OMIGOD, RAVIO'S COSTUME IS A PINK BUNNY BECAUSE LINK ON THE DARK WORLD TURNED INTO A BUNNY HOW DID I NOT CATCH THAT?
@nicholasdaisyawesomeness12914 жыл бұрын
Totally understandable, makes sense.
@anonymousfellow88794 жыл бұрын
I didn’t get to play LttP, but it was a “...seriously???” once I reached the end and remembered BunnyLink was thing
@PurpleColonel4 жыл бұрын
I had that revelation a few days ago too.
@spiguy4 жыл бұрын
Today I learnt something.
@TrevRockOne4 жыл бұрын
Oh my GOD!!!!!!!
@Dimensiom4 жыл бұрын
Rent? When I played the game I went grinding for Rupees until I could *buy* everything in Ravio's shop.
@ItsXcat4 жыл бұрын
My first play through I did the same
@NB_064 жыл бұрын
I did that but with my second playthrough in Master mode.
@bb010g4 жыл бұрын
Player freedom!
@legomeaker101potato4 жыл бұрын
Same... which is why i dislike this game more than alttp
@magetsalive51624 жыл бұрын
I didn't hardcore grind to buy everything right away, I just explored the shit out of the overworld and consequently had a big enough chunk of cash to buy most of the items outright once Ravio offers to sell them. Also, only a fool doesn't take advantage of his first purchase half off deal and use it on one of the Rods, considering they're the most expensive items. As for the ones I can't buy outright? Get good and survive Lorule long enough to do a bunch of treasure caves and then buy them, obviously.
@Piccadally4 жыл бұрын
How is this game already 7 years old, oooooof
@z.i.r.31204 жыл бұрын
Piccadally dude, RIGHT
@MagicBiber4 жыл бұрын
I got it when I was 13...I'm going to be 20 this year, holy shit! I didn't even finish my hero mode run.
@peshecito13354 жыл бұрын
WTF IS IT? O---O
@firebro744 жыл бұрын
I was 5 and now im going to be 12
@reynoldskynaston95294 жыл бұрын
MagicBiber that’s crazy I got this about 13/14 too
@JohnDoe-yp3zv2 жыл бұрын
One of the things that I like most about A Link Between Worlds is the character writing regarding Lorule's counterparts to Link, Zelda, and Ganon, especially how the lack of a Triforce affects them. Ravio is Link without the courage to save the world himself, instead loaning his items out to a braver hero to fight in his stead. Hilda is Zelda without the wisdom to see the consequences of her plan or to see Yuga's untrustworthiness. Yuga is Ganondorf without the power to conquer Lorule himself, relying on manipulating and then betraying Hilda to get the power he needs instead of the raw might that Ganondorf can use. It's nothing special, but it is logically tied into the worldbuilding with Lorule being a mirror image of Hyrule with not just major characters but NPCs with counterparts between them, and the lack of a Triforce would mean that the main counterparts would lack their originals' key defining trait that ties them to a specific piece of the Triforce.
@platypus5560 Жыл бұрын
Bro your a genius😂I’m mind blown
@vel_cube6 ай бұрын
that makes a lot of sense actually. that’s probably why Yuga was able to merge with Ganon so easily, because they’re so similar in nature.
@hoohoo4312 ай бұрын
I hope we get to see this timeline again, and Triforce Heroes doesn't count as far as I'm concerned
@rogue_2k3742 ай бұрын
What I also like is that in spite of not fitting their counterparts Triforce piece, they still end up fitting one of them. Ravio doesn’t have Link’s courage, but he has the wisdom to seek out one who does. Hilda doesn’t have the wisdom to find a solution, but she has the power to do so. And Yuga doesn’t have the power to conquer, but he was courageous enough to literally merge with the one who did, and then somehow become the dominant personality.
@z.i.r.31204 жыл бұрын
Retrospective? This game came out like, last year... [googles] Oh. Ohhhh nonononononono 🧓🏻👵🏻
@AntiRiku4 жыл бұрын
man time really has to chill out ..
@personalover2494 жыл бұрын
If you thought it is 2014 in 2020, did you even know BotW existed?
@ZenMonkeyGod4 жыл бұрын
I still remember when Skyward Sword was still nothing but a piece of concept art that had the internet speculating right and left. Hard to believe that's almost a decade old already. Try being in the last decade of your life before turning 50. Time really starts to leave you behind.
@cmwaves4 жыл бұрын
You’re probably thinking of the links awakening remake
@Anths_art4 жыл бұрын
LMFAO
@GrandLineReview4 жыл бұрын
So this is trippy. I just finished binging all of your Zelda videos over the past few days. I went back to my channel and realised that you're subscribed to me. What a world! Anyway, great stuff! I appreciated your surgical breakdown of my childhood and my adulthood! :D
@KingKlonoa4 жыл бұрын
I am a massive One Piece fan! I just lack many opportunities to show it. Though it's honestly equally as trippy to know that you've watched my videos.
@GrandLineReview4 жыл бұрын
@@KingKlonoa Ha, trust me I get that. Over at the Grand Line Review it's even more difficult to show passion for any other fandom! I look forward to the day when you do get to show yours, although it probably doesn't help that the One Piece games aren't particularly great.
@frauleinzuckerguss19064 жыл бұрын
Never expected to see GrandLineReview here, wow!
@Yourfacejkjk3 жыл бұрын
Wholesome content.
@Monkeymiso3 жыл бұрын
LIAM WHAT ARE YOU DOING HERE????
@JoeBender4 жыл бұрын
Appreciate all the hard work that has gone into your Zelda series. Such a touching end to this video. Sums up my feelings towards the games better than I ever could. Absolutely loved the line about how any zelda could be someone's favorite. Currently replaying the series as an adult and your channel has made it such an enriching experience.
@chiffmonkey4 жыл бұрын
I'm doing the same. How goes it?
@diffusebow6614 жыл бұрын
I’m enjoying this series but are u actually done with the Zelda retrospective?
@JoeBender4 жыл бұрын
@@chiffmonkey Really well! Although getting lazy as I approach the final few. Played most of them naturally while growing up . But in the last year or so: >I finished a Skyward Sword save on my Wii that was about half complete. Gotta say, don't understand the hate. To me it was a sprawling, epic, modern zelda experience. Love the color palette and music. >Musta played Majora's Mask Start to Zora Eggs x100 times as a kid, but just never had the prowess to grasp the 3 day system. FINALLY revisited it and completed the entire thing 100% on Project64. I might be biased by having these dark, vivid, scarring memories of MM from my childhood, but this game is so powerful and probably my overall favorite Zelda. >Filled the glaring hole in my Zelda career by playing through aLttP. Finally understand why it is such a classic, but kind of agree with KingK here when he feels that it leaves some to be desired knowing where Zelda went afterwards. >Almost forgot! Played Link's Awakening on the switch last year when it was released. Never played the original ALL the way through, but I'm considering the remake officially crossing LA off the list. Just started Oracle of Ages, will move to Seasons after. And Minish Cap after that. I have a Zelda 1 save file on my old game boy advanced that's about 75% complete. I'm on the FINAL Temple of the Ocean runthrough on phantom hourglass (kill me now). Not looking forward to a spirit tracks grind :/ And then there is Zelda II. Which I don't know much about, but have heard so many interesting things about how it breaks the traditional zelda mechanics. I think that's everything! Played BOTW on release. OoT, Twilight Princess, Wind Waker, and Link Between Worlds growing up. SO CLOSE. Once I finish the entire series Ima get a triforce tattoo :D Thanks for asking! It's been an absolute blast. Reason why these videos are so gratifying to watch.
