3ds max 2022 Modeling Tutorial | Way Quicker Than Before!!

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Arch Viz Artist

Arch Viz Artist

Күн бұрын

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In this video, I will show you how to model the interior in the new 3ds max 2022.
⏱️ Timestamps
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Пікірлер: 235
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
The video about new 3ds max 2022 updates: kzbin.info/www/bejne/qZOrdaeXiZh6jbM 😀
@mikek9297
@mikek9297 3 жыл бұрын
Screw Autodesk, screw Vray... come to the dark side ! Join the Blender gang !
@andreypetukhov9630
@andreypetukhov9630 3 жыл бұрын
@Van Slede Design я
@sajeevan26
@sajeevan26 3 жыл бұрын
I'm a Sketchup Artist, finally, this feature comes from Sketchup.. now I eager to learn 3dsmax
@MrStylorock
@MrStylorock 3 жыл бұрын
don't worry forever stuck in SketchUp and doing low ploy modeling lol
@brazelabs8451
@brazelabs8451 3 жыл бұрын
Great tutorial! Just a suggestion, the "enable axis constraints" has to be turned on for the snap tool otherwise it will snap the polygon you are extruding to the line vertex in the middle not in the corners of the polygon.
@RetepOdaged
@RetepOdaged 2 жыл бұрын
I think she knows that, this was just a great way to showcase all of the different uses.
@Tropicaya
@Tropicaya 2 жыл бұрын
@@RetepOdaged He's saying it so people like me who didn't know will now know. Thanks @BrazeLabs
@حسينعمار-ف5د
@حسينعمار-ف5د 3 жыл бұрын
Blender & sketchup pushed Autodesk to this level of competition .
@FictionCautious
@FictionCautious 3 жыл бұрын
Thank god to that otherwise max users would still be stuck in the late 90s.
@mikek9297
@mikek9297 3 жыл бұрын
@@FictionCautious And in debt... 3dsMax with all the plugins to make it actually workable costs more than you can earn in Archviz in some places. It's not worth it.
@kimmysander2447
@kimmysander2447 3 жыл бұрын
yeah, blender is way ahead on a lot of these.
@c3ramics
@c3ramics 2 жыл бұрын
@@kimmysander2447 I've done lot of reaserch jumping into visual work. Blender can do all but it doesn't' mean one feature is on par with other specific programs. A jack of all can never do one sole thing better than a specific-use. I see a plethora of lackluster work, respectfully, that would be improved if Blender is paired with other workflows.... Blender crowd always looks at a piece but rarely the full picture with regards to industry.
@mrnobody2795
@mrnobody2795 Жыл бұрын
The ui still bad thou 😂
@artsmithcreatives642
@artsmithcreatives642 3 ай бұрын
This is so beautiful and helpful. You've saved me a lotta stress by answering all the questions i needed while i started arch viz about two weeks ago
@eduardoleite3788
@eduardoleite3788 3 жыл бұрын
Bye Bye Bridge option. What a nice evoluation from 3ds max
@waqaranayat8083
@waqaranayat8083 2 жыл бұрын
Whenever i watch your videos every time i learn something new.👍❤👍
@teresobastasa5699
@teresobastasa5699 2 жыл бұрын
You are/were not alone! I pray you found what has worked for you!
@JonHuhnMedical
@JonHuhnMedical 3 жыл бұрын
I'm curious why you didn't just extrude the floor plans to begin with?
@TrendzTokx
@TrendzTokx 3 жыл бұрын
more control over editing later on if needed.
@guitop
@guitop 3 жыл бұрын
Here it's a simple floor plan, usually when you import DWG from architects they are not clean at all like that.
@JasperCrowe
@JasperCrowe 3 жыл бұрын
Most architects/interior designers don't properly join lines in their plans, so parts will be extruded individually, which you then have to manually connect if it's complicated. Easier just to rebuild 95% of the time.
@JonHuhnMedical
@JonHuhnMedical 3 жыл бұрын
Thanks, everyone. I serve a different industry so your explanations were helpful.
