No coffee on board!!! Schedule a court martial immediately!
@Simmer4Decades26 күн бұрын
In the movie Airplane!, no one onboard panics as it is explained how much danger they’re in until they announce they’re out of coffee.
@beedalton967523 күн бұрын
I had a open bread can....I let it slide lol. 😂😂 but cofee the should over stock it lol
@TonyBongo86926 күн бұрын
Senior German officer: “ why didn’t you scuttle the ship?”. Your answer “We were out of coffee “
@Reysan724 күн бұрын
😂
@Cg23sailor26 күн бұрын
24:40 Not a bug with the mod. Even the Germans had issues with their Magnetic exploders. Especially up North. They would quite often prematurely detonate.
@RemusKingOfRome25 күн бұрын
impact pistons would have sunk it probably ? k
@Cg23sailor25 күн бұрын
@@RemusKingOfRome Pistols, not pistons. And the impact pistols cannot do anything if the magnetic pistols detonate before impact.
@RemusKingOfRome25 күн бұрын
@@Cg23sailor Yeah, I meant that, I blame fat fingers, old brain and YT auto spell checker. I would have thought, if you engage impact triggers then magnetic triggers would be turned off ?
@RonJeremy51425 күн бұрын
@@RemusKingOfRome Yes.
@michaelmorrigan61426 күн бұрын
If you use your reputation points to increase your available missions from 3 to 5 you will get those missions. Its always one of the first things I spend them on in a playthrough
@GreatStar626 күн бұрын
I love how the poor AA gunner was underwater for 1/4 of that fight after shooting down the plane. 😂
@DEP132325 күн бұрын
and Wolfpacks reply.... "Oh well, that was not as scary as I thought...." lol and I am just thinking that gunner is hanging on for dear life...😂
@leodesalis591523 күн бұрын
The man has the strongest grip and balance in the whole kriegsmarine 😂😂
@advorak852926 күн бұрын
24:22 No, that was not an impact on the target but a premature explosion due to the magnetic fuse. They were not really tested in all the magnetic environments on Earth, and worse, early WWII was an intense sunspot time, with a lot of fun regarding magnetics … The first U-Boat sunk in the war was sunk due to premature torpedo explosions that were shot at an aircraft carrier.
@alfascav175426 күн бұрын
"The first U-Boat sunk in the war was sunk due to premature torpedo explosions" The first U-boat sunk in the war was detected due to premature torpedo explosions, it wasn't sunk because of them. It was Damaged with depth charges, and then the crew captured as it surfaced while taking on water.
@bigpoppa123426 күн бұрын
the crew survived though, imagine going out on your first patrol, lasting two weeks, getting no kills, then disabled & captured.. then spending 6 years in a POW camp.
@Gentleman...Driver25 күн бұрын
@@bigpoppa1234 Could be worse.
@DieWitness25 күн бұрын
Could be age related
@advorak852925 күн бұрын
@@alfascav1754 Detected, depth charged over and over, accumulating enough damage to have to surface … and without even bagging an aircraft carrier. I think you will find that staying not detected is the whole stick of a submarine - they could do away with all these batteries and electric engines and stuff, just cram in more fuel and stronger engines, and you have an upsized E-Boat that can cross the Atlantic and has a lot more torpedoes. And a top speed of 35-40 knots … But they would give up stealth. And die like flies.
@ghfdt36826 күн бұрын
9:58 I can imagine that radio operator climbing up to man the AA after listening to some Big band jazz on the radio letting off one burst taking that plane down then saying "is there anything else captain?" then causally going back to his radio 😂😂
@sztallone41525 күн бұрын
John Wick as an AA operator
@Smityvon3725 күн бұрын
Man I sunk one of the ships carrying valuables then sent a diver and looted a ton of gold bars. Felt like a true German pirate.
