Addressing MAJOR Worries For Zelda: Tears of The Kingdom! (ft.

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Hyrule Gamer

Hyrule Gamer

Күн бұрын

Пікірлер: 529
@HyruleGamer
@HyruleGamer Жыл бұрын
Are you still worried about anything regarding TOTK? 🤔 ● Triforce Trends Video! - kzbin.info/www/bejne/nGnJZoCanqmXq7s ● Keep up to date here! - twitter.com/Hyrule_101 ● Join our Discord Server! (13+) - discord.gg/VmAQnRC ● Also keep up to date here! - instagram.com/hyrule_gamer_/ ● Watch MORE Zelda videos here! - kzbin.info/aero/PLqvEvJ3sebV0ekqlYsjHmfSlD9hnKdQ17K
@kristinaefremova6481
@kristinaefremova6481 Жыл бұрын
Im Trusting nintendo If the game is 70 dollars it HAS to be big! Like A lot of Zeldatubers Have said No Zelda game is Bad Even Old Skyward Sword It was Still A Amazing game! Just The worst Zelda game Ps: I Am not Stating that i hate skyward Sword HD im only Saying that the Original game had... Problems.
@romgamersly1380
@romgamersly1380 Жыл бұрын
What about if they have two stories to the game it entirely Zelda story in these events and Link story and events it would make it where you can play us both them but they both have their own parts of the story
@waldilks
@waldilks Жыл бұрын
I hope you can get the hylian hood, and you can customise it to put it over your head or not. Like in the trailers, and more attachments, like belts ect
@waldilks
@waldilks Жыл бұрын
@@kristinaefremova6481 and it’s 18.6 GB I think. So there is more, so maybe there might be dungeons ( I hope ), but the map is much bigger, which I like too.
@waldilks
@waldilks Жыл бұрын
@@romgamersly1380 but I worry about the endgame though, when you’ve maxed it out, then will you have to keep swapping or something? I dunno, I am a bit cautious about it.
@TheJcris87
@TheJcris87 Жыл бұрын
Moxie, Hyrule Gamer, Zeltik, NBC, and Monster Maze are basically the only Zelda channels I'm staying subbed to since you guys are actually actively avoiding the leaks.
@TriforceTrends
@TriforceTrends Жыл бұрын
^^ agreed, I love that people aren’t covering them as a viewer and creator, I don’t wanna see the leaks and I don’t wanna have to be at a disadvantage because I don’t wanna see the leaks
@TheJcris87
@TheJcris87 Жыл бұрын
@@TriforceTrends guess I'm adding another name to that list of trusted zeldatubers 🙂
@TriforceTrends
@TriforceTrends Жыл бұрын
@@TheJcris87 haha, well thank you :))
@Harrery
@Harrery Жыл бұрын
I’m in camp leak. I took a look at them today and it was fun. It was just as exciting as when a new trailer dropped. They didn’t read out like a story, it actually made a lot more questions and gave little to no actual answers. It would make for more exciting theories rather than being left in the dark
@TheJcris87
@TheJcris87 Жыл бұрын
@@Harrery being left in the dark on something that shouldn't have been known yet anyway is sort of the point.
@TriforceTrends
@TriforceTrends Жыл бұрын
Thanks for having me on the channel! Always a pleasure discussing stuff like this with you, and I hope everyone watching enjoys... and I hope we can help your worries, even if only slightly
@Natejasher
@Natejasher Жыл бұрын
Would love to have a podcast setting to talk to you guys about the new Zelda! Let me know!
@HyruleGamer
@HyruleGamer Жыл бұрын
Pleasure doing business again 🤝😅
@yanguskhan8513
@yanguskhan8513 Жыл бұрын
Weapon durability was not a big deal for me. There was always better weapons to be found, and if there was a weapon you really liked, it was pretty easy to find it again. There was a few weapons that only had a specific amount but those weapons werent the strongest anyways. The forest dweller series just hangs in my house. All the other weapons, i use, they break, and find again.
@alexwolfe
@alexwolfe Жыл бұрын
Exactly, never got this complaint
@dondewan
@dondewan Жыл бұрын
The argument really only applies to first runs, after about 15-20 hours of gameplay, this shouldn't be a issue anymore. You can find good weapons SOMEWHERE
@theoaremevano3227
@theoaremevano3227 Жыл бұрын
The problem I had wasn't that losing a weapon was inconvenient, but that the breaking made me think more about when and where to use them, which led me to the realization that there was practically no combat involved in clearing the game's main objectives. Crossing the open world, it was easy to completely ignore enemies to get anywhere, most shrines barely had any combat in them, and Divine Beasts only had their boss fights, which could also just be done with the Master Sword if you got that. I never really felt like there was enough combat in the permanent objectives to get me to use more than a couple of designated 'throwaway' weapons. The rest, like enemy camps and overworld minibosses, were optional and also regenerated with the next rise of the bloodmoon. To that end, I'd say they don't even need to 'fix' the system so much as they need to 'use' it more. I'd like to see more dungeon/challenge areas and 'permanent' overworld objectives to justify burning my supply of weapons on them. If a weapon's gonna break, it's not that I'll avoid ever using it, I'm just going to analyze what objectives are 'worth' that cost.
@Captain7484
@Captain7484 Жыл бұрын
Agreed, it appears people don't understand the reasoning for this mechanic; which was to encourage the continued search for new and more interesting weapons. Everything about Breath of the Wild was crafted with the idea of Adventuring in mind.
@theoaremevano3227
@theoaremevano3227 Жыл бұрын
@@Captain7484 : I think the 'adventuring' may be the problem people have more than the mechanic itself. I was surprised at how little fighting was involved in most of my goals. The gear loop is sort of separated from the main content, so depending on the player, you may hit your goals with it pretty early in the game. However, I think there are a number of things they could do that would each solve the problem, and it looks like they've come up with a solution anyway, one that doesn't appear to remove the mechanic. :)
@ryanbrayton8441
@ryanbrayton8441 Жыл бұрын
I'm confused about how Zelda is portrayed as a damsel in distress. Oot she's literally shiek, fighting back against Gannon. Wind waker, sure she gets kidnapped somewhat early in the game and falls into this roll. Twilight princess she just sacrifices herself for her kingdom. She's never kidnapped and never shown to be in need of saving. Skyward sword, she's again fighting back against demise and sacrifices herself to keep him sealed. She's not portrayed as needing to be saved. She's half of the puzzle needed to save the day. Link being the wielder of the master sword, you know. The sword of evils bane is the only reason he "saves" her other than that she kicks ass in every Zelda post like Zelda 2.
