By complete chance on a new run I started today, I also noticed a very small patch of desert and boreal forest near the equator! It must be something they recently changed with how planets are generated?
@apxdrv20 секунд бұрын
Cold climates generating on the equator in Rimworld isn't actually new at all, you just need a cold enough temperature for it, which with default world gen settings means the tiles in question have very high altitudes, though the high altitudes required are quite rare to generate on the equator it seems. You can see at 9:36 the tile Adam picks is at 3163m (10377ft) in elevation, which is similar in altitude to places like Cusco (3399m) and Quito (2850m), and is about as high as the US's highest settlement (Alma, CO, 3207m/10522ft). I actually found a seed a couple of years ago or so with a lot of high elevation around the equator, and it still generates on the newest version just as it did back then. The seed is "florida" (without the quotation marks) with 100% globe coverage. The highest playable map tile is located at 5.87S, 57.78W with an elevation of 6713m (22000ft), which is an always freezing tundra with average temperatures of -18C to -10C, though there are a lot of other cold climate tiles around there with tundra, boreal forest, cold temperate forest, and cold desert to choose from on default rainfall, since the world gen has for some reason clustered hundreds of 3000m+ elevation tiles in this one area.