AMD wins Frame Generation! DLSS 3.5 vs FSR 3.0 vs TSR in Unreal Engine 5 GPU Benchmark

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Unreal Bench

Unreal Bench

Күн бұрын

Пікірлер: 213
@UnrealBench
@UnrealBench Жыл бұрын
If you need a simple menu with DLSS or FSR for your project check out these videos: DLSS 3.5 kzbin.info/www/bejne/b5CtY5mkgNRmpKc FSR 3.0 kzbin.info/www/bejne/mWfNXpqZm614gbc
@Thebeardedbios
@Thebeardedbios Жыл бұрын
NVIDIA -Frame generation will only run on 4000 series… 🤐 AMD- Here is the source code for FSR 3.0 community. Lets the modders revive old hardware.
@Faruq-xn4gj
@Faruq-xn4gj Жыл бұрын
The world will be better place if the technology is more FOSS
@thiagox21
@thiagox21 11 ай бұрын
I kid you not, my pc has a cpu bottleneck, big 3080 with little i7 4790, with this mod i run almost anything current, hg legacy, cyberpunk with ease!!
@Dougget
@Dougget Жыл бұрын
in the current stage, DLSS is performing better in every front. But FSR 3.0 will improve overtime and will completely change how games will perform in low end PCs.
@UnrealBench
@UnrealBench Жыл бұрын
I'm curious when the APUs and Mobile CPUs get the full support of FSR which will be very interesting for low cost PCs as well as handheld and small mobile PCs.
@Mrzeseb13
@Mrzeseb13 Жыл бұрын
@@UnrealBenchactualy some mobile games use FSR
@StopBlurryGames
@StopBlurryGames Жыл бұрын
" in low end PC", give it a year and 3080's will require it for 30fps with lame looking games.
@elmariachi5133
@elmariachi5133 Жыл бұрын
All this useless crap technologies like upscaling and frame generation that both of these asshole enterprises released helplessly trying to hide how terrible their insanely overprice current lineup of utter trash hardware is does not help *shit* on lower end hardware!
@lastletsplay5035
@lastletsplay5035 11 ай бұрын
my asus rog alley uses also FSR for cyberpunk@@UnrealBench
@deathloader4308
@deathloader4308 Жыл бұрын
1% low DLSS 80fps vs FSR 111fps... WOW
@dennisbradley5620
@dennisbradley5620 11 ай бұрын
Have a 4070 since launch. Not found a need for frame gen yet. I think if u need frame gen on a new card, you bought the wrong card. Its more a life extender when the card gets older.
@zmfcz
@zmfcz 11 ай бұрын
FG can lower power consuption in low demanding games. For example Diablo 4, 1440p 120FPS lock, RTX4070 without FG +- 160 W, with FG +- 110 W
@dennisbradley5620
@dennisbradley5620 11 ай бұрын
@@zmfcz I actually found in diablo it worked hard at max settings with DLSS off, but was a lot better and used less power, just turning on DLSS with no FG.
@m.m.3753
@m.m.3753 11 ай бұрын
@@zmfcz yep, you check it. Also i play 144 Hz on my 98" 4K TV. I need FG cause even a 4090 is nothing for this.
@Hamborger-wd5jg
@Hamborger-wd5jg 11 ай бұрын
for me in forza it consumes more vram, and also causes weird texture glitches, but this could be the fault of the devs too
@Arxgxmi
@Arxgxmi 10 ай бұрын
it uses vram as it needs to save the frames it's producing and such@@Hamborger-wd5jg
@m.m.3753
@m.m.3753 Жыл бұрын
I own a Inno3D 4090 and men i love AMD for that move. Showing the world that sh*t Tensorcores are only marketing. Edit: my old 6900xt (now my sons) got a new Life with AFMF, too. Wonderful. Tensorcores are like PhysX Cores in the past, in the beginning useful, after etablishment only expensive and then useless.
