Andrew Hutchings - Interview - Early 3D Games for the Acorn Archimedes

  Рет қаралды 15,991

The Centre for Computing History

The Centre for Computing History

8 жыл бұрын

Andrew Hutchings talks about his early career in video games and his passion for 3D games. Andrew developed games including Chocks Away, Stunt Racer 2000 and Star Fighter 3000 for the Acorn Archimedes computer for publisher 'The Fourth Dimension'.

Пікірлер: 75
@retrobob3802
@retrobob3802 8 жыл бұрын
Chocks Away is amazing, feels like a real living world that you can explore, the planes have real personalities, still fun today. Nice job interviewing Jason, relaxed style, you let him talk without interrupting.
@thelastdruidofscotland
@thelastdruidofscotland 8 ай бұрын
The year is 1990, my first year at high school, My science teacher got a group of us kids together to form a "computer club", in actual fact, he and the school just wanted to teach us how to install the 400 brand new Acorn A3010's that had arrived that week and were all stored in the assembly hall, I can remember him booting the first machine up, loading chocs away, and every single one of our jaws dropped, this was at a time when many of us still had crap 8 bit consoles at home, so it was really amazing to see.
@axs203
@axs203 7 жыл бұрын
Yeh he's really humble.................. Star Fighter 3000 is an amazing technical achievement........it has a really nice look about it....the colour......it still stands up today..respek to Andrew!
@jonzo68000
@jonzo68000 7 жыл бұрын
I remember going into shops and writing little programs. I started programming in BBC BASIC at about 6. My friends and I thought it was hilarious to go into Dixons back when they sold Archimedes and writing little (rude) message programs, normally with a wait (INKEY I think) to give us time to escape to a suitable distance to to view the result. I also remember Chocks Away had a fair amount of BASIC code - I had a reputation at school for 'hacking' it.
@nytrex2001
@nytrex2001 8 жыл бұрын
Andrew comes across as a thoroughly nice chap; very clever but very modest. Loved some of the great stories that Andrew shared. More of these sort of interviews please.
@TheCentreforComputingHistory
@TheCentreforComputingHistory 8 жыл бұрын
+Alan Robertson (nytrex) Thanks Alan. Yes Andrew is a really nice guy. We've got some more interviews in the edit at the moment. Subscribe and we'll let you know as soon as they are uploaded.
@chrisgareze2962
@chrisgareze2962 5 жыл бұрын
This is still one of the best retro computing programmer interviews on youtube! Brilliant story and character.
@RetroTechArchive
@RetroTechArchive 5 жыл бұрын
Chris Gareze Thanks Chris!
@absurdengineering
@absurdengineering 3 жыл бұрын
It is very honest for sure and it highlights the fact that we are all, at the end of the day, human.
@pikuma
@pikuma Жыл бұрын
Thank you so much for this interview. ❤️
@Ndlanding
@Ndlanding 6 жыл бұрын
Loved the realism of this interview. It reminded me of my learning Assembler on the BBC, though never getting any games made, probably more due to lack of ideas, as I got good at different skills like scrolling (NOT simple on the BBC!) and detailed collision detection, as well as compression. Andrew actually got somewhere, so well done!
@Feudal666
@Feudal666 7 жыл бұрын
Very nice bloke. A shame Acorn went when it did otherwise we might have got a new version of Stuntracer. Ah, the memories.
@ZenMasterStu
@ZenMasterStu 5 жыл бұрын
Nathan Atkinson Stunt racer to this day is one of favorite racing games.
@robinsanders5541
@robinsanders5541 4 жыл бұрын
I fondly remember my parents getting my sister and I one of those beautiful RISC OS3 machines when I was 6. Absolutely loved it. Wonderful bit of kit. I remember impressing the cleaner with my skills at chocks away even though I was terrible. “Oh what a clever boy your son is” I remember her saying. I really forgot how wonderful these computers were. Created my interest in the field for the rest of my life. Thank you Andrew Hutchins.