@chiffmonkey4 жыл бұрын
@@JoeBender Oh I'm doing a timeline playthrough. So far I've completed Skyward Sword (never played before), Minish Cap (finished as a kid), Four Swords (never played before and not easy to do so now), and now playing through OoT (never actually finished it). Still deciding which branch to go down first, but I'm saving Downfall til last as it's got so many tricky old games.
@DillyhueTV4 жыл бұрын
@@JoeBender I am also playing through all the titles (in release order) and I have ALSO just hit the oracle games! I have been a huge fan of the series as long as I can remember and (aside from the Zelda II slog) I have loved every game thus far in different ways. I have never played Breath of the Wild and I have vowed not to touch it until I complete my run through of the series (Luckily haven't had anything major spoiled in the 3 years it's been out). And much like you, when I am done and enjoying a first ever play through of BotW, I will be getting a major LoZ tattoo :) Happy adventuring to you and to everyone else who sees this!
@josiahrios67164 жыл бұрын
Crazy how this was a 40$ game when the Links awakening remake 60$. Link between worlds had so much more content!
@aq22419844 жыл бұрын
One is a handheld game whereas the other one is an HD home console one. Can't really compare.
@josiahrios67164 жыл бұрын
Angelo Quatrocci Id argue otherwise. Just because it’s hd and runs on a tv doesn’t justify the price.
@timetravelingoldman68394 жыл бұрын
@@aq2241984 The Nintendo Switch is a handheld as well. The only downside to A Link's Awakening is the horrendous frame rate.
@FGTRTD244 жыл бұрын
Link’s Awakening is overpriced. $30 would have been a better price for it. It’s one of those cases where I think its price hindered its sales.
@timetravelingoldman68394 жыл бұрын
@@FGTRTD24 $30.00 is a bit low. Have you played the game?
@Matt_link04 жыл бұрын
"I feel like I have torn this series appart six ways to sunday" and boy did you make it an incredible ride, thank you.
@daniboy0183 жыл бұрын
If you're intimately familiar with ALttP, there are a few hints towards this twist, which I missed. His attire (a nod to Link's appearance when he first enters the Dark World), the fact that he has all those "dungeon" items. He moves into YOUR house and the house in the exact same spot in Lorule is vacant. I even connected the dots that that was Ravio's house. But what that all meant never occurred to me lol
@cactusalucano40134 жыл бұрын
Binging the Zelda retróspective. Remember when KingK admitted he is into kinky twinks with Ghirahim?
@MagicBiber4 жыл бұрын
Twinks and tomboys are where it's at. Bi pride, people! ;)
@Blarglesnarfe4 жыл бұрын
He’s Bi?! If so, that’s fucking rad! If not, that’s fucking rad!
@ThePablosin14 жыл бұрын
@@MagicBiber Tomboys are best
@knoxgarfallen33554 жыл бұрын
Blonde twink here, does he accept applications?
@glorbojibbins24854 жыл бұрын
Can we get a link? To the video... Please?
@multigrandmarquis2 жыл бұрын
Seeing Irene's broom appear without a rider or even dialogue the first time as a kid was genuinely haunting.
@chickennoodlesoup9005 Жыл бұрын
I just thought she got tired of riding you around
@elhooligan9284 Жыл бұрын
wow this brought memories, still remember the eeriness and how something bad happened
@deadlyk12538 Жыл бұрын
@chickennoodlesoup9005 I thought the same thing the first time it happened because I hadn't known the sages were kidnapped yet
@justadummy8076Ай бұрын
I thought it was a hidden Easter egg until it happened a second time, and then I got worried & visited her granny upon which I learned that she was a sage & got kidnapped
@gahraruns41613 жыл бұрын
Another thing about the fact that Ravio is the Lorulian version of Link; If you bomb the other side of the abandoned house, you'll end up on the other side of the room which is at first inaccessible. Not only does it contain a bottle, but it also contained a dairy with the mark of his shop, alongside his details to leave Lorule to seek help.
@SimplyDad4 жыл бұрын
I deadass just asked myself this morning “Yo I haven’t seen KingK inna while, wonder when he’s gonna drop a video next?” And here you are
@0mally3334 жыл бұрын
Deadass b?
@mattsstuff9074 жыл бұрын
I love your Persona vids, man.
@elspethtirel4 жыл бұрын
I just want to say how much I've enjoyed you covering Zelda, KingK. You've had such an awesome perspective on the franchise, and I think have brought a lot of valuable insight to the discussion around it. It's been a blast following you through it. I'm excited to see you hopefully cover BotW 2 someday.
@Czah54 жыл бұрын
It was touching how Ravio still managed to be an embodiment of the spirit of the hero. In light of Hilda's scheme, Ravio felt compelled to act despite his cowardice and the fact that he could directly benefit from stealing Hyrule's Triforce. If I am not mistaken, he was the only resident of Lorule willing to do the "right thing." (edit: besides Thief Girl, kinda)
@MerelyAFan4 жыл бұрын
Link Between Worlds always felt like a triumph of concise game size. For a more traditional Zelda game, I'd much rather have a technically shorter title where the playtime feels efficient and valuable than one that might be longer, but feels too bloated for its own good.
@firebert954 жыл бұрын
With that said, how do you view Breath of the Wild? I personally agree with digestible sizes in Zelda titles, which is why this game and OoT are both up there for me, but I was really impressed by BotW and believe the size and scale work heavily in its favour.
@duffman184 жыл бұрын
@@firebert95 part of why I love BotW so much is because it is broken down into small chunks of gameplay. I like that you can just choose a shrine and play for 15 minutes and then turn the game off again, or if you want you can play for hours. With some games, once you start a quest or mission. You're pocked in for an hour or two and in some older games you can't even save until after the mission, a you can't switch to another game, or turn it off, you have to do it. But with BotW you can play for very short periods and still make progress and you can save anywhere. It seems perfect for both handheld and home gameplay, which is quite a feat to manage to pull off, I think. I'm currently playing through the Link's Awakening remake and I love it because it's got that same portable game design. I never like big open world games that you can't leave for a week because then when you come back to it you have no clue what you were doing or where you're meant to go next In Breath of the Wild that's avoided by basically being so jam packed with stuff. Pick a direction and go walking off in that direction and before long you'll bump into something unique or some mission to do. In Link's Awakening, it's usually pretty obvious to remember what you're doing but they allow you to replay any of the Owl's messages to you, I'm order of most recently received, and so that tells you exactly where you need to be going. I have a bad attention span I guess, but I just like playing a game for 20 minutes then switching to something else. I guess it's cos I grew up with the mega drive, and loads of arcade ports, that trained me into thinking a game session is very short. I don't know how people can sit and play 1 game for 5 hours, but yeah
@parker87844 жыл бұрын
Barry Wohlschlegel yeah like I really enjoy playing a link to the past because it’s kind of short and I already know the secrets so I can just go and do everything. I also really like breath of the wild. I do not enjoy ocarina of time. I got it on my 3ds expecting the greatest game ever made like everyone always says but I made it to the water dungeon and I just do not enjoy it. I haven’t enjoyed exploring the world or the story and the dungeons are just too frustrating in the weird clunky way that the camera moves. I guess it’s really hard to go from botw which had complete freedom and bite size dungeons to ocarinas hour to two hour long dungeons.
