In this tutorial we'll learn how to create these sliding Mondrian-esque grid subdivisions in Houdini, using VEX and for loops. Feel free to leave some feedback in the comments.
Пікірлер: 44
@TheMrRaulM5 жыл бұрын
Awesome! We need more of these!
@TomCowles5 жыл бұрын
Amazing tutorial man, look forward to the next one!
@k.o.89525 жыл бұрын
great tutorial, very inspiring, love it!
@sirkarmart5 жыл бұрын
Nice tutorial ! Thanks .
@alex-fecit5 жыл бұрын
Great stuff! Waiting for the new tutorials
@massimobaita71785 жыл бұрын
Thank You very much, Matt!
@luisgurico55854 жыл бұрын
Thanks for this!! Great explanation.
@SoulBruteflow5 жыл бұрын
This was very good. Please do more.
@user-bh8vi7gm4u5 жыл бұрын
Thanks for sharing your great Tutorial. Amazing!
@requa33143 жыл бұрын
thank you so much man learnt so much from it !!!
@jluisroga5 жыл бұрын
Great stuff!
@n654jvdja64 жыл бұрын
Yeah boi, great tutorial. New to VEX and its cool to learn it in such a practical way.
@ruslanvynokurov27633 жыл бұрын
Dude, you're really great at the simplicity of your explanation. Thanks for this tutorial!
@Igrbessonov2 жыл бұрын
Amazing! Thank you!
@HoudinifxAlfredosanmartin5 жыл бұрын
I really liked you work, is brilliant and I was trying to understand all you calculation and it is fantastic. I'm learning, so I'm very motivated. thanks!
@DJMikkilla5 жыл бұрын
Thank you so much Matt
@DavidKahlVFX4 жыл бұрын
looking good :)
@romansrule35 жыл бұрын
Niiice worked perfectly. Just need to find out how to do the colour thing haha
@richnosworthy24975 жыл бұрын
Thanks Matt, great idea and really well explained. Love it
@MattTaylorMotion5 жыл бұрын
Thanks Rich, I appreciate it!
@PopSquadAnimation4 жыл бұрын
I wanna learn this soooo bad! Its the most difficult 3d software i've ever tried to master! This helped a lot! I have a background in coding which really helped to understand some of this! It seems like its worth learning to add it to my workflow! Thanks for this explanation!
@mjparent2223 жыл бұрын
Very impressive. I have learn a lot with your explanation on how you think it at first and problem solve it with the vex codes. Thank you very much.
@Enginering5 жыл бұрын
I am waiting for this thanks
@doodlesnack30824 жыл бұрын
thank you very much!!!
@SadiikZMilk5 жыл бұрын
This is fantastic! Where's part 2 and 3?
@printrun52 жыл бұрын
super noob coder here. learning from scratch. you just helped me to solve another problem with this totally unrelated tutorial! :-D and i absolutely gonna do what you did, because its awesome! btw those 4 small polygons always work within one big polygon, so you can actually see the square (grid) pattern which only changes in size. is possible to make it even more random - so other small polygons enter other big polygons? so it would look more like a brick wall if you know what i mean.
@itzjoshh103104 жыл бұрын
Houdini novice here. How did you extrude the prims individually, and how did you randomly color them from a selected color palette?
@TheBradlackey8 ай бұрын
Facet Node, then you can separate per polygon.
@guymicciche144 Жыл бұрын
Nice, thank you. But how do you make the cube?
@mariodomingos3dgeneralist8324 жыл бұрын
Really cool, I'm just learning Houdini now. Would this be possible with VOPs?
@MattTaylorMotion4 жыл бұрын
You could absolutely do this with VOPs. VOPs is just a visual wrapper for vex after all. I think for me personally though, I'd find it much more difficult to do this sort of thing in VOPs Vs just typing the code.
@luisyk68564 жыл бұрын
hey good content can you tell me what program do you use is it for windous
@MyLanista4 жыл бұрын
I really like the tutorial. Very clear. I can't seem to get past the lerp function though. I don't get the x-y parameter sliders. Could it be Houdini 18?
@MyLanista4 жыл бұрын
Never mind, I forgot to create the parameters :P
@deepthread98044 жыл бұрын
how did you shade this
@TheInfinites3 жыл бұрын
Super new to Houdini so I'm sorry if this question is too obvious, but to get the whole thing working on a cube or any object, I just have to replace the grid at the start of the whole node network right?
@TheInfinites3 жыл бұрын
nvm, I tested it out. yeah, I just had to replace the gird.
@martians10284 жыл бұрын
time to port this whole thing over into blender
@MattTaylorMotion4 жыл бұрын
I'd love to see your implementation when you're done!
@lveronese5 жыл бұрын
doesn't seem to be working in H17.5, it's looping only the first square and getting smaller at each iteration.
@MattTaylorMotion5 жыл бұрын
I'm not sure why that would be happening. I've just opened the file in 17.5 and it's all working correctly. Do you want to send me the .hip and I'll figure out what's wrong with it?
@lveronese5 жыл бұрын
@@MattTaylorMotion sure, how would you like me to send the file?