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@itsdenga4 күн бұрын
This will be a hot take, and you might reply with a dot. However, respectfully, most of the games out there are tailored for casual gaming. Can we have at least some that are tailored to an above average gamer? This is an early access, GGG has a good record listening to the community, so things can be way different on release. Yes the game is a bit tricky, I'm at act 3, and it wasn't smooth sailing. But also judging by your gear and the points you make , you are not that familiar with poe and that's fine. But maybe once in a while we need a challenge and we need a game that makes us uncomfortable. I feel that struggle brings much more enjoyment after you tackle the problems you are facing, humans are wired to challenge themselves and the release of dopamine after achievement is a proof of that. This can translate to a game experience. So as basic and toxic people making it sound, but "get good" is actually the exact solution. Say you first learning how to ride a bike, you fail, you don't just list a problems with the bikes technical specifications or how it was build, you tackle the it head on and you keep trying until you get it. Hope it makes sense.
@Gunthrek4 күн бұрын
I will never reply with a . to someone who disagrees in a way that is at least trying to be constructive. Appreciate your feedback, and even agree to some extent with some of it, but overall we have differing views of what a video game should be and how they should be approached, so I'll just say thanks for being cool with your response and I hope you enjoy the game.
@keijo43593 күн бұрын
path of exile 2 is suppose to be for casuals.. GGG themselves stated this. they are in business.. casual gamers are where most of the money is
@iEATW0RLDS3 күн бұрын
@@keijo4359 it certainly is more casual than PoE1.
@aka-stavy39264 күн бұрын
You know this kind of thinking is how gaming has gotten to the place it's at. Trying to make a game for everyone and not for a target audience. Poe2 devs warned us they weren't trying to make a poe2 game originally. It was designed to be harder and more challenging. Let game developers create the games they want for the audience they want to attract. Poe2 has flaws sure, but none of the flaws are "it's not made for a casual gamer." I respect your opinion but I think it hurts the gaming space. If you don't like poe2, don't play it. If it's too hard go play something catered toward you. I work 40+ hours week and take care of a rather large family, I still game on the regular and enjoy games that are difficult. Personal opinion.
@Gunthrek4 күн бұрын
Appreciate the candid response, and it's good to hear from people are fine with the idea of agreeing to disagree. I've already decided that I do not plan to continue playing this game, as it is definitely not targeted toward the kind of games I like to play.
@aka-stavy39264 күн бұрын
@ keep on gaming and I hope you find something fun to play. Liked and subbed.
@Gunthrek3 күн бұрын
Thanks!
@sharkguy6664 күн бұрын
Good video and fair points so let me share my opinion here. Disclaimer, I have never played POE1 so I can’t speak to comparison. I however am an avid gamer and my favorite game series is the souls series. Let’s go: 1. Dodge rolls. IMO, dodge rolls do enhance the game. Dodge rolls allow devs to increase the variety of game mechanics. When everyone has a dodge roll it becomes an amazing tool that devs can use to add and tweak mechanics of enemies because the players themselves have more agency when fighting. TLDR: dodge rolls increase game mechanic variety. 2. Currency: The devs are actively looking at that. They’ve already released a patch that tweaked the drop rates to make items and currency drop more frequently. They will definitely continue monitoring. Personally, I don’t think getting yellows is that much of an issue. My ranger was in full yellows via currency by level 16. Maybe I’m just lucky. TLDR: Game devs are balancing and have balanced currency and gear drops. 3. Resistances: Yeah I agree. Resistances need to be a bit more accessible early. 4. Ascendency: Oh my god. I haven’t gotten there yet but I am NOT looking forward to it. Everything that I’ve seen online about it makes it look like a CHORE rather than a fun cool activity that will make you stronger. I understand making it hard BECAUSE it is a path to make yourself stronger, but it should scale as you said. The honor system was made better, HOWEVER, you know what’s a good honor system? Health. If I lose my health, I die and lose whatever I’m doing. The honor system looks like one of the worst mechanics I’ve ever seen in any game. TLDR: Ascendency takes too long and honor is stupid. 5. Bosses: Your opinion is just as valid as mine. My favorite game series is Souls, where regular overworld enemies can slaughter you if you’re not paying attention. So I personally LOVE the bosses in this game being tough. Also, I haven’t really struggled with bosses thus far. They’re not THAT hard. My most amount of deaths on any one boss has been 3 which for a souls player is VERY reasonable. TLDR: Opinion and skill varies. 6. Challenge vs. fun: This is again subjective. I like challenging games. Some people do not. The devs have stated that they want this game to be hard. Not every single game needs to be accessible to every single type of player. I don’t believe that the percentage of people that enjoy challenging games is small. Just look at the souls series and all its copycats. TLDR: Opinion. Not every game should cater to everyone.