@sassquadsteve
@sassquadsteve 8 жыл бұрын
Thanks you for uploading this, a really good interview with Andrew :-)
@Kholaslittlespot1
@Kholaslittlespot1 7 жыл бұрын
I started in a very similar way- migrating from the Atari console, to Spectrum and eventually Amiga. The Archimedes made It's appearance in droves, towards the end of School. Sadly we didn't take it that seriously. I remember it's saving grace, for us, was a Bomber-Man type Game that I remember being 'hidden', embedded in the OS? It could be played over LAN, during lessons! (I wish I had realised my (average) knowledge of zx BASIC could have been translated) I remember Lander, also! Wow... what a moment in history! What a great video and what a nice guy. 'Chocks' was great and this has brought back a lot of good memories. Thanks!
@markrichardson7475
@markrichardson7475 6 жыл бұрын
this was an amazing interview, please do more.
@toxlaximus3297
@toxlaximus3297 2 жыл бұрын
Often I used to go into boots and write a program that counted down from 100 to 0 seconds and then played sound sweep to make a siren noise, on the dragon computers the sound came out the TV so I ran the prog and turned the TV volume to full and walked to the other side of the boots and waited for the countdown, the staff panicked like hell when the siren went off, ahh the good ole days. :D
@darrenjkendall
@darrenjkendall 5 жыл бұрын
A truly inspirational video account of ARM gaming. Brilliant, thank you. Such a very nice man that you intervied.
@OldCodeMonkey
@OldCodeMonkey 2 жыл бұрын
Great interview and I played all these games on the Archimedes and also the 3DO. Brilliant memories and a golden age of computing.
@DaveJeffery
@DaveJeffery 8 жыл бұрын
Lovely interview. Chocks Away certainly did end up in the shops; I bought a copy for my Dad in one! There were three computer shops in my area (in Yeovil, Bridport and Taunton) that had Fourth Dimension games on the shelves BITD.
@pabloforcensoler
@pabloforcensoler 2 жыл бұрын
Man, this channel is gold
@entozoon
@entozoon 2 жыл бұрын
Lovely chap, very enjoyable interview and a wholly formative set of games for me. Thank you so very much!
@j0nnyism
@j0nnyism 2 жыл бұрын
Chocks away was one of my favourite games at the time. Fascinating interview
@iwanttocomplain
@iwanttocomplain 7 жыл бұрын
I'm impressed by interviewers ability to talk without moving his mouth toward the end of the interview. PC and Microsoft programming architecture is still so prohibitively impenetrable it's been putting people off programming since it came out. Interesting to hear Acorns are still used in teaching though. It seems they went out of business in 2000. I heard there was a push to teach Python on Pi's but I haven't heard any more about that.
@Locrian1
@Locrian1 7 жыл бұрын
Chocks Away was such a great game. I was 10 and played it constantly!. Andrew's use of assembly language makes sense to me all these years later as it was such a smooth and responsive game.
@OwenAdams
@OwenAdams 8 жыл бұрын
Star Fighter 3000 was the first game my dad ever let me buy, one of the few I didn't just have as a demo. Still one of my favourite games.
@xyzzy3000
@xyzzy3000 2 жыл бұрын
Star fighter 3000 was the benchmark for Acorn games, basically unbeaten. It scaled so well to the SA RiscPC that even the games written specifically for the late Acorn machines were nowhere near as good.
@giffyfaces
@giffyfaces 8 жыл бұрын
awesome video... thoroughly enjoyed this... been playing chocks away tonight before this was on facebook.. happy coincidence
@TheCentreforComputingHistory
@TheCentreforComputingHistory 8 жыл бұрын
Thanks +Google Ninja - Appreciate the feedback. There's more to come too ... working on an interview with Eben Upton of Raspberry Pi fame at the moment. That'll be a good one ...
@giffyfaces
@giffyfaces 8 жыл бұрын
The Centre for Computing History I look forward to it . I'm so made up that our childhood is still alive and kicking with retro computing and the folks who brought us so much joy are still so much alive and into it. I have Sanyo and toshiba msx, 2 amiga 500s one with harddisk, amstrad CPC 464 with monitor and my acorn archimedes a3000. Was playing turrican 2 last night on amiga.
