The process of using 3ds Max expression controllers to model the action of an expanding/contracting telescoping beam.
Пікірлер: 14
@tylerheckman57345 жыл бұрын
you might make the best tutorials found on the internet. thank you. please make many many more! I love them and learn SO much
@LeeMinardi5 жыл бұрын
T H, Thanks for the very nice compliment. It is appreciated. Check out my latest tutorial on the use of matrices for modeling a scissor mechanism. kzbin.info/www/bejne/mom2fq18fLeaasU
@sintesizАй бұрын
Rad!
@everythingeverybody65262 ай бұрын
Perfect @^^
@Dumadidak8 ай бұрын
@marwans40184 жыл бұрын
Can you make hexapod rigging tutorial in 3ds max ?
@LeeMinardi4 жыл бұрын
Do you mean the flight simulator type hexapod en.wikipedia.org/wiki/Stewart_platform#Hexapod or a hexapod robot?
@LeeMinardi4 жыл бұрын
In response to your suggestion I have created the following tutorial on rigging a hexapod. I hope it is the type of hexapod you were thinking of! kzbin.info/www/bejne/g4SUeomlZrZ1bZo
@marwans40184 жыл бұрын
@@LeeMinardi thank you very much ! i just saw it
@waqaranayat80839 ай бұрын
A new thing for thank you. But very difficult to understand.
@varshnerajesh4 жыл бұрын
you might solve my problem
@javierkisic5032 Жыл бұрын
Not working for me but thank you for the insight
@LeeMinardi Жыл бұрын
Post your file and a detailed comment of what is not working at the Autodesk 3ds Max Rigging forum and I will try to respond. The forum is located here: forums.autodesk.com/t5/3ds-max-animation-and-rigging/bd-p/area-b27
@javierkisic5032 Жыл бұрын
It has worked, was using the units wrong. Thank you very much and keep up the good work!@@LeeMinardi