@Gunthrek4 күн бұрын
Glad we can find some common ground!
@MrPockety3 күн бұрын
ive played poe 1 for 4600 hours in the last 3 leagues i had about 1.5-2 mirrors into my end of league build and this game has a very surface level complexity with little to no depth and i dislike the roll dodge being apart of balance. also crafting feels bad all around vs poe 1 crafting which was my main system i enjoyed just crafting all my own gear and guilds gear and this is just not it in poe 2.
@Gunthrek3 күн бұрын
Yeah, I'm definitely not a fan of having to wait for a new item if the stat I need doesn't roll. Definitely more clunky.
@TerminalzPain4 күн бұрын
At first I was over the moon with how POE2 turned out, then after slogging through the campaign on my first char I realized it's way too big, then I also realized whilst on my 2nd char how much easier it is with some hand me downs from my first char and a bit of currency I could use to buy bits and bobs. Now I am level 85 blowing up screens in maps which is a lot of fun!
@Gunthrek4 күн бұрын
One of my biggest problems with the game is that it seems intended on you leveling up one character first to farm currency for the others. I am strongly opposed to that approach, and it's unfortunate that the developers are married to that concept. It was more or less the same in POE1.
@mathdamon67883 күн бұрын
Sounds fun. What build are you playing?
@arckmage52182 күн бұрын
I'm with you man. Last night I fired up poe1, and I was like, "now I'm having fun". It was a pleasure just to kill some mobs, get some loot and go to bed. At this point I don't think poe2 was made for me. It's pretty, and sounds good... but it's so flawed that I'm just not having fun. And I don't want to play games that I am not having fun in. And this is the only voice I have...a comment on a KZbin video...I am also the silent majority (or minority, who knows)
@Gunthrek2 күн бұрын
Agreed!
@LankyBastid_4 күн бұрын
Bottom line for how the changes from PoE1 to PoE2 feel - this is ruthless mode from PoE1 forced on everyone in PoE2. It's not fun for most people and just straight up stressful and frustrating and won't keep most players and enjoyers of the original coming back and playing PoE2 for years. I understand if they want to keep that difficulty, but they should have another separate difficulty choice for players that are more casual in nature that just want a "fun" game. I also wanted to enjoy this game co-op with a friend, but the only-one-death-per-map BS will prevent me from playing until they get rid of that and bring back something like the 6-portal system that they had in PoE1. I sure as hell don't want to wait 15-30 minutes for friend(s) to finish a map or bail on the map, or force the same choice on them. It just feels bad.
@davidj99774 күн бұрын
Poe2 is nothing like poe1 ruthless. Poe1 is a mindless hampster wheel of one button combat and no choices. Ruthless is the same, just with slower more tedous gear acquisition. Poe2 requires actually looking at the screen and reacting to what you see.. you know, like every other non-poe1 computer game. I am playing 1/2 of my time coop with a friend, and the map death in coop isnt a huge deal for us, partially because it doesnt happen often, partially because usually when one of dies, the other dies soon after anyway. A game has to have good and bad choices and failure to be a game, otherwise its just an activity. I like everything they did in poe2 with deaths and respawns. That said, i think it would be acceptable to allow the six portals after death. Its not my preference, but i can see how this would make maps a bit more friendly to new players without affecting veterans too much... But they would have to turn off respawns.
@ghostlightx90053 күн бұрын
I agree Lanky. I am a massive min-maxer in all ARPGs, as far from casual as you get, and I am finding this game tedious.