@BiggestOfAllYoshi
@BiggestOfAllYoshi Жыл бұрын
It’s just a strawman argument
@sixwingedasura3059
@sixwingedasura3059 Жыл бұрын
Because people seem to think if she's not front and center fighting, and isn't some 'badass girlboss' type, then she's obviously a damsel in distress.
@johnhancock6769
@johnhancock6769 Жыл бұрын
Its amazing how in a game named after Her and not link, that this many people get hung up on the fact that if a girl isn’t the one swinging the sword then she’s the weak one who needs saving.
@fullstackweebdev
@fullstackweebdev Жыл бұрын
I was thinking exactly this. Zelda has mostly been such a core part of the stories she features in. Comparing her to Peach is weird...
@Captain7484
@Captain7484 Жыл бұрын
It's the Woke mob who has created a problem without regard for the actual context of the stories told in each game. Let's just be grateful that Zelda is a NINTENDO/Japanese property and not a property of any western company.
@hyrulewarrior
@hyrulewarrior Жыл бұрын
I really appreciate my favorite loz creators are putting the "No leaks" disclaimer in the beginning, this is like the 3rd or 4th video! Thank you!
@Prsfgeq5289
@Prsfgeq5289 Жыл бұрын
What got leaked
@dertechl6628
@dertechl6628 Жыл бұрын
@@Prsfgeq5289 cheese
@goodnightmyprince6734
@goodnightmyprince6734 Жыл бұрын
​@@Prsfgeq5289 tok concept art book
@goodnightmyprince6734
@goodnightmyprince6734 Жыл бұрын
@@mkjjoe not sure
@TriforceTrends
@TriforceTrends Жыл бұрын
Yeh me too, I’ve not seen the leaks and am avoiding them with my life despite making content haha
@slenderkirby8750
@slenderkirby8750 Жыл бұрын
I hope we get more attacks for link with weapons. Like twilight princess, where we learned different moves for link!
@TriforceTrends
@TriforceTrends Жыл бұрын
Would love to see the mortal blow return honestly
@epicsnail4614
@epicsnail4614 Жыл бұрын
Something like the Hero’s shade making a return or a character like that teaching Link would be pretty cool
@Wxyver_n
@Wxyver_n Жыл бұрын
It would be creepy if they added no music to the cave systems. Just the echoes of monsters grunts or them mining and a constant wind like ambience.
@ShadowSkyX
@ShadowSkyX Жыл бұрын
Ooooh or hearing the redeads in dark caves. Sounds fun. I hope they place quite a number of them in mean spots just to jump scare players.
@dustinschalk8825
@dustinschalk8825 Жыл бұрын
Glad sometimes talking about the items !! Admittedly I haven’t watched a whole lot of videos on totk until recently but everyone talks about dungeons and what not….and I agree with a lot of tjay …but honestly the unique item hunt is what I missed the most . I understand it’s hard to craft a massive open world with all this freedom but still manage to have some special items that open up areas that were previously gated . But I hope they figured something out . Even if it was just a couple optional areas . I just want that excitement of FINALLY getting that item and instantly remembering all the places that I can now revisit
@yourworstnightmare4410
@yourworstnightmare4410 Жыл бұрын
The problem with dungeon-items would be that usually they lock a certain area of the game and that would not be good for an open world themed game the same would be with playing as two different chars as this would force you to play another character to progress the only thing I could imagine would be choosing between playing Zelda or Link at the beginning but that seems far fetched
@AnthonySigouin
@AnthonySigouin Жыл бұрын
The divine beasts music tracks were great to me in particular Vah Ruta (nigthmarish) et Vah Medoh (melancholic).
@pubertdefrog
@pubertdefrog Жыл бұрын
14:24 I think the overworld theme might play a distorted version of the dark world theme (random notes that when out together in a sequence make the song) I also hope death mountain has its alttp theme
@TriforceTrends
@TriforceTrends Жыл бұрын
I LOVE these ideas
@cjgeminitarot6836
@cjgeminitarot6836 Жыл бұрын
I think this game is really bringing to light a philosophical divide between longer-standing Zelda fans and fans whose first intro to Zelda was BOTW. I have to be honest…as a Zelda Boomer, I am not looking forward to this game. This may be the first Zelda game I do not buy. My primary issues are that I never want to fight the BOTW enemies again and I really don’t want to be back in this world. I spent so much time in that world and fighting those enemies. Doing that again simply doesn’t interest me. I will wait to see what other players say, but if there aren’t dungeons or playable Zelda or some really drastic change like that, I will sit this one out. But I acknowledge and respect that things change with time. People really seem to love post-BOTW Zelda. Things change, but our tastes don’t always change alongside them, and the new Zelda really just isn’t to my taste. C’est la vie.
@shanok3
@shanok3 Жыл бұрын
It's quite a fair critique. I loved BotW the moment I saw the gameplays and I knew I HAD to play it. Well, I am a casual player and it was the first game I spent more than 100 hours on. From that moment on I thought I wanted all things zelda, but after trying Majora's Mask, I was a bit dumb founded... I could barely find my way through the game(and I always died on the three day mark, had to look that one up to understand what in hell I was doing wrong), I was a bit thrown back by it. So I got to the same-y feeling, though a bit reversed: I liked the "new" Zelda, but not the old ones(at least not playing them...), even though I liked to see the playthroughs. I like the lore and stuff, but I can't exactly say I like the sensation of playing through them oldies. Well, to each their own, i guess. From a "new zelda player" to an "old" one, thanks for being a nice person with your opinion and not simply shitting the creative process of everyone, and adressing real faults you think you have and the creative differences you got, even though they might not be bad ones, it's just not your thing, and that's okay!
@6thhistory
@6thhistory Жыл бұрын
I would like Link to showcase some fancier sword moves than 'swing it left, swing it right'
@chickpeadreams
@chickpeadreams Жыл бұрын
Link: good ol’ left swing, never fails!
@JBaughb
@JBaughb Жыл бұрын
me too, but we did have more than just left and right swings. Spin attack, charged attack, flurry rush, downward strike, sword beams, and sneak attack.
@staris3712
@staris3712 Жыл бұрын
One thing I've noticed with the items that appear like they have been crafted is it does looks like there are still individual components, like the wooden shaft Link is holding in many of them. So one way durability could exist and still not fully lose the unique weapons would be that the components could have durability that affects the weapons overall durability. As noted the wooden handle could be the only component that breaks. Link requires the other individual components and could recraft it with a different shaft. This could even mean link can chose to break down a weapon when its getting close to breaking either thru a repair functionality or by just replacing the component that is low on durability. There could even be ways to enhance the component(s) before using it to craft an item. A raw wooden stick could be used with a rather low durability or it could be refined to enhance durability. As well as other materials could be used like making an iron bar for the handle.