@valletas4 жыл бұрын
I feel like this is a problem with many rpg games Many of them try to be 50 or more without being all that rewarding Honestely i feel like 25 30 hours is perfect leight for a rpg
@AniGaAG4 жыл бұрын
This is _by far_ my favorite "2D" Zelda. By a wide margin, even. Just as Breath of the Wild is my favorite 3D Zelda. Really goes to show how much the franchise evolved, and how naturally their philosophy of true freedom suits Zelda games.
@hyruleguy95694 жыл бұрын
This comment is my life
@tylerdrainville11364 жыл бұрын
AniGa BOTW is so fucking boring
@yang66424 жыл бұрын
Tyler Drainville In your subjective opinion
@AniGaAG4 жыл бұрын
@@tylerdrainville1136 BotW needs you to think for yourself and have agency of your own to interact with the game world. So yes, it's probably not very fun for people who are used to the extensive guidance and hand-holding in modern games, yeah.
@Rocky712_4 жыл бұрын
This is maybe not my favourite 2D Zelda, but it makes as much fun as I had with Minish Cap, Links Awakening Switch and if you want to count it 2D also the both DS Zeldas. But on the other hand, Zelda BotW is by far worst Zelda I have ever played, because it has lost the Zelda feeling...and the sad thing I was hyped for that game since the first footage in 2014 or 2015...maybe a good adventure game, but not one that deserves the title Zelda in my opinion.
@roninevans67954 жыл бұрын
I have absolutely adored your Zelda retrospective series and I was so happy to help you twice when you got stumped during your Minnish Cap live stream. I completely respect you for choosing to not cover the remaining titles for the time being as I can tell you've put your all into this series which has also given me a series of videos I can watch over and over again with attention or as background noise. Salutations to you, be a hero in another world and enjoy it!
@HolyDemonSnap4 жыл бұрын
I had a really strong feeling Ravio was an alternate Link simply because Link's Dark form from LttP was a pink bunny, and what does Ravio wear? A purple bunny costume. And he also knew EXACTLY where your house was.
@MrMarinus183 жыл бұрын
9:26 3DS cutscene's are just so charming. To me they have that same 6th generation game charm. They are above N64 territory where you really have to actively suspend your disbelief that they are characters and not just groups of polygons but they also don't have any uncanny realism to them like you see in most HD games.
@scottshanbom4 жыл бұрын
Man, I love these Zelda vids, but you’ve earned a break. I can imagine the drain of making so much content on one series, even one that you clearly love. It’s been great seeing your evolution as a content creator over the last few years with these Zelda vids, and I can’t wait to see what else you’ve got in store. This was a great end of an era video
@FlameLFH4 жыл бұрын
Easily my favorite top-down Zelda game. I never liked that Link could only swing his sword in four directions in older titles, so giving A Link to the Past a modern twist was good decision imo, especially for younger players like myself who only grew up during the N64 era. Plus, the wall-merging mechanic is one of the most creative things I've ever seen from Nintendo.
@MrHomelessHobos4 жыл бұрын
It's a shame the game has been overshadowed so much, I rarely see anyone talking about it anymore.
@MrKevosmin2 жыл бұрын
@@MrHomelessHobos I couldn’t agree more, right behind Minish Cap
@summerstudios98812 жыл бұрын
Is it just me or is this game is amazing
@Sephirothkingdom7826 ай бұрын
Agreed
@Zeturic4 жыл бұрын
I've never actually rented anything from Ravio. I always grind rupees to buy whatever I need outright.
@aq22419844 жыл бұрын
Yeah you did. Up until a specific part in the game, one's only option is to rent items; you can't buy anything at first.
@zombibyte4 жыл бұрын
Man that Ravio reveal was amazing back when i played it.
@Luke_Barz4 жыл бұрын
This was the first Zelda game I ever beat, and it made me a bonafied fan of the series, I love it to bits. I think I also understand more clearly why I'm not a fan of ALttP: it focuses on combat, but I find the combat utterly joyless (mostly due to its controls). In fact, I have a hard time going back to the earlier 2D Zelda because of how good ALBW controls. And after almost 7 YEARS, I'm still waiting for a true successor to this wonderful title.
@rac1equalsbestgame8533 жыл бұрын
Honestly, I've gotten way too used to how free and unrestricted combat feel in Phantom Hourglass and Spirit Tracks. You can atack from behind you or your without complex positioning or charging a spin atack I'd gladly take a more combat oriented game with similar controls. This is my issue with the combat in LttP. You can only hit in front of you and you can't even atack if you move diagonaly. And if you need to run away hope there is a screen transition somewhere nearby or you're out of luck.
@aubreyw6599 ай бұрын
by far my favorite zelda game. I love the simplicity and easy to understand controls. Its honestly great for beginners to understand the general premise of how other zelda games are going to go
@rarm58994 жыл бұрын
I’m surprised how much emphasis is put on renting items in this video, when you can just..buy them all permanently. I want to give you a million likes for putting that fantastic orchestrated Zelda main theme at the end..and just waxing about how truly amazing the series is.
@mattzilla3314 жыл бұрын
Yup. After renting at 1st i just said fuck that and bought them all.
@thathappyhobbit4 жыл бұрын
I haven't bought them yet, I save often and soft reset if I die.
@bb010g4 жыл бұрын
Buying requires more investment into gathering rupees, though. It's a trade-off that you can choose to take, if you don't like the cheaper & quicker, but more fragile & potentially longer, gambit.
@rarm58994 жыл бұрын
Dusk Banks I tend to just grind rupees at the start so I can buy them all immediately lol. Why bother with renting.
@AnAverageGoblin4 жыл бұрын
@@bb010g This game gives you money like X-Rays give dumbasses cancer.
@ftwinzeler4 жыл бұрын
Minor error: you cant do every dungeon in any order. There are a few exclusive items you have to get first through certain dungeons (but you don't have to beat them, just take the item out and retry it later)
@Patthewwonis4 жыл бұрын
You can do every Lorule dungeon at least if I remember correctly
@dergotzvonberlichingen48804 жыл бұрын
@@Patthewwonis no. The sandrode is in a picture when you go first to Lorule.
@ahumanbeingfromtheearth15023 жыл бұрын
@@Patthewwonis you need to do thieves town dungeon (cant remember name) before the desert palace in order to unlock the sand rod, but aside from that you can do any order
@showmeyourmoves85513 жыл бұрын
You can rent any item as long as you have enougb rupees so once you reach lorule, the game becomes an open world. You jusy need to figure out what items you need to bring to a dungeon and how to find the dungeon. The exception is sand dungeon tho.
@ozmond4 жыл бұрын
My favorite Zelda game. The end twist blew my mind when I first played it.