@BrianSantosF
@BrianSantosF Жыл бұрын
Well, tensor cores are still great but they are very very secondary and optional, the marketing itself is the shit
@priyanshusharma1812
@priyanshusharma1812 Жыл бұрын
For gaming, I'd say sure maybe but for machine learning they can be a godsend for training neural networks as it can immensely (I'm not exaggerating, you can go from 2 days to minutes) reduce training time through tensorflow.
@grass_rock
@grass_rock Жыл бұрын
GPUs aren't just for gaming As the above comment said, it's good if you utilise it
@MirzaPehlic79
@MirzaPehlic79 Жыл бұрын
@@grass_rock yes but they should have made rtx series a GAMING GPU without that gimmick,and make seperate line of product with tensor cores for profesional use. My opinion only....
@grass_rock
@grass_rock Жыл бұрын
@@MirzaPehlic79 that would make less money and companies top priority is money And that isn't gimmick Just because you don't use them doesn't mean it's useless for everyone
@DuDuGuitaRj
@DuDuGuitaRj Жыл бұрын
FRAME GENERATION NVIDIA USE MORE 1GB VRAM.
@АлександрЕрмаков-р3у
@АлександрЕрмаков-р3у Жыл бұрын
It's not specified how much vram is allocated for this bench. You can have chrome in background which eats vrams. So we need to see task manager.
@UnrealBench
@UnrealBench Жыл бұрын
​@@АлександрЕрмаков-р3у In all tests, the same programs run in the background. Open were OBS for recording, Afterburner for fps display and of course the unreal engine.
@GeneralS1mba
@GeneralS1mba Жыл бұрын
​@@АлександрЕрмаков-р3уI think Nvidia uses more vram because of optical flow accelerators
@priyanshusharma1812
@priyanshusharma1812 Жыл бұрын
​@@GeneralS1mbaor driver overhead
@GeneralS1mba
@GeneralS1mba Жыл бұрын
@@priyanshusharma1812 Nvidia has more L1 cache and a more efficient (at least for their gimped amounts of vram) compression system, so in raster it uses less. FG increases the amount, while amd's one doesn't. Nvidia tends to use less vram, but more system mem.
@N3xT_LEv3L
@N3xT_LEv3L 11 ай бұрын
Although Nvidia started this technology it is soon ahead, AMD has now come very close with FSR 3. It was very well implemented in the Avatar game and shows great promise. And open source, sweet!
@1Grainer1
@1Grainer1 11 ай бұрын
this example is kind of best case scenario for those upscalers, so in most cases it omits their problems FSR, has shimmering problems as visible in scene starting near floor from behind a pillar, rough edges of pavement shimmer a lot, especially in performance mode, and that's mostly what can be seen here frame gen, biggest problems for those are UI/HUD elements, for dlss, they get garbled a lot, in FSR it's either that or they can be skipped, like in avatar game, but there we have parts of screen at half framerate which is visible AF, no UI here so problem isn't present... also this technology is mostly "frame transition smoothing" which gives more immersive cinematic look, which is perfect for exactly that kind of comparisons so yeah, technologies are great, they offer a lot, but real life scenarios and usages don't exactly reflect what we can see here, feels more like it could be used to make better in engine cinematics for presentations, 30fps? let's make it 60fps and we can hide game low performance, something like pokemon classroom scene with 10fps background, less people would notice how hot garbage that was if it was at least 20
@out42c
@out42c 11 ай бұрын
There's also shimmering with Nvidia in the exact same scene. Howbeit a bit less. AMD absolutely took all of the quality mode settings here and Nvidia took the performance mode settings as a win.
@1Grainer1
@1Grainer1 11 ай бұрын
from what i know, FSR has better sharpening, but that shimmering could be because of oversharpening of the image, it is often case in games, that's why dlss is considered superior upscaling technology, especially when it can reconstruct thin power lines or water droplets, or even thin birdcages in hitman game, so fsr is also more prone to losing fine details @@out42c
@nexarath
@nexarath 11 ай бұрын
Fucking Nvidia man, it's ridiculous. They have the supposedly more complex AI-driven tech. They are gatekeeping it behind the 4xxx series cards. And then comes along AMD and makes the "same" tech that runs better, has less crashes and bugs, AND runs on just about any card, including Nvidia's? Yeah, DLSS is no doubt a LOT nicer than FSR in terms of the image fidelity, at least since 3.5, but man, what the actual hell is up with frame generation? Huge props to AMD, for both being chads that don't gatekeep tech and also just.. making better tech? And I say this as a not-so-proud-for-supporting-a-company-with-predatory-shitty-practices owner of a 4080.
