Important distinction I just want to point out for anyone trying to match 3d art assets. You don't need a similar poly COUNT, but a similar poly DENSITY between assets.
@CryinOverSpilledTea5 ай бұрын
Massively helpful. Thank you
@polarnyne4 ай бұрын
Could you describe what do you mean by density? I'm learning blender and that's a concept I've yet have to learn.
@MichaelKocha4 ай бұрын
@@polarnyne Sure! Basically it's the amount of polygons in a given area of your mesh. For example, if you have a small rock that's 500 polygons, then a large rock that's double the size should have approximately 1000 polygons. Ideally. You can get away with a lot of scaling and stretching in game art, but as a general rule when doing low poly, make sure that you don't have set piece models like a large important statue that's like 30 polygons, then you have a barrel next to it that's 1200 polygons. That makes your art feel very unprofessional and mismatched.
@MichaelKocha4 ай бұрын
But with high poly meshes that are texture painted or sculpted, that's not nearly as important anymore. Because the meshes will look the same quality if the textures are the same quality. You shouldn't see the polies in that case
@DragonTechProduces-h1b3 ай бұрын
Or low poly bake and save yourself tons of hassle using high poly objects unless you are making a AAA funded title.
@AnxiousLegion7 ай бұрын
hey buddy I'm in the same ride as yours! last night I published my first devlog .. lets see how solo's succeed!☺💞
@joytoclingGames7 ай бұрын
That's fantastic! Congrats on publishing your first devlog! It's definitely a journey, but here's hoping for our success!
@AnxiousLegion7 ай бұрын
@@joytoclingGames 💖
@InnerEagle7 ай бұрын
I'm already disappointed before starting, there is no risk of bigger disappointment
@joytoclingGames7 ай бұрын
lol, that's one way to approach it i guess😅
@teawacrossman-nixom76967 ай бұрын
ALPHA Move
@thedeveIoper7 ай бұрын
For most solo indie devs, I think it is important to sit down and actually play what you're making. I don't mean short 5-15 minute sessions as you're testing a new implementation, or playing through a little segment. I mean actually playing your own game. If you can't play your own game for hours as a biased player, then customers are not going to play your game for long either. I believe that will lead to refunds or no reviews, which will affect your Steam visibility
@Choco7947 ай бұрын
If it’s a puzzle game then it wouldn’t really be enjoyable since you know all the solutions and it will lead you to add a lot more fluff and complicate your game already.
@View6197 ай бұрын
@@Choco794 Very good point. If you can't even be bothered to play through, why should anyone else?
@nasfoda_gamerbrbigproducti53755 ай бұрын
Playing the game for long is also a good way to find bugs. I like to play the games I make, it's self fullfiling and fun.
@gamemaker_01Ай бұрын
I agree. Is huge to have players game test your game often, for this reason. Because if you are the only one interested how do you know if it will sell?
@JOE_PH87 ай бұрын
You may be solo, but not alone. I’m on the same journey. Let’s keep moving forward. Good luck and may you reach your goals!
@joytoclingGames7 ай бұрын
Thanks! Good luck to you as well!
@Blinkers2007GameDevАй бұрын
Exactly! Let's do this! I have been a game dev for 2 years now and I am going to finish my final test project before creating my dream game. Let's do this!
@Vermino2 ай бұрын
Google media buyer here. For the marketing aspect, I would suggest trying to gather information on your target audience. Especially through signs up (so email + name). This way, you can use them as an audience list when advertising through paid channels. Even if you are using firebase or analytics to build out audiences or understand your demographics. This will help give you a better picture of who your ideal audience are. Also emails are amazing for direct communications on updates on your game (boost your yotube channel views up), announcements, and keeping the hype up with your fanbase. I dapple in game dev and your channel popped up in my homefeed (your doing something right) Btw, your game artstyle reminds me of Spiral Knights. Ill have join one of your playtests.
@4wrldGames7 ай бұрын
The best tip for me is not to give up and to try take everything positively. Good Luck Boyz!