@diegog18533 жыл бұрын
This game in hero mode is one of my favorite zelda experiences that I get to play once in a while. Being a fan of LTTP since childhood this game took all my nostalgia and made a modern Zelda out of it. Hero mode brings a true challenge, where seriously feels like you need to strategize carefully what to take, if you want to go for the dungeons that increase your defense or your offense. Where dying posses a serious threat of loosing all your items and therefore loosing the rupees you spent. Even in a perfect playthrough rupees are useful almost all the way up to the end, instead of just having a full wallet for 70% of the adventure. It is all challenging and all meaningful. That is more than I can say from the vast majority of zelda games, specially majoras masks 3D which I'm still salty that is the easiest game on the franchise and it didn't get a hero mode.
@MeatNinja4 жыл бұрын
Played ALttP and ALBW recently for the first time and DAMN ALBW is one of the best Zelda games.
@Jeikobu3 жыл бұрын
I've gotten to the point where I just...if I'm gonna play ALttP I'm gonna play the crossover randomizer, because so many other zelda games have improved upon ALttP that I don't have as much fun just...playing it outright. ALBW is pretty great.
@showmeyourmoves85513 жыл бұрын
Imo, its better than alltp. I plaued both and only dinished albw because alttp bored me. The controls are sluggish and the combat is broken because the sword is too small. I dont have any nostalgia for alltp so opinion is bot clouded by bias.
@derpman1164 жыл бұрын
Your retrospective on this game is well done and sums up what I can think in most parts, what ALTTP feels like and how OOT and TP expanded upon including ALBW did so as well. From bosses to story. This is an amazing video that covers it. Appreciate it.
@foodice114 жыл бұрын
I would say that lttp hasn't been entirely outdone by any single game in the franchise, but nearly every aspect of it has been outdone by individual Zelda games. It is one of the most average Zelda games. I would like to say though: There is a point that bothers me about the latest two games that lttp does better if not well. The fact that you can find certain items in the over-world akin to the way that empty bottles are found, is the coolest type of exploration reward in any Zelda ever. I'm referring to items like the cape, the the magic powder, and the ice rod. Later Zeldas didn't really do this to the extent that lttp did. Half of the inventory screen are either optional or appear optional until late in the game (two medallions, the ice rod and the flute). And these are one of a kind items that don't break and are presented in the same way as any dungeon item. It's cool and I want to see it again. The closest I've seen to this is the rings from the oracle games. The various items in breath of the wild don't feel special as they aren't unique and they break and the 4 champion spells come from completing parts of the story. Again It's not like a link to the past wen't very far with this idea, (there were traces of this even in Zelda 1) but it's something that stands out at least to me.
@mattzilla3314 жыл бұрын
Agreed. Finding the blue staff that protects you was amazing.
@duffman184 жыл бұрын
@vexew I love BotW for the reason you apparently dislike it. The amount of exploration and the variety of things you can find absolutely anywhere on the map, sometimes in really innocuous looking areas. There's so much unique stuff to find, so many missions or other things to do, so many cool items like the specific armours that protect you from elemental attacks or that phantom armour that boosts your attack and defense massively and makes fighting guardians a breeze, and just random little characters that other players might never know exist but you bump into them and get a sort of mini story, like when you bump into that woman in the cabin in the snowy mountains and suddenly you're playing a snowboarding game zooming down the mountains You can just pick a direction, any direction, and set off walking that way and you'll always bump into something cool and unique. And there's so many things like special weapons to find that again many players might never see but you happen to maybe by lucky chance. And so many areas that are completely unique and have a whole different set of rules to play by, like that forest in pitch darkness. BotW just seems to have so little filler. Everything in it is, I dunno, chunky, meaty, feels like a real cool thing, I dunno how to explain it. The opposite of filler basically. I usually hate games like these, like I hate Fallout 3 and 4, they just drive me a bit nuts. But BotW isn't like those at all. I would absolutely hate for all important items to only be available through random enemy and pot drops. That just seems like a recipe for great annoyance. Speedrunners would loathe it I'm sure. The best games of these kind, like the zelda and the metroids, have specific areas for important items for a reason. If everything is just random, someone might pick up everything within the first 10 minutes and ruin any challenge the game might have had. Or the reverse, a player might get none of the important items until the end or maybe not at all, and have to spend hours mining enemies before the end boss hoping the enemies drop the all important items. No. Eww. Seems like a really bad idea in anything except a rogue like If you want a roguelike style Zelda, go play Cadence of Hyrule on the Switch. But I think most fans of games like zelda and metroid aren't fans of randomizers. It's a kinda niche thing, once you've already played the game to death and want a new challenge.
@FelOld3 жыл бұрын
For me Alttp is the best Zelda ever.
@foodice113 жыл бұрын
@@mattzilla331 Yeah, random would be completely detrimental. But just having them in set places where the item isn't required, like say the thundra plateau, would feel very special. You feel like you found a secret that not just anyone can find. Korok seed and weapons are nice to find too, but everyone will find those no matter where they go. Weapons are all... Weapons. It doesn't feel like you have created some rare toolkit for traversing the world.
@josethespacecrab85 Жыл бұрын
This game was the first Zelda game I ever fully completed due to how easy it was to play on the 3ds as well as it's enjoyable gameplay, interesting story, and fantastic score. One of the most underrated Zelda games IMO
@MagicBiber4 жыл бұрын
Alright, one of my favorites, let's see what ya got. (I don't mind the longer videos, they're not boring in the least, my dude!) Edit: Wait a sec, you failed to mention the epic musical rise in hyrule castle! Both my 3DS and me could barely handle it. ;) In general I really love both the game and your analysis, but in this review it was pretty clear how burnt out you are with these videos. To be perfectly clear, I don't fault you for that, it was just noticible. So yeah, please take all the time you need, because if you start to get sick of talking about *Zelda* then you've been overdoing it. It's dangerous to go alone, take our support! =)
@danosdevlin69254 жыл бұрын
I kid you not, Impa! He turned himself into a painting! He’s called painted link! funniest shit i’ve ever seen
@zeroattentiongaming8204 жыл бұрын
That last bit is so damn true. I have a less than favorable opinion of Twilight Princess for being too formulaic with little innovation, but others love it for being the pinnacle of the formula. I love Alttp for setting the formula, but you have a less favorable view because of how much the series expanded from there. Who's to say either view is right or wrong? At the end of the day, this franchise has meant so much to so many that most any game can be strongly argued to be the best or worst with valid points all around. Very few series inspire the kind of consistent passion as Zelda across generations of gamers. It's been great to see so much of it through the eyes of a younger gamer and find myself agreeing with criticisms of some of my favorite games and praise for the ones I'm less fond of. That little montage at the end was great by the way. Makes me want to go dust off a bunch of old games and consoles.
@nicholasdaisyawesomeness12914 жыл бұрын
Exactly. The series was meant to promote discussion. To create controversy, to promote different opinions.
@saricubra28674 жыл бұрын
Meanwhile, i only care if a game overall is good and can stand the test of time. I can't go back to A Link to The Past because it feels like a Zelda SNES demo in comparison to other 3D zeldas. I don't care if Twilight Princess follows a formula because it's a love letter to fans of A Link To The Past, Ocarina of Time and Majora's Mask. And the formulaic thing is something that doesn't make sense if nobody says that Ocarina of Time was basically A Link To The Past in 3D. I predict that Breath of The Wild will be a Wii U tech demo in comparison to the sequel.