@rennycepeda6576
@rennycepeda6576 2 жыл бұрын
@@JasperCrowe studying architecture and already struggling with this lol, but I have realized it happens because the same plan is edited several times usually and shit starts to get messy
@sampham1929
@sampham1929 2 жыл бұрын
TNice tutorials is absolutly the best video of the world you expaining skills are good and it was a honor to see tNice tutorials vid well done
@evangervase5670
@evangervase5670 3 жыл бұрын
Great tutorial. Now i try it slowly on my 3ds MAX 🙏🙏🔥🔥
@shahzadkarim2291
@shahzadkarim2291 3 жыл бұрын
do you have 3ds max 2022?
@evangervase5670
@evangervase5670 3 жыл бұрын
@@shahzadkarim2291 No.. I'am still using 2020
@tungstentaco495
@tungstentaco495 3 жыл бұрын
when drawing out the initial walls, why not just use the 2D lines directly and extrude them up to the desired height and segments? even accounting for the time it takes to make sure all the verts and segments are clean welded first, it would still be much quicker than extruding a box around to every wall face and corner. That's what I've always done anyway.
@steniorodrigo5590
@steniorodrigo5590 2 жыл бұрын
Agree.
@cr3d294
@cr3d294 Жыл бұрын
Yeah, this is exactly what I was thinking. Build it out with splines then add an extrude modifier. Done.
@fathiabushanab3534
@fathiabushanab3534 3 жыл бұрын
Thanks for sharing new updates, one of my favorite channel, short and helpful, strait to the point. Thanks again
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
Glad you enjoy it! Thanks for sharing your thoughts 😀
@lpzin.8754
@lpzin.8754 2 жыл бұрын
BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!
@RonnieCunha
@RonnieCunha 2 жыл бұрын
I loved this 3Ds Max improvement.
@zachchio413
@zachchio413 Жыл бұрын
im super beginner thank you for this content!!!
@tomer078
@tomer078 3 жыл бұрын
Makes me want to model a house and I am from product Viz. Very Cool. Thanks for the Tut.
@mohangsk_studios2023
@mohangsk_studios2023 3 жыл бұрын
Thanks a lot. Your voice is also great.
@ARCHStudioIndia
@ARCHStudioIndia 3 жыл бұрын
This video is really Helpful
@marcelo_sanchez
@marcelo_sanchez 2 жыл бұрын
wow!! its a great new.. i come from sketchup to max and i been practice in 3ds max 2021, sure that will be more easy modeling in max on this way.
@Ahmed99alex
@Ahmed99alex 3 жыл бұрын
this nice new future in 3dsmax 2022 will speed some in modeling thank you
@hussnainirshad4752
@hussnainirshad4752 2 жыл бұрын
what a hearty video for all beginners!
@ArchVizArtist
@ArchVizArtist 2 жыл бұрын
Glad you think so!
@endlythell954
@endlythell954 2 жыл бұрын
Thank you so much!!!! I tried too many tutorials but this is the
@jasminifuchs4251
@jasminifuchs4251 3 жыл бұрын
I was just wondering if it might not have been faster to extrude the spline at the beginning? Btw. that simplified *bool*-operation at 5:57 was mind-blowing 🤯
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
Here is the video where I modeled by extruding a spline: kzbin.info/www/bejne/ZmerimBpgZ12nbc, the method form this video is quicker :)
@punithaiu
@punithaiu 3 жыл бұрын
i usually do that. spline,outline, extrude, edge loop at door/window top height, and window sill height,delete faces and bridge edges.. but that part is easier now with smart extrude. just push the face and u got a hole
@Teapode
@Teapode 3 жыл бұрын
@@punithaiu Fastest way is to draw a single line without outline. Extrude. Shell on thikness of wall. And then Boolean the doors and windows with traditional Boolean :)
@punithaiu
@punithaiu 3 жыл бұрын
@@Teapode yes,i do a single polyline for interiors in CAD before importing it. for only exterior views, i just do a spline for the outer wall, outline and extrude.i avoid Booleans as much as possible,then i need to make some cuts to fix ngons. i just add edit poly, extrude at 3 levels,window sill,door/window top level and roof. and just delete the windows/doors and bridge borders. you get perfect topology.
@nahom1318
@nahom1318 3 жыл бұрын
cant wait to use these features!!! will make my life so much easier!
@markokomljenovic4957
@markokomljenovic4957 3 жыл бұрын
FINALY something like push/pull in SKP!!