@antibrevity26 күн бұрын
2 "duds" towards a carrier would have certainly impacted morale. It's not every day a sub gets that opportunity. I was worried you were going to have used the last 2 before seeing the carrier, but what actually happened was even worse ;). You really need the bigger sub.
@MattStevens982426 күн бұрын
No coffee in the sea = MUTINY! Replace that Cap'n and feed em to the sharks! 🤣 I'm liking the sims aspect of this. No coffee = Tired engineers. Absence of coffeee depresses the office. That's a fact. Thinking about it, if you're underwater most of the time and you run out of caffeine, that'll be HELL for sure.
@XH192725 күн бұрын
Coffee is the refuge of the weak, real men drink laudanum
@hodtoward128826 күн бұрын
Just wanted to say that the reason you arent getting the Atlantic theater operation is because you are in la rochele, need to be in mainland germany I think and you'll get them, reason being the next two missions are in the arctic/way up north.
@Wolfpack34526 күн бұрын
Good to know
@ltribley24 күн бұрын
Tip to sinking ships more efficiently with deck armament: When you try to sink a freighter by a deck or anti-aircraft gun, target the stern toward the propeller, under the waterline as it is exposed by the waves. It will sink faster with less loss of munitions.
@sharkman285723 күн бұрын
U-Boat uses a HP system for enemy vessels, I believe. Fairly unrealistic in that respect. You're likely thinking of Silent Hunter, where much more is simulated.
@n00binatorCZ19 күн бұрын
@@sharkman2857 hitting a ship in more then one location sinks it faster, hitting 2 eels in one place does not increase damage, so while there doesnt seem to be "systems damage", there atleast are sections
@bobkile973426 күн бұрын
What kind of captain are you to forget the coffee?!? It’s amazing your crew can even function!!!
@nicklindberg9026 күн бұрын
I smell a mutiny
@thisherehandleIdospout23 күн бұрын
Must be a Pervitin man 🙃
@Snipurss26 күн бұрын
The 20mm shells bouncing on the deck and into the water is a cool little detail
@DreadX1014 күн бұрын
*shell casings 20mm HE shells bouncing on deck is not as fun .... Although, we had a stuck shell 20 mm HEI in our Oerlikon. We stowed the barrel with the shell in it on deck so that EOD could dispose of it in port. While talking to the EOD tech, how to get the shell out and contemplating having to say goodbye to the barrel as well, I lifted up the barrel and the shell fell out onto the deck. The [British] EOD tech said "Job well done", took the small shell and was off.... Chuckles all around.
@AndrewTheMandrew53126 күн бұрын
Your gunner is the MAN! Just a short burst and he took out an aeroplane.
@all_the_moga26 күн бұрын
That's some hardcore deckgunning in rough seas.. Submerged several times :P :D
@silverseth725 күн бұрын
Spit curses and drink coffee, those two magnetic misfires are crushing. How's your homebase research coming along, any chance to get more reliable munitions? Ooo, precious metals. Have you tried taking a divesuit to a wreck like that and getting rich?
@RonJeremy51425 күн бұрын
He is on automatic HQ research so he has to wait for the realistic historical dates for research to be available.
@saureco10 сағат бұрын
1. You can sink ships with your deck guns faster if you hit at or below the waterline of the hull. 2. Magnetic pistols are intended to hit ships when striking at non-perpendicular angles, but they are very faulty. Simply get better at taking shots that will hit with impact pistols perpendicular to the target. 3. Be mindful of your crew's shifts if you want them at their best, especially if you want them all on shift to hit at night. Run the gyrocompass during the day, then turn it off while one of your officers does navigation at night. To close the gap of officer fatigue, use coffee. I often keep 12+ coffee on every mission. 4. If it's a big convoy, I try to reserve my torpedoes for the escorts, and once they're dead I use my deck guns on the largely defenseless merchant ships. Be sure to keep extra ammo in your ship storage.
