I think he forgets that one reason this was so highly praised was because this is an indi game and didn't have a triple a budget to polish everything up
@highasduck52823 жыл бұрын
you'd think he'd look into that if he's doing research and playing the entire game o:
@L33PL4Y3 жыл бұрын
No excuse. There are plenty of super polished indie games, even ones made by smaller teams.
@cattysplat3 жыл бұрын
@@L33PL4Y 3D indie games that had any level of quality and especially getting any form of media attention at the time were very rare.
@Lycanzoid3 жыл бұрын
I also wish he emphasized how unsettling and scary this game actually is and why people still talk about it for that reason. But he harped more on the completion aspect and the incomplete story.
@noodleman45553 жыл бұрын
@@L33PL4Y yeah uh, this doesn't apply to indie games in friggin 2010 my guy
@IamJacksSTD3 жыл бұрын
"SHUT UP, KID, YOU'RE OLD" is huge plays.
@mattlane56323 жыл бұрын
Wow, I’ve never been burned that badly by a piece of wood. -JonTron
@foofofdeath3 жыл бұрын
Gonna need a senzu for that one. -Master Roshi (TFS)
@NickonPlanetRipple3 жыл бұрын
I find the monster designs memorable and yes, scary.
@iitzfizz2 жыл бұрын
I thought it was scary as well
@ultimatewolfexists23782 жыл бұрын
@@iitzfizz I think it’s how unnaturally fast they move. Especially since they look like their limbs are crippled.
@Sm0k3turt Жыл бұрын
They’re goofy and scary and memorable all at the same time. For me it was made much scarier by the audio parts of people being killed and ripped apart. My imagination told me they were previous victims sewn together
@vikinggamer7727 Жыл бұрын
I hated the chase music, it always got stuck in my head, in a bad way.
@kathrynmyrick1739 Жыл бұрын
To me, the monster designs are scary because 1. They’re in a great deal of pain, as evidenced by their moaning and odd movements, but still compelled to serve Alexander 2. Alexander will turn you into one of them if you lose.
@graybilljunker81993 жыл бұрын
I love the Are You Afraid of the Dark reference.
@Sniperbear133 жыл бұрын
a real blast from the past.
@charlesfuzak3 жыл бұрын
@Death Embrace Didn't they just recently reboot it?
@FelixFFern3 жыл бұрын
@Death Embrace I'm not sure if something being before their time makes them "stupid."
@dylanconfer11163 жыл бұрын
@@FelixFFern Hence too young OR stupid. Their not saying that the youngins nowadays are stupid, just that if your not young and don't know what "Are you afraid of the dark?" Then your stupid.
@FelixFFern3 жыл бұрын
@@dylanconfer1116 It's not stupid to have not seen a TV show.
@Dylan-cu4ty3 жыл бұрын
I offer to the *Midnight Society,* a tale of a handsome man, who spent his life wallowing in the darkest deepest pits of pixel hell. His large beard wasn't just a magnificent display of his facial hair, but also a reflection of his soul and how dark his hobby quickly became a rabid obsession. Time went on, and as he slowly lost his sanity...the murders began. This is the *Tale of the Bearded Masochist .*
@foofofdeath3 жыл бұрын
I'm genuinely impressed you completed Amnesia the Dark Descent, a game that I've been too terrified to finish, I raise a glass in your honor!
@milevanfaent3 жыл бұрын
Okay, the camp scene immediately hit me in the nostalgia button HARD. Are YOU afraid, Jirard? You should be.
@mad85983 жыл бұрын
Those kids just perfectly nailed their line deliveries. 😂
@Dutchtica3 жыл бұрын
The "Are you afraid of the Dark" framing device is hilarious
@cosmiccoomjar40393 жыл бұрын
The thumbnail got a FAT pog in it. Look at it, its beautiful
@toxicNautilus3 жыл бұрын
Also ty Jirard, much love
@stevencresswell25193 жыл бұрын
That was your best live skits ever. good humor and the teen actors did well
@squeethemog2133 жыл бұрын
Loved this episode man and thank for honestly critiquing it. The live action bits were very fun and entertaining to watch :D
@nathancombs5273 жыл бұрын
The opener reminds me of when I try talking video games with my middle school students XD
@TheCreepypro3 жыл бұрын
I had no idea there was a new version of the game with all this additional stuff then again I don't have the balls to play this game so my hats off to Jirard and anybody who beat this game either then or now also the bit with are you afraid of the dark was great I don't know who those kids were but they did great job
@SuperJohn10113 жыл бұрын
The campfire scary stories show bit was A+
@CaecoAequitas13 жыл бұрын
did you know : spoilers the original sanity did nothing, it was just a trick to keep you scared
@lpjunior9993 жыл бұрын
That video has a Venture Bros quote! Thought we wouldn't notice, but we did.
