Awesome convo with Tim, he's a very interesting guy. The world would be a better place if people were more capable of identifying fallacies, this game is kindof genius actually. And good on him for using and promoting Godot and foss tools !
@TimKrief3 күн бұрын
Hi! Thank you very much for having me it was a great chat 🙂
@TechOverTea3 күн бұрын
Absolute pleasure
@igorgiuseppe1862Күн бұрын
1:31:06 raytracing alone isnt a problem, pixar use raytracing, yet they have an fantasy style on their movies, the art direction is the main issue... its all... realistic
@TimKrief6 сағат бұрын
Sure, but without raytracing, gamedevs kinda had to have an art direction because they had to create tricks to make it work to begin with.
@Beryesa.3 күн бұрын
Oh wow
@ukyoize3 күн бұрын
One thing that I don't like is that godot requires MS runtime for C#, which cannot be bootstraped without closed source software