@mathdamon67883 күн бұрын
+1 Lanky, david doesn't know what he's talking about. Even Kripparian said PoE2 is PoE1 Ruthless+++. Yes, PoE2 requires you to look at the screen until you get to the end game where you have no idea what the hell is going on and a random ground effect can one shot you. Visual clarity is terrible at the current state. I don't understand...In PoE1, I know there are builds that mindlessly one-shot stuff but you still had to invest time and effort into getting the gears? And once you get bored of that build, you make another cool build. That's what kept me going in PoE1. PoE2 feels like doing chores. I think people who complain about PoE1 being too easy are those who got way more hours than most of us who actually have important things to get done IRL.
@dougseman84943 күн бұрын
It's an interesting opinion. I'm over 50 and also have issues with what most consider hardcore games. That being said POE2 is a game where I actually go to when I want a casual experience compared to many other games including almost any shooter. Sure you do need to dodge, but you can miss more than a few dodges IF you level up and gear up and build properly. So I feel like the dodge mechanic is a way to play the game at a hardcore level with minimal level and farming. That being said, if you have trouble with a boss, and instead go farm a map once or twice, get a couple pieces of gear, and a couple levels with the passives that go with them, and come back the boss is very simple at that point, miss every 3rd dodge? No problem. Just my opinion. This game right now is my mindless have fun game compared to harder more hardcore games for when I'm up for them. In addition I'm sitting at level 27, so just starting really, and I have one orange item, 3 yellow, and 2 blue items. I am not using Exalted Orbs until I'm higher level as with most games of this type upgrading items as you level is kind of a waste as you'll replace it within the hour. So I have 14 Exalted Orbs waiting for when I level up. I DO agree with you on the trials time. I didn't find them all that hard but I DID find them taking 30-45 minutes and one failure means you have to start over, that is NOT for a casual gamer.
@Gunthrek3 күн бұрын
I'd have to ask how many times you end up having to fight non-act bosses. Are you steam rolling through them, or are you find with fighting many of them six or seven times before being able to move on?
@axxessdenied2 күн бұрын
Having options is good. PoE2 is the best ARPG experience in so long. This game isn't going to be for everyone and that's okay. We have enough games that try to be for everyone and frankly those games are pretty mediocre. PoE 2 has something special and I hope we see even crazier boss fights in 4-6. Also, it's still EA so some of the playstyles are going to be limited by the kind of loot and skills available currently. I've moved to the Hardcore SSF league and it's been a blast.
@Gunthrek2 күн бұрын
Agreed for the most part. However, criticism is the point of early access, and if we want to have a chance of shaping the game toward what we want, we have to say something about the things we don't like. If the devs don't go for it, that's cool. I'll find something else to play. But not bringing up issues gets nothing done.
@ghostlightx90053 күн бұрын
If I add up the time I have spent playing D1, D2, D3, D4, Torchlight 1 & 2, PoE1, Titan Quest, Grim Dawn, Last Epoch and a few others over the years (I am 57 now), it amounts to roughly 25 thousand hours. My answer to whether PoE2 is fun or not is this: big fat NOPE. Too boring. Too clunky. Lacklustre skills. Tedious combat, especially bosses. Not too difficult just too boring. I will stick with it and try to level 3 or 4 chars to endgame to give it a fair chance (as I did with the god-awful D4), but I am having to force myself on. Usually when a big new ARPG lands, I have a dozen late game alts withing a fortnight. But this combat in PoE2.... urgh. The word that sums up this game is.... BLAND. (And for anyone curious, the best of all those ARPGs I listed? Last Epoch by a country mile.
@Gunthrek3 күн бұрын
Appreciate the feedback! Definitely agree on the tedious part for a lot of it. I stated in one of my streams that it seems to swing from one extreme to the other: either super hard requiring many tries or super boring but still taking forever to kill. Either way, it's not fun.
@JohnDoe_753 күн бұрын
I've been playing ARPG's since Diablo II, skipped Diablo and I feel Grim Dawn was the best one of them all so far.
@Gunthrek3 күн бұрын
Interesting!