@NoTimeLeft_7 ай бұрын
As a solo dev (vids under my channel) I feel this in my soul. The work is daunting. Even with the skills necessary to complete the game (mostly) there is always something to do that I need to learn about. Having people to help with anything, ANYTHING can make a world of difference. I should write some code to automate making friends.
@APXSTUDIO7 ай бұрын
Feel ya
@BaxaTV7 ай бұрын
Hey man! I've been 17 years in this industry and there is nothing more terrifying to me than going solo. I've tried many times and I faced the same problems you mention in this video, so your advices all are wise and legit. I started a solo project (Again!) after a few years since my last attempt and this time I'm trying to be as patient and methodic as possible. Thanks for your tips! And good luck with your game! ❤
@erictrinque65137 ай бұрын
great info, not just for gamedev but for any project or product that one would like to produce, the Pareto principle is single handedly the most useful abstraction for development, it allows you to focus on the import aspects. The hardest part is finding the actual 20% it takes time and experience to understand what that actual entails. Good luck to you bud
@joytoclingGames7 ай бұрын
Yep, finding that 20% is a skill on its own. And, Thanks for the kind words, appreciate it!
@Lacotemale7 ай бұрын
Been working on my game for 3+ years now. It was nice to hear another solo dev having some of the same struggles. Thank you!
@joytoclingGames7 ай бұрын
Thanks! Good luck on your game, hope you can finish it soon!
@k-visionsoftworks61356 ай бұрын
Thanks for the tips, I managed to make a Pong Clone and a flappy bird clone! I think I have a new idea what I want to work on next! Thanks for this wonderful video! Been an animator first and foremost and decided a few years ago to start dabbling into game dev and now I want to take it seriously
@damonlloyd60257 ай бұрын
Just started my unreal journey. See you at the top bro 👾
@oscblade16917 ай бұрын
Great video, wished listed your game and look forward to trying it out. Keep up the good work!
@inksans-gl8mt6 ай бұрын
really grateful. thank you mate 😊. wish you and all of us luck)
@etonblakerussell6 ай бұрын
Coming from my own experience as well as inexperience, make your game work for you. What I mean by that is lean into your personal strengths while covering for your weaknesses. Bad at programming? Use a graphical language. Bad at art? Throw on some shaders and dramatic lighting to hide that. Bad at gameplay? Make a narrative game. Bad at narrative? Make a shooter. Everyone will have differences in their aspirations, wants, skills, and vulnerabilities, but do not let that stop you.
@SleepStoriesByEli3 ай бұрын
I found your tips to be very helpful. It's nice to see an honest and somewhat humble approach to game dev. Thanks for sharing your tips.
@yo252yo7 ай бұрын
damn this is crazy you summed up in 10 minutes all the knowledge ive seen in hours of gamedev and productivity training material. this is a brilliant summary, i'd recommend this video to anyone
@onehungrydragon5316 ай бұрын
Thank you for you advice! Definitely have some great tips!
@Sky_IM2 ай бұрын
Very cool to see, keep at it! This game looks really cool.
@durvids4747 ай бұрын
Good video! Lots of good tips.
@Chakuri667 ай бұрын
Really good tips. Thanks a lot. :)
@joytoclingGames7 ай бұрын
Glad it was helpful!
@Crits-Crafts2 ай бұрын
Great video thanks :) I love the 3d heath and stamina bars in that fox game
@Slash_ER6 ай бұрын
Great video, thanks! As for your game, it looks interesting but I can’t help but feel the enemies are just bullet-(not really, but you get what I’m saying) sponges. You hit them for so little amount of damage and they kind of don’t do much so the fight really drags on, even if it’s dynamic enough. At least that’s what I was able to see during the video. Wish you luck!
@Rich40987 ай бұрын
With 40 games a day coming out on Steam, the biggest challenge is getting people to even see your game once. The Steam algorithms are no help at all to either devs or players. They only show you clones of what you've already played. Your on your own if you want to find games that are new for you.
