3D Face Reconstruction with Dense Landmarks

  Рет қаралды 36,024

Microsoft Research

Microsoft Research

2 жыл бұрын

Landmarks often play a key role in face analysis, but many aspects of identity or expression cannot be represented by sparse landmarks alone. Thus, in order to reconstruct faces more accurately, landmarks are often combined with additional signals like depth images or techniques like differentiable rendering.
Can we keep things simple by just using more landmarks?
In answer, we present the first method that accurately predicts ten times as many landmarks as usual, covering the whole head, including the eyes and teeth. This is accomplished using synthetic training data, which guarantees perfect landmark annotations. By fitting a morphable model to these dense landmarks, we achieve state-of-the-art results for monocular 3D face reconstruction in the wild. We show that dense landmarks are an ideal signal for integrating face shape information across frames by demonstrating accurate and expressive facial performance capture in both monocular and multi-view scenarios. This approach is also highly efficient: we can predict dense landmarks and fit our 3D face model at over 150FPS on a single CPU thread.
Learn more about this work: www.microsoft.com/en-us/resea...
Microsoft Research's Mixed Reality & AI Lab - Cambridge: www.microsoft.com/en-us/resea...
Microsoft Research's Mixed Reality & AI Lab - Zurich: www.microsoft.com/en-us/resea...

Пікірлер: 24
@ezioauditoredafirenze1108
@ezioauditoredafirenze1108 Жыл бұрын
Looking forward to try it. Please release the code along with the model.
@user-vk2yx2vd8p
@user-vk2yx2vd8p 2 жыл бұрын
excellent work!
@artofiran
@artofiran Жыл бұрын
Great Work👌I am looking forward to releasing the AI model or library.
@juanSpard1
@juanSpard1 2 жыл бұрын
Would very appreciate learning about this and how you get there.
@errorserver3000
@errorserver3000 Жыл бұрын
This is great. When can we expect the release?
@calebweintraub1
@calebweintraub1 2 жыл бұрын
Excellent
@ramgopalnalluri
@ramgopalnalluri 2 жыл бұрын
Thanks
@michaellinner7772
@michaellinner7772 2 жыл бұрын
Cool, now we finally know how the 'Blue Man Group' came into being. 🥶🥶🥶
@andrelecozvideographer9030
@andrelecozvideographer9030 Жыл бұрын
any info on when this will become a product i can purchase? any clear date on the horizon?
@integralogic
@integralogic 2 жыл бұрын
Nice
@SnrubSource
@SnrubSource Жыл бұрын
this would be great for vr
@kahmad3428
@kahmad3428 Жыл бұрын
Please release the code along with the model.
@yuryeuceda8590
@yuryeuceda8590 Жыл бұрын
Where are the repositories to help testing
@eliu20050101
@eliu20050101 Жыл бұрын
are you going to open source it ?
@JT-cs8wb
@JT-cs8wb Жыл бұрын
Please release the code!
@v.smourya8005
@v.smourya8005 Ай бұрын
Did they provide the code and the model yet?
@bookcursory
@bookcursory Жыл бұрын
Future is here boyz
@MiniloCrafting
@MiniloCrafting Жыл бұрын
App name?
@OriginRow
@OriginRow 2 жыл бұрын
Wow PSVR headest in Microsoft Research project 😅
@DriesduPreez
@DriesduPreez 3 ай бұрын
3:14 Ladies and gentlemen... The Blue Man Group
@mattanimation
@mattanimation 2 жыл бұрын
blue man group is gonna be out of a job
@JD-os2kr
@JD-os2kr 2 жыл бұрын
I had a similar thought. I appreciate your sense of humor!
@eliu20050101
@eliu20050101 Жыл бұрын
amazing it could be done with laptop grade CPU ...
@luisfelipeortega9411
@luisfelipeortega9411 Жыл бұрын
The Blue man group was created before.
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