@tahirahmed33
@tahirahmed33 2 жыл бұрын
Very interesting interview.
@baccattack
@baccattack 7 жыл бұрын
This takes me back, Archimedes was the first computer our family had. I had many of the 4th Dimension games, including Chocks Away and Saloon Cars, which was probably my favourite being such a motorsport fan. Mouse steering which may have been a first. SF 3000 was amazing for it's time, stunning graphics.
@xyzzy3000
@xyzzy3000 3 жыл бұрын
Maybe they could get Andy Swain in for an interview.
@Brewskii2117
@Brewskii2117 4 жыл бұрын
Only experienced the Acorn Archimedes this year in FPGA through the MiSTer Project. What a wonderful machine, so wish it had been available over here.
@jennybailey2998
@jennybailey2998 6 жыл бұрын
When I 1st saw the Acorn Archimedes(at school) it blew my mind!
@WistrelChianti
@WistrelChianti 3 жыл бұрын
Chocs aWay! used to love playing that haha had totally forgotten!
@Benjamin.Jamin.
@Benjamin.Jamin. Жыл бұрын
Thankyou!!! I adored !chocks, dread to think how many hours I spent playing when my teacher mum got to bring home the Acorn for the Holidays! Any chance of a re-release on Steam for these gems?
@michaeltsung9741
@michaeltsung9741 7 жыл бұрын
Superb.....
@peterharrington8709
@peterharrington8709 2 жыл бұрын
Chocks was such a great game. Wish I knew what happened on the later extra missions as I never finished them. Always remember the one with the enemy jets hidden in a hanger! Lol! And the amazing two player serial linked setup for these games. Stunt Racer was a bit hard iirc... bloody amazing though. And Starfighter 3000 on 3DO.... I've been on another planet ma!! Lol
@tomjoslin435
@tomjoslin435 Жыл бұрын
Thanks for stunt racer 2000 - great game
@bobmcbob4399
@bobmcbob4399 Жыл бұрын
Amazing really. I wonder how he self taught himself 3d on a speccy which involves matrix multiplication for scale, rotate and translate as well as the projection from 3d space to a 2d screen. These are all things I learnt in university at a 300 level course on computer graphics. And in that course we all made a backface culled and polygons cut with respect to the camera frustum 3d maze game (very much like Wolfenstein) in C with solid walls and only black and white. When I was in front of the BBC B, I had no instruction either but all I could get going was 2d polygons, fractals etc. But no machine code - although the ability of the machine and assembly code in basic was there but hidden from me as I had no books on it.
@grantross2609
@grantross2609 2 жыл бұрын
you gotta remember these games looked amazing at the time..... the first time you could play in your own home without going to funfairs / arcades !
@oddarneroll
@oddarneroll 7 жыл бұрын
I would love to hear you recreate the sound of Tesla Model S. BTW, i bought project cars to play it in VR (htc Vive) but i was turned of by the sound not following my head movments. Could you fix this?
@Optimus6128
@Optimus6128 3 жыл бұрын
15:46 he is damn right. Previously I have been coding x86 (on oldschool DOS PCs) or z80 assembly (on Amstrad CPC) and now I acquired an Archimedes and tried some ARM assembly for the first time and it all seems more attractive than anything else I have code in assembly. Even if I still like assembly coding yet because of how tedious it was sometimes, I prefer to write and optimize some things in C when possible and avoid assembly unless it's necessary to optimize bits for speed. On the PC it's more obvious as there is some performance in later DOS machines for pure C (even Doom running on 386-486 is mostly C, while it's doing so much complex stuff on CPU), but on Z80 you have to rely more on assembly (even though I've used a combination of C and assembly recently and it's ok if you know what you do). PCs have linear videoram so at least this part is more easy and fun, while CPC (like most other 8bits) have more confusing videoram, harder for the starters to get in (I am used to all that anyway). But I quickly realized how great and orthogonal and with many registers and extra tricks the ARM assembly is, how easy it is with the linear videomodes on Archimedes (the only negative is the weird 256 color mode, only 16 pal registers). And all the SWI and OS calls, well documented, this is great for a newbie to start learning assembly on. While starting to code something small on x86 seems like a chore, coding on ARM assembly seems quite the opposite to me now. So many years I didn't know.