@TheDutySpot3 күн бұрын
I've played ungodly amounts of POE and I'm one of those "hardcore" types both in POE and in other games. I agree that the devs should be more comprehensive about their explanation of the different mechanics of the game for newer players. This would probably solve a lot of your issues. I think there are criticisms coming from both new players and vets. However, those criticisms are vastly different. I dislike how crafting was gutted, although I know it's a base to add content for future leagues, and how I need to backtrack to find a rare on every t16 I run. Newer players dislike how "hard" the game is. I agree, it is difficult compared to POE, but the second I saw your gear I knew that it's your lack of knowledge about the systems in the game that is leading to you thinking the game is so unrealistically difficult. POE 2 reaches brand new audiences, and like I said, systems like attributes / gearing / currency should be explained with a lot more detail (they got the gems right, I think). Vets like me have no problems with that (after the chaos dmg endgame scaling nerf) whatsoever. Dodge rolling is not a required mechanic for the majority of the content depending on your build, and all of your comments about essentially killing skill-based mechanics so less skilled players have more fun is not something I want. Your other suggestion, which is rebalancing the game into 2 separate games, also adds a ton of work for the devs and makes the endgame / market non-viable in more ways than I can explain in a comment. POE is usually seen as a very in-depth game with a ton of mechanics that allows players to learn, experiment, exploit, test their abilities (or brain, again depending on the build), and then do it all again 3-4 months later from scratch. The absolute last thing I want is another POE 1 campaign, which for long-time players, contained little to no challenge or enjoyment and was just a rush to get to mapping. I know lots of people want a game that is similar to an interactive movie, but in my opinion, everything that made POE one of the greatest games ever made with one of the most dedicated communities of any game was the fact that in order to play it, or at the very least in order to "succeed," you must use your brain and learn how to overcome problems. Rewatching your Challenge vs. Fun tag, the reason you're beating your head against the wall against every boss is because you're a mercenary with
@Gunthrek3 күн бұрын
You're certainly entitled to your opinion, same as me, but I pretty much disagree with everything you said here. We do agree on the lack of explanation in the game. It was supposed to be better than POE1, but seems only marginally so at this point. They definitely need a lot more in the way of tutorials to make the mechanics more clear if they don't want it to mystify new players like POE1 did. That said, I don't believe a lack of knowledge is the problem. My experience has been that dodge rolling is absolutely required if you don't want to get one shot by many of the enemies in the game, and not just bosses. A lot of the rares in Acts II and III have very strong abilities that can take you down to nearly dead, and then an unlucky subsequent strike by a minion takes you out. Many have suggested that my lack of movement speed is a problem, and I certainly agree, but the fact that I've literally found 3 items across five characters and two plus Acts that have that particular enhancement makes that an RNG problem, which isn't really something I can do anything about. Drops, vendors, nor crafting have yielded much in the way of movement speed upgrades. Without increased movement speed, dodge rolling becomes virtually the only way to avoid the devastating attacks of many of the enemies we're required to fight to progress, which means that reflexes become the default strategy for the game. That just shouldn't be the case in an RPG. Same with resistances: I almost never find rings with implicit resist from either drops or vendors, so I end up having to wait for a random item with resist, or the sparingly found artificer orbs, and even more sparingly found runes to buff my rez, and then accept the crappy secondary modifiers they come with because I need the resistance more. It's literally a moment of excitement when I finally find a sapphire or topaz ring because they come up so infrequently. Trust me: if I had consistent access to the rings and mats, I'd max out my rez asap, as that was a core tenet of the original game. You could buy basic resist gear from the magic vendor as early as the first few areas of Act I in that game, so it's frustrating that it's an RNG thing here. If I had a lot more artificer orbs drop for me, I'd have two slots in my weapon at all time with damage boosts galore, but since I almost always only have two or three and I need those to get basic resistance, I'm stuck with whatever I happen to pick up. I don't want any game to be an interactive movie, but there needs to be a balance that makes it so that general audiences can actually participate. Your points about my gear honestly fall on deaf ears, not because I think you're basic premise about good gear being required is wrong, but because I'm not running around with that gear by choice. It's what I've been forced to live with due to lack of gear opportunities and bad RNG. Lastly, I genuinely appreciate when people leave helpful tips, but I've been doing every bit of what you said there from pretty close to the beginning on all my characters and it's still resulting in a severe lack of currency. Perhaps your luck is much better and you're rolling in currency like Scrooge McDuck, but many of us are getting the short end of the RNG stick and it's making the game nearly impossible to play. As far as difficulty, that's a pure opinion thing, and I think it should be a fair bit easier.