@siderisanon78606 ай бұрын
A well thought out set of tips. Thank you.
@TheGoldenLineStudio23 күн бұрын
Thank you for the tips, Im definitely using it. I just hope that i have the motivation to continue making a game😢
@DragonTechProduces-h1b3 ай бұрын
People spend decades learning to do decent topology that saves a lot of hassle at runtime -- If you do your own art just accept it will be far worse than anything you will buy in an asset pack Unless you have 10+ years in 3d or 2d art.
@arnesso927 ай бұрын
I've just started the same thing, I quit the company after 5 years gaming industry for 2 months- I started making my own top down Hades like combat mechanism :) Keep it up!
@elyshieva73756 ай бұрын
Hi ❤️ glad I got to get to your channel.
@alwheeler39203 ай бұрын
Game looks really cool man! I'm thinking of learn game development from scratch and have a similar idea for my dream game. Think I'll make some other projects first tho
@NeViKble7 ай бұрын
Would be interesting to know what skill level you had when you started developing (coding, design etc.). Fingers crossed for your game!
@jeremyturcotte66737 ай бұрын
Your game looks great man. keep it up.
@benjaminlacey7 ай бұрын
Wow! Incredible stuff. I'm not a game dev, I'm a filmmaker, but these tips are super helpful in my field too! Thanks! What game is at 6:56? I am enthralled with the perspective switching in combat, incredible!
@johnvanschultz22977 ай бұрын
Its a game called Tunic
@cefcephatus7 ай бұрын
Yeah, the tip #6 can be turned into an IRL rhythm game by setting timer and stay in it. Todo list isn't a big deal, but timed session really is all you need. It's like a barrier that blocks off everything. I find win11 built-in focus mode (timer) is enough to kick your productivity up. It defaults at 30 active minutes with 5 relax minutes pattern, this works for me.
@joytoclingGames7 ай бұрын
Yeah, makes sense. Got to try it! Thanks for sharing.
@RobertLanard3 ай бұрын
Thank you very much!
@BigWander7 ай бұрын
Loved it!
@Tortuap7 ай бұрын
The best tip would be to stop looking for tips on KZbin. Just get to work and put the hours.
@Tertion6 ай бұрын
Amen
@ShadoDiablosXDАй бұрын
I want to make a game, but I know my idea is far too grand. I know that I wont have the tools needed for something like voice acting, captivating art, immersive world building. Sure, this stuff is possible on a small scale, but I know next to nothing about game design which makes this tougher. Even trying to make a small area is so daunting to me. I know I may be scaring myself off, but its not like I, a solo dev, can make the next big souls like.
@ZekeDeezy-e2du21t7 ай бұрын
I'm ready to play your top-down game.
@ZarHakkar7 ай бұрын
As a solo dev there's many hurdles to face. I don't know if I'm extremely optimistic or just stupid, but the only thing that really has me bothered about the 'solo' aspect is what to do with the credits. An explanation: if I'm making a game with 4 or more hours of gameplay, I need at least a few minutes of credits w/music for the player to unwind with after beating the game. But I really don't see "Art by: ZarHakkar, Programming by: ZarHakkar, Design by: ZarHakkar, etc." as very graceful.
@HomeslicedVideos7 ай бұрын
Just do a highlight reel of memorable moments in the game, play some music behind it, fin.
@eyeeatkitty-94927 ай бұрын
you could write a thank you letter to your players instead and talk about how it was creating a game as a solo dev.
@JesusRomero-ih1os7 ай бұрын
Man. You can do it. 😢 Don't give up on life. Hope you find your happy place
@Siphonife7 ай бұрын
hell yeah. This game looks fun.
@nightadmin2837 ай бұрын
I am starting to build and learn Unity just days ago. But my motivation was very simple. I just want to make a game i want to play that other wouldn't do it for me. I am not plan for big hit or money success heck I don't even plan to sell it too. I just tried of mod on top of other game and gacha rolling that why the desire characters just don't come.