@whatistruth_1
@whatistruth_1 11 ай бұрын
Source on less crashes and bugs?
@GloomyOrange05
@GloomyOrange05 11 ай бұрын
and fsr 3 is closing the gap with nvidias dlss fast cant wait to see future fsr versions
@Zerod-rn3ye
@Zerod-rn3ye 11 ай бұрын
Actually, FSR's frame gen and AFMF are less stable and have several limitations. It gets slightly (barely) more FPS, but as you can see FSR's FG stutters noticeably and the frametime chart is quite busy unlike DLSS' which is consistently extremely smooth. Most will take that smoothness over a mere 5-10% frame gain with visible stutters.
@GloomyOrange05
@GloomyOrange05 11 ай бұрын
@@Zerod-rn3ye it is new and fsr 3 is not very unstable idk where you got that from AFMF is the first of its kind frame generation built into the drivers its just nee
@Zerod-rn3ye
@Zerod-rn3ye 11 ай бұрын
@@GloomyOrange05AFMF does result in crashes sometimes. It is a driver implementation where FSR & DLSS are literally built into the game's engine resulting in greater stability. There are reports of AFMF crashing at times which is why AMD warned about it and did the preview before finally clearing it to go live as they feel comfortable enough that, overall, it will work for most fine. It has some limitations like it will not work with non-VRR displays well, you must disable v-sync (though you can set a frame cap, itself, that isn't a v-sync implementation and this is actually mandatory to avoid screen tearing if framerate goes too high), it has ghosting issues if movement gets too fast as AFMF will cut in and out if movement is too fast (even rather slow mouse movement can cause this in games like FPS where you rotate camera making it almost useless in FPS Digital Foundry determined, but they found most games using controllers should "mostly" not have issues with fast movement due to controller turn speed limitations unless its a fast paced game like Spiderman where you move very fast). If you are curious check DigitalFoundry's video from earlier today about it.
@martin-gaming
@martin-gaming Жыл бұрын
1:55 TSR looked the best
@sayarey906
@sayarey906 Жыл бұрын
fsr using less vram for fg, thats really good
@ehenningsen
@ehenningsen Жыл бұрын
Great music. Nice work! I prefer dlss rn given the quality. I go back and forth each update to check them out.
@UnrealBench
@UnrealBench Жыл бұрын
Thank you 🙏 Maybe you'll switch in the future 😉
@ehenningsen
@ehenningsen Жыл бұрын
@@UnrealBench it's possible. May the best tech win
@UnrealBench
@UnrealBench Жыл бұрын
@@ehenningsen I agree.
@Blazepointfive
@Blazepointfive 11 ай бұрын
Is this like a new Benchmark software or something, looks cool. Does it have 100% utilization test for temps and all?
@UnrealBench
@UnrealBench 11 ай бұрын
I created the project in Unreal engine 5 to be able to run the test. But I plan to publish a benchmark with 3 scenes in the middle of the year, with everyone can do their own tests. At the moment, there is no constant 100 percent utilization. The tests were carried out under real conditions.
@xCarbonMan
@xCarbonMan Жыл бұрын
from the frame graph you can clearly see which FG is smoother
@NehezTheWrackful
@NehezTheWrackful Жыл бұрын
u can see it also from 1%s ;)
@a-qy4cq
@a-qy4cq Жыл бұрын
​@@NehezTheWrackful​you have no clue. The 1% means nothing in a test which is taking only few seconds as the counter won't have enough time to compensate for the starting framerate.