@kevinharvey95004 күн бұрын
The gear in this game is boring....the weapon and gear would only change after 10 levels are so.......wheres the varetly? Atleast diablo has a plethora of weapon and gear types....even in the early game. I still enjoy both games, but diablo has a special place in my heart.
@Gunthrek4 күн бұрын
I'm sure more gear will come as early access continues, but I definitely agree that gear in Diablo seems to be handled better in that the gear you find at least mostly applies to your character.
@charleswolfe90673 күн бұрын
To be fair, only half of the weapon classes are released so far.
@RowHighlights-x8r3 күн бұрын
You forgot to add Maximum HP along with Resistance, Resistance, Resistances
@Gunthrek3 күн бұрын
Yeah, a bit more HP would be nice.
@sdgsoul3 күн бұрын
Look. I get it. I am a father myself and just now finished normal dificulty acts. Game is long and hard. And I am sure Ill be missing out on leagues when it comes out because of the time it takes to get to the endgame. But this game in its current state needed to happen. It needs to be this way and its good, even if I will not be able to enjoy it in full. Id better play this, than this dumbed down mobile crap that they call D4.
@Gunthrek3 күн бұрын
I get what you're saying, but I think part of the problem is that everyone has an all or nothing mentality. It doesn't have to be dumbed down all the way to D4, nor does it have to be super hardcore. It can be somewhere in the middle, even on the hard side. All I'm saying is that it's current state is more frustrating than it's worth.
@iEATW0RLDSКүн бұрын
@Gunthrek thats the thing tho. A game that sits in the middle with be nothing more than mediocre
@AverageGamer-12344 күн бұрын
The game is extremely unrewarding.After you defeat an act boss and get normal and blue drops you know it's not ok.When it comes to difficulty i ,,cheesed'' the act bosses by forming a party with level 70+ players that can one shot every boss because i am not a sweat,try hard or no-lifer and i can play however i want no matter what idiots will say.I will rather spend 10 hours farming for gear and mats than spending 10 hours on a boss and i am having fun as long as i don't have to stress too much.Next year when the game will be free to play,GTA VI will be out and i won't even remember that i played this game.
@Gunthrek4 күн бұрын
Definitely agree about the bosses. If I have to grind, I'd rather grind for gear, not bash my head against a boss with no reward for the time I put in.
@JamesDatWork5 күн бұрын
And I hate the Sanctum in POE 1 so the idea they made THAT the way to ascend is crazy. Honor sucks!!!
@Gunthrek5 күн бұрын
Agreed!
@davidj99774 күн бұрын
POE2 combat gives you good and bad choices, which is necessary to have choices at all. Otherwise you have the POE1 hamster wheel (or tomahachi) of spending lots of time pushing 1-2 buttons with no actual agency. I think the feeling that its all dodge rolling is simply interperience with the (brand new) game. For example, on monk, the hand/palm skills are dash s as well, and wave of frost leaps back, like the bow escape arrow skill.. for bosses, freeze/stun/electrocute combined with heavy stun can remive most if the dodgerollingvehen used correctly. Go watch a freeze monk build. Though if you want a game where you don't have to avoid getting hit, boot up POE1, put on a blindfold, and hold down your flicker strike. PoE2 is not like this because most gamers dont want it, evidenced by POE1's tiny playerbase. And as for average gamers, you are just wrong. Poe1 has 350-400k max players..poe2 might be as many as 700k already.. but harder games like dark souls and elden ring sold 20+ MILLION copies.
@Gunthrek4 күн бұрын
Apples and oranges. 20 million copies is certainly impressive, but a comparison of copies tells us nothing of completion or retention rates. Anyone with cash can purchase any game; actually completing them or even making meaningful or continuing progress is a different story. As for the rest, based on your statements, it's clear we have fundamentally differing ideas of what should constitute an RPG, regardless of the word action being applied to it, so arguing those details are pretty pointless.