@costelinha18677 ай бұрын
"If you're not a complete beginner and you have already made some projects" Define: "some"... like how many specifically, and what kind of projects you must have done before?
@teawacrossman-nixom76967 ай бұрын
Keep it up Big Man, You've got the Magic
@PixelkabinettАй бұрын
Good tips, I would agree to most of it, of course I'm also ignoring most of it! Yay...
@Sweepy_Games7 ай бұрын
Your game looks pretty good already tbh. I'm not sure if I missed it or is the game only single player, but it would be so cool if you could play coop!
@basu_1046 ай бұрын
Thanks a ton! Wishlisted. Do you have a community? I'm looking to learn and probably collaborate if possible. (I'm a newbie with weeks of experience.)
@FrogKin95 ай бұрын
Dude, what happened to your accent? Anyway, I'm in a very similar situation as you. But probably a few months earlier. You're doing pretty good in growing your channel it looks like. But it is hard and takes time. Good luck!
@TheUmbraSol3 ай бұрын
too bad. my first project is a commercial release. I just don't think it will be the next biggest hit. Though, it would be nice if people like it a lot
@Spacemarine6587 ай бұрын
Its def not easy 😅 especially as i do it while balancing a toddler son, full time work, and gaming
@joytoclingGames7 ай бұрын
Yep, definitely not easy. But, it's not gonna stop us now is it?😁 It sounds like you've got a lot on your plate too. Take it easy, man.
@RichardMitchell-nk9ec5 ай бұрын
i made a similar game to that one.. but i had a lot of platformers but i they got trashed because someone took my computers... and i was dating that person so i can't call cops and get any of them back or anything..
@celsladroma80484 ай бұрын
Im solo developer too.. I'm looking for an Artist and also Music but few people can relate what your doing.
@lauka655 ай бұрын
Im studying Game Design, I would like to learn about programming, how should i start? i don't know anything about it D: but i would like to support that process
@TopEmpfehlungen7 ай бұрын
what is the unique selling point of your game?
@SirSnorlax4766 ай бұрын
great video
@jaxe83212 ай бұрын
You ok bro?
@schuylerzheng55817 ай бұрын
This, will help
@artmosphereID5 ай бұрын
can you recommend me what 3d game project should i make for exercise as a beginner? that can be done more or less in 2 weeks
@eloctopusmakesgames6 ай бұрын
Any suggestions to get more views and followers on KZbin and itch?
@reiki7273 ай бұрын
Gives me more of a spiral knight vibe then binding of isaac 🤔
@RichardMitchell-nk9ec5 ай бұрын
i made a similar game to that one.. but i had a lot of platformers but i they got trashed because someone took my computers...
@RichardMitchell-nk9ec5 ай бұрын
it's like writing a book..
@StoryFurnace26 күн бұрын
Did your voice and accent change?????
@RichardMitchell-nk9ec5 ай бұрын
making games is like a more fun version of writing a book though..
@FeomiX.akiiii7 ай бұрын
Hi, i really want to get into game development, ive always wanted to every since i played my first game on the original ds. However, i have no idea where to look, how to learn, what to learn in what order or anything. I also dont know what to use for making a game. I use a chromebook and cant afford a real computer at the moment. The game idea i have as my first game is a very simple layout. So, where do i start and what should i use?
@DJPluggАй бұрын
I know you left this comment a while ago however if you are still interested in game dev and didn't start yet then there are actually only 2 steps: 1. think of what game (or games) you want to make and decide on what game engine would fit best, to do that just serach videos on youtube like "what game engine should I choose" or "differences between game engines", there are some videos like that comparing few most popular engines like unreal engine 5, unity, godot so you can see what are their pros and cons. 2. If you decide on game engine, you literally just search "how to make a game in X engine" and there are tons of tutorials to get you started and setting up your character to move around the map it's easier than you could think.