@SuperCoooolman
@SuperCoooolman Жыл бұрын
i think it'd be cool if they added some of the previous temples but changed slightly, since botw did like to add easter eggs and places from previous games that the long time players would recognize, or even add the ruined temples like the water temples or forest temple
@TriforceTrends
@TriforceTrends Жыл бұрын
Arbiters grounds please come back 🙏
@koztech
@koztech Жыл бұрын
I feel items "required" for story progression (like the hookshot - if traditional and not Link's arm generating one - or iron boots) will be considered "Key Items" and can't break, be sold, dumped, you get it. Similar to the paraglider, various horse gear, etc.
@TriforceTrends
@TriforceTrends Жыл бұрын
I think that’s a fair theory!
@Zucker1210
@Zucker1210 Жыл бұрын
I don't think you'll really need items and i think items might work like the champion abilities, not nessecary but make it much easier
@ellisdowson5516
@ellisdowson5516 Жыл бұрын
The one thing I hope they’ll change in TOTK is the fact that once u completed of BOTW it took u back to before u defeated Ganon instead of letting us explore the map AFTER defeating Ganon I swtg Imma cry if they do that again 😅
@A-RonHubbard
@A-RonHubbard Жыл бұрын
My biggest worry is that there might not be underwater exploration...but perhaps they are holding that back on purpose just to really blow us away when the game is released!!!!!!!!!
@alexandersaksvoll5373
@alexandersaksvoll5373 Жыл бұрын
Great video as always. Let me just be crystal clear: the soundtrack in BOTW is a true masterpiece. Period. It fits the story and atmosphere perfectly and if you think its boring you just dont get what BOTW is trying to tell you. It is sophisticated, well balanced, dynamic to an insane level, and beyond beautiful. The music alone in this game has given me so much joy and inspiration. Hat off to Nintendo for their magnificent work.
@Harrery
@Harrery Жыл бұрын
No spoilers ahead. As someone who doesn’t really care if things are spoiled or not, I took a look at the leaked artwork today and it was really pleasant. Unless you plan on spending 20 minutes looking at every pixel on every photo analyzing it, I would say it’s worth a quick look. Saying it’s leaking spoilers is like saying they don’t want to release the game title and just call it botw2 because it might spoil the story. Sure, I sort of know more what the broom looking logo thing and the green vials on link’s belts both mean and I know that link wears different armors and clothes but it didn’t ruin anything more than a new trailer would. Just because I know what they look like, I’m still not sure of everything and could use some good old fashioned theory crafting for them. TLDR It’s not spoiling any more of the game than saying us getting three cryptic trailers spoiled anything and it’s worth a quick one time glance if you’re as excited about this game as I am.
@zeonmoo192
@zeonmoo192 Жыл бұрын
Thanks for this comment! I was debating on whether I should look at the art or not, so good to know there's no major spoilers!
@SweetishLemon
@SweetishLemon Жыл бұрын
I NEED TO KNOW ABOUT THE WATER!! My favorite parts of The LOZ series is the underwater travel and dungeons. Do you know if they'll bring that part back and not continue with the red red style of water travel and water dungeons? PLEASE I MUST KNOW, also if anyone else knows please tell me.
@djcj4831
@djcj4831 Жыл бұрын
Worries or not, it’s gonna be an amazing game! It’s going to be up there with the greats.
@TriforceTrends
@TriforceTrends Жыл бұрын
TRUE
@HyruleGamer
@HyruleGamer Жыл бұрын
Definitely!
@osirisblaster
@osirisblaster Жыл бұрын
Meh. Even botw is not up there with the greats. It's a great amazing fun game but its a terrible Zelda game.
@Junipersautumn
@Junipersautumn Жыл бұрын
@@osirisblaster I personally disagree, even though it disconnects from the basic Zelda formula it is in my opinion still very much a Zelda game. It’s also such a detailed game with an interesting style, it’s one of the few games in the last few years that fully lived up to the hype. The open world and open ended nature, the Easter eggs and references make it one of the best open worlded RPG’s ever made. Easy to learn and hard to master
@Coplanersirtax9
@Coplanersirtax9 Жыл бұрын
@@osirisblaster Easily the best game in the past decade by far, it created a wave of open world games that followed it. There's a reason it's one of the highest rated games in the past decade as well
@Chronocrits
@Chronocrits Жыл бұрын
I have been saying for a while now, that optional dungeons should exist. Challenging, puzzle filled dungeons. And they could reward special items, but not mandatory items. Things like boot spikes, so the dungeon would require them, and then AFTERWARDS you would be able to climb any surface, during the RAIN. But again, OPTIONAL.
@SogonD.Zunatsu
@SogonD.Zunatsu Жыл бұрын
I think the worry is much more fundamental, at least for me. Is it more of the the same thing with some spice? If so that will be a chore to get through. I'm done with BotW. I don't want to do it again so I hope the game loop is so drastically different that exploring Hyrule doesn't feel the same.
@jopicocco
@jopicocco Жыл бұрын
If you want to eliminate this feeling, see the leaks and you will not be worried again
@SogonD.Zunatsu
@SogonD.Zunatsu Жыл бұрын
@@jopicocco I've seen them. Still worried.
@jopicocco
@jopicocco Жыл бұрын
@@SogonD.Zunatsu Don't worry, There are plenty of new stuff. A brand new story, ganondorf, sky islands, under ground, new weapons, probably dungeons, you can build machines, hyrule's land is changed, you can reverse time, zelda is likely playable with her sheima slate upgraded, new bosses and creatures , new npcs, you can probably visit past. It is a new game with some settings taken from BoTW , Gow Ragnarok is a fantastic game and is more "copied" than ToTK.
@SogonD.Zunatsu
@SogonD.Zunatsu Жыл бұрын
@@jopicocco Ragnarok takes 25 hours to beat not 100. If even 25% of those 100+ hours are largely the same as BoTW that's still 25+ hours. Don't worry though I'm definitely playing it. The issue is if there's gonna be some deception or praise after. 😅
@jopicocco
@jopicocco Жыл бұрын
@@SogonD.Zunatsu I think it will be praised like botw, because it will be a new massive game. Zelda games (main line) are well above 91 on metacritic, this game will be the same as BoTW and critics will love the changings to the kingdom and massive new things that Nintendo has put. Remember they took 6 years to develop this game and this game is SO important For Nintendo because is the "Last big game" for switch, they need to ace this game because of the new console that is coming. Lastly Nintendo erases projects that don't meet aspectatives (metroid for example) and this game has CRAZY aspectatives (Botw sale).
@jpnuar1
@jpnuar1 Жыл бұрын
I’m treating this as a “Review of my Theory or Mystery”. I’ve posted almost the exact same observation as you make starting at 5:35 in your community posts previously! 😸
@TriforceTrends
@TriforceTrends Жыл бұрын
Haha, good callback to that series
@HyruleGamer
@HyruleGamer Жыл бұрын
I'll have a look for that!