@countrygamer99103 жыл бұрын
Are you ever gonna complete Yoshi’s Story?
@808Slush3 жыл бұрын
Just bought the collection for 3 bucks! What a coincidence lol
@andreworders73053 жыл бұрын
John Locke is from mor ancient times then Agrippa
@jpnuar13 жыл бұрын
Jirard joining the campfire: *Steve Buscemi* “How do you do, fellow kids?”
@jpnuar13 жыл бұрын
Also, honestly, until I looked it up for this comment, I thought that was McCaulay Culkin.
@TheOldYoungOne3 жыл бұрын
@@jpnuar1 give it another ten years and it will be...
@mjd38793 жыл бұрын
L M A O
@boytype3 жыл бұрын
exactly this.
@Alaskanraider27343 жыл бұрын
@@jpnuar1 looks like him
@PixxelTrixx3 жыл бұрын
The G-Fuel Powder KILLED me LOL
@sphinctersearcher3 жыл бұрын
hi pix love u
@keystonerecords45413 жыл бұрын
What a sad waste
@mediocre_one62153 жыл бұрын
I'm a little concerned now that I know it's flammable.
@definer03 жыл бұрын
mediocre_one probably don't eat fire right after
@Skrappy4203 жыл бұрын
@@keystonerecords4541 really cause thats the only thing id use it for....
@mcsabreu42973 жыл бұрын
Kinda wish there was a joke about them being too young to know what “Are you afraid of the dark” is, as a response to them calling Jirard old. Still, the midnight society was a solid bit.
@buchiklop1103 жыл бұрын
Wouldn't work since Nick rebooted the show last year.
@milevanfaent3 жыл бұрын
@@buchiklop110 Wait, what? They rebooted it?
@Bridgeofaudio3 жыл бұрын
@@milevanfaent it was a three part miniseries more along the lines of The Silver Sight two parter than the original series
@Kevinsyel3 жыл бұрын
There was also the line "Cmon Clarissa, explain it all!"
@nostalgiaworks59993 жыл бұрын
These don't look like kids tho they look like millennials
@PanzerMan3323 жыл бұрын
You should watch the short video of the audio designer making the game's sound effects. Dude basically made it all in his backyard. The monster "yell" is just him yelling into a megaphone with some effects on top. It's great.
@amyloriley3 жыл бұрын
This technique is called “foley.” You can look it up under that name. It’s used in a lot of even big budget movies!
@DrySushi3 жыл бұрын
"When I was your age Resident Evil 4 just came out and I completed that. Also, shut up kid!" That's the hardest I've laughed all month! That was damn good.
@Moriarty703 жыл бұрын
I mean, I'm ballparking the kid's age here, but when *I* was his age, Half-Life had just come out and I beat it at least. So shut up kid, and shut up Jirard, you're both old!
@SoberAddiction3 жыл бұрын
@@Moriarty70 MechWarriors 2. I can still remember the articles in the gamer mags about Half-Life. I loved having only games to worry about back then.
@zacharycashman48013 жыл бұрын
@@SoberAddiction feel ya brother🤙🏻
@silenthero27953 жыл бұрын
I have to point out that Daniel's sister Hazel has an effect on the story. It was Daniel killing off a little girl that reminds him of his past and snapped him out of his desperate attempts on making more vitae. He was able to see things clearly after this but he decided it was best left forgotten since he knew he was a good man deep down who would set things right if given another chance.
@XenoJace3 жыл бұрын
I've never heard Jirard say, "Scawy" before but that made me laugh.
@gordygarcia22793 жыл бұрын
Really? It gave me cancer
@DukeofGames503 жыл бұрын
@@gordygarcia2279 dont recover
@DukeofGames503 жыл бұрын
@Xeno Jace it was cute lol
@EdinMike3 жыл бұрын
It’s almost as gringe as “Spoopy” honestly if I wanted to hear that kind of language I’d talk to my 3 or 4 year old nephew/niece...
@kryptik69353 жыл бұрын
@@gordygarcia2279 how are you not gonna get cancer with that kind of body mate...
@spritelady46693 жыл бұрын
“The enemies are derpy” The derps weren’t the only enemies. XD The things with blades attached to their limbs that drag on the ground like friggin’ Pyramid Head’s sword are where the real hell is.
@kathrynmyrick17393 жыл бұрын
To me, the “derpy” enemies are still pretty scary. The horror doesn’t only come from how they are able to hurt you, but mostly from the body horror. If they defeat you, whatever was done to them will be done to Daniel. That’s scary.
@patlefofort3 жыл бұрын
I don't really get that. If you saw that in real life you'd shit your pants.
