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In this video I introduce the first ever exact formula for RISK* combat.
*This formula assumes that you roll the maximum number of dice you are allowed to for every turn.
If you are interested in a full treatment of RISK, Data Genetics has an excellent blog post about it here: datagenetics.com/blog/november... . Notice in this blog post that their table is shifted by 1 for attackers.
Something I forgot to mention in the "actual formula" section is that all component t functions are taken to be zero if either a or b is less than 0.
This video is dedicated to everyone I have played a game of RISK with.