@NehezTheWrackful
@NehezTheWrackful Жыл бұрын
@@a-qy4cq It shows how smooth the frame rate is, so it is quite important
@a-qy4cq
@a-qy4cq Жыл бұрын
@@NehezTheWrackful read what I said again and then look at the very beginning of the test (note the starting 1% lows), now try put two and two together.
@Error_705
@Error_705 Жыл бұрын
@@a-qy4cq imo FSR 3.0 feels smoother, but it's nowhere near in terms of input quality (it's blurry) and responsiveness, not including a huge amount of ghosting, so i will stay with dlssg.
@johnpaulbacon8320
@johnpaulbacon8320 11 ай бұрын
Very interesting for sure. For AMD to be getting more FPS wiht less ram usage now is nice to see and expertence.
@silkygolden8901
@silkygolden8901 11 ай бұрын
he realy limite vram speed for Nvidia just to let fsr win and the are using the same vram usage just deference of 200 mb
@warlockboyburns
@warlockboyburns Жыл бұрын
The best case scenario for frame interpolation is steam deck.
@silkygolden8901
@silkygolden8901 11 ай бұрын
why vram speed clock limited at 8750? why on fsr its 9000
@UnrealBench
@UnrealBench 11 ай бұрын
Driver issues with dlss. It's fixed now. And it doesn't make any difference in framerate.
@milanchu98
@milanchu98 11 ай бұрын
How can you swich on unreal between FSR and DLSS?
@UnrealBench
@UnrealBench 11 ай бұрын
To do this, you need to program something in C++. I'll make a video about this soon when I find a simpler solution.
@milanchu98
@milanchu98 11 ай бұрын
Thanks a lot!!@@UnrealBench
@cnnhean
@cnnhean Жыл бұрын
How did enabled frame generation with fsr?
@UnrealBench
@UnrealBench Жыл бұрын
Watch here How to Setup FSR 3.0 Plugin Unreal Engine 5 Tutorial Menu Blueprint - Frame Generation all GPUs! AMD kzbin.info/www/bejne/mWfNXpqZm614gbc
@cnnhean
@cnnhean Жыл бұрын
@@UnrealBench i tried using the blueprints, could it be that it doesn't support nvidia gpus?(rtx3090)
@UnrealBench
@UnrealBench Жыл бұрын
@@cnnhean If you've done everything as shown in the video, it should work with the RTX 3090 as well. First install the plugin in the correct engine version. Then insert the blueprint. You shouldn't have any problems. Let me know if it works.
@cnnhean
@cnnhean Жыл бұрын
Thank you very much for the response, i will try again@@UnrealBench
@cnnhean
@cnnhean Жыл бұрын
​@@UnrealBench I think i was able to make it work with the tutorial, but its still crash when trying to launch it in vr, does it suppose to work in vr like dlss? I get: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
@MrDecessus
@MrDecessus 5 ай бұрын
No one really wins, DLSS is for 4000 cards only so everyone else can take a hike. FSR is doing an incredible job for everyone else no matter which one you own, Nvidia or AMD. TSR just ads to the pot and at the end of the days games get choices and competitions moves forward. Win Win.
@lulkLogan
@lulkLogan 11 ай бұрын
So did you only use frame-gen in the last test? I think AMD's problem is that to use their frame gen, you have to use FSR upscaling. Even though UE5's TSR upscaling might look better. Whereas on Nvidia, you could use frame-gen with either TSR or DLSS. Or at least that how I understand it currently. Please correct me if I'm wrong
@UnrealBench
@UnrealBench 11 ай бұрын
You can only turn on nvidia's Fram gen with dlss. You can only turn on Amd Frame gen with fsr. What you mean is Fluid Motion Frames, which you can enable if you enable RSR in the driver. Maybe in other games it is possible to use Amd's Frame Gen with dlls, but in the unreal engine it works as written above. Yes only the last test uses Fram Gen.