@ounce84023 жыл бұрын
“Challenging for the mere sake of challenging doesn’t make something fun” Cries in Hollow Knight path of pain
@totox00163 жыл бұрын
Path of pain isn't that hard
@Apolleh3 жыл бұрын
@@totox0016 If you're an extreme expert player who can beat pantheon of hollownest with all 4 penalties are once and beat each radiant boss then yeah path of pain would be a cake walk
@thememelord65103 жыл бұрын
idk why you said path of pain when you could've just said pantheon of hallownest, path of pain is not hard. it is not, if you have trouble with it ur weird.
@northpenguins3 жыл бұрын
I found it fun tho.
@Edir.X3 жыл бұрын
path of pain is a joke compared to some mario maker levels
@ZombiiChix3 жыл бұрын
Im kind of annoyed you only talked about one of the monsters. The other one, you know the one with the split open head? Cant believe you left him out. That guy isnt derpy and you run away from him just as much.
@the13throse3 жыл бұрын
I've always preferred the design of the Brute over the Grunt. The Brute just overall looks more menacing, hits harder, and unlike the Grunt, actually makes unsettling noises instead of just sounding like it's trying to barf
@deadeye_john3 жыл бұрын
Remember that this is the game that started PewDiePie's popularity.
@skulorao41433 жыл бұрын
At a point you could say it kickstarted horror gaming as a whole on KZbin
@cattysplat3 жыл бұрын
@@skulorao4143 3D indie games that people were willing to pay for too, people thought they were all garbage before this.
@catiseith3 жыл бұрын
Welp, it seems the original Amnesia is still the best Amnesia. They added new things to the new version that ended up being pointless and built new players’ expectations for nothing. Remember, Jirard: this isn’t a shiny AAA polished game; this is an indie horror game that had all the efforts focused on the ambiance and tense moments.
@jacobresnick99413 жыл бұрын
Then again dead before daylight is also a indie horror game
@EteamProductions3 жыл бұрын
@@jacobresnick9941 Very, VERY different games. The only thing they have in common is that they have a horror aesthetic.
@NeoShadowWolf3 жыл бұрын
The game would probably be scarier without the constant talking from your MC and all the memories of people we don't know of that kept hammering out.
@esssss84153 жыл бұрын
@@jacobresnick9941 Those are completely different games?
@poisonapleproduction3 жыл бұрын
Soma is better imo
@cl25213 жыл бұрын
Someone needs to put Jirard into the episode of Its Always Sunny where Mac and Charlie beat up those kids, Great episode Jirard!
@joshuaturner73433 жыл бұрын
Oh shit, an “Are You Afraid of the Dark” reference. I love this already.
@oaf52163 жыл бұрын
same broski same! lol
@karmad.twelve66133 жыл бұрын
I've been rewatching it lately :D season 2 :D
@frankbenham17453 жыл бұрын
So glad to see other people enjoyed that. I used to love Are You Afraid of the Dark when I was younger. Snick was awesome.
@KorporalKReephdmkiytrecv693 жыл бұрын
This may be the actual horror game that actually scared me in a long time. I love it very much
@violator_3 жыл бұрын
Hi
@beticoandhisevildoge10553 жыл бұрын
Dude You’re here... Man you could say all of your appearances are a real Mystery ( Sorry)
@BiggDickman2 жыл бұрын
@@85wastedyears bruh, outlast is just mindless jumpscares and if you have a big tolerance to gore, then all of its shock value is out the window.
@BiggDickman2 жыл бұрын
@@85wastedyears I mean, it’s different opinions man. I can tell you for a fact that most people that played amnesia will disagree with you. Outlast is just mediocre.
@matt_l2003 Жыл бұрын
Imo i’ve played outlast, it was pretty revolting and disturbing for sure, but in terms of pure fear, it never got me anywhere near as scared as I was versus when I played Amnesia
@penutbean32433 жыл бұрын
I kinda loved the environments and visuals of the game. I always had a sense of difference between the different areas in the game. Yes there was a lot of crumbling stone, but the objects, colours, and layout of the rooms always made it feel different. I can easily tell the difference between the dark corridors of the dungeon, and the sickly green, water filled corridors where we first see the Brute. I can agree, the Grunt looks silly, but I still find the visual frightening. though that might be my adversity to body horror.
@adamali61093 жыл бұрын
That intro with the kids at the fire camp was so cringy sorry I just cannot stand it
@wyterabitt21493 жыл бұрын
You getting wooshed by a parody reference is about the only cringy thing here.
@TheHorrorShowChannel3 жыл бұрын
Submitted for the approval of the Completion Society...
@mantis6383 жыл бұрын
It’s also interesting to point out this game helped create KZbin gaming. Back before Minecraft and fortnite popular KZbinrs like jacksepticeye, markiplier, and pewdiepie all were play this and many custom story modes that helped not just make the game popular, but created a new audience for the ones to watch people play it on the platform.
@mr.noride72263 жыл бұрын
Jacksepticeye only played half of the Dark Descent and never played any of the custom stories. Jacksepticeye didn’t become popular from Amnesia, but Markiplier and Pewdiepie certainly did so I agree with you there.
