Adding new characters to the Game Animation Sample Project is easier than you thought.

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Gabriel's Unreal Menagerie

Gabriel's Unreal Menagerie

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@marcfruchtman9473
@marcfruchtman9473 6 ай бұрын
Thank you for making this quick tutorial video!
@RandallOviedo
@RandallOviedo 6 ай бұрын
El video está genial, muchas gracias. Tengo una consulta, realice la migración a un nuevo proyecto, salta, corre, camina, todo bien... pero cuando quiero que salte un obstáculo, haga "climb" o "vault" no lo hace, sabes a que se debe esto? Saludos.
@GUMLIVES
@GUMLIVES 5 ай бұрын
Debes migrar los obstáculos del proyecto original y esconderlos dentro de los obstáculos de tu proyecto.
@RandallOviedo
@RandallOviedo 5 ай бұрын
@@GUMLIVES Muchas gracias, ya lo probé y así funciona excelente.
@mihaiioantabacaru7758
@mihaiioantabacaru7758 6 ай бұрын
Very nice tutorial! Could you make one where you import your custom MetaHumans made with MetaHuman Creator? Would really appreciate it. Thanks!
@GUMLIVES
@GUMLIVES 6 ай бұрын
Let me think about it, just bringing a MH to a project takes like 10 minutes, hehe!
@HussinKhan
@HussinKhan 6 ай бұрын
Hello Gabe! I miss your videos. Question, can these animations be used in sequence.
@GUMLIVES
@GUMLIVES 6 ай бұрын
Yes, on their own they will not be super awesome because they are very focus on being useful for fame movement and not cinematics. Although you can record a character with this gamemode while paying and then use that captured animation in any cinematic.
@HussinKhan
@HussinKhan 6 ай бұрын
@@GUMLIVES cool thanks! When you say record meaning using take recorder right?
@luisalberto7417
@luisalberto7417 6 ай бұрын
Is there a way to get the FBX of that orange character?
@GUMLIVES
@GUMLIVES 5 ай бұрын
Yes you can export skeletal meshes.
@Radwalls
@Radwalls 6 ай бұрын
awesome!
@Sen3D
@Sen3D 5 ай бұрын
"A custom model" as long as it's a Paragon model which is live retargeted by the way.
@GUMLIVES
@GUMLIVES 5 ай бұрын
If you provide the retargeting assets for your “custom model” you can follow the same steps as me, but creating those assets are outside the scope of this tutorial.
@KiwiHawk-downunder-nz
@KiwiHawk-downunder-nz 5 ай бұрын
Now we just need merge this with that UC asset they just dropped lol
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