I am so excited I found your channel! You got a new subscriber! 🛩
@patriotsix58808 ай бұрын
Thank you.
@robertjastrzebski26852 ай бұрын
Thank you for your guides. I learned a lot. However, I have a problem with the fence. I am building a fence according to your guide, but I get the following message: An airport is needed.
@patriotsix58802 ай бұрын
Thanks for watching. Unfortunately, you can only use vector placement when building an airport. Unless you are building an airport project, fences are manual placement which is time-consuming. Vector placement is not currently an SDK option for standard scenery projects.
@bigalsplayin7 ай бұрын
Thanks so much great guide
@patriotsix58807 ай бұрын
You are welcome.
@thierryfonade39 Жыл бұрын
Good work 👍
@patriotsix5880 Жыл бұрын
Thank you, TF.
@harmandeepsingh6598 Жыл бұрын
Thanks
@patriotsix5880 Жыл бұрын
You are welcome.
@antonioiozzi9171 Жыл бұрын
Thanks for your work, it is really appreciated.
@patriotsix5880 Жыл бұрын
You are welcome, friend.
@jonahw.885111 ай бұрын
thank you for the hard work put into these tutorials. i am having some trouble making a sloped taxiway. any idea of how to make hills? best
@patriotsix588011 ай бұрын
I have done this for someone and need to remember what I did. By default, the SDK will flatten the runway. In their case, it was a grass runway, which made it easy. I made the runway and allowed SDK to do what it does by default. I made the runway transparent and placed a grass texture below, following the area's natural contours. This would be a problem if you wanted precise navigation like ILS. I am not 100% certain now, but I am working on recollection because I deleted the project.
@hrbeta9 ай бұрын
Hi there Patriot, looking for some advice on equipment recommendations for the best SDK scenery editing and package building. Thanks to your videos I'm enjoying package builds almost as much as flying the sim. Thank you in advance for your kind assistance. Cheers.
@patriotsix58809 ай бұрын
Thank you. I enjoy building, too, because I am wired that way. We are like-minded.
@steveflynn92797 ай бұрын
Thanks for the great tutorial series. I built my own airport and added PAPI4 lights on each end of the runway. They show up but they are not operational . They only stay white. Any hints on how to enable them? Thanks, Steve
@patriotsix58807 ай бұрын
Hi Steve. I have not worked with the Papis. At this time, I have zero experience. I will do research on what is going on.
@martinlukas394511 ай бұрын
Hi! I ask you because you are the only scenery expert, that I know: In former versions of MSFS I believe to remember, that you cannot "fly through" the default windmills. You crashed, if you did so. Now there is no such collision detection, which is kinda unrealistic, especially for helicopter flying. Helicopters always need to be aware of windmills. I already created my own windmills (which are Simobjects, not scenery) with blender, and changed them to collission material. But no success. Do you have an idea? Thanks alot.
@patriotsix588011 ай бұрын
Hello. My Blender skills are very primitive. MyPhysical World goes deep into Blender and MSFS. You could get help there. 😀
@yik684 ай бұрын
but i cannot use vectorplacmenet , show an airport needed
@patriotsix58804 ай бұрын
It would be great if we could use vector placement anywhere we want but unfortunately, it only works for an airport project. You are watching the 6th video, part of a series on building an airport.
@Povilasaug Жыл бұрын
Hello Steve, could you help with one thing. I have created helipad with blender as a scenery and I wached your tutorial how to put it in to the sim, but no matter what when I go to my location and I open my created project it just shows Simplemybox and Light Simple. I would be very thankful for your answer.
@patriotsix5880 Жыл бұрын
I should be able to help. Are you in the FB group? If so, you can send me the blender file so I can see about exporting the object for you.
@Povilasaug Жыл бұрын
Ok, no I am not in FB, but I will join and send it to you.
@GreyWGaming Жыл бұрын
since you’re good with dev mode, is it possible to change the jetway location in the CS777 to the second door instead of the first? i’ve been trying to figure it out for several hours but i cant
@patriotsix5880 Жыл бұрын
Nice last name if it is your real last name. We share that last name. 😆 This is a good question. There are two possibilities. If it is part of the airport, yes, but you have to edit the airport. It is a manageable task. It may sound overwhelming, but it is more straightforward than it may sound. You can decide what you want to delete and edit and what you want to keep. If it is tied to the aircraft, you can't change it unless you are more advanced than I am. I have never worked on airplanes and must learn how that works before addressing it.
@GreyWGaming Жыл бұрын
@@patriotsix5880 wow no way!!! it is my real last name 😂😂 i never thought that it could be part of the airport. i have been messing with the aircraft.cfg file, and everything i can try to do and nothing has been working. i will definitely try to edit the airport and see if that works. thank you for your input fellow Walker, i just found you on KZbin and your knowledge is incredible!
@ibradu9295 Жыл бұрын
can you do djerba-zarzis airport (Dttj) in tunisia for pc and xbox
@patriotsix5880 Жыл бұрын
What is it at the airport you want to change or add?
@ibradu9295 Жыл бұрын
@@patriotsix5880 Djerba-Zarzis in tunisia (DTTJ)
@thed.s.vault2431 Жыл бұрын
As a newbie, how do you get the fence, or anything else, to appear in the Objects editor list? Mine is blank no matter what I type in either search bar..?
