FWIW; 9 Stone Houses gives you a "Market" card - Copy adjacent buildings to the deck.
@kevinpalmer413728 күн бұрын
@Swiddow That's what it says it does, in reality it will copy about anything, grain fields, rocks, trees, even ocean debris, which is kind of fun to drag around the map
@fraginatrixАй бұрын
"The rocks hold negative value" >looks at his impending unlock of *stone* houses worriedly
@TheOilDrinker28 күн бұрын
Actively gave me a hernia
@m000285629 күн бұрын
As somebody who plays a lot of card games, technically drawing cards does become "more expensive" over time the thicker your deck gets. Obviously not literally, but your starter cards like piers and wooden houses become less valuable over time. The, "I really need to draw this castle. I feel like I'm blue-ballsing you guys," statement you made towards the end is the perfect example. There also is a maximum hand size I'm assuming, so you're forced to put down worse cards in order to open up your hand to play your better cards. Basically the cost is that the more cards in your deck that you have, the more expensive it becomes before you draw your good cards that you actually want.
@Chalo122790Ай бұрын
I love the running out of space for docks, and just removes random rocks that clearly will be needed for quary eventually haha
@hephestusbh1803Ай бұрын
I've been playing this game for some months(the itch demo) this is the first game I've played before you, im excited to see how your going to play it compared to how I did. You played it better then me, when i had a lot of money i didn't draw more cards so i always had one card, i will say the best way to use late game piers is to make a lake and then you can place 4 piers in one lake, also try to never space out houses because it wastes them and makes it harder to level them up. Otherwise your good i think you did well it took me around ten tries to beat the game. I do think the game needs a tutorial tho.
@lucasmeulemeester9345Ай бұрын
same
@raider363Ай бұрын
what do you get from placing the last stone house? I must know!
@hephestusbh1803Ай бұрын
@@raider363 I honestly can't remember, it might have been quarrys
@Fesh3314Ай бұрын
Did he just blue ball us with that last stone house?
@michaelnelson297624 күн бұрын
Yeah I'm going see about playing this one. Thanks for showing it off, Olenky!!
@Dark_X_Wolf_17_MDАй бұрын
You are my comfort youtuber
@hayleyrekcah7982Ай бұрын
Constantly complains about not having trees. Removes trees as soon as possible. I don't make the rules, he does
@Erzz197Ай бұрын
Playing all the piers and making your deck gigantic makes me nervous as a card game roguelike player.
@gwenrichard7507Ай бұрын
Piers should be scored the biggest rectangles (LxW) and then add each single wide branching adjacent. That way, they snake around the rocks and reeds, and if your lucky you can get a wide platform. Also, it would be cool if the deck represents seasonal changes. Planting with a full deck gives you a buff, and your harvesting would cost you money if it doesn't reach a minimum.
@paulkanjaАй бұрын
I was just playing this game,, very nice to see you stumble your way through this lol
@ballom2922 күн бұрын
At the risk of sounding negative I'm gonna say something. I enjoy Olexa discovering all theses games for us, but I would be lying if when watching his videos it wasn't frequent to wanted to scream "oh my ! how could you have missed that information?! how could you nto have put 2 and together? just like you've never played this game and i already spot your msitakes!" And then came Tiny kingdom. That game actually punish what would be some efficient play (putting a lumberyard around 4 trees for exemple ) because if you do that you might drown in a bloated deck where you might draw too many of a specific card and not thoses you need. So paradoxically Olexa poor decision made him cruise on his very first attempt (except that stonk bakery play)
@Sloth_wolf10 күн бұрын
Very reminiscent of Dorf Romantik. Very chill!
@john_duncanАй бұрын
you can use that discard card to get rid of some of the piers in your hand.
@maxusminianuspohnerАй бұрын
Love ya, best KZbinr, always safes my day.😊
@KYOLOO29 күн бұрын
Please play this game when it comes out
@hephestusbh1803Ай бұрын
Also with you not uploading as often (I know its only been like 3 days) ive been watching the Revita series form 3 years ago, I have two thing to say W game and peak content. I also figured out why i like series, it because you talk about the game and the comments more then when you do an olexa look, it feels more interactive
@OlexaYTАй бұрын
Revita is a banger series and game. And yeah I’d love to slip into doing more series in 2025 again… we’ll see
@hephestusbh1803Ай бұрын
@@OlexaYT yeah, it's hard do more series if the game aren't good, but I feel like 2025 could make some great games. You probably know some good ones coming.