@zeroattentiongaming8204 жыл бұрын
@@saricubra2867 Oot was essentially Alttp in 3d in terms of overall structure. It largely gets a pass for that because of the massive innovation of moving the series to 3d and helping shape 3d gaming as a whole. I don't dislike Twilight Princess, I just find the formulaic nature dissapointing because of how innovative Zelda games tend to be. Twilight Princess felt like Oot 2.0, it didn't really bring anything new to the series beyond expanding horseback combat. It was by far the most fully realized incarnation of the formula, but it was always the creativity and innovation that made me love Zelda. That each new entry could bring something new to the table while still being fundamentally Zelda. On the other hand, these innovations could turn people off. The sailing in WW, the motion controls in SS, the...everything in MM. TP being essentially a greatest hits of prior concepts leaves it with few polarizing elements and makes it the strongest overall take. Which is why I personally find it to be the least interesting 3d game but not one that I could ever call bad. It felt like a traditional sequel in the vein of any other series, bigger and better rather than the wellspring of creativity I always knew the franchise as.
@saricubra28674 жыл бұрын
@@zeroattentiongaming820 Twilight Princess was also the first zelda with motion controls, so it was innovative in that area, i still don't care, i prefer a polished game. Breath of The wild has a lot of innovation but the flaws with the dungeons and storytelling already is a lot to me. Ambition is meaningless if your game as a whole lacks polish, maybe the sequel to Breath of The Wild can be the game that you always wanted.
@zeroattentiongaming8204 жыл бұрын
@@saricubra2867 Fair point, I only played the Gamecube version of TP so I totally forgot it had motion controls.
@lasercraft3211 ай бұрын
Whoever came up with the idea of "Lorule" being a parallel world to Hyrule deserves a raise.
@oliviabitecofer10054 жыл бұрын
This is honestly my favorite Zelda, exited to finally watch your review.
@zeroattentiongaming8204 жыл бұрын
Maybe it's because it serves as a direct succesor and near remake of my favorite game, but this is the only Zelda that even comes close to Alttp for me. Better in some ways, worse in others. Impossible to choose.
@soapymarshmallow3 жыл бұрын
just finished this game last night, it was my first zelda game I ever beat on my own. i love it so much and you wrapped it up perfectly.
@Pupppeteer4 жыл бұрын
This is easily top 3 Zelda games. I'd go as far as saying it's the only Zelda game I'd recommend to someone new to Zelda.
@zeroattentiongaming8204 жыл бұрын
It really is a great starting point. Alttp was the progenitor of the formula that the series used for most of its history. Albw is that formula moving toward what Botw was. The perfect middle ground between the new and traditional, wrapped up in the trappings of the progenitor that set the formula.
@FlameLFH4 жыл бұрын
My brother is a huge fan of Breath of the Wild because of the exploration, combat, and story, but doesn't care too much about puzzle-solving. I've recommended that he play Wind Waker in the past as his first traditional Zelda, but now that I think about it, he would definitely enjoy A Link Between Worlds' open nature a lot more.
@zeroattentiongaming8204 жыл бұрын
@@FlameLFH If he's a fan of exploration and combat he might enjoy Oracle of Seasons as well. Very much a traditional experience with two world maps to explore and a much greater focus on combat than puzzles.
@anonymousfellow88794 жыл бұрын
I think the three Introductory Zeldas I’d suggest to someone are probably -Link’s Awakening (either DX or Switch. I haven’t got to play Switch yet but everything I see about it looks fantastic and everything I’d hoped it’d be with few exceptions. And...that story. OOF.) -Link Between Words. (It’s fun. The music’s fantastic. You get to explore more than you do in any game since LA tbh. Well except botw but that’s a whole different beast. The story’s simple enough to be easy to follow and not unravel with the Choose Your Destination aspect, yet still makes an impact as easily one of the strongest in execution in the series. Great NPCs. Series Staples with health/exploration/dungeons/final boss.) -Windwaker (Still a pretty solid story but it has issues. Fun mechanics and gameplay, and MUCH more forgiving than the Wii Titles (especially SS!!! That game is not user friendly, and is borderline inaccessible if someone has disabilities or various mental health problems. Wish they’d redo the bloody thing from the ground up without the motion+ but they never will.)
@TrevRockOne4 жыл бұрын
I hear you, but the idea of playing this before LttP breaks my heart a bit.
@SteveRudzinski4 жыл бұрын
Okay no more Legend of Zelda games need looked at. Time to do Zelda's Adventure on the CDi.
@clutchathan14764 жыл бұрын
I was going to say that 😂
@ZenMonkeyGod4 жыл бұрын
Even Nintendo doesn't acknowledge that those games exist. They know those are a complete and utter disaster.
@redbones60464 жыл бұрын
"Breath of the wild gets away with a lot of filler" *screen shows botw test of strength*
@KingKlonoa4 жыл бұрын
I think I wrote that line specifically because of the test of strength shrines lol
@saricubra28674 жыл бұрын
The ridiculous amount of korok seeds, another obvious example of filler.
@SkaiaMechanic4 жыл бұрын
@@saricubra2867 I'd argue the korok seeds were never intended to be "filler" as much as much as scraps of mini-puzzles that they could fill the world with. "See that mountain, or any mountain? You can go there!" had been done to death and back. Korok Seeds simply let you discover something no matter where you went on your own. Yes, most are "hit balloons" "pick up suspicious rock" "catch the glowing trail" "fill circle with stones" "push boulder into hole" etc but each one was individualized for its environment, a "thank you" for exploring a non-descript spot on the map a little deeper. "You can go to that mountain, or any mountain, and there will be something interesting to do there." They were never meant to be 100% completed (and the game goes out of its way to mock anyone who did grab every single one of them after stopping giving awards a small percentage of the way through them). Meanwhile, Tests of Strength changed up what, the weapons? The near-useless chest reward? Number of pillars? If every Test of Strength machine had a SINGLE unique attack each to mix in with the standard set, they would have been improved 1000%. One with a flame thrower? Perhaps an ice beam? Mirror Images? Something! Anything! As they are, there is nothing interesting after you've seen a few. They're a chore, and you'd wish they'd just give you your reward and let you on your way. And these were for something that was expected to full complete to get the Hero of the Wild Tunic and each one gave you an always sought spirit orb. I could cherish the Koroks, but I still despise those ToS.
@saricubra28674 жыл бұрын
@@SkaiaMechanic "They were never meant to be 100%" Then why you have a lot of them in the first place? It is also the definition of filler because it's like Wind Waker again when you repeat content, the same applies for those shrines that you mentioned. Why they aren't like the stray fairies in Majora's Mask? The game literally gives you after collecting 15 for each dungeon: the Magic Spin Attack, an extended Magic Meter, Enhanced Defense, and the Great Fairy's Sword. It's a slap in the face for completionists like me and can bring the exploration down and a good reason of why they have to reduce the size of the world and reduce the amount of everything, less is more.
@Random15674 жыл бұрын
Star masterc There’s a lot of them because the world is big, and the game doesn’t require all of them to increase your inventory. They’re there to make sure you can easily find all of them needed for full inventory management and because the world is big They aren’t meant to be fully collected by most, which is why the final reward for all of them is literally golden poop that does nothing. Games don’t have to cater towards rules that gamers make for themselves. You don’t have to collect all 900 koroks just because of some “category”.
@Kaemble4 жыл бұрын
13:19 What?!?! I played that minigame for 3 hours straight, not because i needed the rupees or anything but because i really enjoyed it.
