1899 in Blender Tutorial

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David Kohlmann

David Kohlmann

Күн бұрын

Пікірлер: 24
@axelgenin8672
@axelgenin8672 Жыл бұрын
First time ever commenting on a blender tutorial , I'm glad this popped up in my recommended ! Great tutorial , straight to the point and well explained :) Thanks for the awesome tutorial , hope the youtube algorithm keeps blessing you !
@davidkohlmann
@davidkohlmann Жыл бұрын
Thx very much ❤️
@bluuesnapper
@bluuesnapper 2 жыл бұрын
pretty amazing content my dude,just keep going!
@davidkohlmann
@davidkohlmann 2 жыл бұрын
Merci❤️
@prosoxoxo602
@prosoxoxo602 2 жыл бұрын
Thanks David, surprisingly you popped up in my recommendations.
@davidkohlmann
@davidkohlmann 2 жыл бұрын
Thx! Hope it was helpful ✌️
@bishwomohan7478
@bishwomohan7478 2 жыл бұрын
these quick projects helps learn even better, but you should also make a blender fundamentals video
@mohithebbar9178
@mohithebbar9178 2 жыл бұрын
Great Tutorial Thank you very much
@yashpanwar555
@yashpanwar555 2 жыл бұрын
can you tell how you did the animation?
@davidkohlmann
@davidkohlmann 2 жыл бұрын
Sure, just animate the time value of the oceans. Type in #frame/50. Also animate the two noise textures of the cloud material. The w value and the scale. #frame/2000 or even higher should be enough. I used 5000 for the top one and 4000 for this one that's connected to the emission.
@lance6180
@lance6180 Жыл бұрын
@@davidkohlmann can you tell how you did the light of animation?
@davidkohlmann
@davidkohlmann Жыл бұрын
I increased the brightness with key frames exponential. You can do it if you keyframe this value in your render properties.
@lance6180
@lance6180 Жыл бұрын
@@davidkohlmann sorry,i don't get it.could you please tell me more details . is that adding something to the rendering?
@davidkohlmann
@davidkohlmann Жыл бұрын
you can also keyframe your "color management" settings in the render properties. i just did set two keyframes for the exposure. First one at "0", second one to "10" or something higher. Then chose in your keyframe settings exponential to get it non linear.
@MrJonlog
@MrJonlog Жыл бұрын
I am really confused, I tried to follow the steps but It´s a bit fast and something goes wrong while trying to move forward the waves, seems like the camera is in another position, please help :(
@davidkohlmann
@davidkohlmann Жыл бұрын
For the animation I moved the camera forward and also animated the waves with "#frame/50" (I guess xD)
@MrJonlog
@MrJonlog Жыл бұрын
@@davidkohlmann Thanks man! now my problem is that for some reason when I am adding the nodes, the first wave doesn't change colors, when I move the transmission to 1 it stays white, I tried with transmission roughness and it does change the color but its more of a black color
@davidkohlmann
@davidkohlmann Жыл бұрын
@@MrJonlog Actually i don't know ^^ You need to change the colors for each ocean plane seperatly or link the materials together (Ctrl+L -- Link Materials)
@MrJonlog
@MrJonlog Жыл бұрын
@@davidkohlmann
@davidkohlmann
@davidkohlmann Жыл бұрын
Uff that's a lot, you can try a lot to reduce your render time. Sometimes you can safe hours or even days, especially for animations But congratulations you made it✌️
@janjansen6443
@janjansen6443 Жыл бұрын
waves are not moving in render what am I missing. (versio 3.4.1)
@davidkohlmann
@davidkohlmann Жыл бұрын
You need to animate the "Time" value of the ocean modifier. If you want to do it without keyframes type in this field: "#frame/50" for example.
@4uuuu
@4uuuu Жыл бұрын
omg!
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