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A video outlining gameplay for the boardgame 7 Wonders: Duel.
For more game info, boardgamegeek....
Part I: Gameplay Runthrough
• 7 Wonders Duel Gamepla...
Part II: Extended Gameplay
• 7 Wonders Duel Extende...
Part III: Final Thoughts
• 7 Wonders Duel | Rahdo...
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9:15 3 Stone, not 5!
17:14 It's not one at a time... this card works just like the other Yellow cards for wood or stone, etc... Starting in the next turn he can buy as many Papyrus and Glass as he wants for 1 coin per unit!
23:25 Again,
Theology means that All future Wonders constructed by that player are all treated as though they have the “Play Again” effect, so, each time the player Builds a Wonder he gets to have an Extra Turn (if the wonder already has the Extra Turn ability Theology has no effect)
24:12 You only need 6!!!!
24:49 He didn't have to pay the 6 coins for the previous card because, as he noted, he had the corresponding white symbol!