@DiD8621 күн бұрын
I was so crest-fallen when the torps failed! I was looking forward to seeing that carrier go down like a stone!
@tedrossi151426 күн бұрын
Too bad about the early detnations. I really like this series, going back to base every other episode is so different from your usual series. Keep it going of you can.
@shannonriley829926 күн бұрын
perfect timing....stopped doing homework to eat a late lunch...and wow...one of my favorite channels to follow has a new video out...and i am so lucky...its one game I am extremely interested in it...thanks wolfpack345.
@XH192725 күн бұрын
Lol actually doing homework
@shannonriley829925 күн бұрын
@@XH1927 yep...taking prereqs for nursing school.
@VolatileBullfrog26 күн бұрын
I think the officers not providing an echosounder reading is a bug. The workaround that's worked for me is to click in the empty space somewhere to deselect any officer, then click the sidebar commands option for an echosounder reading. One of your noncom sailors will then perform the reading and call it out. My skipper has NEVER called out the reading, nor any officer currently working the hydrophones; it's only ever called out by the non-commissioned sailors in my games.
@midman11226 күн бұрын
Glad to see this put up today while I’m stuck at home sick! Great as always, Wolf
@Tinman45226 күн бұрын
That's Mr Pack I'll have you know
@cheeki399826 күн бұрын
play with periscope sway turned on. its a lot more immersive. but youll have to start a new save unless they changed it, a dev told me they would try to make it save game compatible
@garydent605626 күн бұрын
Bummer on the sinking of carrier
@stephenfarthing381926 күн бұрын
Damned lucky!! One short burst and down goes a Blenheim 4.
@dHempfler26 күн бұрын
Wolfpack, your videos are always pure excellence. Thanks bro!
@OzoneGrif25 күн бұрын
There's a reason they never used magnetic triggers during WWII : because they were incredibly unreliable.
@JustPeasant26 күн бұрын
"Let's roleplay and say they were faulty eels." My thoughts exactly. Still a fresh game (as a full release). The game itself and the mods need some ironing out. That ship at the beginning looked very run down. Almost like a corpse.
@jeffreyestahl26 күн бұрын
I was going to say it was disappointing, but the KM was still experiencing some issues with magnetic pistols even in 1941-1942. Hopefully (assuming it was actually a defect and not simply a statistical result), it gets fixed soon enough.
@radguy7226 күн бұрын
I'd enjoy seeing some mods with new Uboats and other ships
@Zadlo1426 күн бұрын
9:28 That's Bristol Beaufort - torpedo bomber and the precedessor of Bristol Beaufighter. It was used by Royal Air Force to conduct bomb and torpedo attacks against German merchant and warships and to lay mines.
@dixieduffy726 күн бұрын
Im not shocked about the torpedos. Even with being warmed up, the P1s are susceptible to premature detonation.
@anthonylowder668725 күн бұрын
I think sinking a perfectly good U-boat is absolutely stupid….put a line on her and tow her back to port so that she can be used again !!!!
@aaroncarter408914 күн бұрын
For Real!!
@mikethemaniac124 күн бұрын
I recall once in a game of Uboat a couple years ago, I sank like 3 of the 4 of those carriers the UK built in two patrols.
@sophiamarchildon399823 күн бұрын
That unusual little Type II sub was more entertaining than it seemed at first glance, and quite a breath of fresh air Hoping the next series will be with another seldom-featured sub!
@General_Dane25 күн бұрын
The reason I think those torps fired prematurely is because the earth’s magnetic field is different in different places, and since torps were usually tested with live ammunition in one place (American Marc 14 in zero places), they didn’t really catch that. There is a story from both the second and third battle of Trondheim, where German torps exploded prematurely. In the third battle, if the torps had detonated where they were expected to, HMS Warspite would likely have been sunk.