@ankulaypoulay60
@ankulaypoulay60 3 жыл бұрын
I wonder why at this point 3ds Max can't implement a modelling system like sketchup (draw on surface/push/pull/extrude)? That would make the workflow sooo much faster for archviz. Patent reasons?
@likha360
@likha360 2 жыл бұрын
Waiting for About 10yrs for this feature🤣
@mfawzi89
@mfawzi89 3 жыл бұрын
That's very nice technique to cut a hole in a shape, using boolean was a pain and it always deform the shapes. Thank you 👍🏻
@Angelzain
@Angelzain 2 жыл бұрын
Amazing tricks🤩THANK YOU
@azulnyy
@azulnyy 2 жыл бұрын
Worked smoothly, tysm
@Ssazaman9128
@Ssazaman9128 2 жыл бұрын
soo beautifull explanation
@ArchVizArtist
@ArchVizArtist 2 жыл бұрын
Glad you liked it
@Soluchi-InfiniteCoCreatorGod
@Soluchi-InfiniteCoCreatorGod 3 жыл бұрын
Very useful new features. 👍🏽
@MIchaelSybi
@MIchaelSybi 3 жыл бұрын
A great improvement, as previously you'd have to cut, then connect each poly with the bridge command. Less clicks is always good for artists. And thank you for your videos!
@sr.constantino8764
@sr.constantino8764 2 жыл бұрын
Brilliant tutorial, thank you.
@OldGamingGeezer
@OldGamingGeezer 3 жыл бұрын
Holy crap, thats a great update. Thanks for the tutorial
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
You're welcome 😊 I'm also excited that we have this feature 😄
@prasanthg9803
@prasanthg9803 3 жыл бұрын
Time saver🔥🔥🔥. Thanks for this awesome tutorial ma'am
@Ahmed-uf9tg
@Ahmed-uf9tg 3 жыл бұрын
am impressed
@haknslash
@haknslash 3 жыл бұрын
Am I the only one who still uses the AEC walls, doors, rails etc in Max? All that push pull poly editing seems to take more time than just creating AEC walls on top of the layout plan.
@sydesign768
@sydesign768 3 жыл бұрын
I used AEC walls door and windows too. The doors and windows created on the wall will automatically makes a hole for it. But the problem is the door and windows options are limited, as soon as you edit the windows or doors poly, the hole it created on AEC walls disappeared. My workaround was to duplicate the AEC window or door and make it 'not renderable' to keep the hole open while I continue to edit the door or window for more details.
@burhanuddintinwala2634
@burhanuddintinwala2634 3 жыл бұрын
Nice updates regarding 3dsmax Thanks for sharing it. I like your videos and somethings its helps me for my works
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
You're welcome 😊 thanks! I'm super happy it helps you 😀
@BrunoCarvalho-nd8ox
@BrunoCarvalho-nd8ox 3 жыл бұрын
Thanks for the tips!
@3dpictureworks
@3dpictureworks 3 жыл бұрын
Thank you for this video! :)
@DilKuwor
@DilKuwor 2 жыл бұрын
Completed ur 500 likes mate
@ycjulie1393
@ycjulie1393 3 жыл бұрын
Thank you for sharing. Please share more techniques for faster modeling :)
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
You're welcome! :) I'll think about some more methods :)
@vigneswarks1704
@vigneswarks1704 3 жыл бұрын
Wow thanks for the video It's really helpful 😃
@gabrielisaza2081
@gabrielisaza2081 3 жыл бұрын
Amazing as always
@subzerogaming14
@subzerogaming14 3 жыл бұрын
really helpful and great update i always wanted to have it in 3ds max.i hope we will get better sculpting feature too.
@imperial-dynamics-official
@imperial-dynamics-official 3 жыл бұрын
Nice features in this newer version.
@CGDeluxe
@CGDeluxe 3 жыл бұрын
Looks like a good time saver.
@OkayPakaLolo
@OkayPakaLolo 3 жыл бұрын
Great video! I've done arch Viz since 2008, and I learn something new every time I watch one of your videos. Thank you!!