@JamesDatWork4 күн бұрын
Kripp is MR POE and he doesn't like it that much either ... and it's not cause he's a bad gamer. There is a fundamental change here that many don't like. And the "I'm quitting POE 2" videos are piling up. This game had a chance to dethrone Diablo 4, but not like this.
@Gunthrek4 күн бұрын
Some good points there!
@kapiteinlulhaas76123 күн бұрын
To be fair there is an easy mode. There are tons of builds out already that can absolutely stomp all content.
@Gunthrek3 күн бұрын
I was using an optimized build on all my characters before I stopped playing. The issue is partly too much action focus, partly bad RNG for gear and currency.
@kapiteinlulhaas76122 күн бұрын
@Gunthrek it would be interesting to see how the game plays after lets say 6 months. Alot can be tweaked fairly easy i imagine. Main gripes for me are the many many cases where the players time is completely wasted.
@juliog68744 күн бұрын
I desagree, the donge roll makes it a souls game style, thats why i love it, just running tru mobs by hotting a button and not engaging in combat is boring
@Gunthrek4 күн бұрын
What you enjoy, I detest, at least the way it's implemented here.
@mathdamon67883 күн бұрын
Many of his points are valid and he does provide evidence like Regals not dropping throughout campaign. Not everyone has free time to play hours and hours because we have work to do in real life (or maybe some of you are better at gaming). Grow up and learn to listen to someone's opinion; you don't have to accept it but don't be salty and whiny like a six-year-old kid like some of the losers below. Learn to listen to constructive feedback. I am level 83 doing T13-14 maps. IMO, it's not as fun as D2 or PoE1. Maps are huge, rewards aren't exciting, and visual clarity is terrible especially when you are facing multiple rare mobs at the same time. Dodge roll is kind of bait because many times you could get away with random one-shots if you got movement boots. I don't mind having Soul-like elements in PoE, but I think the current state has too much of it. For those who enjoyed D2, we know this is not even close to D2 experience. If I want Soul-like experience, I'd go play Elden Ring, not PoE. Again, this is EA so GGG will listen to both sides of the story and I'm sure they will try their best to polish the game.
@Gunthrek3 күн бұрын
Appreciate the support!
@Creznour3 күн бұрын
There is a reason the skill tree is so large. If you are unwilling to learn, the devs straight up tell you to move along. They respect your time, and this game wasn't for you. Perhaps, try again when it releases.
@Gunthrek3 күн бұрын
.
@JamesDatWork5 күн бұрын
I told you so 🤪 As a decade long player of POE (and watching it get easier over time), when I saw all the demos of POE 2 and the talk about "it's just like Dark Souls or Elden Ring" scared me from the beginning. I love many things they've done (no more dealing with 6 linked gear, etc) but the action focus and no ability to level your gems like POE is a big turn off for me. I don't forsee myself playing this for a decade like I did POE.
@Gunthrek5 күн бұрын
Yeah, hopefully enough people will complain to get them to change course, but who knows.
@JamesDatWork5 күн бұрын
@@Gunthrek everyone is gushing over it now, but they are all hardcore streamers. When all the casuals try it after general release, I bet there will be a backlash.
@Gunthrek5 күн бұрын
I hope they don't wait until then to fix it. That's 6-12 months away...
@JamesDatWork5 күн бұрын
@@Gunthrek agreed but not sure they will change it as much as it really needs to be.
@davidj99774 күн бұрын
@@JamesDatWork there are 3-4x more people playing poe2 now than have *ever* played poe1, and they all paid. These are not streamers, this is 600k-1.2M new fans of poe2. They got it right. One of the biggest problems with poe1 is the mindlessly unengaging combat, and poe2 will not return to it.