@mariannacross2538 Жыл бұрын
that's how i first heard of amnesia- my friend and i were watching pewdiepie scare himself shitless at a sleepover
@ChocolateDism3 жыл бұрын
Is G fuel really that flammable? If so I'm definitely buying some
@declansullivan8443 жыл бұрын
yes. g fuel really does that when u throw it in a fire
@aaronjames32283 жыл бұрын
You can drink it to
@charlesfuzak3 жыл бұрын
Most powders do that. Even flour. That's why factories and processing plants with excess powders suspended in the air often blow up.
@xevinsjaegernaut14143 жыл бұрын
@@charlesfuzak mines with lots of coal dust also have explosions semi-frequently
@TheBeatles90913 жыл бұрын
most fine powders are when they mix with air. the mythbusters did it on a massive scale with coffee creamer.
@Carl-R3 жыл бұрын
Love the nod to “Are you afraid of the dark”
@generalwoe3593 жыл бұрын
A show many will never enjoy while they're older cousins torment them
@CourageWisdomPower3 жыл бұрын
Why is this a reference? WHY?!
@buchiklop1103 жыл бұрын
@@generalwoe359 I mean, they just rebooted the show...
@JH-el6jg3 жыл бұрын
Probably one of your best intros ever. The nostalgia factor is high!
@tommoose47693 жыл бұрын
*Looks up Jirard’s age after the joke about being old. Now I feel ancient.
@arifhossain97513 жыл бұрын
That extra dose of teenage cringe was a nice touch
@joshuaweston44893 жыл бұрын
21. Wine Cellar: Much like the refinery, it's dark and this is another sneak peek at the Gatherer enemy. The reason it's higher is because this is your first glimpse of one. I was expecting to see this thing at some point in the game and when I caught a glimpse of the creature, well, let's just say I no longer felt remotely comfortable exploring the rest of the place. Of course it actually despawns and then you're free to move about the cabin. Being this early in the game, I did not realize that. 22. Guest Room: The guest room subverted my expectations greatly. I quickly came to the conclusion that like the study, this small area was harmless. A little safe haven of sorts. It actually serves as an introduction to the Gatherer and a tutorial on how to hide from it. Granted, the game warns you and gives you time to hop in a cabinet and close the doors asap, but it was pretty frightening knowing that it was in the same room with me. I also wasn't sure if they could open cabinets. I will forever remember this room as the one that served up a false sense of security. 23. Sewers: The sewers are plenty well lit, thank God! Even so, there are quite a few baddies in this one area. They are also fairly well obscured by the natural mist in the air. On top of this, you have the end of this section where you pretty much have to run for it to get by the Brute. Not the scariest area in the game, but one with plenty of actual danger. Areas That Are Deeply Disturbing And Scary: 24. Morgue: Besides being a generally unpleasant place to be, filled with dead bodies, this area is kind enough to have a monster waiting in your path when you go to leave. The area is small and doesn't feature any good places to hide. At least parts of it are not as dark as it could be, unlike some other areas still to come... 25. Transept: The transept has no enemies, even though I was expecting them. However, what you do get is a deep understanding of the true extent of Alexander's evil and what a horrible monster Daniel actually is. Torturing and murdering people to save himself? Sorry bud, there's no redemption in the hell you're headed for! By this point, the game was getting grizzly. Sure, you never actually see any gore per se, but hearing the cries of the victims, along with vivid descriptions of their individual experiences is nothing short of disturbing. Seeing the torture devices and the imaginitive ways to kill a person is just sickening. Sad thing is, most, if not all of these methods have been used in the past by real people. I lost a chunk of my faith in humanity exploring this horrid place. I do like that spiral staircase though. 26. Choir: My feelings towards the choir are much the same as with the transept. More disgusting methods of torture. This ranks slightly higher though because it also has the threat of multiple monsters lurking around. The area is wide open though, and as creepy as the red fog looks, it's also bright enough that you don't have to use your lantern. This makes it much harder for enemies to spot you. Still, it's definitely a foreboding place you don't want to explore, but must. 27. Storage: I was surprised at the pacing of the game in terms of unleashing it's main threat upon me, the player. By this point I'd had a few brief glimpses of the Gatherers, but the game really takes it's time before forcing you to have to contend with one. That all changes in the storage! The first thing I immediately noticed was just how much darker everything was. The laboratory and wine cellar, hell even the refinery were dark. Not like the storage...pitch black. I sensed upon entering that this would be my first real encounter with a Gatherer. Sure enough, I get a glimpse of one. Then it seemingly despawns into oblivion and I think to myself that might be the last I see of it. Ya know, like in the earlier areas. The game sent me into a small panic when I went to leave and had one of those damn things blocking my exit. It got my heart racing pretty good as I bolted in the opposite direction, entered a room, closed the door and hid behind a few barrels. Next thing I know, the door gets broken down. Then I had the joy of trying to sneak out of there. The storage is the first real taste of terror in this game. 28. Prison (Northern Block): Though both sections of the prison are pretty equally terrifying, I'm putting the second section lower simply based on the fact that it's more of what I've already been introduced to in the first section of the prison. For the list, I'm pretty much counting both sections as one area. 29. Prison (Southern Block): Without a doubt the most terrifying part of the game. Carefully reserved for the game's mid point, the prison is horrible. I could barely bring myself to go in as I approached this jet black hall filled with the harrowing cries of it's empty cells. The place is as dark as the game gets and features multiple Gatherers. The layout is confusing and labyrinthine. I got lost over and over while trying to figure out what to do. There is a shortage of good hiding spots. I even went through the trouble of lighting many of the torches in the area and when I thought I was going to finally be able to navigate the maze, guess what...a gust of wind suddenly blows through and turns out all the lights! I'm back in pure pitch black...again. This was easily the most uncomfortable area of the game for me to traverse and I couldn't get out fast enough!
