I love your style of explaining things. I always watch your tuts for all your easing graph expertise. You actually explain how and why things work.
@OliverRandorff4 жыл бұрын
Thank you! I try my best to convey it in a way so everyone understands it
@xDaShaanx3 жыл бұрын
I have seen many tutorials on this technique but yours is very easy to follow and understand also. You explained everything so on point. All the Whys and Hows are so simplified in this tutorial. Thanks a lot oliver. :)
@aptiaditimohapatra7192 Жыл бұрын
3d motion example - object moving in a space . How ? Cleared at 0:01 to 0:07
@Pondpainai Жыл бұрын
Thank you ! I’ve been searching this tutorial for many years
@gabrielfranco49914 жыл бұрын
As always an excellent tutorial. It would be excellent if one day you do a tutorial on character rig on how the character of "among us" comes off the screen. Great job.
@OliverRandorff4 жыл бұрын
Thanks! Compositing in real life can also be quite fun :)
@danie79682 жыл бұрын
what is it that makes the default direction in the beginning go from right to left? and how would you change the direction? thanks so much for this video!
@passh9558 Жыл бұрын
Can you please tell how to start the Asteroid from Left to Right?
@roberthunt7032 Жыл бұрын
Great video, thanks man!
@natalienieves26123 жыл бұрын
At 4:51 when you're making the asteroid a 3d layer and setting the position to 1, for me its not showing up behind the planet when I set it to 1.
@OliverRandorff3 жыл бұрын
Try switching what camera you are using to view it (underneath the composition preview)
@natalienieves26123 жыл бұрын
@@OliverRandorff which camera are you using ?
@alisrryegenoglu24813 жыл бұрын
Same problem here, probably nothing with the camera view. I am trying to mask
@midoelt7awy7902 жыл бұрын
Thank you for the great effort😍
@RaselerKaj4 жыл бұрын
good video, learned new things
@OliverRandorff4 жыл бұрын
I’m glad to hear that, thanks!
@apnajakatayy4 жыл бұрын
Thank you so much for this tutorial. 😊
@OliverRandorff4 жыл бұрын
You are very welcome!
@EneL693 жыл бұрын
but how if this circle was a line ? can you teach us that ?
@dropmotionbd Жыл бұрын
Good work
@nykkoblend74374 жыл бұрын
Thanks Oliver for sharing tips! What are you working on now? Bad curiosity I know ;)
@OliverRandorff4 жыл бұрын
I'm working on some texture animation at the moment :)
@S-media9 ай бұрын
thank you
@ccerench4 жыл бұрын
hi Oliver! could you please explain how the null object rotate the circle path like that? i keep playing back but i dont get it how
@OliverRandorff4 жыл бұрын
Because it’s already orbiting, and when you parent that to an external rotation, you get this result.
@hemantsinghkanyal3 жыл бұрын
Actually the orbit is following the circle path which have being hided and olive is roating that circle path through null which now orbit have.
@hemantsinghkanyal3 жыл бұрын
@@OliverRandorff did i explain right.?
@OliverRandorff3 жыл бұрын
@@hemantsinghkanyal Same thing I said - just explained in a different way. So yes :)
@natalienieves26123 жыл бұрын
My asteroid isn't going backward to the set position of 1. Anyone know hoe to solve this?
@phamphuc98574 жыл бұрын
nice tutorial !
@OliverRandorff4 жыл бұрын
Thanks, glad you enjoyed it!
@IsionIndustries4 жыл бұрын
Great tutorial! I just have a few questions. Do “Rove Across Time ” keyframes only work on position keyframes? I tried using the rove option on some path animation keyframes and it had no effect. Also, when is a proper situation to utilize the “rove across time” keyframes? All these years if using AE and I still don’t understand why or when to use roving keyframes.
@OliverRandorff4 жыл бұрын
Yes, only position keyframes, as it’s usually used to keep an object on a specific motion path. Every time you copy a path onto a position, you will get the rove across time keyframes. They make sure that even though the path may have some extreme curves, it will keep a constant speed throughout it.
@donatorana44864 жыл бұрын
Great tutorial, however whenever i move the two keyframes to 500 in the speed graph, the graph makes a weird almost W shape, which makes the ball go slower in the edges, then faste, then slower then the original speed at 2000 pixels per frame, and i have no idea how to fix it
@OliverRandorff4 жыл бұрын
Depending on the scale of the object and the size of your composition, 500 may not be the exact value that you need
@enriquetheone2 жыл бұрын
I struggle with this a long time, and find some sort of soulution. If a grafpoint is moved to high and the curvs goes from "overbound ( ) or straight /\" to a "underbound U shape" the besier path is locking the next graf to this U that wont go back to overbound. One way to go around this is to close the graf monitor and change the speed on the main timeline, mark all keyframe and press alt and narrow it down. (alt keep the distance right) Now you can go back to graf monitor and lower the 2 and 4 bar. If you lower to much the 3 marker turns to a U-shape, then you need to raise that one, and level the outside markers with the 3. This was a great tutorial and I learned allot!
@hanimh7727 Жыл бұрын
amazing😍
@tngiro249310 ай бұрын
how to change route direction . -_- . nice tutorial
@OliverRandorff10 ай бұрын
To the right of the path group in the shape layer there are two icons - an arrow pointing left and one pointing right. Here you can click on the two icons to select the direction of the path. Hope that helps :)
@АбдулбоситСуннатуллаев3 жыл бұрын
REsource free ??? illustration pls
@juliapaes52803 жыл бұрын
te amo
@motion_it4 жыл бұрын
Очень классный урок!
@OliverRandorff4 жыл бұрын
I don’t undersstand that, sorry 🙌
@motion_it4 жыл бұрын
@@OliverRandorff, i write "very good lesson")
@OliverRandorff4 жыл бұрын
@@motion_it ah I see, thank you!
@motion_it4 жыл бұрын
@@OliverRandorff i watch every your lesson! It's a good practice for beginners! Will you make a lessons about character animation?
@OliverRandorff4 жыл бұрын
@@motion_it I already have one - the game character run cycle :)
@fov62054 жыл бұрын
i did it but after rendering the asteroid on top of the planet (
@OliverRandorff4 жыл бұрын
Try changing either the camera view next to the quality settings (full, half, third, quarter). Other than that you can try adding a camera by going to -> layer -> new -> camera
@fov62054 жыл бұрын
all is well, forgot to transform the Null layer to 3D and the BG layer (Y=1)