@pixelpenguin07324 жыл бұрын
You had me crying towards the end. Personally, I've felt like as of recent years I've fallen out of love with Zelda games but the ending of this video hit hard, I might not like playing this series as much as I used to but theseeee games helped me grow as a person and for that they will always hold a special place in my heart. Kinda want to play some Zelda games again now
@THamm-xt8jm4 жыл бұрын
I felt the same way until I played Breath of the Wild last year. That game had me feeling like a kid again. It’s one of the best games I’ve ever played, and I’ve played a lot of games
@mattzilla3314 жыл бұрын
@@THamm-xt8jm used to be a huge gamer as a kid but i slowly stopped playin until i wasn't playing at all. Work college and life got in the way. Then i saw the trailer for breath of the wild and immediately bought a switch and a copy of the game. Played it for 6 months straight even though i got other switch games. Made me fall in love all over again
@jrvbamafan14 жыл бұрын
@@mattzilla331 man I feel you on everything you just said. I did the same thing and was a big time gamer in the 80s with the original nes when I was a kid. Then the super nes and ps1, but I got out of it for years when I got older and had just really started to play a few games here and there at the point breath of the wild came out. It's the first game I've played as an adult that literally turned me back into that 8 year old kid playing the first zelda all those years ago. It even felt like because so many people were playing it at the same time, that we were sharing secrets and telling stories like we did back on the playground all those years ago. Wound up putting about 80 hours into botw, and looking forward to part 2
@sasook4 жыл бұрын
You all need to explain to me what it is I’m missing about BotW. I’m playing through it now, have roughly 105 hours into it, & I’m still finding it pretty meh. What is it that everyone loves that I seem to be missing? My entire feeling so far has just been “this game is fine but when is it gonna get GOOD?”
@mattzilla3314 жыл бұрын
@@sasook did you find the memories? Do the divine beasts?
@natesteward38784 жыл бұрын
"Rest easy Link; you've earned it!" love the es IV quote, much love KingK.
@davidgusquiloor26654 жыл бұрын
I liked this game, it was really fun. But when i reached the last dungeon it was kinda dissapointing how short the adventure was considering how much fun i was having. I understand people want a game with nonlinearity because of a sense of freedom it provides them, but if the game doesn't compensate for this freedom by either having a fixed high difficulty that you can master (kinda like Mega Man) to make thing easier for yourself, or a progressive dificulty that evolves with you (Like Prinny) then a more linear game that has scaling dificulty is better without a doubt. I prefer Alttp in the end because despite it being a little more scripted, it challenges you consistently even when you get better equipment because the game was designed that way.
@mattzilla3314 жыл бұрын
I love both formulas. Open worlds are nice. But i hope the next zelda game is more linear. I definitely appreciate the scaling up that naturally happens. My problem with between worlds is the dungeons didn't get harder. In a link to the past they clearly get harder.
@firebert954 жыл бұрын
The difficult scaling for this game is pretty non-existent. I remember gearing up to fight the final boss with faires in every bottle and I don't know if I even used one! Underwhelming for certain. Are there videogames that use this non-linear format and as you progress through the game it either makes the enemies more powerful or limits your own character in some way? Like I wonder if that could ever be explored in a Zelda game after beating each dungeon all enemies get buffed or you as the hero gets punished in some way? Like maybe a reverse heart containers mechanic where you start with a lot and have to sacrifice a heart after each boss or you lose the item that is tied to that dungeon. I think a game like that would be really interesting!
@mattzilla3314 жыл бұрын
@Craig Adams considering technology limitations and the fact this is only the 3rd zelda game they knocked it out of the park. The game isn't perfect but I have a hard time understanding these types of criticisms. Of course there's room for improvement. Its like being used to the CGI work in a modern marvel movie. Then watching a sci fi movie from the 80s and being like damn this movie sucks even though at the time it was a masterpiece. Doesn't make sense to me. The new games begin better (as they should be!) don't take away from the older ones.
@mattzilla3314 жыл бұрын
@@firebert95 botw does that. After beating a divine beast the enemies level up.
@firebert954 жыл бұрын
@@mattzilla331 I didn't realize that! Or at least I didn't link the connection between the two haha.
@taranis044 жыл бұрын
To this day, aLBW's ending is my favorite of the series. The emotion in Hilda's voice and eyes and the happiness in Ravio's is so well done *Edit: I really enjoyed this series btw! I discovered your channel because of it and have loved every second of it!
@solidsalt34122 жыл бұрын
Hildq doesn't have a voice
@songoku93484 жыл бұрын
Ah a KingK video. I’d love to have this on Switch with upscaled graphics.
@leftheavy.4 жыл бұрын
While I'm sure that this has already been said far more succinctly and elegantly, I'd just like to say thank you for all of the hard work and dedication you've put into to this retrospective series. Tangent Warning: I had fallen out of gaming for almost a decade following my early college years and have only really recently been able to replay all of my old Nintendo favorites. The Legend of Zelda was a favorite of mine, but Ocarina of Time was always my "one that got a way." I was only ever able to play through the first couple hours on buddy's N64 as a kid which made for an easy decision on where to start playing & collecting back in late 2016. A friend had recommended your OOT retrospective around that time as well and I've since had the pleasure of playing through the Zelda series in it's entirety along with your video releases (with a few omissions based on hardware and/or game availability). Suffice it to say, it's been a wild ride with ups (defeating Ganon with a bottle) and downs (for god's sake HURRY UP, Dampe) and just a little backtracking here and there. Your thoughtful and excellently crafted retrospectives have really helped me to meditate on and appreciate the little intricacies of the series. They became an integral part of my overall appreciation of the Zelda franchise and, while I am sad to see this series coming to a close, I can't understate my appreciation for all your efforts putting this series together and I'm very excited to see what series you'll focus that creative potential on next. TL/DR: Thanks, King K and rest easy. Because YOU'VE earned it.
@WeeScottishMan4 жыл бұрын
This game was overshadowed to much It's such a great game and deserve more praise. great video keep up the good work
@platypus5560 Жыл бұрын
This was one of the first games I got on my 2ds as a kid and I’m glad I fell in love with the series with this game.
@setteplays4 жыл бұрын
I have a weird relation with this game. ALttP is one of my favorites because of the awe that inspired my younger self, it was my first adventure. It's not my favorite Zelda, but I hold it dearly in my heart and it's the one I finished the most and with the most hours in it, probably. But I just don't like ALBW. It was the first Zelda game that disappointed me. I've been trying to understand why. It's not because I'm tired of this Hyrule because I loved to play the Satella View sequel, Ancient Stone Tablets in the same map and visual style. And I LOVE the references Four Swords Adventure makes and even using the same sprites sometimes. I guess it's just the item rental system. It kills the wonder of discovery and the Maimais kill the fantasy of finding a secret being capable of granting wishes, because they're almost mandatory. And I think that's the aspects I love the most in Zelda games. BUT I don't reaaaaally know. I just couldn't like the game. And I'm not trying to be the smartass, I swear, but as soon as I saw Ravio in Link's house wearing a pink bunny outfit (Link's appearance on the Dark World from aLttP), I knew the guy was Link from the Dark World. It was really set up to be a surprise reveal and that's what made me call it so soon. Maybe the game was too predictable to me because I played the original so much? I don't really know. But of course the game is awesome and I agree with every point you made in the video. It just doesn't click with me. And dude, you did an amazing job with this series. Congratulations, really. And thank you.