@iikatinggangsengii2471
@iikatinggangsengii2471 11 ай бұрын
its capable and equally good visual wise, but dlss still gives more fps since nvidia cards has dedicated rt cores, as well as cuda and physx chip
@AIN-hmmm
@AIN-hmmm 8 ай бұрын
I'm looking forward to a comparison video around R9 7950x vs R9 7950x3d & 7900xtx & RTX 4080. Which is the best combo for UE5.
@UnrealBench
@UnrealBench 8 ай бұрын
The 3d cache helps in ue5 but not in 4... Versions. And I would prefer the 4080 because it has much higher raytracing performance. If you have any questions let me know.
@AIN-hmmm
@AIN-hmmm 8 ай бұрын
@@UnrealBench I think I have the best answer in this case. I will build a hybrid system between R9 7950x and RTX 4080. Although I like the 7900xtx very much, there seem to be too many problems surrounding this generation.
@yakovAU
@yakovAU 11 ай бұрын
this benchmark is alittle odd, what causes the single hitch for DLSS in the last test? otherwise, dlss beats it in all other scenarios.
@hadrianusmarte
@hadrianusmarte Жыл бұрын
worth noting that FSR3 FG runs better on AMD GPUs
@GloomyOrange05
@GloomyOrange05 11 ай бұрын
what??? that doesnt stop it from being improved and its open source and can work on most gpus, showing that fg is not a 4000 series exclusive
@hadrianusmarte
@hadrianusmarte 11 ай бұрын
@@GloomyOrange05 sure but just remember that FSR3 FG relies on async compute and amd gpus are better at that.
11 ай бұрын
those frame times :D good luck playing with that :D
@Niccokayl
@Niccokayl Жыл бұрын
You didn't try FSR 3.0 applying the AFMF too, it should double the generating frames (example native:40, FSR3.0:80, FSR3.0 + AFMF: 160 or something like that)
@UnrealBench
@UnrealBench Жыл бұрын
What do you mean? If you've watched the video, you should have noticed that AFMF was on.
@Niccokayl
@Niccokayl Жыл бұрын
​@@UnrealBench I just noticed Fsr 3.0 I didn't see any AFMF on, i never knew about it before i saw this video kzbin.info/www/bejne/mmSkp6iXjt1joac It is turned on by the amd software with only Amd graphic cards
@UnrealBench
@UnrealBench Жыл бұрын
Okay you mean the amd software one. I've only compared the plugins here.
@Niccokayl
@Niccokayl Жыл бұрын
@@UnrealBench It is even cooler because it works on every game, even those who does not support the frame generation technology such as starfield, and it can be combined with fsr or any other frame generation plugin
@Mrzeseb13
@Mrzeseb13 Жыл бұрын
double frame gen is dumb as f*ck and unplayable cause of latency , pls sh*t *p
@Zerod-rn3ye
@Zerod-rn3ye 11 ай бұрын
DLSS clearly wins here. Yes, FSR's Frame Generation gets slightly higher FPS however its visibly micro-stuttering to an uncomfortable degree and this is reflected in the frametime graph where DLSS is extremely smooth. FSR's kept messing with my eyes noticeably, enough so I wouldn't ever use it unless desperate for performance. This also neglects other limitations of FSR's FG.
@MarcVadorX
@MarcVadorX 11 ай бұрын
And what about hairs? There were missing in this vid... If we talk about these tech to tell they will extend the lifetime of hardware, then... Why would we buy an amd card that is already 'extended' with fsr nowadays when framegen will still booqt perfs? Dont be wrong i m not a nv fan, just asking to make a better choice in the future
@UnrealBench
@UnrealBench 11 ай бұрын
I'm working on a new benchmark that tests leaves and small blades of grass.
@thema5terbaiter200
@thema5terbaiter200 Жыл бұрын
Nice video, The music pls
@UnrealBench
@UnrealBench Жыл бұрын
It is a copyright free track. Unfortunately, there is no title for this.
@justsmile9399
@justsmile9399 Жыл бұрын
used a song finder extension it says the music name is Countdown by dopamine
@CellDE
@CellDE Жыл бұрын
Vram clock @dlss lower why?