@allistercarolussen370126 күн бұрын
Best part of the week. Wolfpack video and uboat at that.....greatful for small mercies
@geecee8221 күн бұрын
Could you please post the realism settings ingame you use. thanks
@Jacob_Crowthorne7 күн бұрын
You should've got closer! Thanks for posting this! Please do an hour gameplay each time!
@IPOCKalypse7826 күн бұрын
What a shame with the last torpedoes. Really wanted to see a flattop go down... Maybe next time. It was great episode as always
@cwaigallen90925 күн бұрын
Cant wait to see a new Uboat! Maybe mention to the devs how grindy it is to acquire one? Im honestly surprised you never obtained one with all your hr's sunk in (pun intended) sad your unable to sink the carrier, definitely would been the cherry on top to end the series.
@doozis26 күн бұрын
Another good show ! Thanks Wolf !
@joshmendivil461322 күн бұрын
Did my 1st patrol today sunk a destroyer and dived. When I wasn't paying attention trying to dodge depth charges I hit the destroyer on The sea floor absolutely murdered half my crew and just died from laughter 10/10 game
@tewsgcdcfgechk90825 күн бұрын
In situations like with the carrier i tend to go at least 1 impact pistol with every magnetic pistol strike. So for 2 torpedos it will be 1 impact, 1 magnetic. Its just my way of somehow balancing the risk magnetic pistols bring, especially in northern waters.
@_Skitter26 күн бұрын
Seeing the early detonations was heartbreaking. My immediate thought was the magnetic pistols being too sensitive and being faced with like 10 times the metal? Having one as an impact fuse would have been my go-to
@onlyHum2n26 күн бұрын
oh god, you didnt have to immediately spoil the video as i just clicked.
@cl13amongus26 күн бұрын
mf the video released 22 minutes ago and youve already spoiled it
@Grayson20326 күн бұрын
@cl13amongus don't go to the comments if you don't want the video to be spoiled?? Pretty straight forward 😂
@cl13amongus26 күн бұрын
@@Grayson203 the video had only been out for 20 minutes so the dude had just skipped to the end
@skyninjaslayer33726 күн бұрын
@@onlyHum2n💯
@wally439526 күн бұрын
Thanks for an excellent episode.
@RonJeremy51425 күн бұрын
That AA gunner... I never had this happen even with the VIIC/41's Turm IV.
@Lovecars121824 күн бұрын
Hey Wolf, which graphic settings are you using? Your water and your game in general looks better than mine, even though I am playing in ultra settings
@tommyboy05426 күн бұрын
There is a blueprint available fairly quickly after sailing through Gibraltar, in the Battle of the Mediterranean mission set.
@aaroncarter408914 күн бұрын
What he's tired haha that's crazy but also very realistic.
@tycbrum652426 күн бұрын
More more more - love this series !
@BlueBaron3x725 күн бұрын
@Wolfpack345 which is better UBoat or SH 3? I see you play both! Also sinking a ship with AA gun, is that even possible irl?
@karatevideosandmore76858 күн бұрын
Out of all the other Channels I enjoy your videos the best but I encourage you to do a complete game set up with the current version of the game and list all the Mods your using.....info like game Preferences including easy, intermediate, hard and novance, balanced, and Expert. Also cover you crew schedules, squads, and diving schedule. Seems like your using your TDC more so a brand new start to finish would be good with the most current settings.....thanks
@IM-lr6vz24 күн бұрын
When type IXb uboats came into service, they wouldn't dive even for heavy bombers, preferring to use their heavy firepower to fight it out on the surface.
@seth456926 күн бұрын
do u use tasks ... there is a maint for torps for officers
@Treveli4525 күн бұрын
Notice to junior skippers; that freighter 00's guns do work. Approach hostile ones with caution.
@R3dShift24 күн бұрын
You are using the Sounds Of War sound mod, not the HWA 👍 Love the content ❤
@SueBobChicVid26 күн бұрын
10:36 A lot less scary... than a game of Candy Crush
@AzerGlizzy39325 күн бұрын
Hey wolfpack can you please post your realism and game settings?