@catfishandbass86803 жыл бұрын
Very well thought out descriptions of all these areas! The Storage and Prison are definitely the 2 scariest areas in the entire game. The prison like you said being the scariest. Knowing that you're in a prison block where people undoubtedly died as well as the place where Daniel killed the girl he was after PLUS there being a Gatherer walking around with you, AND having to make multiple trips back and forth in the prison? It's scary, and also likely that you'll encounter the Gatherer a few times while collecting the items to get out.
@electromagnetic3 жыл бұрын
I love how the Dark Decent is just a really well done retelling of Lovecraft From Beyond. But similar to the theatrical release in the sense that they fleshed the story out. Side note, the new Rebirth is very similar to the collective Randolph Carter storylines. Very liken to games like Eternal Darkness which also draw, although not necessarily directly, early 20th century literature.
@Sm0k3turt Жыл бұрын
All the amnesia games to me are a perfect portrait of fear of the unknown. Fear of the dark, fear of the self, fear of the world, fear of child. It’s greta
@MountTaborkid2163 жыл бұрын
90s kids will fully appreciate the intro. Bless you Jirard 🙏🏾
@0megaFan3 жыл бұрын
“I learned that I had lingered in the safety of candlelight for too long. And my leap into the dark decent was far overdue.” That is a raw ass line in a horror game review
@NonisLuck3 жыл бұрын
Very Lovecraftianesque
@EUGE_T_T3 жыл бұрын
Jirad vs. deformed Homer Simpsons, this is a good Halloween.
@WillieJasinski3 жыл бұрын
I need a full show based on the skit from this video😂😂😂
@sportakus33 жыл бұрын
Oh god he played console version not PC one, well rip his agility movement. EDIT: All three endings give you code for concept art in folder, but again, console version is worse than PC version. So, the game gives you something, but it doesnt if you play on console version.
@Tailstraw_xD3 жыл бұрын
Cool story
@jonusaguilar81563 жыл бұрын
The switch version is even worse, I crashed the game by having Steve smash a barrel.
@Sacrocide3 жыл бұрын
Cool story kid, nobody cares
@Royle-183 жыл бұрын
@@jonusaguilar8156 How do you do fellow Crazyshooting fan
@jonusaguilar81563 жыл бұрын
@@Royle-18 glad somebody else remembers; I still watch those old videos from time to time and even play the custom stories.
@luminaessence30772 жыл бұрын
Isn't it funny that Amnesia is an unforgettable game?
@woolcaparmy3 жыл бұрын
“Derpiest derps that have ever derpd” now I see why you were hanging with 12 year olds lol
@ThelateDomC.3 жыл бұрын
So even though it's not an excuse, Amnesia was an indie game, which is part of its character, it lacks in certain elements but it's still an incredible underdog story. The creators ran out of money multiple times but pulled it together by the end. Also, the loading screen flavour-text and real life characters isn't pointless, it's worldbuilding, giving more to Daniel's existence outside of what we see. The game also focuses on real-life history, politics and geography all the time, adding a few real characters just helps with that. Sure it doesn't add a massive amount, but it doesn't take anything away. Lastly; Ignoring the fact you skipped over another creature design, a much freakier one at that. I think the monsters look great, them being mutilated, grotesque figures really adds mystery as to their existence. It also helps add to the supernatural elements of the game. They're not just humans, and they're not just monsters, they're humanoid "things", they could've been human once, but were somehow transformed. THAT is scary to me.
@esco05033 жыл бұрын
Wait is g-fuel actually flammable?! Should we be worried about that......?