@atifattish
@atifattish 3 жыл бұрын
Really cool ..please make more video about new tools of max 2022
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
The video about new updates it's already been on the channel - kzbin.info/www/bejne/qZOrdaeXiZh6jbM :)
@haithemelsuesy3329
@haithemelsuesy3329 3 жыл бұрын
thanx alot >> i am always wa8ing 4 ur videos :)
@philipprapp9356
@philipprapp9356 3 жыл бұрын
You know what also speeds up the workflow. Shortcuts. That's one of the things that makes Blender so powerful and fast once you got it down.
@marshal487
@marshal487 3 жыл бұрын
Thank You😍❤️👍
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
You're welcome 😊
@lorenzodifolco
@lorenzodifolco 3 жыл бұрын
Thanks guys!
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
Our pleasure! 😀
@сергейосипов-п1с6р
@сергейосипов-п1с6р 3 жыл бұрын
Really cool stuff, cheers!!
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
Glad you liked it, cheers!
@wiwinwahyudi123
@wiwinwahyudi123 2 жыл бұрын
Good work
@asmaahamed1988
@asmaahamed1988 3 жыл бұрын
this is amazing WOW !!!
@sidharthsaseendran8548
@sidharthsaseendran8548 3 жыл бұрын
more tutorials like this pls!!!
@momadfaruque1676
@momadfaruque1676 3 жыл бұрын
You are awesome, thank you
@rezaazizi4408
@rezaazizi4408 2 жыл бұрын
Nice job thanks
@MusicMelodySM
@MusicMelodySM 3 жыл бұрын
incredible 💖💖💖💖💖
@arcdipesh
@arcdipesh 3 жыл бұрын
smart extrude could be introduced in other software nowadays because sketchup's patent expired.
@marcinb.8664
@marcinb.8664 3 жыл бұрын
I really like to watch You. You talk smart and seem to be perfect girl. But I can't understand using 3dsmax for interior modeling (except building complicated furnitures which is something different for me). As an Interior Designer I can make this model 3 times faster in SU (today same as 5years ago), also rendering with Vray will give me very similar effects. I can stand archaic of Autocad because complexity of all layouts for interior project... but why doing this ? Can You tell me some significant differences ?
@WETDOGBR
@WETDOGBR 3 жыл бұрын
Amazing tool
@vantrong2012
@vantrong2012 Жыл бұрын
Please, teach me how to extrude polygon with hold "Shift" like your video?
@KishorGaikwad16
@KishorGaikwad16 3 жыл бұрын
Very nice. ❤
@prakashanuvadia8870
@prakashanuvadia8870 3 жыл бұрын
good explanation
@imran.sheiksheik7537
@imran.sheiksheik7537 3 жыл бұрын
Can you show us the 3ds max settings for biggners
@Zero7oo7
@Zero7oo7 3 жыл бұрын
You are amazing, Thnxs
@ksa5ds
@ksa5ds 2 жыл бұрын
thank you
@ArchVizArtist
@ArchVizArtist 2 жыл бұрын
Welcome!
@MuhammedAli-go4li
@MuhammedAli-go4li 3 жыл бұрын
Thanks 🙏🏻🙂
@MrSamuelmacalister
@MrSamuelmacalister 3 жыл бұрын
Great tutorial to show the new 3ds max tools. Your videos are incredibly clear, professional and concise. Have you tried to use Revit data for the building modelling? This would be quicker and you can fine tune the details in 3ds max by converting the mesh to polys.
@mawfs938
@mawfs938 2 жыл бұрын
thank u
@rezapshki6965
@rezapshki6965 2 жыл бұрын
tNice tutorialng ​♂️. And I haven't used soft soft 9 since 09. So sorry bud✌ peace from Germany...
@erfanhosseini1280
@erfanhosseini1280 3 жыл бұрын
درود بر شرفت (good tutorial) tanx
@mamun350805
@mamun350805 3 жыл бұрын
Very Helpful Video, Thank a Lot... Hoped share the CAD File-----
@rickyocto2522
@rickyocto2522 2 жыл бұрын
I started making soft recently, I was wondering if you wanna do any features.
@fantasticamr
@fantasticamr 3 жыл бұрын
can you pleas lower the contrast betwen you and the background and lower the music a little or use music without bass on it thank you and may all the good luck be with you
@kushalsharma3170
@kushalsharma3170 3 жыл бұрын
yah , It's doesn't matter the feature are copied or not just fulfill the need of artist is importent .
