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In this Cinema 4D tutorial we'll explore five steps to achieve realistic metal materials with Redshift. We go into full detail covering the IORtoMetalTint node which is critical at recreating physically accurate metals and alloys.
IOR Tint Value Chart
docs.google.com/spreadsheets/...
Microscratches Substance Material
drive.google.com/file/d/1Dip7...
Scratch Marks Substance Material
drive.google.com/file/d/1xZyu...
Cinema 4d, Redshift, Shader nodes, Cinema 4d Redshift, IOR to Metal Tints, Cinema 4d tutorial
#polygondivision #IORtoMetalTint #c4d #c4dredshift #c4dtutorial #cinema4d #redshift3d #redshift #shadernodes #3dshaders #3dplanet #motiongraphics #motiondesign #3dmodeling #3danimation #3danimation
00:00 Intro
01:20 STEP ONE - IOR to Metal Tints
08:53 STEP TWO - Roughness
15:01 STEP THREE - Bump Map
33:54 STEP FOUR - Occluded Surfaces
37:49 STEP FIVE - Make it Reusable