@karabelle6173 жыл бұрын
Jerard something I think you missed about the endings is that Amnesia is first and foremost a lovecraftian horror story. A lot of the tropes HP lovecraft developed are present throughout it. Sanity for example is a common thematic element, along with mysterious all powerful supernatural entity that we can’t possible understand, and whose morals are beyond our comprehension and to look at them would drive us completely insane. IE the shadow. There’s more to it but one key part of Lovecraft is that not everything gets explained. From daniel’s perspective the shadow is beyond understanding, it merely exists like a force of nature. Same goes for the important object such as the orb. Also Lovecraftian Tales tend to end abruptly, with a twist of some sort that puts the narrator over the edge into insanity or recontextualizes information given previously in the story. It often creates more questions than we get answers, frustratingly so, but I assume it is meant to express how incomprehensible these previously unknown supernatural entities are. Amnesia actually follows through on this suprisingly enough. The bad ending lacks a twist and just sucks. but the Agrippa ending ends with the twist that Agrippa can communicate with Daniel in a way and is trying to save him. But the bigger twist is found in the ending where you just murder Alexander, because throughout the game The Shadow has been this malevolent oppressive force that ends up feeling like a time limit. Daniel ultimately expects to get caught by the shadow, but is doing his best to at least kill Alexander before that happens. so when the Shadow apparently saves Daniel’s life after Alexander’s death, it ends up raising into question what the Shadow’s motives were in the first place, because if the shadow was hunting Daniel... why would he save him? In lovecraftian fashion it raises more questions than we get answers, and ends up leaving Daniel’s ultimate fate ambiguous.
@MoonTurky3 жыл бұрын
Wow nobody cares really
@karabelle6173 жыл бұрын
@MrShiva glad to see there is still some internet positivity.
@Lex_Quinn3 жыл бұрын
I would suggest civ 6, but it’s achievements require you to beat the game with every character including dlc and you have to beat it on every difficulty. Considering each game takes like 6 hrs this feels like to much.
@coreymyers53213 жыл бұрын
I was going to make a witty comment, but I have amnesia.
@despairshadow3 жыл бұрын
forgettable comment
@spongylord71313 жыл бұрын
A witty comment about what? Who the heck are you people?
@lotterwinner64743 жыл бұрын
Resident evil was originally planned to be in first person but technical limitations prevented it. Of course that does not remove the possibility that Amnesia influenced them to make the switch in 7.
@Jerome6163 жыл бұрын
Would argue, if you are playing hard mode, you are playing primarily for a challenge, NOT for scares.
@joshuaweston44893 жыл бұрын
11. Entrance Hall: The first hub area. It didn't take long to realize this served as a connecting hub and would therefore be devoid of any real danger. Still, this is very early in the game and I was on edge with what to expect. Some of the corruption and sanity effects that would occur between areas of this hub were pretty jarring this early on. 12. Chancel: This place just seemed interesting and cool rather than scary. Still, it had a couple of surprise moments including when you get taken by a gang of gatherers and an appearence of one just before going through the portal. 13. Study: I feel like in retrospect the Study is one of my favorite areas of the game. Hopping across ledges and getting a good look at the outside was great. I hung around long enough to get the sense that this was an enemy free zone, which it is. Still, it had more subtle ways of inflicting unease. The notes about Alexander's experiments chopping up doggies and getting to see the remnants of that...was fairly disturbing. Plus there is always sanity effects. It was weird to suddenly see a group of butchered pig bodies hanging from hooks that weren't there a moment ago. My eyes had to do a double take. 14. Laboratory: This place is dark. It was the first area in the game I explored that was this dark. I kept expecting something...but no, it's just dark. 15. Nave: It's dark and yes, Agrippa's husk is creepy, but the area acts as the final hub of the game and is therefore, safe from monsters. Thing is, it doesn't have that same welcoming presence the other hubs have, and so I didn't know it was one. The atmosphere is not inviting and I fully expected more Gatherers to appear at any moment as I explored. For this reason, the nave ranks as high as it does. Areas That Are Kinda Scary: 16. Cellar Archives: The kaern (I know I just mispelled that) wasn't really scary to me. It was, however, a viable threat. One I died to several times before learning what I could and couldn't get away with. More of a challenge than anything actually scary. Still, it was the first actual threat that I had to face to progress. 17. Cells: The cell area itself is completely safe, so long as you don't linger for an eternity. The only part that's at all scary is when the Shadow chases you through that long corridor. Still, it's a simple matter of just running straight to the end. Not that terrifying. 18. Archive Tunnels: Another keep running scenario. This time around though you need to actually turn and shut the doors behind you. 19. Archives: This is another very early location. I remember the sanity effects getting bumped up at this point. A jump scare involving a gust of wind, or maybe a door suddenly opening. Stuff like that. The moment I mostly remember from this area, however, occurs as you're leaving and hear the distinct, loud groan of a nearby monster. Turns out there isn't actually anything there (I don't think), but that didn't stop me from running and hiding! 20. Refinery: The area is dark and you get a glimpse of a gatherer. It's uncomfortable to be sure, but as long as you stay out of sight it will despawn, leaving only the darkness to contend with.