@darkangel7542
@darkangel7542 Жыл бұрын
Question. What are some more things or monsters that you would like seen brought into tears of the kingdom.? I would like to see the deku tribes or scrubs return as a semi friendly race to interact with. Imagine a great migration of the wooded creatures returning to hyrule after hearing hyrule had been rid of dark beast Ganon only to come back, settle and have things start happeninng all over again. Game play wise it would add another race to interact with and give quests to the player concerning this race which is reintroducing itself back to hyrule. Them wanting to take up residence in the forested parts of hyrule or resurfacing from. The caves after being driven into them 100 years ago would be supper interesting. (maybe being driven out again by ganons activity). Maybe it could also bring a quest line where an influencial part of their tribes wants to reintegrate with the malace of Ganon and you have to stop it. They could also bring insight from outside of hyrule. Refrencing regions from other games like labryna or holodrum. Or they could be the merchant scrubs that you have to fight every now and then in order to trade for goods.
@Zucker1210
@Zucker1210 Жыл бұрын
excited for redeads to give me nightmares
@BlakePinnell
@BlakePinnell Жыл бұрын
The only thing I am worried about is accidentally finding a leak of the story or having the story spoiled after the release of the game, and if the weapons break easily like BotW’s weapons.
@orestespena3262
@orestespena3262 Жыл бұрын
That worm thingy looks just the one in OoT. When you get sucked in by it, it keeps your shield
@mischarowe
@mischarowe Жыл бұрын
Maybe weapons will be more scarce after Ganon's minions overtake the landscape. They'll be breakable when we find them then we have to use the crafting mechanic to make them more durable. Therefore reducing the concern about having too many weapons because we can pick up everything that comes along.
@justsomeguy7077
@justsomeguy7077 Жыл бұрын
I think a way to deal with the weapons would be to have the weapons be craftable or being able to repair almost broken ones by using materials you have.
@TriforceTrends
@TriforceTrends Жыл бұрын
I think craftable weapons is a good idea… or at least repairable weapons
@user-qb3gm4pu2m
@user-qb3gm4pu2m Жыл бұрын
please no, that would be worst, imagine having to search materials
@TriforceTrends
@TriforceTrends Жыл бұрын
@@user-qb3gm4pu2m didn’t you upgrade your armour at all in botw?
@user-qb3gm4pu2m
@user-qb3gm4pu2m Жыл бұрын
@@TriforceTrends Yeah. But imagine weapons, that would be a headache
@TriforceTrends
@TriforceTrends Жыл бұрын
@@user-qb3gm4pu2m I think it depends a little, if you wanna repair a tree branch then yeh, it has low durability so you’d be running around a lot, but for stronger swords I’m guessing the durability would be a lot higher… at least that’s how I see it :))
@arminius504
@arminius504 Жыл бұрын
I like the damsel in distress set up be it in Mario or Zelda.
@ryanwinter8813
@ryanwinter8813 Жыл бұрын
I can't say I agree about your point with trailers not showing too much and only scratching the surface, because Nintendo does tend to show off way too much in their trailers, and by the time Breath of the Wild came out, there was very little left in the game that we hadn't already seen, every enemy, every NPC, about the only thing that surprised me was the Yiga hide out. Also being less sandboxy would be a bad thing in my opinion, I think the old style of linear 3D Zelda from 1998 is a bit antiquated at this point and would much rather have a big land to explore without a bunch of dialogue down the pace. In fact, for me, the low points of BOTW was actually interacting with the NPCs required to access the divine beasts. I personally don't understand how the story ever became a huge focal part of Zelda because frankly speaking, they've never really been that interesting, it's the setting that's interesting, the most interesting dialogue has always come from optional NPC interactions, at least in my opinion. So I wouldn't exactly want them to go back to that old style now when they are on such a roll.
@kj_H65f
@kj_H65f Жыл бұрын
What?! The divine beast music was amazing! Did we listen to the same tracks? The Vah Rudania one is the only one I don't really especially like but... maybe it's because I like Philip Glass but those divine beast songs were incredible imo
@linseyesterly2703
@linseyesterly2703 Жыл бұрын
agreed, i’ll defend the divine beast tracks forever. like how the music progresses as u unlock each terminal, not to mention the SOS and SAD signals woven into each track. each divine beast track is pure musical genius and sets the right tone for visiting each place where the champions had their lives taken
@rewdonaghy1305
@rewdonaghy1305 Жыл бұрын
One complaint I’ve heard is that people are afraid of the map being the same. I love that idea. I mean your hometown doesn’t drastically change over time. Wee bits change but it’s largely the same. I can’t wait.
@TriforceTrends
@TriforceTrends Жыл бұрын
Yeh that’s fair, there’s compelling arguments for both sides imo
@JBaughb
@JBaughb Жыл бұрын
I'm not too concerned. Yeah, they are using the same overworld, but they also removed 120 shrines and 4 Divine beasts that were all on separate maps from the main one, and there's still enough content that they had to double the size of the memory card the game is stored on. So they added enough to replace those and still needed significantly more space to store the game.
@TriforceTrooper66
@TriforceTrooper66 Жыл бұрын
I was in the camp of worrying about the sandbox, so that segment was greatly appreciated. Also shoutout to Jonathon the Bokoblin
@TriforceTrends
@TriforceTrends Жыл бұрын
Yoooo the shoutout!
@Bentley_1886
@Bentley_1886 Жыл бұрын
What if the new dungeons instead of a new item to use, it gives you a new crafting ability so you can craft what you need to complete the dungeon. That way you still have some of the traditional style from the older games and also the freedom of ingenuity from BotW
@ur.least.fav.metalhead
@ur.least.fav.metalhead Жыл бұрын
Only thing I’d be upset about is no wind bombing and such
@Slattstudio
@Slattstudio Жыл бұрын
I'm not worried. I'm very excited to see what this game has to offer. That said the first worry you mentioned was Zelda not being a mere damsel in distress. Thinking back, after the Nes and Snes eras, I can't think of any of the games where Zelda is merely a damsel. Even in Twilight Princess, she's pivotal during the most plot important scene in the game. She's on her own quest in SS, Windwaker she is again active. I think this perception isn't quite right, and when she becomes a damsel in distress, well I think there's a deeper mythical reason that "trope" persists in storytelling
@Xeno87
@Xeno87 Жыл бұрын
I'm kinda hoping that the vehicle building is going to be the first time get an after-game - rebuilding Hyrule by transporting materials from one place to another, which the vehicles make easier.