@UnrealBench
@UnrealBench Жыл бұрын
The same settings were used everywhere. Maybe it's a driver thing with dlss.
@CellDE
@CellDE Жыл бұрын
@@UnrealBench makes the whole bench kinda pointless ...
@UnrealBench
@UnrealBench Жыл бұрын
@@CellDE not really, I tested it again and it came out the same and the ram clock has no effect on the frame rate. If I raise it manually the frame rate stays the same.
@CellDE
@CellDE Жыл бұрын
@@UnrealBench ok, just my concerns. happy to hear.
@pakvlv
@pakvlv Жыл бұрын
with frame generation, AMD is 1% much better than Nvidia, and AMD has more overall fps.
@Overlord3542
@Overlord3542 11 ай бұрын
AMD for the WIN although the Latency is a bit worrying
@DrLecter80
@DrLecter80 Жыл бұрын
AMD may have more FPS, but the image quality is MUCH worse!
@yosar6107
@yosar6107 Жыл бұрын
Not true. I dare you to make blind test and be 9 times right on 10 attempts to recognize which is which in game. It's a false myth spreaded by nVidia fanboys trying to justify they were stupid enough to pay more for less.
@Yuilix
@Yuilix Жыл бұрын
shut. nvidia fanboy.
@MrMedk
@MrMedk Жыл бұрын
@@yosar6107 I tried this generator on my rtx3060. A lot of artifacts. The picture crumbles during sharp turns. Of course it’s very smooth and it’s captivating. But at the moment the quality is pretty bad. Regarding fsr2 and dlss3.5 itself. I did blind tests. You can immediately see where which upscaler is used. And this is in 1440p! In the resolution below everything becomes even more obvious...
@steveleadbeater8662
@steveleadbeater8662 Жыл бұрын
Thats the tradeoff right now, a few more frames against a better overall image. But if you haven't got a newer NV card FSR 'should' keep low end cards capable for longer and with AMD & NV still taking the piss price wise its a win for the consumer.
@duyngo8608
@duyngo8608 11 ай бұрын
FSR too blurring
@FolkenPT
@FolkenPT 11 ай бұрын
Dlss better use ia for best image
@augustomartins9516
@augustomartins9516 Жыл бұрын
What i see is a much more detailed/crispy image and reflections from DLSS. FPS wise, on FG, yes, AMD wins, but i can't see any kind of win from AMD, except a little bit of frames increase on FG
@darreno1450
@darreno1450 Жыл бұрын
DLSS over sharpens the image. That's what you're seeing. I believe you can adjust the sharpness in FSR as well. They're very close overall.
@a-qy4cq
@a-qy4cq Жыл бұрын
@@darreno1450 FSR break on any type of movement or small detail like meshes. It's not even remotely close.
@darreno1450
@darreno1450 Жыл бұрын
@@a-qy4cq Those are things most won't notice while playing unless they're looking for them in certain areas. Movement isn't in slow motion or zoomed in while playing. I'm not saying there aren't any faults, it's just the effect they have on typical gameplay isn't as severe as what we see in comparison videos.
@MrBALAKUMARA
@MrBALAKUMARA Жыл бұрын
pretty much an average ngreedia fanboi comment
@augustomartins9516
@augustomartins9516 Жыл бұрын
@@MrBALAKUMARA there's no such thing. Since forever, AMD has never managed to do anything better than Nvidia, so there are Nvidia users and there are wanabe users. Tell me which AMD card is better than the 4090... does it exist?... ​
@LlonirTS
@LlonirTS Жыл бұрын
The real winner is Nvidia with both DLSS and FSR capabilities at the same time. That 4070 ti super is looking better than the 7900xt by the day...
@liamm8518
@liamm8518 Жыл бұрын
Only because Nvidia makes their method hardware exclusive to sell a particular generation
@LlonirTS
@LlonirTS Жыл бұрын
@@liamm8518 Its fair to say AMD usually wins out on raw rasterization, no one disputes that. They also generally consume more power. That's been their marketing strategy for a while. Nvidia on the other hand focuses more on technology to make up for the lack of raw power output, so efficiency over power. That same technology also allows them to have DLSS card-specific due to the massive number of cuda cores and ai processing power that works in parallel with rasterization. That is Nvidia's marketing strategy. Personally I'm hoping AMD drops the prices of their 7000 series cards after the Nvidia Super cards are released. In the end, it's a win/win for the consumer.