@prismaturtle8457Ай бұрын
I remember a game quite similar looking but it was about making money, we always started with wheat n cows i think Anyone got the name in pretty sure olexa has played it a bit
@OlexaYTАй бұрын
Terra cards
@prismaturtle8457Ай бұрын
@@OlexaYT Yessss thank you so much!
@karacter336912 күн бұрын
Unpopular take: most city builders are roguelike (civ 6, empire earth, etc)
@ericwallhagen3146Ай бұрын
Has serious Dorfromantik vibes to it. I dig it.
@Drecon8429 күн бұрын
This game feels really inspired by Islanders.
@s0lidcak319 күн бұрын
The dude sounds like a refined Chris Griffin😂😂
@marta_na_moto13 күн бұрын
You stole my life.. I saw u playing. paused not to spoil myself and poof.. 3 hours later I don't know whatr happened.. I couldn't stop playing
@benji6833Ай бұрын
Omg it looks sooooo beautiiiiiifulll😍
@renaissanceman4054Ай бұрын
you should try adventure mode in dwarf fortress
@komakiartАй бұрын
Love this game already
@trainzelda142814 күн бұрын
This game seems very similar to square valley
@trainzelda142814 күн бұрын
He turned this game into deforestation simulator
@shaylevinzon540Ай бұрын
Cool game, i wonder how the pier helps
@OlexaYTАй бұрын
Getting more islands gives you more space but otherwise they’re meant to be a negative
@ShakkaelАй бұрын
Just one word: more
@funky_p2051Ай бұрын
Will you ever play „The Harvester was replaced“ again? I just watched the whole playlist today but you never finished the game
@OlexaYTАй бұрын
Eventually. It unfortunately reached a point where the code was difficult and spending all day coding in my job then getting off work and coding some more for KZbin was just too tiring for me
@cirecruxАй бұрын
I just had dotage flashbacks
@LainpilledLoserGF14 күн бұрын
Random ≠ roguelite.
@AndGoatz0427 күн бұрын
You are a stacklander arent you? TwT
@czerstwy2227 күн бұрын
Didn't you play it some time ago? I have strong dejavu... or was it Orbital maybe?
@OlexaYT27 күн бұрын
I didn’t play this no
@TheLinkoln18Ай бұрын
Stop suggesting to developers that they should increase difficulty in chill games. SMH. 🤦♂️
@OlexaYTАй бұрын
If their goal is a chill game then by all means don’t increase difficulty! But I didn’t get the vibe from the game that it’s meant to be “super easy”
@321sebАй бұрын
without challenge things can get boring. its imperative for the player to have some challenge so they feel like they are making progress and being rewarded for their efforts. it doesn't however have to be threat however; i agree with your sentiment there. for instance in this game challenge could be implemented by requiring more precise or considered placement
@jg757Ай бұрын
No more ufo 50😢
@OlexaYTАй бұрын
It’s coming eventually. Just haven’t had the bandwidth recently
@conorgalvin4289Ай бұрын
my skip button is disappearing, is it just me?
@conorgalvin4289Ай бұрын
getting this to the top, might be serious
@conorgalvin4289Ай бұрын
a
@conorgalvin4289Ай бұрын
a
@kobisjerukАй бұрын
A lot of this doesnt make sense. Not a fan.
@Watdee8 күн бұрын
Finally the comment I came to see. Like, there's a Fish Shop, but it doesn't benefit from having Piers? Also, the fact that Piers are bad, when economically they should be one of the most important building types in the town. I get that it's a game, but if you're going to make it thematic instead of abstract, the thematic elements need to fit the logic of the theme. (I do like the way the Mill works, and the Lumberyards and Quarries make sense, eventually destroying their resources.)
@HappilyMundaneАй бұрын
The game in this video is "Tiny Kingdom". "Tiny Kingdoms" also exists but is something else.