@mrredfield2476
@mrredfield2476 Жыл бұрын
Thats actually a dope idea! I‘d love to see that
@8bitdaydreams
@8bitdaydreams Жыл бұрын
I’m not excited for the vehicles being in the game because it’s breaking the fantasy too much imo, so you have a really great idea for it to be in the new+
@luckykitty1740
@luckykitty1740 Жыл бұрын
I think the shift in gameplay focus is really good since we are revisiting the same world. From exploration and wonder in a new expansive world to creativity and freedom in a familiar yet expanded world. While BotW had an interesting and exiting world it's also true that it was severely limiting outside of the explanation aspect.
@tonyg5132
@tonyg5132 Жыл бұрын
People are spoiled if they have a problem already.
@HyruleGamer
@HyruleGamer Жыл бұрын
What?
@dylon4906
@dylon4906 Жыл бұрын
glad to see zelda being another damsel in distress again not only just on here but also the first one. the trailers got me scared they were just going to shelve her for most of the game. would be really anticlimactic after seeing all of link and zelda's character development in the botw memories
@ximeria2435
@ximeria2435 Жыл бұрын
1. Thank you for avoiding 'leeks' 2. Thank you both for such a level headed angle on this. While I'm not overly worried (I liked Botw, the weapon durability, the puzzles etc) I can fully understand some of the worries people have. But I also trust Nintendo enough to wait with griping about anything (if at all) till I've played the game. Why waste energy on stuff I can't change or even worse, that may not end up being true at all. I'd rather use my energy on playing the game.
@TriforceTrends
@TriforceTrends Жыл бұрын
❤️
@Zucker1210
@Zucker1210 Жыл бұрын
Aren't leeks a dangerous bug??? Of course we should avoid them(Don't take me seriously I know you mispelled ''Leaks'')
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
I feel like people forget that the most Zelda has helped Link with ever was in Spirit Tracks, if they do more of that with Zelda helping us throughout the story would be so nice.
@Mandapanda1992
@Mandapanda1992 Жыл бұрын
Hey Hyrule Gamer I noticed something (unrelated to this video) that I want to point out. Go to the Tabantha tower and look at the great fairy fountain. It sparkles in the same way that Hateno glows during the newest trailer. Also if you glide to the fountain you will see it sparkle a bunch more. I wonder if the fairy's magic may be protecting the town from malice. Thats just my opinion and thoughts, it could be nothing, but it could possibly be something. I just thought the comparison is nifty.
@Godlysound
@Godlysound Жыл бұрын
Personally, other than weapon durability, the only change I really want is a small one, access to the classic link costume earlier than at the very endgame or locked behind amiibo
@DarkLordGanondorf190
@DarkLordGanondorf190 Жыл бұрын
Oh, how about the malice affecting your arm can be contained by the hand, but it still tries to corrupt every weapon you pick up? Something that can only be countered by (presumably) Zonai magic, the same way the hand held Ganondorf in check? Or the Zonai-based weapons don't break because they are ~advanced~.
@vanetessora152
@vanetessora152 Жыл бұрын
Something that would be cool but wouldn't be in the game is the option to pick to play as link or zelda, and they both have there own story line and they both connect at the end.
@TriforceTrends
@TriforceTrends Жыл бұрын
Something like paper Mario… I like it!
@Gamer1288
@Gamer1288 Жыл бұрын
4:52 It reminds me of the Temple of the Ocean King from Phantom Hourglass. They could go that Route withe the Dungeons.
@lordofthe6string
@lordofthe6string Жыл бұрын
Didn't Aonuma already say he doesn't want the items to be from dungeons anymore?
@HyruleGamer
@HyruleGamer Жыл бұрын
Where/when?
@artistikgaming2619
@artistikgaming2619 Жыл бұрын
I think the music in botw set the tone for the more deserted and quiet world, but totk seems to be more in the middle of gannons attack, so I hope the music will set a wildly different tone.
@pinocchialice6665
@pinocchialice6665 Жыл бұрын
The weirdest thing with me, BOTW and most other people is that I didn't really miss the dungeons, I always felt the dungeon items were pretty boring or useless outside of their dungeons (with some exceptions) and often found BOTW's varied arsenal more inspired and interesting to use. I dunno. I've been a Zelda fan for a long, long time. A Link to the Past is probably my favorite game that isn't BOTW, of the Zelda games. So it isn't like I completely dislike dungeon items... But when I played BOTW for the first time, it felt like Zelda clicked for me proper. I hope I get more of the same, maybe a little more Zelda sprinkled in. But I know how the team is. They don't like to tread old ground too much... MY concerns were that the game would become more linear, less open and all that. It *looks* like the game will be a merry blend of both so far... maybe? I dunno. I'm definitely not worried anymore, after the last trailer.
@eternalshadow1326
@eternalshadow1326 Жыл бұрын
Seeing it mentioned wanting zelda to be less of damsel in distress reminded me of the zelda from spirit tracks.
@Nakata2021
@Nakata2021 Жыл бұрын
What I see is: Remember when people made the first "flying mine cart"? This was the call sign for production "they like to make wonk things to allow new things in game". the dev's could just make a flying bird, or a transport car, but they saw that flying mine cart controlled by magnesis and gave us the parts to build the "car we want to build. "but sir, this can break the game physics and mechanics!!!" "Just let them do it them, this is what they like to do" This is how I see the game will be "creative". The game will give you pieces and a blueprint, but if you want something different you can make it different.
@fiercedeitygaming7885
@fiercedeitygaming7885 Жыл бұрын
for durability, imo normal weapons should have durability the mastersword should be without tho, but you should get the master sword like mid/end game
@Zucker1210
@Zucker1210 Жыл бұрын
but they can't make it too powerful so let's say 200 hits and then u cant use it for 10 minutes like the upgraded master sword in botw
@fiercedeitygaming7885
@fiercedeitygaming7885 Жыл бұрын
@@Zucker1210 however, i do feel like it should be stronger then in botw since we are basicly reforging it and i think the one in skyward sword is stronger then most master swords since it doesnt require link to be full hp to use the beam attack. so i hope in totk the beam attack doesnt require full hp
@ShaheenGhiassy
@ShaheenGhiassy Жыл бұрын
My prediction: Link operates above ground. And Zelda will have a storyline below ground. Both characters will be intertwined to complete the story (totally unsubstantiated though)
@little_mswriter9942
@little_mswriter9942 Жыл бұрын
This is also what I was thinking! I know feelings about Age of Calamity are mixed, but I feel like it certainly served to gauge player interest about Zelda’s more active role in the story. It sort of makes sense to me they might take that into consideration? Regardless, this Zelda likes technology and research, so it makes sense to me that she’d have a kind of storyline where she helps uncover the mysteries of Hyrule and Ganon. I love a good trope, but honestly, I don’t think there’s enough out there (we’re not looking at leaks in this house) to say that people shouldn’t worry about Zelda not being a damsel in distress in TotK. Hopping on the big floof, which is what I call the companion carrying Zelda in the caves, and exploring/researching isn’t far off from Zelda from BotW pre-Calamity Ganon captivity. I feel like it would be a wasted opportunity not to use her to make this game even richer in terms of story, world and lore
@Zucker1210
@Zucker1210 Жыл бұрын
@@little_mswriter9942 I hated age of calamitys story and I think playing as zelda could kind of ruin the game
@gooddoggo2831
@gooddoggo2831 Жыл бұрын
I think weapon durability would naturally be fixed when you can make weapons even if said weapons aren’t the best in the game. I personally liked weapon durability as getting one really good weapon would overshadow other weapons instantly.