@deviiancee7656 ай бұрын
Can you make the game so you get OP?
@rethardotv58747 ай бұрын
The discord link does not work on mobile :( Which games do you show in your video, I only recognize hollow knight.
@joytoclingGames7 ай бұрын
Sorry about the discord link. I have fixed it now. For the games part - I referenced Tunic, HK, Islanders, brotato among a few others. There should be a small annotation at the bottom at each segment.
@rethardotv58747 ай бұрын
@@joytoclingGamesthank you very much, I didn’t notice it on the phone. I also joined your discord and introduced myself.
@denizdemir92557 ай бұрын
bro you sound really sad lol are you okay great video though:))
@joytoclingGames7 ай бұрын
I'm doing well, thanks for the concern, lol Glad you enjoyed the video!
@RichardMitchell-nk9ec5 ай бұрын
yo yea i was doing dev part time half the time.. cuzi had jobs..
@alexzoin7 ай бұрын
Why is your voice different in this video? Are you using an AI voice?
@audaciousfalcon79817 ай бұрын
This is the first time I hear of your game, so I'm sorry if this is irrelevant, and I didn't watch your other promotional material (and cannot go watch at this moment), but from this video alone, I believe I can give you some feedback. The combat seems too simple. You keep dodging the skeletons and bats, but they don't do much other than just walk forward and try to hit you. Try to implement better AI, have the enemies try to outmaneuver the player. Otherwise the game will just become a game of circling around the enemies and spamming range/mage attacks until they die, which isn't fun. Someone at some point (don't remember where) said that, given the chance, players will optimize the fun out of a game. If you want players to engage in melee combat, give them a reason to. Things like a smarter AI that keeps you on your toes, rewards for melee kills (such as doom's glory kills), etc.
@RichardMitchell-nk9ec5 ай бұрын
ool what is that fox game..
@ilkinqafarov877 ай бұрын
Hello, I would like to join but discord link is invalid
@joytoclingGames7 ай бұрын
@ilkinqafarov87 idk why it keeps breaking.. I have fixed it for now though.
@322ss7 ай бұрын
Marketing mostly helps mediocre games, it helps those to raise above other mediocre games... good or stellar games that do 95% of things in their context right, usually become popular, no matter what - word of mouth, recommended by friends, overly positive Steam comments. For example, I don't think Hollow Knight had huge marketing campaign, or did Vampire Survivors have (I don't know).
@joytoclingGames7 ай бұрын
Good games market themselves if you put in the initial marketing effort. Or else it’s easy for it to be lost in thousands of games being released every year. Steam doesn’t market your game from nothing. Until, first 10 reviews the visibility of the game is very limited, it's up to developers/ publishers to bring that initial set of players. And also not every player leaves a review. So, need quite a bit of players as well initially on your own marketing efforts. Yes, word of mouth works wonders in marketing the game. But it works even better if you have a larger audience. Even hollow knight had a successful kickstarter campaign (so they did market it for the kickstarter very well). And Vampire survivors had some luck factor involved with popular streamers picking it up and the intentional low price factor.
@denizdemir92557 ай бұрын
you couldn’t be more wrong.
@joytoclingGames7 ай бұрын
@@denizdemir9255 I'm not claiming to be expert on marketing and i haven't released any game either. But i think it's true based on what i have read so far. Of course, everyone has their own bias and opinions, so feel free to disagree with me.
@Spacemarine6587 ай бұрын
@@joytoclingGamesNah you are absolutely correct here a good game no one sees has not opportunity to generate word of mouth like sure you probably shouldn't pump a bunch of money into advertising as a solo dev but even just simple self promo on KZbin is infinitely better than nothing
@Spacemarine6587 ай бұрын
@322ss vampire survivors absolutely did marketing they did indie marketing with tweets and videos no money really
@bruheny7 ай бұрын
hey dude whenever u get a chance wanna colab on a video?
@RichardMitchell-nk9ec5 ай бұрын
swords..