@patriotsix5880 Жыл бұрын
HI DS. Thank you for watching. A preview pane would be excellent, but one does not exist in this SDK. I covered this in one of the previous videos in this series while looking for hangars. You have a few hundred hangars in the library to choose from. Here are a couple of shortcuts I use. If I run across an item I will likely reuse, I will document the object name. In fact, I will note anything that may be used later, including texture, color parameters, and ECT. I will use hangars as an example because hangars will send you down the rabbit hole. If you do not have a hangar in mind and are on the search, once you find one that will work, you can place the hangar down in sight, then continue the search. You will swap if you run upon a better hangar for the situation. Once you are satisfied, you are done. I have done this enough to call up certain items quickly from memory. Every now and then, I am on the hunt just like you. Good luck and happy scenery building. P6
@thed.s.vault2431 Жыл бұрын
At 3:44 you select vector placement and both columns (objects and packages) are populated. How does that happen? I am new and mine are blank. This is what I mean...
@patriotsix5880 Жыл бұрын
@@thed.s.vault2431 Please let me know how this goes. I returned to the unedited video to ensure I did not make a video cut and miss something important. I didn't. When I go to VectorPlacement, the side of the packages populates. To get the objects side to populate, tick "ALL" on the Packages side. I can only think of two ways you will not see packages on the packages side. One, you have zero packages. That would be impossible since, at a minimum, you will have the standard Asobo packages. The second thing and most logical reason is the BGL is not loaded. It will usually be "scenery.BGL" unless you have renamed the BGL. You select the BGL on the Project Editor. The choices are the package or the BGL. The way to confirm what is loaded is to look at the top lines on the Inspector. You will see what is loaded, the package, or BGL in the Inspector. Please try not to get frustrated. There are growing pains. If this does not work, we must go to another level of communication. Regardless, you and I can make this work. Please keep me posted.
@E3N_297 Жыл бұрын
@Patriot Six Hi iam having issues with my dev windows for example project editor i cannot resize it, iam unable to move it around also, would you know how to fix this? thank you
@patriotsix5880 Жыл бұрын
I recall the change in SU-12; suddenly, the windows were too big and stubborn. I go through it in the video here. kzbin.info/www/bejne/g4mzfWOkZdB0lZY I hope this helps.
@E3N_297 Жыл бұрын
@@patriotsix5880 thank you checking it out now
@E3N_297 Жыл бұрын
@@patriotsix5880 yes that was it, thank you very much...
@patriotsix5880 Жыл бұрын
@@E3N_297 Awesome. Thanks for letting me know.
@morganormrod162211 ай бұрын
Hiya your videos have been really helpful in building helipads,just one question ,with regards to the GBZH helipad pack,basically iv edited the .PNG files and made my own custom textures for each specific pad iv build,how do i export these textures so that none of them clash with eachother? I.E i have made two new custom SQUARE textures,both in there seperate folders for the seperate sceneries,however only one texture shows up on each project/scenery
@patriotsix588011 ай бұрын
Greetings. I did this a few weeks ago for a custom request. I took the PNG image file into Blender and exported the image. I placed the GTIF file into the GBZ texture folder and named it the corresponding shape already in the folder. In other words, I overwrote the existing texture file so it works without additional manipulation. I don't have a recent video of this process, but I can point you to one that will help you. It is a little slow, so I set the playback at 1.5 X. kzbin.info/www/bejne/b3m2Z4Woo96KiLM If you do not know anything about Blender and do not have the plugins, you may want to watch this one first up until the point you have Bldner and the plugin installed. kzbin.info/www/bejne/n164hYSqgJaSeK8
@morganormrod162211 ай бұрын
@@patriotsix5880 Thank you for your rely mate appreciate it. i think im going to do as you did r.e blender. no matter how much i play around with different methods i cannot get the custom textures to each project. will try your method today and will see how i get on
@morganormrod162211 ай бұрын
@@patriotsix5880 Hey so just to clarify-you have the GBZH pack,in PackageSources,in a working scenery folder. Then you open up the custom PNG file in blender,then when you export it in blender, do you export it as a 'gLTF embedded', 'gLTF seperate', or 'gLTF binary'? Then you place the gLTF file into the GBZH textures folder ,and then rename the gLTF file to ''GBZH35_Helipad_Square'' (or whatever shape)? Thanks!
@patriotsix588011 ай бұрын
@@morganormrod1622 You are correct. The only thing I need help answering is the GTIF type. I ignored that detail. I allowed the Blender MSFS plugin to do what it does without any intervention on my part. I assume it is the default GTIF type.
@morganormrod162211 ай бұрын
@@patriotsix5880 ok thank you. when you exported from blender ,did it come out with the .gltf only? or did it come out with a .gltf,.xml,.png,.bin files?
@cmtepena Жыл бұрын
Hello Patriot. I hoppe you are ok. I would like to create a NDB at a airport made by myself. Could you help me?
@patriotsix5880 Жыл бұрын
I have yet to try that, so it would be new to me also.
@cmtepena Жыл бұрын
@@patriotsix5880 ok. I hope you try it. Thank you, captain! 😉
@anzilimut10 ай бұрын
Hello the Discord link isn’t working can anybody please send a new link?
@patriotsix588010 ай бұрын
Try this. discord.gg/h44pcvtuDH In full disclosure, I could be much better at checking Discord. It is one more thing to manage. 😄