@absurdengineering
@absurdengineering 3 жыл бұрын
There are some other obscure CPUs, some still made, that have similarly assembly-friendly orthogonal instruction sets. Zilog eZ8 is pretty neat for an 8-bitter. Then there is Parallax Propeller and now Propeller II. The last one is phenomenal, and the instruction set, although RISCy, often packs more punch than classic CISC instructions.
@3dohd
@3dohd Жыл бұрын
It's a longshot, but curious if you're still in contact with Andrew? Wondering if he'd be willing to release the source for 3DO Starfighter. It would be invaluable for future dev. Thanks!
@robinsanders5541
@robinsanders5541 4 жыл бұрын
Sadly never played star fighter 3000. Looks absolutely fantastic for the time. A whole year and a half to write a game? Gosh! You wouldn’t get that now :P
@robinsanders5541
@robinsanders5541 4 жыл бұрын
Sorry, a correction. I DID have star fighter 3000 on the Sega Saturn. I Loved it! Graphics weren’t given justice given the capacity of the Saturn if you remember something like wipeout, Sega Rally or Virtua Cop sadly but the music was very good and the gameplay was wonderful due to a sandbox like environment where you could terraform the terrain. The only games you could do that in on the Saturn was this and Magic Carpet if I remember. God I miss how good things like this were. Again, many thanks to Andrew Hutchings for all of these wonderful childhood memories. Your games were worth every penny.
@4lpha0ne
@4lpha0ne 3 жыл бұрын
38:30 I think there were checksums for those hex code listings.
@hellonpluto
@hellonpluto 7 жыл бұрын
5:06 we used to do RANDOMIZE USR 1234 it simulates the loader but you cant break out of it. If you do break it crashes the machine :D
@TheFusedplug
@TheFusedplug 7 жыл бұрын
Having gone through just about every Amiga up to the A1200 I do regret not paying more attention to the Arch I knew about it at the time and was impressed it should have had a bigger marketing campaign it was leagues ahead of the IBM PC's available and the same can be said for the A1200 really the Arch deserves as much credit as the Amiga received I think both machines were handed a duff set of cards and deserved much better acclaim .. the PS1 with it's rubbish 2 d mode but dedicated sort of 3d chips had the dollar or rather Yen from Sony and a humungous marketing campaign sometimes that's all it takes I guess imagine the quality of the games back then if the Arch was a console
@ms-ex8em
@ms-ex8em 4 жыл бұрын
hello - how do u turn on sound on lander????
@MrKurtHaeusler
@MrKurtHaeusler 3 жыл бұрын
You have to buy the full version, Zarch.
@tahirahmed33
@tahirahmed33 2 жыл бұрын
Was released on Amiga called virus
@ms-ex8em
@ms-ex8em 2 жыл бұрын
but on the Acorn it was Lander and it did have sound originally but then the sound was removed for some reason by David Braben...........
@ms-ex8em
@ms-ex8em 2 жыл бұрын
@@tahirahmed33 does any1 have a copy of Lander with sound??? thanks??????
@tahirahmed33
@tahirahmed33 2 жыл бұрын
@@ms-ex8em it's called zarch will version... Look for it on the internet.
@tosgem
@tosgem 7 жыл бұрын
you Aussies do old tech really well
@TheCentreforComputingHistory
@TheCentreforComputingHistory 7 жыл бұрын
Thank you :) (But we're brits not aussies!)
@Kholaslittlespot1
@Kholaslittlespot1 7 жыл бұрын
We certainly are! Thanks for the video!
@kenknight5983
@kenknight5983 8 жыл бұрын
Great stuff, but cutting to your interviewer towards the end, it's the same footage of him nodding when he is in fact talking.