@geovaniweizenmann48016 ай бұрын
I will give you my impression about your game as a player. Watching it is kinda boring because everything seems so slow and common, maybe a problem with the game’s pacing. It also lacks a differential between the games you mentioned like Hades. Players need a reason to choose your game instead of Hades and that’s why it’s hard to be a solo dev, it’s hard to make people choose your game over the ones that already exist. Having something unique helps because then it’s hard to make comparisons. Monsters and environments are super generic. If you check Rotwood (a new game), the monsters’ designs are very unique and you can’t compare them with enemies from other games. Skeletons and bats are overused. You can change the thematic or just change from where you take your enemies. Maybe you’re fighting robots with an aquarium as head while the fish inside it is controlling it as a mecha or a carrot that uses psychic powers to hurt you while it can’t move because it is stuck on the ground. I don’t know, but people like different concepts, just using a generic skeleton and bat again doesn't seem to be a good first impression. Good luck with your game!
@nasfoda_gamerbrbigproducti53755 ай бұрын
His game looks like Moonlighter, but only with the dungeon part.
@SolarRadarGamesАй бұрын
Maybe add PVP
@NeroTheAngel7 ай бұрын
Is this even you talking in this vid? This voice is different to the other in the other videos
@remi.scarlet.7 ай бұрын
You should change up your voice tone. Loved the video and you seem competent by the gameplay you have shown. If you want to get noticed by more viewers, you should put more of your passion and energy into your voice!
@patek23857 ай бұрын
Isn't this stressful if you have no income and just make indie game that won't probably succed? Aren't you scared of running out of money?
@malojordan6534 ай бұрын
Someone make a game with me
@BoomSki-pn9lb7 ай бұрын
game in background looks incredibly underwhelming and dissatisfying to watch ,you do 1 damage to the enemies
@5ld7347 ай бұрын
I personally enjoy it, there are a nice amount of hits to kill and it makes it seem more like a fight (halo vs cod vibes)
@joytoclingGames7 ай бұрын
@BoomSki-pn9lb Actually, the footage used here was of test levels, where i have set enemy health really high. Expect less health on enemies and more satisfying combat in full game. Thanks for pointing it out, will use proper gameplay footage in future vids.
@zoebertcachero9662Ай бұрын
What happened to your voice? It's like a completely different person!
@zoebertcachero9662Ай бұрын
and it has changed startingfromthis video.
@dreamingacacia7 ай бұрын
Yo 3 months and you're already made a tips video? Oh, just the tips eh? xDD
@Zary046 ай бұрын
Asd
@dreamingacacia7 ай бұрын
After I watched the video, I could feel that you're desperate. You know yourself best pal, so maybe stop making YT vid for a while and focus on the game or try to get a job which might be super hard since the market is so competitive. Well anyway, everything is about learning and your game seems to be in far better state than mine. Just focus on your survival, that's the advice I can give you.
@dreamingacacia7 ай бұрын
@@joytoclingGames good luck. I just felt the energy in your voice and that's all. It's a bit too abstract. I merely gave you some generic advices that could help you. The YT is only a distraction imo. You need gamers to follow you, not game developers.
@joytoclingGames7 ай бұрын
@@dreamingacacia Yes, I know I need to sell to gamers ultimately. YT might seem pointless, and I have seen other game dev YTbers with low sales despite high wishlists, which does prove your point. But, the point of the channel is to document my journey rather than just asking for wishlists and maybe help other game devs along the way. Anything beyond that is a plus for me. I do get your concern, that I should be more focused on my game rather than YT growth at this point. I just wanted to experiment a bit with this video. And I am making progress on my game and getting that playtest build ready.
@LouisTheNewDeveloper6 ай бұрын
Hi I am new indie dev too. I would like to build a connection with you. I tried to join your discord but link is expired. Would you like to share a new one to let me in?
@joytoclingGames6 ай бұрын
Hey, sorry about the discord link. It should be fixed now!