@billiebee532726 күн бұрын
Good stuff here! Fun to watch
@CA2334524 күн бұрын
yeah the grind to advance beyond type 2 seems to take forever,im very close to restart my save just in a type 7
@FillipOnDeez26 күн бұрын
Yes yes yes! Thank you U137!!!
@cjkidd5913 күн бұрын
and yes early mag torps where never good so yeah having the detonation premucure like that is very common until you upgrade them
@spitefulwar26 күн бұрын
"Schhhhheisss Aale!" - Thomsen
@Kaarl_Mills26 күн бұрын
Hans over there on the 20mm flak like that one meme of Bugs Bunny
@Niemand93-r7p26 күн бұрын
If you want some good targets, stay around Plymouth and st. Evans airbase.
@porcelainedolls26 күн бұрын
i love listening to squidward playing uboat..
@maddox535126 күн бұрын
Crazy that this game lets you get within visual range without your diesels being heard by the escorts. I usually switch to electric once a warship comes within 10-20 km, lol.
@magistrileges341725 күн бұрын
This is the first video I have seen from Wolf where he did not sink his target
@Cybernaut7626 күн бұрын
I havent even tried this game yet but if it is similar than Silent Hunter 3, my recommendation for a torpedo attack during rough seas and/or fierce storm is to set torpedoes to run shallow and detonate on impact.
@Wolfpack34526 күн бұрын
If you use the H.sie fixes in Sh3, you don't want to set torpedoes at shallow depths in rough seas.
@Cybernaut7626 күн бұрын
@@Wolfpack345 Ok. Then this game is a bit different than SH3. Not even sure what is H.sie
@willywonka64877 күн бұрын
We need more uboat!
@ijnfleetadmiral26 күн бұрын
"Two torpedoes...is that going to be enough?" Yes, it will...the Ark Royal herself was mortally wounded by a single torpedo. But WHY did you not use IMPACT exploders?!?! God, that was a dumb move to go magnetic!
@cl13amongus26 күн бұрын
if only you were onboard so you could give your excellent guidance
@jeffreyestahl26 күн бұрын
Actually, the result against the historical Ark Royal was a fluke and the result of using magnetic pistols. When taking on large ships, it was always recommended that mags be used so the detonation occurred underneath the ship, vastly increasing the probability of sinking.
@Wolfpack34526 күн бұрын
I was only firing two torpedoes at a large target, I wanted the torpedos to explode under the keel of the target, causing more damage.
@robinbest272926 күн бұрын
@@Wolfpack345 You still had rounds for the 20mm :)
@schmonzo4226 күн бұрын
@@Wolfpack345i would do the same. The sides of the carriers are supposed to be heavily armored.
@cjkidd5913 күн бұрын
i recommend Sinking Physics Overhaul 2
@juanpablopacchioni590526 күн бұрын
It might not be a bug, early magnetic pistols could explode before hitting the target, the game tells you as much on the torpedo description
@Wolfpack34526 күн бұрын
It's a bug with the mod, happens with quite a few ships and is known.
@terulien18 күн бұрын
Awfully rough seas to put a man on deck. He was actually dead when that first wave hit him. Plane actually crashed cause the pilot was laughing so hard when the boat started throwing men in the ocean. 😅
@ChrisJohnson-gx8yo25 күн бұрын
Great Work
@3dwrecker_466025 күн бұрын
Wolfpack! Please can you do at least one video on the Guppy 2 in Cold Waters with Dotmod?
@rupben0126 күн бұрын
Shame you didn't have enough torps. Great action.
@KayandGabriel14 күн бұрын
How do i download this?
@staceyforrest249426 күн бұрын
Good luck comrade!
@sasander7825 күн бұрын
Do realistic night on the next playthrough -- it is more fun when the ships aren't so easy to see.
