Awesome! it feels like SDF! I personally love to see SDF modeling from 3DCoat developers! it can make it way faster IMO!
@shikhermyv Жыл бұрын
3d coat devs added a very important feature. So much customisation available.
@marsmotion Жыл бұрын
cool stuff. nice to see that coming.
@pro100voron_CG Жыл бұрын
Спасибо, То чего я ждал, ещё бы добавить галочку "сгладить фаску" в месте пересечения . а то острый край получается при вырезании.
@stanislavchernyshuk6559 Жыл бұрын
в процессе разработки
@AndrewShpagin_Integral Жыл бұрын
Это тоже возможно, знаем как, сложно, работаем над этим.
@vi8799 Жыл бұрын
Sdf видел делаетнечто подобное. Так же есть mesh fuison в Модо, но то для сабдив мешей.
@pro100voron_CG Жыл бұрын
круто, спасибо.@@stanislavchernyshuk6559
@pro100voron_CG Жыл бұрын
Круто, спасибо! @@AndrewShpagin_Integral
@denyskyrychenko6976 Жыл бұрын
Finaly, amazing!
@joshua42777 Жыл бұрын
This one is really good thank you! one request tho, may we have a fillet option for more primitive tools such as the lathe, or any others that don't have that option? (for cubes)
@ModuMaru Жыл бұрын
that's insane boolean performance compare to blender's.. nice
@Pupydupy11 ай бұрын
is this joke? blender 3.6 boxcutter have no lag at all even with 20+ mods live while 3dcoat was like 5 sec to think before cut dense mesh
@ModuMaru11 ай бұрын
@@Pupydupy it's live boolean performance. you can't even move boolean cutter like this on dense mesh in blender. think before make stereotypes on blender users. i used blender for 3 years
@myxsysАй бұрын
@@Pupydupy Last time I tried hard surface sculpting with a dense mesh in Blender it crashed.
@sherlockhomes991927 күн бұрын
@@Pupydupyon a dense mesh? It lags for me even one boolean modifier on a 1 million poly object layer.
@pieralessi7426 Жыл бұрын
Hi, after the boolean operation can I add bevels? Thanks
@AndrewShpagin_Integral Жыл бұрын
In 2023.31 you can't, but we plan to implement it.
@pieralessi7426 Жыл бұрын
@@AndrewShpagin_Integral Please!, and better tutorials and courses of all tools.
@thinkinmonkey Жыл бұрын
Thank you for the video and for sharing. Bevels, as been already, officially told, will be a big plus, but I'm still wondering why the union operation has not been implemented. There's something I'm missing? Thanks
@AndrewShpagin_Integral Жыл бұрын
It will be in 2023.32
@thinkinmonkey Жыл бұрын
@@AndrewShpagin_Integral thanks you so much, can't wait to use it!
@shikhermyv Жыл бұрын
What if we want to boolean from two layers at the same time.
@AndrewShpagin_Integral Жыл бұрын
Complex Boolean hierarchies are supported, and multiple subtractions/intersections are supported as well. A layer with a hole from a child layer that is subtracted may be subtracted from the first layer parent.
@Erfunframe Жыл бұрын
great
@denyskyrychenko6976 Жыл бұрын
Would be great to have at some point something like metaballs from blender, could work nice with voxels Also something like search function in spacebar menu to fine tools quickly by typing
@strangeapprentice11 ай бұрын
Can live booleans create bevels on the cuts? Right now cutting leaves a sharp corners.
@PILGWAY3DCoat11 ай бұрын
That is something we are working on, currently.
@pavel__k6364 Жыл бұрын
Cool!
@joyg2526 Жыл бұрын
Can you use the boolean function on a model for 3D printing?
@PILGWAY3DCoat Жыл бұрын
Yes, you can. You would adjust the boolean as desired, prior to exporting the model in the format that is optimal for your 3D printer.
@joyg2526 Жыл бұрын
@@PILGWAY3DCoat Adjust the booleans?
@AndrewShpagin_Integral Жыл бұрын
The exported model is watertight, so you can print it. In 2023.31, use regular export, not export, for 3D printing to get a watertight model. It is beta, so not all paths of export work.
@pedrodeelizalde78123 ай бұрын
Thanks, but then how to i APPLY the boolean?
@PILGWAY3DCoat3 ай бұрын
You can RMB click the boolean parent or child layer and choose LIVE BOOLEAN > COLLAPSE SUBTREE to bake it down into a Surface mode object.
@marsmotion10 ай бұрын
im on ver 40 and cant see this option anywhere...what am i missing?
@PILGWAY3DCoat10 ай бұрын
The Sculpt Tree layer you have selected must be in Voxel mode. Live Booleans may be enabled in Surface mode in the future, but currently it is supported only in Voxel mode.