#53 Retaliation Brutality (Syken & TapCat Let's Play Xcom2)

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TapCat

TapCat

Күн бұрын

Welcome to "Two Against the Overlords," a thrilling XCOM 2: War of the Chosen Let's Play series! Join forces with the dynamic duo, Tapcat and Syken, as they embark on a psionically charged campaign to resist the alien overlords and save humanity from the brink of extinction.
Whether you're a seasoned XCOM veteran or a newcomer to the series, "Two Against the Overlords" offers an exciting journey filled with suspense, strategy, and the unpredictable nature of a resistance campaign. Will the commanders succeed in repelling the alien menace, or will Earth fall into the clutches of the Overlords?
Get ready for an XCOM 2 experience like no other!
Follow me on Twitter: @Tap_Cat
Playlist: tinyurl.com/ydn...
Channel: / tapcatvids
Mod List: tinyurl.com/46x...
XCOM® 2: War of the Chosen, is the expansion to the 2016 award-winning strategy game of the year.
XCOM® 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.
NEW FACTIONS & HERO CLASSES
Three additional factions have emerged to strengthen Earth's resistance - the Reapers, Skirmishers and Templars - each with its own unique abilities and contrasting philosophies. These factions provide powerful hero class soldiers to aid in missions and new opportunities for the strategy layer.
THE CHOSEN
The Chosen are the most cunning enemies XCOM has ever faced, each with unique strengths and weaknesses that will be introduced with each new campaign. The Chosen are on the hunt for the Commander and will kidnap, interrogate, and kill XCOM’s soldiers to complete their objective. The Chosen can also invade the strategy layer and ravage XCOM’s global operations. Find and raid the Chosen’s strongholds to defeat the enemy for good.
NEW ALIEN & ADVENT THREATS
A deadly new alien known as the Spectre, capable of creating dark copies of XCOM soldiers, has snuck onto the battlefield. Adopt new tactics to counter it as well as the explosive attacks of the ADVENT Purifier and the psionically charged ADVENT Priest.
NEW ENVIRONMENTS AND MISSION OBJECTIVES
Engage in tactical missions across new environments from abandoned cities devastated by alien bioweapons during the original invasion, to underground tunnels and xenoformed wilderness regions.
ENHANCED STRATEGY LAYER
Manage XCOM’s relations with factions and counter The Chosen’s operations from the Avenger. Employ new Resistance Orders to prioritize your personal strategy. Soldiers, scientists, and engineers can now be deployed for Covert Actions that award supplies and boost faction favor if successfully completed.
GREATER CUSTOMIZATION & REPLAYABILITY
Soldiers can develop bonds with compatible teammates for new abilities and perks. The SITREP system dynamically adds new modifiers to the tactical layer to make sure every mission provides a unique challenge. Advanced campaign options allow for finer adjustments to game length and difficulty.
CHALLENGE MODE
Utilize the perfect strategy in new regular one-shot community challenges to claim the top spot on the global leaderboard.
SHARE THE RESISTANCE
Customize and pose your soldiers, then add filters, text and backgrounds to generate your own unique resistance posters that appear in-game and can be shared with friends.
XCOM 2: The Story So far - Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet's last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.
#XCOM2WOTC #Gaming #LetsPlay #collaboration #collabvideo #TacticalGaming #ChallengeAccepted #GamingCommunity #XCOM2 #Strategy #XCOM2Strategy #TacticalGaming #AlienMenace #legendary #legendaryironman #ironman

Пікірлер: 19
@professordefisica
@professordefisica 6 ай бұрын
Watching this round It made me want to play XCOM2 again. You made It look so easy to play!
@bigego503
@bigego503 6 ай бұрын
It does. And he does. I had given up totally on Xcom when I discovered him and am now a regular devotee.
@TapCat
@TapCat 6 ай бұрын
Thank you, it didn't feel easy at the time. 😉
@arthurmarques6191
@arthurmarques6191 6 ай бұрын
40:00 Jhonny Bravo, that made me chuckle
@30andBoard
@30andBoard 6 ай бұрын
Great work as always!🎉
@archersfriend5900
@archersfriend5900 6 ай бұрын
Does the volunteer Advent trooper, count as an unkilled enemy if they survive? Might explain the missed enemy.
@TapCat
@TapCat 6 ай бұрын
I don't think that's the case, but now that you raise the question I realize that I can't say with 100% certainty.
@michaelcatlett8979
@michaelcatlett8979 6 ай бұрын
Hair trigger free action kill, thanks o mamba!
@SIUNIT06
@SIUNIT06 6 ай бұрын
The big lesson I'm getting from this campaign is I need to be using hair triggers alot more. Also, faceless has always ignored mimic beacons even in the unmodded game, which also explains that situation back during Blacksite.
@TapCat
@TapCat 6 ай бұрын
Just remember that our hair triggers have a 20% chance to activate thanks to a continent bonus. Otherwise, it would be 15% and it makes a significant difference in how often you see it.
@nikkizerocool9101
@nikkizerocool9101 6 ай бұрын
Marina: "How are you holding up Wilson?" Wilson: "Got the wind knocked out of me but I'll live" Chun: "You both notice how we face Primes on every mission now?" Marina: "Must be Prime Time" 😅 Wilson: 😑 Chun: "Hahahaha, I wish they would revoke my Prime membership" 😅 Wilson: "You're both terrible" 😮‍💨 Crazy how Primes change the game, really makes the late game seem way riskier, not sure I would want to play a campaign with Primes but it makes the fights more tense for viewing, great work TapCat 👍
@TapCat
@TapCat 6 ай бұрын
They definitely ramp up the difficulty but I am okay with adding more of that to the late game.
@Lena_Hansen_Jonsson
@Lena_Hansen_Jonsson 6 ай бұрын
Marina still without promotion? C'mon, she's been on 23 missions, so almost half of them.
@Solmyr77
@Solmyr77 6 ай бұрын
27:30 you did leave the marine back on the previous turn, you moved three guys in a line forward but there were four on that side since the Advent trooper joined you.
@Lena_Hansen_Jonsson
@Lena_Hansen_Jonsson 6 ай бұрын
Yep... but honestly, I'd probably have done the same XD Three guys on the bridge + three guys behind the fence = all 6 accounted for so overwatch and end turn :)
@bigego503
@bigego503 6 ай бұрын
Well done. A question? I've been watching this series since the start and it almost seems that you get more "hair trigger" bonus strikes than normal. Did you two equip more of these or does it seem that way to you? In all events, good vid
@TapCat
@TapCat 6 ай бұрын
Each one is hitting more because we got a continent bonus that bumps them from 15% up to 20%. At the same time, I do think there are a couple of weapons that we use regularly that are equipped with the hair trigger and I don't normally have more than one.
@ubuntuscorpious
@ubuntuscorpious 6 ай бұрын
I notice you don't seem to opt for the special armor?
@TapCat
@TapCat 6 ай бұрын
I do sometimes, particularly the alien ruler armor. The War suits are certainly good in their own way but I get so much value from things like special ammunition and mimic beacons that losing one of those slots to the armor is a sacrifice that I often don't care to make.
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