@arinloche858
@arinloche858 Жыл бұрын
I feel that items should be a blend of the new and the old, give us the essentials for exploring the world off the bat, but then if we choose to go through the dungeons reward us with upgraded versions of the "zonai runes" or new ones that open up new possibilities during combat or traversal. This would not function like the champions blessing though, they wouldn't overpowered skills that need to recharge.
@TriforceTrends
@TriforceTrends Жыл бұрын
Yeh, I’d like if items are more in the middle rather than full on rune-like or full on traditional too… hoping for a system like this!
@Baconboi1972
@Baconboi1972 Жыл бұрын
Surprisingly enough, i have only seen one thing that could be a leak from the artbook, although i'm unsure if it was. If anyone wants to know what it was, i MIGHT tell you. Don't worry though, i don't think that it's anything too important to the story of TOTK.
@Ron.J.Howard
@Ron.J.Howard Жыл бұрын
Out of the 3 2023 games I was looking forward to, one got delayed, one literally required a computer from the European space agency to run, and totk is the third. Fingers crossed for it to be good 🤞
@N00BMA5T3R
@N00BMA5T3R Жыл бұрын
What are the other 2 out of interest?
@Ron.J.Howard
@Ron.J.Howard Жыл бұрын
@N00BMA5T3R KSP 2 and Haunted Chocolateir ( Same dev as Stardew Valley, a game I loved) ksp2 requires the NASA computer
@TriforceTrends
@TriforceTrends Жыл бұрын
Oooo that’s tough
@hardworkingslacker7233
@hardworkingslacker7233 Жыл бұрын
I never thought of Zelda as a "Damsel in distress" in past (3D) Zelda Titles. For example, in Ocarina of Time, she operates as Sheik to disguise herself from Ganondorf. She is only kidnapped just before the end as she drops her disguise, which makes complete sense in the context of her situation. The other games I played also involve her quite a lot, just not as a playable part, more like someone who is managing the situation from behind the scenes, much like her holding the triforce of wisdom implies to the player.
@Repyhebuc
@Repyhebuc Жыл бұрын
Honestly, i loved the weapon durability system in BOTW. It finally gave you the element of surprise and rendered Link a less OP character while fighting enemies. Sure it wasn't perfect, there was an over abundance of weapons to find in Hyrule, and the possibility of expanding the inventory did not help to make the game more challenging. It 's a good thing you showed the dominion rod of TP because it sums up exactly one of the aspects that i hated about that Zelda: The (non)usefulness of unique items. Take the dominion rod for example. It was a cool item, yes, but only during the temple of time where you could control statues wielding an axe that could attack enemies in your stead. Once that dungeon is over, poof! The rod becomes practically useless. Sure, you can use it to control other statues all over Hyrule but they are disarmed and only used to reach otherwise inaccessible places. The same goes for the spinner. Once the arbiter's ground is over you can use in just a few places to reach treasure chests. It could have been an alternate means of moving through Hyrule had they added high speed rails in some places but no. The slingshot might as well have been replaced with the bow because why would you ever want to use it again afterwards? That s why i hope that unique items will not return in TOTK and that the weapons seen in the trailer will also have some durability of sorts. There is a way to make the current system much more likable and less boring. By adding a weapon crafting system: There would still be weapons to find in the map of course, but they would only be low to middle tier weapons that would break after a few hits. These weapons though, could be used as a base for much more powerful ones, by reforging them using drops from enemies, ores, and other stuff you find in Hyrule. Weapons which are about to break could be repaired, and thus giving you the chance to keep your favorite weapon with you at all times. Such a system would justify collecting stuff even more than before, giving the player something to do at all times. Basically this means, to expand the concept of forging the weapons of the champions seen in BOTW, and why not, maybe the same could be done for new clothings. The inventory could still be expanded but not as much as in BOTW, so there would be a limit to how many slots you could add for close combat weapons, bows and shields ( i'd say 5 each). This would give the game more balance and much more satisfaction when obtaining a new weapon.
@dangerousalone5070
@dangerousalone5070 Жыл бұрын
Remember back in 2019 when red dead 2 was mentioned as an inspiration during development? I always go back to that and wonder what elements we might see... My best guess is that we will have a more "home like" area, similiar to the camp in RD2, hopefully more narrative events in the open world, and no tuberculosis...
@lawthirtyfour2953
@lawthirtyfour2953 Жыл бұрын
This video definitely adresses the concern but doesn't do much to dissuade all of them. Like with the weapon durability(I actually have zero issue with it and dn't want it changed) but you really didn't give even slightly compelling evidence for why you think it's gone.
@orynrusset
@orynrusset Жыл бұрын
what i’m most curious about is how they’ll handle a zelda sequel taking place in /supposedly/ the same map cuz (unless i’m forgetting a super obvious exception) that hasn’t been done before in the series ! i’m excited to see how they’ll integrate all the new areas, how much time we’ll actually spend in the same overworld, and how much it’ll change. awesome video as always !!!
@zGoldenHawk
@zGoldenHawk Жыл бұрын
I think it's the same map but the underground and the sky makes it fresh and new, those probably span across the entire old map as well
@thegreatgoobert5847
@thegreatgoobert5847 Жыл бұрын
Honestly the main thing I'm worried about Is that breath of the wild was already pushing the switch to its limits, and I'm worried that adding more stuff to an already massive map might just make performance worse than it already is
@orynrusset
@orynrusset Жыл бұрын
@@thegreatgoobert5847 ohhhh yah i had that same thought ToT and i hope my switch lite will even have the storage space for totk along with other games LOL
@bluezaton
@bluezaton Жыл бұрын
I have a concern. Will we be able to swim underwater?