@ronaldbean33553 жыл бұрын
this video has a very Scott the Woz quality to it, I dig it.
@Emeraldiouss3 жыл бұрын
I wish you would've played Justine too, it's not a game of itself but more an expanison to TDD.
@tannerprice20183 жыл бұрын
Not gonna lie, seeing Jirard be part of the Midnight Society, and telling the loudmouth of the group to shut up is pretty hilarious. Now I wish there was an episode of “Are You Afraid of the Dark?” With a similar scenario.
@mattlane56323 жыл бұрын
I call this one... THE TALE OF THE COMPLETIONIST.
@moltari3 жыл бұрын
Man that intro was on fire!
@raseli40662 жыл бұрын
So, this was the video I watched just as KZbin deleted the thumbs down button
@Neo2266.3 жыл бұрын
Amnesia Rebirth is... disappointing
@NeoShadowWolf3 жыл бұрын
It is. :(
@andresmontano74543 жыл бұрын
Hahahaha, I loved it so much when he just pulled out the G Fuel. Good stuff btw
@alexmalik62043 жыл бұрын
Why is Old Man Jirard hanging out with the kids so damn funny? 😂
@KBKingsize3 жыл бұрын
Almost pissed myself laughing so hard when you pulled out the G-Fuel.
@RyanB04153 жыл бұрын
We need that kid to just appear randomly in future episodes and harass Jirard for no reason
@sirmicah3 жыл бұрын
Before this video, I kid you not, was an ad for Joe Bidens new map in fortnite. Edit: I got it again in the middle of the video.
@ibuj0013 жыл бұрын
Terrifying.
@GmodPlusWoW3 жыл бұрын
*1:* And of course Jirard throws G-Fuel powder on the campfire. Like an absolute mad-lad. ...at least he didn't flashbang himself with manganese like someone he used to know who loved "circle books". *2:* Honestly, while Amnesia was good at the time, and is still good for what it is today, it has a lot to answer for for inspiring certain cargo-cultist developers to take the concept of being utterly defenceless in horror games and running with it. This subgenre stripped out so much of the mechanical complexity of survival horror by removing combat from the equation. And honestly, a game can still be scary, or at the very least spooky, even if you have a length of pipe to bash something's head in with. Hell, it can be even more scary if you can't rely on your length of pipe forever. Ironically, while weapon degradation can fuck right off in a lot of games, in survival horror it could help ratchet up the tension and tangentially amplify the spooks, providing that it's tuned just right to not be annoying. *3:* I still remember when TB was being harassed by that damn Kaernk. He was not normally a horror game kind of guy, and it showed in his voice. "OH NO. OH NO NO NO." "...can we STOP with the fucking piANOS?!" *4:* The Grunts do seem pretty derpy, I will admit. Hell, when I first saw a screenshot of one of those wobbling mutants, the mouth made me think of a duck.
@GamingMediocrity3 жыл бұрын
Great review. Also would've enjoyed more interesting cutscenes. Shame they didn't have the funding for it.
@callumgoulden963 жыл бұрын
When you review 'Amnesia:Rebirth' you could call it "Forgettable horror" ;)
@SuperSenshi3 жыл бұрын
Real talk: Does Jirard look really worn out, or is it just me? Don't make yourself sick by working too hard, dood!
@KairuHakubi3 жыл бұрын
maybe it's just seeing him next to all these healthy teenagers I keep thinking I'm the same I ever was til I look at old pictures..
@LoponStormbased3 жыл бұрын
I get it now, it was Hyrule Warriors. Now hold still Prinny so I can throw you, I need to blow something up.
@rojean40963 жыл бұрын
Jirad you should complete Costume quest and costume quest 2
@ArcienPlaysGames Жыл бұрын
Regarding the visuals, I can't say I agree with that take. For one, Amnesia is an indie game from 2010, and a 3D indie game at that. The budget is obviously limited and the technical software/hardware available at the time wasn't what it is today. And while I agree that the rooms start to look like one another most of the time - which is actually fair criticism - at the same time, I felt like it perfectly encapsulates what Brennenbürg was. It was impeccable and extremely formal on a surface level, but as you go further down, the same care has not been applied, until you reach the inner sanctum, which is basically Alexander's most priced possession.
@andreworders73053 жыл бұрын
So Pros: Gameplay and Sound Design Cons: Story and visuals
@joeslickback3 жыл бұрын
Coming in Mr Brave Young Lad
@rikuherra22603 жыл бұрын
Jeez, Jirard! Thank you for making me feel old...
@Sivrn-Val3 жыл бұрын
It's a shame the new Amnesia is crap though.