@l0rd0fs1n
@l0rd0fs1n Жыл бұрын
Nvidiots at work 🙃
@shneekeeshnaik9258
@shneekeeshnaik9258 Жыл бұрын
I have 3090 but thanks to amd my card can perform in 2023 thanks to amd fsr3 frame generation they care about us more than Nvidia
@UnrealBench
@UnrealBench Жыл бұрын
I think AMD wins with Frame Generation because they are ahead of Nvidia when it comes to the technology performance and they are not always just following suit like in the past. When Ray Reconstruction becomes available with Unreal Engine 5.4, this may change somewhat. But I will soon make a few more in-depth comparisons, e.g. When it comes to latency and UI implementation, anyone who uses frame generation will know that this is not for competitive things and that latency doesn't play that big of a role.
@neikory
@neikory Жыл бұрын
hahahah nope, FSR 3 FG has more stutter and instability on fast camera movement. DLSS provides a much cleaner image plus none of the issues mentioned.
@UnrealBench
@UnrealBench Жыл бұрын
DLSS has a slightly clearer picture, that's true. But the problems with the stutter and instability have improved a lot. With the plugin I get very smooth movements with almost no jerking, even with fast movements.
@glub1381
@glub1381 Жыл бұрын
Goofy ass
@BastyTHz
@BastyTHz Жыл бұрын
@@UnrealBench dlss can be disastrous in some case which ai predict wrong image when redraw then upscaled. amd didnt use tensor so it can be faster since they use different algorithm. btw that 4060ti is just actual 4060 rebrand and upgraded price. normal 4060ti should be a cut down AD104 not AD106. while AD107 which meant to be 4050 rebrand as 4060 with upgraded price.
@altantulga8138
@altantulga8138 Жыл бұрын
Cope more nvidia shill
@DorkBr
@DorkBr Жыл бұрын
FSR generated frames are still considerably worse than the ones generated by DLSS 3. Yeah, FSR can deliver more FPS, but if the FPS looks like shit, i'll still choose DLS
@stuartedwards6996
@stuartedwards6996 Жыл бұрын
That's because you are a Nvidia Dork.
@Mrzeseb13
@Mrzeseb13 Жыл бұрын
FG from dlss is glitched AF "too?" i'm sure you never see it by yourself and how laggy it feel
@noidsuper
@noidsuper Жыл бұрын
@@Mrzeseb13I don’t agree with the original commenter that FSR 3 Frame Gen is shit but Nvidia FG does NOT feel or look bad at all. It isn’t perfect but it is a net win with nearly no drawbacks in every game I’ve used it in.
@Mrzeseb13
@Mrzeseb13 Жыл бұрын
@@noidsuper "it just work". And you can see artefact if you play an fps game (cyberpunk). It's acceptable cause the gameplay is smoother but you know when it's activated. Same or worth on hogwart legacy. + Increased latency input
@Dorekus
@Dorekus Жыл бұрын
Still dont like FSR it just dont look good.
@tomtomkowski7653
@tomtomkowski7653 Жыл бұрын
This is quite a useless test and statement. These technologies are not only about FPS but also about quality. Put into the scene some hard-to-upscale models like steel mesh, or puddle with reflections and you will see the difference.
@UnrealBench
@UnrealBench Жыл бұрын
It's just a comparison of framerate. You can't really see the quality on KZbin anyway because the video is compressed when uploading.