@Zacian2.0
@Zacian2.0 Жыл бұрын
Sheikah Energy: Blue, Wisdom Malace goop: Red, Power Sticky Green Goo: Green, Courage Zelda BoTW: Blue, Wisdom Hyrule Warriors AoC: Red, Power Zelda TotK: Green, Courage. I see a pattern and I love it
@telekinesys7025
@telekinesys7025 Жыл бұрын
Let's say: I'm cauciously optimistic. I haven't watched the video yet but I thought I should document my opinion before. The recycled word is not concerning to me but the Vehicle crafting is just too much like Banjo Kazooie: Nuts and Bolts for me not to worry. But it's Zelda and the Main line games haven't dissappointed so far, so... keep up the hope.
@chainclaw07
@chainclaw07 Жыл бұрын
You really can't say that Zelda is involved by trailer footage. it could easily be the first cutscene of the game with no playability before she gets thrown into darkness. effectively relagating her to damsel in distress OR "guy in the chair" (as a spirit). all we know is that she and Link will get separated as Ganondorf rise to power. which doesn't spell out strong independent character for Zelda. Also about story taking a bigger focus COULD be totally wrong - in trailers you see the cinematic scenes - which in botw was the memories and DB quests which was a really small part of that game. so ToTk doesn't HAVE TO focus on story just by them establishing the scene. it is totally possible that you can go straight to ganondorf after the "plataeu" section. they haven't told us that's the case or not. the Maliced weapons could mean that the weapon degradation is worse - it tells me that Links cursed arm is the source of the weapons degrading... so it could be that only if you HOLD the weapon it starts degrading... so I am still going to be cautiously optimistic. it's totally possible that the game is ALL and more of what I expect and wish but there's no foundation for me to think that as of yet so I will temper my expectations and expect it to be botw1.5
@AceMason77
@AceMason77 Жыл бұрын
'No Leeks'. I love it!
@HyruleGamer
@HyruleGamer Жыл бұрын
Hehe
@FlameShroom
@FlameShroom Жыл бұрын
What was the no corn about at the start?
@demoncorrupted6164
@demoncorrupted6164 5 ай бұрын
No spoilers... the spoiled corn on the ground
@tjepting1
@tjepting1 Жыл бұрын
I really want extensive actual dungeons. I also would love for there to be an open world, under the open world. Its been 6 years... longer than BoTW. I think theres a LOT we don't know still.
@wellokayyes1266
@wellokayyes1266 Жыл бұрын
I really appreciated the honesty here I’m old school oot is my favorite, but I want to be open minded and give every version a fair chance. Thank you this was great for someone like me. Also nice usage of ‘hopium’ :)
@Matt231985uk
@Matt231985uk Жыл бұрын
BOLD PREDICTION (16th March 2023): Considering the game is about 7 weeks away from release and we have seen very little actual gameplay. I predict that the player will be able to choose to play the story as either Link OR Zelda, and whichever character you do not choose will be swapped out for the character falling in the trailer. Could this be the reason for Zelda's new haircut. Both character models are now very similar. Nintendo recently hinted that the $70 price tag was representative of the amount of content in the game (i.e 2 characters, 2 play-through's or additional character specific levels) With most of the game's world (that most of us have explored every inch of already), assets, character models and gameplay mechanics reused from BOTW, there really need to be 6 years worth of development here, especially for the price increase. There needs to be something BIG to encourage people to buy this game. Could playable Zelda be that reason?
@carsenmodderman3318
@carsenmodderman3318 Жыл бұрын
Near the end of the logo scene we can see a flower on top of the structure will koroks return
@Pirate-yw6pf
@Pirate-yw6pf Жыл бұрын
Game theory: we reforge the master sword with the three goddesses flames from skyward sword but no fyi (I forgot the name) my reasoning is cutscenes we have seen and because the world is going back to skyward swords state and as such the loop continues by going forward in time not a circle
@randywilliams6248
@randywilliams6248 Жыл бұрын
I loved the simplistic music or lack there of in BotW. Don't get me wrong, the tunes from the series are great and historic at this point..... but I it worked perfectly this last time. It went perfectly with exploring. Hopefully there is a good mixtween both styles going forward
@RobZombii
@RobZombii Жыл бұрын
Darknuts need to make a comeback. ReDead and Boarblins are already confirmed. Darknut duels would be awesome.
@TriforceTrends
@TriforceTrends Жыл бұрын
AGREED, WE NEED THEM
@SkyNinja357
@SkyNinja357 Жыл бұрын
I REALLLLYY want them to be added, they seem so cool!!!
@shanetrowbridge6205
@shanetrowbridge6205 Жыл бұрын
I don't understand why more freedom and creativity would be a bad thing... Is everyone afraid to embrace new ideas? I don't know, man. I say bring it the fuck on.
@lesliebarry636
@lesliebarry636 Жыл бұрын
Excellent video and ideas! BTW- how can I share my snack and drink with your channel?
@fableartistry6998
@fableartistry6998 Жыл бұрын
If TOTK is what i think its going to be, the Zelda nuzlocke baby. oh yea. And by the way, the video was amazing, keep up the good work! ^_^
@HyruleGamer
@HyruleGamer Жыл бұрын
Thanks!
@mememan5466
@mememan5466 Жыл бұрын
I hope that the dungeons in totk are more like elden ring in their semi-linear, semi-open-world design. I like how you do have to take a direct path through the dungeon but it's not linear because you have a lot of choices of how to traverse the area, with branching paths and shortcuts
@newjumpcityjosh9333
@newjumpcityjosh9333 Жыл бұрын
I LOVE the linear dungeons and will be disappointed if they return and are a blend. The overworld being open is enough for me I want this game to be a merger of botw and classic zelda
@mememan5466
@mememan5466 Жыл бұрын
@@newjumpcityjosh9333 if you've gone through the haligtree in elden ring, you'll understand what I mean. The dungeons are very linear, but they have branching paths that can take you on another route to the same place. Elden ring uses combat rather than puzzles for its challenge but I think totk could use a mix of both
@TriforceTrends
@TriforceTrends Жыл бұрын
Elden rings dungeons were great, feel like a good evolution imo too
@Rcd5000
@Rcd5000 Жыл бұрын
5:33 I’m like a 100% sure someone addressed this and everyone like knows that there is a dragon.
@TriforceTrends
@TriforceTrends Жыл бұрын
true, there is a dragon…
@travisscott9057
@travisscott9057 Жыл бұрын
I guess my biggest worry is another potential delay. With the lack of any kind of push for this game just seems strange to me. Zelda is by far Nintendo's biggest franchise along with Mario. Just seems a bit odd the lack of attention Nintendo is giving towards what is considered their biggest release of the year. My concern is the possibility of Nintendo pushing the game to a fall release so they are able to do a proper push for the game. Just seems like with everything Nintendo has going on right now with the Mario Bros movie etc etc it is taking the spotlight away from their biggest release of the year. I will feel a lot better about the situation once the game goes gold and we know for sure that the game will release on May 12th.
