Advances In Real-Time Voxel-Based GI

  Рет қаралды 18,359

NVIDIA Game Developer

NVIDIA Game Developer

Күн бұрын

Пікірлер: 25
@firstnamelastname-oy7es
@firstnamelastname-oy7es 3 жыл бұрын
Voxels graphics seem to come and go over the years.
@musashidanmcgrath
@musashidanmcgrath 6 жыл бұрын
Hey, whatever gets us further and further from lightmapping....
@chris_burrows
@chris_burrows 4 жыл бұрын
lol
@007LvB
@007LvB 2 жыл бұрын
What's the worst thing about light maps?
@007LvB
@007LvB 2 жыл бұрын
Very nice. I would wish you would explain how you are doing it, instead of just showing some fancy pictures. :)
@gabrielsandstedt
@gabrielsandstedt 4 жыл бұрын
When will VXGI be released to Unreal Engine 4.23 or above? Any information on this would be very grateful
@n3vin192
@n3vin192 4 жыл бұрын
you can implement it right now. developer.nvidia.com/vxgi
@johnb4467
@johnb4467 4 жыл бұрын
Has this been abandoned in favor of Nvidia pushing RTX? VXGI and gameworks tech (I think) hasn't gotten any updates in Unreal Engine lately. It would be great to be able to blend VXGI with RTX. RTX just isn't "there" yet to really be utilized, and VXGI tends to be a lot easier as far as performance hits. Any news is welcomed. :)
@Sylarito
@Sylarito 4 жыл бұрын
Now that Nvidia have new tech to sell GPU's with, I doubt we will be seeing VXGI again.
@johnb4467
@johnb4467 4 жыл бұрын
@@Sylarito Yes, I think you may be correct. They haven't updated their UE4 libraries in a long while, and all is quiet from them. Which is a shame, considering how diverse their tech was. Way beyond 'ray tracing' effects...and would be perfect to have in conjunction with other tech. :-/
@MeariBamu
@MeariBamu 3 жыл бұрын
That's why we can see this VXGI in PS4 pro [need for speed heart, mafia definitive edition ]
@Sylarito
@Sylarito 3 жыл бұрын
@@MeariBamu PS4 Pro doesnt even have the hardware features that accelerate VXGI (Conservative Rasterization, ROVs) all of them part of DX11.3 | DX12_1 spec. Also, do you have a source that confirms those two games use voxel based technics? I know Mafia is using some sort of partial RT for its reflections but I dont think its using voxels.
@ianfitchett2768
@ianfitchett2768 3 жыл бұрын
I'm confused too. There's a small handful of games using voxel GI, like crysis remastered. But it doesn't seem to me to compare to what is being accomplished with DXR/RTX such as metro exodus enhanced edition. I thought voxel GI would be used more this past generation but it seems like we just kind of skipped straight from radiance to rtx.
@hadipourkerman
@hadipourkerman 6 жыл бұрын
Amazing
@Interestingworld4567
@Interestingworld4567 6 жыл бұрын
Amazing :D
@robertforster8984
@robertforster8984 4 жыл бұрын
Interesting.
@sevi95100
@sevi95100 5 жыл бұрын
What did you do to the mannequin? Poor fella
@jogeswar2565
@jogeswar2565 6 жыл бұрын
Looks awosome nvidia
@LoserHands
@LoserHands 4 жыл бұрын
"Thank you, thank you. That is all from me. For our next presentation on area lighting techniques, I'd like to introduce everyone to my colleague: Frankenstein's Monster." 👏👏👏👏
@abuzzedwhaler7949
@abuzzedwhaler7949 4 жыл бұрын
That's incredibly rude. How would you feel if he saw your comment?
@TheMrKMen
@TheMrKMen 4 жыл бұрын
У чувака русский акцент лол. Неожиданно.
@zxcq
@zxcq 2 жыл бұрын
Он закончил МГУ и писал докторскую по Global Illumination насколько помню.
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