@Mrzeseb13
@Mrzeseb13 Жыл бұрын
@@UnrealBench thx to say the damn truth, people are so ignorant, a real gameplay DON'T LOOK LIKE YT VIDEO
@adrawdesign
@adrawdesign 11 ай бұрын
Nah DLSS wins !! 1000%
@UnrealBench
@UnrealBench 11 ай бұрын
Read the title it says Amd wins FG 😅
@Yaskier2115
@Yaskier2115 11 ай бұрын
OFC Amd won again gg
@segmm2747
@segmm2747 11 ай бұрын
AMD FSR WINS BUT WITH A NVIDIA CARD, JAJAJAJJAA why you DONT SAY THAT?!!!!!
@UnrealBench
@UnrealBench 11 ай бұрын
If you were to think about it a bit, you would have to be clear that you can only make the comparison with an nvidia card 😂 Think before you write 😉
@segmm2747
@segmm2747 11 ай бұрын
@@UnrealBench Think before you write, you cant make any comparison AND TO SAY AMD WINS when you are showing to the people that AMD FSR runs better on a NVIDIA CARD, think before you writte
@segmm2747
@segmm2747 11 ай бұрын
@@UnrealBench shame, AMD is shit, AMD FSR runs better on NVIDIA CARDS THAN in his own gpus
@UnrealBench
@UnrealBench 11 ай бұрын
It's a waste of time to explain it to you, because you seem to know better anyway, but I'll do it anyway. You have to take an nvidia card because dlss only runs on it. And the rest you've written just isn't true 😅 Personally, I also use an nvidia card but I'm not too much of an ignorant fanboy like you.
@segmm2747
@segmm2747 11 ай бұрын
@@UnrealBench you dont understand anything. iam talking about the title of video, nobody talks about nvidia runs fsr or not, WHY AMD WINS stupid?
@mumomuma6917
@mumomuma6917 Жыл бұрын
was the time
@KuraiBeat
@KuraiBeat Жыл бұрын
look that 1%lows nvidia what a shame highpriced crap hardware :D
@steveleadbeater8662
@steveleadbeater8662 Жыл бұрын
oh good grief, the hardware isn't crap, it's overpriced and thats BOTH companies.
@GloomyOrange05
@GloomyOrange05 11 ай бұрын
nvidia users crying rn fr
@retrowrath9374
@retrowrath9374 Жыл бұрын
Yes years after NVIDIA did it, AMD are always late to the table with tech and consistently copy NVIDIA
@saibamoe
@saibamoe Жыл бұрын
and in all those years, only a HANdFULL of games, not all good games, support DLSS 3.5 frame gen it's like what 3-4 games ? oh no, how can we live without Jurrasic Park with DLSS 3.5
@yosar6107
@yosar6107 Жыл бұрын
I see... many butthurt nVidia fanboys. Yep. Accept it. You paid more for less. That's what nVidia always was selling, only for many years there was no other option and now it is.
@steveleadbeater8662
@steveleadbeater8662 Жыл бұрын
And so did AMD. The only company being consumer friendly is, inexplicably, Intel.
@famoso5367
@famoso5367 Жыл бұрын
Mira los fanboys de Nvidia usando FSR3 ..🫢
@MrMedk
@MrMedk Жыл бұрын
I tried this generator on my rtx3060. A lot of artifacts. The picture crumbles during sharp turns. Of course it’s very smooth and it’s captivating. But at the moment the quality is pretty bad
@MrBALAKUMARA
@MrBALAKUMARA Жыл бұрын
@@MrMedk tf?, i am seeing you everywhere commenting biased against AMD, tf is wrong with you?
@MrMedk
@MrMedk Жыл бұрын
@@MrBALAKUMARA I have no bias towards AMD. I try to look for the pluses in everything and will probably play even with fsr3, I generally liked it, but this does not make AMD better than Nvidia. She's just catching up. I really want AMD and Intel to get closer to the same quality as Nvidia
@MrBALAKUMARA
@MrBALAKUMARA Жыл бұрын
@@MrMedk ok fine
@famoso5367
@famoso5367 Жыл бұрын
@@MrMedk usas MOD? 🤦‍♂
@K147-l5i
@K147-l5i 11 ай бұрын
Bhuhahahaha poi si attiva il frame gen e Nvidia decolla
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