@triforceofcountdowns
@triforceofcountdowns Жыл бұрын
I don't think Zelda even really got the damsel in distress treatment in BotW. She was holding back Ganon for 100 years, that is NO pushover of a feat (so in a sense, she "saves" Link - gives him time to be restored in the Shrine of Resurrection). So It was more a joint cooperation between her and Link. But I agree it'll be great if we can see more action from her throughout the main story this time around - I feel like some of the signs (e.g. official art of Zelda with altered Sheikah Slate, the fact that they are clearly separated somehow) are still pointing towards her being playable in SOME fashion. Even if for just short segments. I'd say it's a 50-50 chance. The fact that it hasn't been confirmed makes her playability doubtful. OR it might be one of Nintendo's last big secrets for this game, because they're clearly hiding a lot from us still.
@airforce-d1117
@airforce-d1117 Жыл бұрын
With finally playing GoW 2018 and Ragnarok I would be happy to see things we cannot fully explore in this big of a world until you get the correct”item” or ability (would make the map system stamps really useful as well
@TriforceTrends
@TriforceTrends Жыл бұрын
Ragnarok was SUCH a good sequel
@airforce-d1117
@airforce-d1117 Жыл бұрын
@@TriforceTrendsfr it didn’t feel like Gow 18 and brought a fresh vibe, Nintendo will def take note and make Totk more than just a “ sequel“
@MoxieWatts
@MoxieWatts Жыл бұрын
Omg Zelda totally comes across as a Damsel in Distress. 😅😅 They might be subverting our expectations! Great idea!
@MoxieWatts
@MoxieWatts Жыл бұрын
I like what Triforce trends mentioned about the corrections the devs make game to game.
@HyruleGamer
@HyruleGamer Жыл бұрын
Yes, it is a VERY good point that I don't think many people consider!
@wyatttrost4933
@wyatttrost4933 Жыл бұрын
Just noticed something. Sometimes playable characters have similar meshes in game for simplicity sake. Just pointing out that both Link and Zelda are similar builds and similarly dressed (the hooded cape). They even both have short hair, or similar hair length with Link's ponytail. Could just be a coincidence, or something else.
@ellisdowson5516
@ellisdowson5516 Жыл бұрын
AHH UR RIGHT OMG! STAWWP Ur getting me more excited & I have to wait 😂😂😂
@maximumeffort2729
@maximumeffort2729 Жыл бұрын
The giant made of blocks looks like the boss from gunstar heros.
@thesis-and-nieces6722
@thesis-and-nieces6722 Жыл бұрын
It looks like the connected island is a dungeon will be a great experience. It speaks of open dungeons imo. To me the tower thing is the end doorway to the ⛩️ thing
@TriforceTrends
@TriforceTrends Жыл бұрын
That makes sense!
@auddier6445
@auddier6445 Жыл бұрын
Hmmm. If we can build larger objects, maybe we're able to repair weapons now. They would probably keep the durability issue, and we would have to repair after that first message 🤔
@MrLee-cy1pw
@MrLee-cy1pw Жыл бұрын
Each dungeon is going to give you new items to craft with. So we'll start off with something basic like the wheel, then propeller, then weapons etc.
@Vail-WZ
@Vail-WZ Жыл бұрын
I’m worried about not keeping the current villages, and also not having guardians, since we see NO guardians in the trailer, like WTF we’re did they go? Where did the divine beasts go? Do people still remember the champions existed?
@Stew-rl9qk
@Stew-rl9qk Жыл бұрын
The sky pyramid looks like a needle with a door for an eye. If Gannon is pulling Hyrule apart what if link/Zelda are “sewing” Hyrule/Lorule together. You work as link in Hyrule and Zelda in lorule?
@ZeoViolet
@ZeoViolet Жыл бұрын
I don't think they would, but I have some secret fear that they would just use this game to loop the timeline again from the start aka Skyward Swords, but what's the point in that? The same old stuff all over again from the beginning? That's dumb, boring, as well as forgetting that the whole beginning of the Zelda setting started _before_ Skyward swords, with the Goddess Hylia, her Chosen Knight, and the Demon Demise before he initially got sealed that very first time. Skyward Sword was a comeback, and when he is defeated in this game, he makes an unbreakable curse. Honestly, I'd love to see some iteration of Ganondorf, whom, discovering the old history of pre-Hyrule and the story of the curse, sets about to break it or remove himself from bearing a hatred that wasn't his, if you interpret that the curse just interprets someone before birth with the potential to follow through with "hatred" and decides that person is the subject of the curse. Wanting to better his Gerudo people and chafing at the King is one thing, that insane levels of hatred that it ignited and consuming Ganondorf is another. I point to Ganondorf in _The Windwaker,_ who acts like none of the other versions of Ganon we ever have seen...he seems tired, and acts like he's just going through the motions, just to get it over with. Resigned. He "has to" perform these actions because he is being forced by fate at this point. I figured that this version of Ganon had found out something forbidden about himself, and the idea that he was cursed with a hatred he didn't really want a part of anymore, but couldn't do anything about. Link's shoving that sword into his head and turning him into a stone statue probably more felt like him getting to have a vacation or rest finally.
@fasillimerick7394
@fasillimerick7394 Жыл бұрын
I remember when I wen insane when I got !y first video console, a wood grained 2600. I say that because I've seen every new Zelda game since 1987. My point is that I'd love to see a Zelda game focused entirely on Zelda saving Link.
@MusingsMuses
@MusingsMuses Жыл бұрын
I do worry it feels like that if anything TofK might end up being too big or like they tried to put too much in, tho maybe I'm saying this just because the vehicle crafting feels 100% targeted for the people that made a 'car' out of a glitched Sidon and a bookcase and no one else. But the biggest issue I think this game's gonna have is something Nintendo can't fix: It won't be Breath of The Wild again. People put BotW on a pedestal in a way I feel no sequel can ever live up to. Whatever my worries, I'm approaching this game as its own thing. I think it deserves that.
@IzzySarru
@IzzySarru Жыл бұрын
The too sandbox and not enough story worries kinda get me. I think everything we've been shown at this point points to two things. One, this is going to be a VERY narrative driven game. Two, the "sand-box" elements we've seen are literally just them including stuff they saw people having fun with in BotW by creatively combining mechanics or abusing glitches. I'm very much of the opinion that we're seeing the tip of the iceberg here. They've kinda gone out of their way to not show us close up shots of anything new. We're almost always zoomed way out or the camera is positioned so that we can't see much beyond Link and what he may be currently focused on.
@sledgen.
@sledgen. Жыл бұрын
also, so happy to see trends in the video! His channel is very underrated
@HyruleGamer
@HyruleGamer Жыл бұрын
Agreed!!
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