@suprastevio22644 жыл бұрын
I agree with most everything you said. I personally don't feel the style was derivative enough for me. It felt like it needed more, a bit more gritty (not necessarily "darker" in tone). It needed more of that sense of discovery you were mentioning. It feels like alttp if it were fast food, imo. I'm in no way suggesting albw isn't a quality game, I just feel it's missing the spark that the original had.
@setteplays4 жыл бұрын
@@suprastevio2264 Yes, exactly. Where are my uncle and priest dying in front of me? Where's the sense of discovery finding gear that wasn't necessary or meant to be easily found like the cape and the cane of byrna. Or even the ice rod early game. It's just not as imaginative or thought inducing like the original, even if it is a quality game like you said.
@Somie41114 Жыл бұрын
This was my first ever zelda game and still is my favorite Zelda game. The whole game to me is very well done
@mechashadow4 жыл бұрын
As my favourite in the Zelda series, I’m hyped to dig in.
@midshipman86544 жыл бұрын
this is kind of an older video, but something i always thought could be a great compromise for zelda is to section the game in “parts” for example three distinct sections, beginning middle and end, each one being a miniature open world within itself filled with maybe 3 dungeons each which can be tackled in any order, but all three must get completed to “unlock” the next section. this allows to some degrees the pros of both systems. it allows story progression between each connecting phase between parts each as well as gameplay progression in each part. instead of having to make most dungeons roughly similar in difficulty, it can scale in 3 general levels, and later parts can rely on the player having abilities from older parts to spice up the dungeons. it gives bit sized freedom a la zelda 1/BotW while still providing the structure that makes a package feel tight like ocarina or twilight. hell, maybe in each area only 2 dungeons are necissary to reach the next part, and the last one is up to player initiative. like part 1 takes place on a modest sized island or part of a continent. part 2 introduces the sea and smaller islands. and part 3 introduces the sky and sky islands. thematically it would also connect the various zelda settings. each actlike their own free roaming area.
@yedffgd4 жыл бұрын
"The entire team was assigned to work on Wii U launch titles." ...what launch titles?
@Loromcc4 жыл бұрын
New super mario bros U took 3 years to make so they did need some help
@valletas4 жыл бұрын
@@Loromcc wait what? How? Man its either that the game was going to be a lot different or the team was incopetent
@Loromcc4 жыл бұрын
@@valletas it was originally called new super Mario bros Mii and was just the wii version with Mii’s
@valletas4 жыл бұрын
@@Loromcc man some shit clearly happened in the development Hope one day we get more info into it
@fannindetects18764 жыл бұрын
Iv'e been telling people for years that this title is one of the most underrated in the series. Glad to see it finally get the respect it deserves. Easily cemented in my personal top 5!
@liamfitzgerald14004 жыл бұрын
Thank you so much for all the work you put into this series. You’re an amazing worker and creator and should feel proud.
@BlueBerry20071 Жыл бұрын
This game is my favorite of all time. There are games i have far more fun playing, but this is my absolute favorite. Nothing will ever compare to sitting down on a rainy day, opening my old 3DS and playing this game.
@kage73854 жыл бұрын
Definitely one of my favorite Zelda games of all time, I would even say it’s my favorite handheld game of all time
@svenhudec67794 жыл бұрын
This retrospective series you have done on Zelda games is something I ever skip when it somehow comes back through autoplay during various youtube binge sessios. Thank you SO SO SO much for putting this together. And your voice is extremely easy to listen to. LEGEND!!
@Maceyoshiman4 жыл бұрын
I been so patiently waiting for another one of your Essays King!
@bobbyquinn34244 жыл бұрын
And thus, the end of an era has been marked in this unrivalled series of in-depth discussion of the series I have loved for 21 years. Not only have these retrospectives re-ignited the flame and passion I originally had for the series when I was a bright-eyed and bushy-tailed kid. But it has helped me better appreciate, understand and have a new perspective on several things I hadn't thought of myself. I assume I can speak for every one of your fans when I say, we really appreciate these discussions. Thank you.
@megaredpandas18564 жыл бұрын
I was so excited when I saw this! This is one of my favorite Zelda games, and I love your videos on the game.
@JC101_Official4 жыл бұрын
Gotta say, I haven't really kept up with your channel, but somehow almost all of your Zelda retrospectives have somehow ended up in my suggestions. And wow, have I enjoyed them all. You've earned my subscription!
@InconsistentTechDad4 жыл бұрын
Man, that ending was absolutely epic. Totally fitting for what massive video undertaking you were wrapping up. I JUST finished this game right before watching this video, and WOW was it fantastic. I actually bought it along with a 3ds back when the system came out. I had barely started my way through the game when I dropped my 3DS and broke the screen... I sold the few other games that I had for it, but kept this game. It has sat waiting in the back of my dresser since not long after its release. Life happens, I have kids now and have just been super busy with everything. With this coronavirus stuff going on I ended up buying a used 3DS (turns out they've gotten really cheap lol) and digging this game out of the back of my dresser drawer. I played through it entirely in just a few days. It is absolutely incredible and brought me back to my childhood playing LttP on my SNES with my little brother. The sounds, the map, the world... man. Sorry, I know I got off topic as far as complimenting your video. But I felt like explaining what weird timeline led up to me finally experiencing Link Between Worlds. Again though, excellent video man!
@Tb40556Ай бұрын
Playing Echoes of wisdom really makes me appreciate how good this game is.
@nooodisaster4 жыл бұрын
For me, the thing that made A Link Between Worlds was how fun it was to just explore the overworld. It was one of my first Zelda games and before that I'd been more of a run-through-games-quick type gamer. But somehow they made exploring, finding mai-mais, heart pieces, literally doing anything so much fun I couldn't help but 100% the game. Even moreso than the dungeons, the overworld is what I remember most fondly.
@sampines54944 жыл бұрын
So, over the course of the last nine months, I watched a play through of every main series Zelda game in release order(since I couldn’t afford to buy them). After finishing each one, I would watch your retrospective on the game, often giving me new things to think about. Having done this, I can indeed genuinely say that I see why each Zelda game is someone’s favorite, and I found something to enjoy in all of them (well, expect perhaps TriForce Heroes). I even created my own music playlist on SoundCloud with at least one track from each game, so I can relive the memories. I have had a lot of fun, and I look forward to more content from you in the future KingK.
@ManOFruitGaming3 жыл бұрын
This is the best Zelda review series out there by a wide margin. I always look forward to watching a KingK retrospective every time I beat a new Zelda game. Great work!
@SheilaisOffensive4 жыл бұрын
I literally put on a KingK playlist to fall asleep to some nights. His voice is so soothing. Thanks for all the hard work. ❤
@linktheheroofhyrule24984 жыл бұрын
Damn that ending really hit my feelings hard
@wlb2j5 ай бұрын
I absolutely loved this game! Such a great time! I've never finished the original Link to the Past but put in plenty of hours into a Link Between Worlds!
@higherthanhope274 жыл бұрын
"When in doubt, soft reboot" - Some Hack Frauds
@kyoya61814 жыл бұрын
I started playing this game again yesterday after a few years and now this video gets uploaded. The timing couldn't have been better.