@DreadX1014 күн бұрын
You like looking at a black screen on KZbin?
@thomasneal929120 күн бұрын
Lol shooting down an aircraft with that boat gun should be damn near impossible. Certainly the best course of action would be to immediately dive.
@brostepherjones331426 күн бұрын
Oh man, I'm super early. Love your videos bro I've been watching for years :)
@neobaggins371825 күн бұрын
The current balance for a zero to hero run in this game is broken. If I’m going out and sinking 50k tons of merchant shipping in a single patrol in a type II A or D, there’s no way I’m not getting put in a VII. Especially considering the IIA never officially saw combat and sank one ship in a fluke of luck. I did find a workaround, you can edit the game parameter spreadsheets, including the campaign rewards. So I added a blueprint to one of the campaigns. Since there’s no way to achieve alternate promotion, and it takes an unreasonable amount of time to get out of the Type IIs, since you can’t skip the D and go to the VII, I feel like it’s a better workaround. Only other method I saw was to use console commands which disables achievements. My method doesn’t disable them
@RonJeremy51425 күн бұрын
Yes the early game is harsh for not giving a blueprint so easily. But going to the Mediterranean grants one easily. Black Pit too I believe, not sure Happy Times and Norway escort campaign. but later on you get more than enough blueprints to the point that you have surplus of it (I guess it will make more sense when the Type IX is released).
@mwnahas24 күн бұрын
Got my second blue print mission in the Mediterranean.
@FerroEquus-26226 күн бұрын
Shades of the Mark 14
@dalenihiser776626 күн бұрын
What no kaffee! Sacrilegious skipper! Any way nice series.
@foreverpinkf.760326 күн бұрын
Well, that was bad luck. Hope, that wasn´t the only carrier in this game.
@jbeckley684926 күн бұрын
If you had a diver, you could have salvaged some gold. Worth a pretty Reichmark at the port shop.
@RonJeremy51425 күн бұрын
Three stacks are worth 300K I believe. But this game gives plenty of opportunities to become a millionnaire anyway. Money is not an issue in this game.
@DreadX1014 күн бұрын
Found it curious that he didn't notice the valuable cargo when he was down there....
@Tirana-qg1ft25 күн бұрын
You need to be using the coffee items my man
@paulus1234526 күн бұрын
This is what happens when you use POW's to build your torpedo's, they are sabotaged & go bang prematurely 💥!!!
@cjkidd5913 күн бұрын
also yes some of the ships are still not fleshed out there just in good enough to run as link is still trying to get ube to run as the full release kind of killed the mod
@maxxevil666615 күн бұрын
An AA gun sunk a freighter and a sub? Interesting. 😂
@spestnaz4425 күн бұрын
Where do we get the mod for the extra ship types?
@jp758526 күн бұрын
Ouch man... magnetic fuse? Only at a flat angle of impact. You were square to the ship. The other one is the LUT or FAT program in which I've had the torpedo get right next to the ship and TURN AROUND. So add 200-300 meters to the distance on any of those.
@Wolfpack34526 күн бұрын
The benifit of a magnetic is that it explodes under the keel of the ship and causes more damage. Being at a good angle is ideal for magnetic and non magnetic pistols.
@zyhgar2518 күн бұрын
What mod changes the tracer effects??? I have all the same mods but I don't get those tracers ?
@renatopereira231512 күн бұрын
If im not mistaken those arent tracers but the explosions on impact of the HE rounds.
@yorkan213swd624 күн бұрын
I don‘t get it but when looking inside the boat the are just a bunch of men instead the full crew. Why ist that ?
@TheMacallyn26 күн бұрын
Could it be that the game is throwing a few Type VIIs at you so that you can commandeer it?
@RonJeremy51425 күн бұрын
Sadly you can't steal the boat, repair it and make it your own.
@derppro152924 күн бұрын
Ironic that U-201 3:10 is the one I'm currently playing as in my own campaign...