3ds Max Easy Piston Crank Animation with Link Constraint

  Рет қаралды 46,440

Serkan Kose

Serkan Kose

Күн бұрын

Пікірлер: 51
@digimaks
@digimaks 2 жыл бұрын
Yes it certainly works ... BUT - only for stationary setup! You cannot group or link entire setup to master dummy and rotate this setup because of disabled axis links!!
@junioroeditor
@junioroeditor 11 жыл бұрын
acho que esse é o único vídeo que tem explicando direitinho. BRASIL o/ "think this is the only video that has explaining " very thank you
@markguatube
@markguatube 11 жыл бұрын
Thank You. I sued this to make my own. This tutorial was so good, even if you don't can't understand the language
@SAbdullah03
@SAbdullah03 5 жыл бұрын
True that
@CuneytOruc
@CuneytOruc 11 жыл бұрын
Çok güzel bir ders olmuş Serkan Köse Hoca gayet anlaşılır ve açıklayıcı.
@KhataarFelMataar
@KhataarFelMataar 11 жыл бұрын
I think you are a good teacher since we all get it but not all get you lol
@abongcom
@abongcom 6 жыл бұрын
Exactly what I was looking for. Thank you!
@muratcengizkucuk9405
@muratcengizkucuk9405 2 жыл бұрын
Çook Teşekkürler serkan bey ...
@TheSecKOSE
@TheSecKOSE Жыл бұрын
Rica ederim umarım faydası olmuştur.
@paulie1982
@paulie1982 12 жыл бұрын
Great video, i understood it by watching what you were doing, thanks.
@mzokey
@mzokey 10 жыл бұрын
Sorry to spoil the fun but, unfortunately, this tutorial is not so great as it seems on first sight. Piston (cylinder001) MUST be mechanically connected with connecting rod (circle001). In this case, connecting rod just “looks” at piston. If you make (something like) this scene and switch to front view, play the animation and you will see that upper end of connecting rod slightly “fly” around piston, it does not move in a straight line as it should. Being linked to smaller dummy, piston itself makes a movement of correct distance but at slightly wrong pace. At 0 and 180 degree positions of crankshaft everything is OK (at right positions) but at all other angles of crankshaft, angle of connecting rod should be greater and therefore piston should be at lower position. I would call this only a “simulation” of the actual rigging of crankshaft, connecting rod and piston. I’m sorry I can’t explain how to make this whole setup right. However, I hope that pointing to those errors can be of some help.
@TheSecKOSE
@TheSecKOSE 10 жыл бұрын
Yes Dear Friend you are right :) and i know it. It's problem for me to. In fact there are other ways to play the simulation. For example rigging bones or you can create formules with wire parameters or other axis locking methods. But they are harder and more complex methods. My method for only visual animation. Watchers can use this link methods for other constraints. i only wanted show turning crank and moving pistons :). This tutorial for understanding link constraints. But not real working true simulation. Sorry for mistakes.
@abdoustube
@abdoustube 10 жыл бұрын
Serkan Kose You don't have to apologize,you made a good tutorial, it's still useful even if it's physically not accurate, yet you can use the reaction controller to match the movement of the piston to the rod If you want to be accurate, you can watch this tutorial, the guy made the piston move with the formula watch?v=-02mLcuNutQ
@AmineAbdallah
@AmineAbdallah 8 жыл бұрын
our job as a 3D artists is to make belivable animation and images not to make micanical parts and make them work as in the real world... thank you for what you said..
@ineverrrun
@ineverrrun 11 жыл бұрын
Hocam Allah razı olsun. Bu işin mantığı nedir diye dönüp dururken Türkçesini buldum. Çok teşekkürler.
11 жыл бұрын
Really good video, I learnt something new. Good job! It's helpful.
@Naboula01
@Naboula01 8 жыл бұрын
Eline sağlık hocam, fakat birşey sorucam. Benimde yakın zamanda bir motor animasyonu gerçekleştirmem gerekeçek. Bunu Bone sistemiyle yapmak daha kolay ve hızlı olmaz mı ? veya script sistemi kullanmak mı gerek ? cevabın için teşekkürler.