@ejsing77254 жыл бұрын
Hands down the best 2D Zelda!
@stephenh82254 жыл бұрын
both oracle games/links awakening are easily better!
@maxmustermann90584 жыл бұрын
It is 3D though, just from a top down perspective
@wayevs4 жыл бұрын
A link to the past is the best Zelda game 2d or 3d simple.
@skydiamsteam60054 жыл бұрын
ayy lamo nah
@ZenMonkeyGod4 жыл бұрын
This is 2d? It's literally on the 3DS and it's full 3D.
@SuperEffector4 жыл бұрын
Honestly I figured out who Ravio was as soon as you find his house, although I had suspected before that. Also the best part of the game for me is Hilda’s expression after Lowrule’s Triforce reforms. It almost brings me to tears simply because you can tell how overwhelmed she is after believing she has ruined everything.
@Yokizeshi4 жыл бұрын
It’s so insane that it’s been almost seven years since this came out.
@benservey92953 жыл бұрын
Link Between Worlds being a remake/sequel is like having you step-mom also be your aunt
@JosephHennings4 жыл бұрын
I NEED Nintendo to port Wind Waker and Twilight Princess to switch so I can finally play through them!!!
@joedaski64844 жыл бұрын
What an epic end. ninja cutting onions everywhere. Great Job KK. You are awesome!
@edgelord83374 жыл бұрын
I hope you cover more of the zelda games. I really like your review format and while i've never played any legend of zelda games and thanks to you i plan on playing some of them.
@Thirteen135513554 жыл бұрын
It would be awesome if he got to cover more Zelda-like games, like Okami, Alundra, Beyond Oasis, For the Frog the Bell Tolls and the like.
@Gabbycatty10 ай бұрын
We need a 3D Zelda with this particular open world formula, it actually feels like proper progression unlike BotW and TotK
@user-be3qc7re9o10 ай бұрын
BOTW and TOTK are that progression as they are going off of the base set by ZELDA 1. This game does progress as well, but it's largely basing it off of the linear design and framework that was established in A Link to the Past.
@gunter62832 жыл бұрын
its great to see that no matter the differences, the demographic, political, cultural, ethical diversity in mankind, we all can agree on one thing the baseball minigame sucks
@thekoifishcoyote8762 Жыл бұрын
I loved that Lorule is a flipped Hyrule. Zelda is wise while Hilda is foolish. Link is courageous while Ravio is a coward. Yuga is weak while Ganon is strong.
@Thirteen135513554 жыл бұрын
It's sad to see that under this open concept, a lot of the puzzles suffered.
@zeroattentiongaming8204 жыл бұрын
While that's true, the wall merging went a long way in compensating for it. The way you view virtually every area changes completely, creating a unique experience that no prior Zelda had anything like.
@saricubra28674 жыл бұрын
Just like Breath of The Wild.
@Thirteen135513554 жыл бұрын
@@zeroattentiongaming820 The wall merging was fun, but I didn't like how it became the mechanic of EVERY dungeon, rather than a mechanic in one dungeon. It was used the exact same way nearly everytime (how do I get to this ledge? Maybe I can merge with the wall to get to it). And yes, I think Breath also suffered in the puzzle department, though to me it made up for it with a better overworld. generally I play Zelda for the dungeons and while both Breath and ALBW were just lesser in the dungeon department (I don't agree with KingK in regards to comparing ALTTP's and ALBW's dungeons), Breath compensated with an incredible overworld.
@zeroattentiongaming8204 жыл бұрын
@@Thirteen13551355 Fair point, no other Zelda leaned so hard on its core gimmick. Well apart from Skyward Sword but that's a case of the gimmick being omnipresent on a control level. Can there really be a good compromise between linearity and open design? Linearity gives us well designed dungeons that can take full advantage of everything a player will have at that point where an open design allows for an unmatched sense of freedom and discovery. The core strengths of the two designs are fundamentally opposed in such a way that I can't see a compromise that doesn't dramatically weaken one or both aspects to make it work.
@saricubra28674 жыл бұрын
@@zeroattentiongaming820 "No other Zelda leaned so hard on it's core gimmick" Majora's Mask is another one.
@mthawksfan94834 жыл бұрын
KingK, I have been waiting for this specific video about ALBW for quite awhile now and wanted to thank you for all the time and energy you put into this incredible series of games and incredible series of videos! Whenever I feel that twinge of nostalgia for a LOZ game but dont have the time to replay them, I just watch one of your retrospectives and remember all the incredible adventures I have had! Thanks again!
@originalgamer40024 жыл бұрын
When are you gonna do a Sonic retrospective about his 3D games? Like the adventure games, unleashed etc
@MrHomelessHobos4 жыл бұрын
Why, sonic is over.
@originalgamer40024 жыл бұрын
@@MrHomelessHobos I'm talking about the 3D games. Also your statement doesn't make sense whatsover.
@Chamomile3696 ай бұрын
Update he did it
@tysondennis1016 Жыл бұрын
When you think about it, every death helps Ravio rebuild the Lorulean economy.
@SuperSweatyPocari4 жыл бұрын
I agree that A link to the Past is outdated and hard to go back to. I'm currently doing a playthrough of it and its made me realize just how much more I like ALBW. There are some unique aspects to it I like, but I feel like ALBW did basically everything better. For me personally, Zelda 1 to Alttp are just too difficult to enjoy because all the games that came after them fixed all those early, glaring problems. I find there's no real reason to return to them anymore.
@rileymartin82844 жыл бұрын
I don't exactly remember how I found you, I think it was one of your Metroid videos showing up in my recommendations after watching Geek Critique. I've stuck around partially because you've got one of those easy to listen to voices & partially because you provide new perspective on some of my favorite games. While I am the tiniest bit disappointed that you're taking a break from Zelda videos here, when you've only got 5 more games to go, I also understand that what you're doing (playing a game, taking notes, writing a script, recording & editing a video) is so much more difficult than just playing a game. I'm happy that you're one of the *VERY* few KZbin Game Review channels to have covered the Handheld Zelda titles, not counting Link's Awakening. I am exceedingly curious to see what else you have in store for the future, outside of finishing the Kingdom Hearts series, continuing the Mario Party series, and maybe coming out with more Pokemon, Sonic, & Metroid videos. Until then, enjoy your break from critiquing Zelda, you've earned it.
@TheDeagster8774 жыл бұрын
This game released 2013..? I'm shook.
@maget3004 жыл бұрын
Thank you for all of them. This has to be my favorite videogame series of all time. And hearing and watching someone else express as much appreciation as you have for it is wonderful. Thank you!
@purpleomlet4 жыл бұрын
When so many items require a specific item anyway, I don't see the point in taking the item out of the dungeon. It makes the dungeons feel less thought out and not as heartfelt.
@weiene89904 жыл бұрын
I swear this series was the best, every couple of months I would go back and watch each video just for the heck of it, and because of the amazing writing.
@Demonhornz4 жыл бұрын
What's so damaged about OUR world, exactly? It's the best time in all of human history.
@Demonhornz4 жыл бұрын
@@cmmartti Exactly, but people are always like "Ohhhh scary times the world is scary" as they're sitting in their first-world man-cave and talking about video games. Like, dude, child labor was legal and expected a century ago, fuck off.