@Drigo9242 күн бұрын
"casual gamer" does not apply to the majority of people who watch this video, let alone the person making it lol. Tbh this is just not the game for you if you do not like a fundamental part of the game, PoE1 is still there for you to play. This isnt PoE1.5, its a new game with new gameplay and new mechanics. The dodge roll adds another factor to the gameplay and that is how the game was built. If you do not like that and want to just stand there and tick away at HP then this is just not the game to be playing, move on to something else. You are describing changes that would make PoE2 no longer be PoE2 "If you want to play a game like that then go play an action game like that". Brother, the game is an ARPG, what do you think the "A" stands for? Your own logic applies to you, you want to play a game where you are a tank and just sit there ticking at hp with no thought on your characters placement? Go play a game like that, PoE2 is not that game and its asinine to suggest it fundamentally changes to be something it is not meant to be. It's a new game, it's an evolution. It does not need to be another game it only needs to be itself. Clearly the game it is is very popular and sought after, judging by the general reception. I think the biggest lesson that you should take from this game and your experience is that not every game needs to be made for everyone. Some games are tailored to a specific audience and that is ok, its good even. The lesson here for you should be that not liking a game doesn't mean the game needs to change itself to suit you, but rather that it's not a game for you and you should move on to find a game that is for you.
@Gunthrek2 күн бұрын
.
@stevenshelp47795 күн бұрын
No sound for me
@Gunthrek5 күн бұрын
Not sure why. It plays just fine for me. I'll keep an eye out for other similar issues from other viewers.
@m1ndk1ller3 күн бұрын
Get good old man
@Gunthrek3 күн бұрын
.
@iEATW0RLDS3 күн бұрын
Not all video games are made for everyone. Perhaps this game just isn't for you.
@Gunthrek3 күн бұрын
Certainly a possibility, but it can certainly be shifted to make it for more of us.
@iEATW0RLDS3 күн бұрын
@Gunthrek But there are casual arpgs already out. I'd rather a variety of options instead of all of them being casualized.
@harditsingh82914 күн бұрын
i respect that you have an opinion about it. but where are the expectations coming for you to form this opinion. i don't think ggg ever created such expectation. I am about your age and have about the same experience in terms of gaming and with respect my friend it seems like ur opinion is about a Chinese restaurant not having a good pizza.
@Gunthrek4 күн бұрын
The expectation comes from the myriad sources that kept saying that this game was going to be more approachable than POE1, which was something that excited me about the game. As far as I can see, it's just as unapproachable, just in a different way.
@harditsingh82913 күн бұрын
@@Gunthrek interesting. i was thinking mechanics like dodge makes it more approachable. the way i look at it is that in poe1 there is only one solution to every problem, building a better build. With poe2 there is at least some skill introduced into the game where u can use skill and placement as another way of solving some of the issues. but i hear you. ggg seems to have a philosophy of providing joy and irritation in equal amounts. Like the combat mechanics seems to be made for immersive gameplay but the area design is made to break immersion. every screen is so busy with details and so much going on that it becomes impossible to pay enough attention to be immersed. i am tempted to conclude that it's headed in the direction of keeping all demerits of poe1 and adding a few more but given that this is still early access i am keeping hope that as the time progress we get a truly customizable game where everyone gets to enjoy the game in the way they want.
@standardyeepz3 күн бұрын
complaining about dodge rolling is hilarious. its a standard for tough games.
@Gunthrek3 күн бұрын
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@standardyeepz3 күн бұрын
@ it has infinite stamina too… you can literally spam it.
@juliog68744 күн бұрын
You need to be more familiar with the game, this my firts time in poe and i got how to get those bru. You are complaining just because, use the AI
@Gunthrek4 күн бұрын
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@carlosamillano63143 күн бұрын
calling your self "AN EXPERIENCED GAMER" then complaining boss hard boss to many is very contradictive.. did blizzard put you up for this?? and BTW try farmville it does not have bosses and a fk ton of vegetables and live stock to use as currencies..
@Gunthrek3 күн бұрын
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@PeterDeMarco4 күн бұрын
I'm sorry. You're running around in Act 3 dressed in all absolutely terrible Blue gear and you're wondering why the game seems too hard??? My brother in gaming, you HAVE to understand how ridiculous of a take this is. You are actively trying to make the game much much much more difficult for yourself and then complaining about it. This is unhinged. You should honestly delete this video it's so embarrassing. 30 years of gaming to be this bad at it. Yikes on bikes.