@TheCentreforComputingHistory
@TheCentreforComputingHistory 8 жыл бұрын
Yeah we know ... Something clearly got messed up on the timeline :(
@jad4945
@jad4945 8 жыл бұрын
Messed up? It looks like they're doing the interview through telepathy, it's brilliant!
@Ndlanding
@Ndlanding 6 жыл бұрын
Yeah! The Noddies were Oddies.
@EdgyNumber1
@EdgyNumber1 7 ай бұрын
BBC BASIC. Sophie is a legend!
@benbennit
@benbennit Жыл бұрын
Chocks Away was the best.
@AndrewRoberts11
@AndrewRoberts11 2 жыл бұрын
Shame there was never an Econet based multi player variant of Choc's.
@totaltotalmonkey
@totaltotalmonkey 8 жыл бұрын
no mention of Space Fighter 4000
@xyzzy3000
@xyzzy3000 2 жыл бұрын
The XNA demo that Andrew did. It was for a competition, wasn't it?
@SuperBartles
@SuperBartles 3 жыл бұрын
He grew up the same time as me... I don't look at all old but he looks like a 20-something... What's his secret?? It can't be being a nerd
@tahirahmed33
@tahirahmed33 2 жыл бұрын
Looks like Geoff crammonds Stunt car racer
@tinytonymaloney7832
@tinytonymaloney7832 2 жыл бұрын
I enjoyed this except towards the end where the interviewer was doing a ventriloquist impression, how annoying, very poor editing
@francois-dominiquearmingau4390
@francois-dominiquearmingau4390 4 жыл бұрын
Lacks examples 😥
@bangerbangerbro
@bangerbangerbro 6 жыл бұрын
It's the BBC micro elitist club!
Retro Tea Break | Steve Furber on Acorn Computers and the BBC Micro
1:05:38
Hermann Hauser, Acorn and ARM, UK's future
47:54
Charbax
Рет қаралды 15 М.
Inside Out Babies (Inside Out Animation)
00:21
FASH
Рет қаралды 23 МЛН
I'm Excited To see If Kelly Can Meet This Challenge!
00:16
Mini Katana
Рет қаралды 29 МЛН
Chris Turner - Acorn and the BBC Micro
40:02
The Centre for Computing History
Рет қаралды 4,7 М.
Acorn World Exhibition - Part 1 - System 1 to BBC Micro and Acorn Archimedes ...
25:08
The Centre for Computing History
Рет қаралды 8 М.
Acorn Archimedes RISC OS on Raspberry Pi 400
50:39
Dan Wood
Рет қаралды 122 М.
Micro Men - 10th Anniversary - The Chat After the Film
27:35
The Centre for Computing History
Рет қаралды 24 М.
80 Year Olds Share Advice for Younger Self
12:22
Sprouht
Рет қаралды 1,7 МЛН
36C3 -  The Ultimate Acorn Archimedes talk
58:48
media.ccc.de
Рет қаралды 15 М.
Ruth Bramley - Working at Sinclair Research from 1981 to 1984
1:13:03
The Centre for Computing History
Рет қаралды 38 М.
Steve Furber - His First Computer and the Prototype Acorn BBC Micro!
40:31
The Centre for Computing History
Рет қаралды 21 М.
Doom didn't kill the Amiga...Wolfenstein 3D did
16:58
Modern Vintage Gamer
Рет қаралды 734 М.
iPhone 15 Pro в реальной жизни
24:07
HUDAKOV
Рет қаралды 495 М.
Проверил, как вам?
0:58
Коннор
Рет қаралды 345 М.
Klavye İle Trafik Işığını Yönetmek #shorts
0:18
Osman Kabadayı
Рет қаралды 8 МЛН
Запрещенный Гаджет для Авто с aliexpress 2
0:50
Тимур Сидельников
Рет қаралды 1 МЛН
Что делать если в телефон попала вода?
0:17
Лена Тропоцел
Рет қаралды 3,3 МЛН
$1 vs $100,000 Slow Motion Camera!
0:44
Hafu Go
Рет қаралды 29 МЛН