@thegaminghoodie74383 жыл бұрын
Hey man, just wanna say we love you and hope TOVG is doing well
@MisterK-YT3 жыл бұрын
Submitted for the approval of the Midnight Society, I call this story, ⁕throws powder⁕ 🔥 , “The Tale... of the Amnesiac Resurrection”
@forgettablePyromaniac3 жыл бұрын
HE USES A CONTROLLER WHAT A NERDDDDDDD na jk controller people are cool, i just personally perfer mouse and keyboard :p
@Yamipaladin3 жыл бұрын
Did...did he just parody 'Are you afraid of the dark'?
@VGHistory13 жыл бұрын
Yes
@manwright86793 жыл бұрын
My theory about Agrippa is that Frictional Games developers are huge Frankenstein nerds where Victor Frankenstein finds the Occult works of Agrippa much more fascinating than "Natural Philosophy" (aka Natural Sciences) which he finds incredibly boring. He even almost puns about about how boring boron is (that is my headcanon for why VF mentions boron specifically in the 1818 version.) Harvesting of "Vitae" from tortured beings can be a interpretation of how Victor Frankenstein manages to harness the ability to impart life (he alludes to it being a horrible and unnatural process involving studying death and decay). Daniel and Alexander, like Victor Frankenstein and Creature, are unlikable protagonists and antagonists. Victor Frankenstein and Daniel both willfully want to forget the atrocities they've committed. Both John Walton (the guy at the beginning of Frankenstein) and Daniel are both foolhardy goober explorers who don't take the dangers they might get into seriously. Also, the events of Dark Descent also take place in 1839 which is when the second version of Frankenstein was published (although the events of Frankenstein take place in the 1780's or 90's I think). I could probably go on and on; A:DD and Frankenstein are both my favorite discomfort foods, but I'm not sure about Weyer. He may be just another Occult guy necessary for explaining Agrippa's presence at Brennenberg. EDIT: I also see some obvious Dracula stuff in A:DD, but I'm not as familar with it. EDIT 2: HECK and I forgot Justine Moritz is Frankenstein character while A:DD included a bonus game Justine (although JM isn't a villain in Frankenstein but she gets accused of murder she didn't commit)
@shawnheatherly3 жыл бұрын
An episode on one of the most influential horror games ever framed around "Are your afraid of the dark". What a perfect Halloween treat.
@menthols46252 жыл бұрын
Great video Jirard. If you enjoyed Amnesia then I highly recommend SOMA. It's made by the same dev's and I'm not really sure why but for some reason it sort of went completely under the radar. Where Amnesia blew up and became a huge trend on KZbin, SOMA went mainly unnoticed. Yet, when comparing the two, I would say SOMA is the best game they ever made. Amnesia is probably the scariest, but SOMA's story, immersion and setting is unbelievably good. You should definitely give it a try.
@noodleman45553 жыл бұрын
I think I hurt a little inside when he dissed the designs for the gatherers. I thought they were some of the coolest looking monsters ever when I first played amnesia.
@bbrathizza20753 жыл бұрын
Such a fun game to beat. Completing it seems like a stressful hell. It’s a really good game but I think you guys need to start enjoying your games!!!! Completing them is so so boring.
@okoj13013 жыл бұрын
Don’t get me wrong I like Halloween but now that it’s over I’m looking forward to gameplay I can see without murdering my phone with max brightness
@LILWOOLEY6183 жыл бұрын
An "Are You Afraid of the Dark" and a "Clarissa Explains It All" reference? Is this the "make my viewers feel old" episode?
@PhluppeHimself3 жыл бұрын
Just a "did you know", but that water monster is just a plain textureless ball with opacity set to 0, so yeah, we were all afraid of a seethrough jumping balloon :p
@kylepope80513 жыл бұрын
@Jirard, Idk if you play large open works games but I have a game recommendation. Cyberpunk 2077. I think it’ll be a long project but I would love to see that game be completed.
@DarkSunGameplay3 жыл бұрын
Spoiler alert, but there's actually 4 endings to Amnesia. When Daniel is captured by the Grunts and is put in a cell, there is an invisible timer ticking down (I believe it's somewhere between 10-15 minutes) and if you remain in that room for long enough, the Shadow consumes the area and the game comes to an end.
@ClarenceDass3 жыл бұрын
Great video. I just I installed Amnesia myself. Got all three games to play through October. Also, what is that game at 2:15 ?
@bilbebop36933 жыл бұрын
Honestly I found amnesia much scarier not knowing what I was running /hiding from. Just not knowing what was behind me/searching while hearing the disturbing groans was terrifying
@Sm0k3turt Жыл бұрын
Yeah that shit wrecks anyone.
@Mcaark3 жыл бұрын
People often think Minecraft paved the way for the KZbin Gaming industry. But it was really Amnesia and Pewdiepie. Everything about modern entertainment owes its existence to Amnesia.