@RAMrkry
@RAMrkry 3 жыл бұрын
i love it
@mdi_3723
@mdi_3723 3 жыл бұрын
More tutorials please . . 🌹
@nickbowen3426
@nickbowen3426 3 жыл бұрын
Now all we need is some sculpting stuff
@greennature1045
@greennature1045 3 жыл бұрын
very nice :)
@jrproduction2398
@jrproduction2398 2 жыл бұрын
ima get lit now
@lemming77gode
@lemming77gode 3 жыл бұрын
at 0:50 when you snap the vertices to the bottom of the window - how do you do that without dragging the vertices? I always see people do this but never could figure out how :/
@minhtam9287
@minhtam9287 3 жыл бұрын
Shift + right click in Viewport, choose Enable axis contraints in snap
@lemming77gode
@lemming77gode 3 жыл бұрын
@@minhtam9287 Thanks!
@ameeralsebaie116
@ameeralsebaie116 3 жыл бұрын
Thank you so much, both of you for asking and answering this question, I've been trying to figure this out too, you just made a student's life easier.
@hippopotomonstrosesquipped1491
@hippopotomonstrosesquipped1491 3 жыл бұрын
Why u don’t using probolean ?
@arsb7534
@arsb7534 3 жыл бұрын
so how about working on Curved walls?
@ToxicFarm
@ToxicFarm 2 жыл бұрын
Isnt better and faster to extrude bottom lines up?
@Team-Jesus
@Team-Jesus 2 жыл бұрын
Also are you using the Mac or PC version?
@talhaliaqutbaig5477
@talhaliaqutbaig5477 3 жыл бұрын
Hi, How are you? I'm a SketchUp user but right now I want to learn 3ds max If you have any suggestions for me so that kindly reply to me I will wait for your response? Remember I'm looking 3ds max 3d full modeling course.
@utestach
@utestach 2 жыл бұрын
any of them even if they all are bit similar. But I can tell few tNice tutorialngs changed and also I forgot almost everytNice tutorialng so I guess Im gonna start
@homedesign6668
@homedesign6668 3 жыл бұрын
thnks
@abbasshaikh8635
@abbasshaikh8635 3 жыл бұрын
nice
@anhart6130
@anhart6130 3 жыл бұрын
Very good (y)
@fly2334
@fly2334 3 жыл бұрын
加油 喜欢你的教学
@chrismartin8467
@chrismartin8467 3 жыл бұрын
hi thanks alot but why all the 3ds artists never modeling curved wall with curved window in 3dsmax?
@jokenadrian
@jokenadrian 3 жыл бұрын
I don't understand, why do you manually extrude face by face when you could easily just extrude the lines you have visibly displayed in the viewport, and just use that as the model? It would be just as clean and take 1/3 of the time.
@MrStylorock
@MrStylorock 3 жыл бұрын
i still wish like draw on wall
@annusingh4694
@annusingh4694 3 жыл бұрын
If someone makes this model in Revit and export it to 3DS Max, would it be a good option ? Would it affect rendering? Thank you.
@clouddefender1773
@clouddefender1773 3 жыл бұрын
Interesting workflow. I am a blender user, thus I would like to ask 1 thing. Why the chamfer? wont that make UV's a bit of a mess to get? Won't a simple bevel shader give the same result with less geometry hassle? (disclaimer: I never saw the chamfer used like that by any blender user, so I think it's a 3ds max thing and I respect all 3d modelling software, just looking to learn)
@punithaiu
@punithaiu 3 жыл бұрын
the chamfer is just to round off the edges of walls. it gives the realism in render and the edges catch highlights. same concept as any hardsurface model. yes we can get chamfered edges with a shader. but most of us dont bother unwrapping walls. we just apply a UVW box mapping(box projection)
@Jez2008UK
@Jez2008UK 3 жыл бұрын
I'm not a Blender user, but I too have never seen a chamfer applied to the wall edges. Yes, I 'm very aware that hardly anything in the real world ever has perfect 90 edges, but it's really not needed on a building shell in my opinion. Whilst what you say about UVs is true, unless you're putting wall paper type designs on walls, a standard paint type material will not be too much of a hassle for such geometry.
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