@hugociancio9020
@hugociancio9020 11 жыл бұрын
¡¡exelente!! aunque no entiendo tu idioma, me resultó muy claro para resolver ése tema. ¡Gracias!
@johnnyselfdestruct
@johnnyselfdestruct 9 жыл бұрын
Nice tutorial. This is a decent pipeline. I've seen pistons and crankshaft be animated with IK but this seems less taxing to set up
@TheSecKOSE
@TheSecKOSE 11 жыл бұрын
I don't know your scene but i know V engine system is more complex. I didn't try to do it but you can try, - When you are in hierarchy/affect pivot only you can rotate your ucs's direction along cylinder's axis. - Then u must change UCS Location settings from View to Local near the scale command. I'll try about it when i see right result i'll right again.
@timramich
@timramich 11 жыл бұрын
I'm having trouble with the last part. I am making a V engine, so I can't get the small inner dummy to travel along anything but the global axes.
@LOWEFERRARI
@LOWEFERRARI 10 жыл бұрын
cool...nice job...link constraint on z axel ! smart
@protoducktionteam6447
@protoducktionteam6447 7 жыл бұрын
Awesome tutorial! Helped me so much! Thank you
@TheSecKOSE
@TheSecKOSE 11 жыл бұрын
Teşekkürler Cüneyt Kardeşim, faydalı olmasına sevindim.
@Brave-Park
@Brave-Park 5 жыл бұрын
very good tutorial. thanks
@TheSecKOSE
@TheSecKOSE 11 жыл бұрын
Allah senden de razı olsun kardeşim, işe yaramasına sevindim.
@gordontarpley
@gordontarpley 12 жыл бұрын
Very handy. Thank you!
@ohjay6636
@ohjay6636 9 жыл бұрын
Thank you for this very good tutorial. I need to rotate a piston 45 degree, but it can't be rotated in this way. Can you make another tutorial for it? Thank you.
@杨淼-m2x
@杨淼-m2x 8 жыл бұрын
We let the Head`s axes changes 45 degree. In Lock Info, Lock is for local axis. So in Head`s Lock, we can lock x,y to lock z.
@magnolerriccardo6840
@magnolerriccardo6840 11 ай бұрын
Nice
@videosrki
@videosrki 5 жыл бұрын
Sir, can you put the entire tutorial again? link does not work. Thank you
@BigZee1986
@BigZee1986 11 жыл бұрын
Have a quastion. You linked Cilynder with Dummy. But this is dependency loop) Cant make link with this object because you make LookAt on this object. May be i miss something
@aalaworks
@aalaworks Жыл бұрын
good
@dsengineering7457
@dsengineering7457 5 жыл бұрын
this tutorial is amazing
@TheSecKOSE
@TheSecKOSE 11 жыл бұрын
thank you dear friend. I agree with you,
@AmineAbdallah
@AmineAbdallah 8 жыл бұрын
Ilike it man... Thank youuuuuuuuuuuu
@TheSecKOSE
@TheSecKOSE 8 жыл бұрын
Slm. Scriptler her zaman daha hizli ve kolay bu bi gercek. ancak render ates su patlama deprem ruzgar orman kiremit parke korkuluk hersey icin script veya plug in kullanmak yorucu ve uyumsuz kombin olabilir. bu aeada kodlarla aram kotu script yazamiyorum yada bu tur seyler icin script vermu bilmiyorum. bone olayindada benzer baglantilar hileler kullanmak gerekecek sanirim ben dummy tercih ettim ama hali hazirda bone sistemine hakimseniz tabiiki onunlada olur.
@fancart
@fancart 10 жыл бұрын
very nice, thanks pro
@belabessenyei1070
@belabessenyei1070 6 жыл бұрын
the animation is not correct if you remove the covering part of the cylinder your will see.. I see others found it out too
@TheSecKOSE
@TheSecKOSE 11 жыл бұрын
thanx, you can ask for more
@iang0602
@iang0602 11 жыл бұрын
Very good video. Learnt a lot by watching but to get many more subscribers could you copy video and put English commentary or maybe subtitles?
@TheSecKOSE
@TheSecKOSE 11 жыл бұрын
your welcome.
@peter76654
@peter76654 8 жыл бұрын
Thanks :)
@davidndh
@davidndh 5 жыл бұрын
greate tut .. but i dont understand anything ;-) thanks man!!!!
@TheSecKOSE
@TheSecKOSE 5 жыл бұрын
Thanks Friend But it's for may own students from Turkey. Please Try to Follow Clickings and The values Entered. If you need i can share the model.
@gercekmakedon
@gercekmakedon 10 жыл бұрын
güzel ders arkadaş,
@aliemre1333
@aliemre1333 7 жыл бұрын
faydalı..
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