This one was a BLAST to make! And I'm stoked to have been able to bring the laptop and suit to the Tempest Academy (parkour gym). What kinds of mocap videos would YOU like to see?? :D
@Beryesa.2 жыл бұрын
Can you make some kitchen mocap? Combine that with lazytutorials by ian and viola! Or what about action anime-chasing stuff, raid to kitchen and do some kunai chopping lol
@prathman20022 жыл бұрын
I'd love to see you go through making a feature type shot with a feature quality rig and show us how you can use all the tools of both animators and mocap artists to make an amazing shot in a relatively short amount of time. Thank you
@DeepMotionInc2 жыл бұрын
Try out our AI mocap next time - much faster and easier :) Happy to set you up!
@naasirneely12412 жыл бұрын
In mocap, you should have broken hand like dead pool.
@kopikocartoon2 жыл бұрын
Please sir 🙏make a video on the basis of, convert walk cycle animation to progressive walk😭 animation 🙏😭
@AdrianParkinsonFilms2 жыл бұрын
I'd really love to see a video on how to use mocap for more cartoony animation. So basically how to simplify the data, removing all the unnecessary details and then exaggerate the poses to read better and have more personality.
@kaokoki59832 жыл бұрын
You can use mocap as a rough for your poses. Use that data, save the key frames it in another Animation layer and remove the orginal data. Then from there you can animate like usual moving the keys into a more exggerated timing, push the pose even more. Basically you sped up your blocking stage into possibly half a day's work
@johnpixie2 жыл бұрын
@@kaokoki5983 thats what i use mo cap and the ocational rotoscope to to do before adding 2d animation for face, cloths, hair, ect over the top. saves a lot of time and looks better then what i can do in pure 2d
@ripples10722 жыл бұрын
i don't feel like mocap is good for that
@AdrianParkinsonFilms2 жыл бұрын
@@ripples1072 Probably not, but for people like me it's a much easier option than hand animating everything.
@johnpixie2 жыл бұрын
@@ripples1072 works surprisingly well with a little effort
@-saca-12972 жыл бұрын
You should try the auto sampling feature combined with keyframe smoothing in blender to make your mocap look super smooth!
@omarraafat8104 Жыл бұрын
can we do cartoon style with Motion Capture ?
@stigmoxart2 жыл бұрын
If you haven’t already I recommend to look into applying a rig to work with, it will make it a lot easier to edit the animations. Since you’ve already mapped out your character you should be able to just switch on HIK control rig in maya. I really like that you went to the gym to record, that’s awesome! ✨
@BIGPAX22 Жыл бұрын
Hey man! Mma guy getting into gamedev. You've helped me alot with this so I thought I'd leave a combat distance guide for you if you ever want to a good basic mma choreography. When in body to body distance: try elbows, knees, headbutts. In short range with minimal space between: try hooks, elbows that you step into to close distance, step into knees to close distance, and upper cuts. In long range (extended arm distance or a little outside in case of kicks): straight punches, front kicks, leg kicks, head kicks, and body kicks. Hope this maybe could help you in the future. The idea is that your shots are at full extension of the muscle, and that you don't jam yourself up halfway through the motion and lose power. Best of luck in the future!
@BIGPAX22 Жыл бұрын
Oh! OK this is a thread now actually. When getting hit from the push kick, you are only launched if you hit the Chestplate or sternum as it provides a solid platform to push off of skeletal structure. If you are push kicked in the stomach, your hips will be pushed back, but your feet will remain planted. The only time you are launched from a push kick to the stomach is if you are up on one leg. Watch "Teep" highlights and you can see several examples. Continuing on.
@BIGPAX22 Жыл бұрын
Man you move beautifully with the parkour that's awesome. Animations look amazing I need me a dang suit. Would it be possible to rotoscope on top of this and make a video game mechanic out of it as well??? Sick stuff man, I'm trying to figure out ways to cut my time to proficiency down and the suit will help alot I feel. Man thanks for the vid. This helped me a ton!
@JonathanWinbush2 жыл бұрын
Great to see you getting into mocap! Hit me up if you ever have any questions on anything I have this suit as well 🤙🏿
@GaryParris2 жыл бұрын
You have come a long way in Blender already, its awesome to see you delving into textures and lighting, there is so much you can do with it. "EEVEE Next" is coming "2.0" you can preview in EEVEE with materials that you can tweak in cycles after. Congratulations on having fun :O)
@jgthomas1232 жыл бұрын
Can we get like a 10 part tutorial on this lol. The ups, the downs, struggles and valuable lessons learned type tutorials. I'd love to see your whole process on custom mocap.
@tyleradams34902 жыл бұрын
You wonderful man! Very cool demonstration. I appreciate the creativity.
@avtpro2 жыл бұрын
I save a million times in different files. Also you can Export your FBX out just for saves as well. Lastly, I work with MotionBuilder for Mocap then send to Maya. Your first time out with Rokoko is better than most.
@omarraafat8104 Жыл бұрын
can we do cartoon style with Motion Capture ?
@federicoromanelli27082 жыл бұрын
Hey sir.. great stuff :). Love how the Tron like moving parkour came out!
@rustedfriend2 жыл бұрын
It's not as mighty as that Razer but I was finally able to save up and get the base model 14" Razer blade with a 3060 last week. I'm super stoked for the improvement to my workflow. I ran the Blender render benchmarking tool on the computer I've been working with and got a score of 26, then the Razer got about 2500.
@Nexxorcist2 жыл бұрын
This is awesome. I always thought about getting one of those suits and seeing this from your animator perspective has been informative and fun to watch.
@omarraafat8104 Жыл бұрын
can we do cartoon style with Motion Capture ?
@roberthensley90712 жыл бұрын
Hello wade, Im an aspiring video game developer and i love your videos and they have helped me understand animation so much. When im not working on games I work at geek squad as an advanced repair agent where we do data recovery on lost files quite often. If you still are wanting to recover that 6 weeks of work you could try running data recovery software such as seagate data recovery suite. Lost files are never fully lost. Just wanted to throw that out there just incase you really wanted your files back wanted to let you know it is recoverable.
@motthubris51222 жыл бұрын
Nice! Thanks for sharing. Looking forward to future vidz.
@GreenFogg2 жыл бұрын
Literaly just started a new job where i need to learn to animate MoCap. Brilliant timing
@MPMTeam2 жыл бұрын
You convinced us. We are going to buy Rokkoko now! haha
@DeVeurnscheGazet2 жыл бұрын
so, sooo happy to see a new video!
@prathman20022 жыл бұрын
Awesome video Sir Wade! :D People are always saying how Mocap is something that will take over animation at some point Even though it's not exactly true, I imagine there being a Mocap/Handkey workflow so that instead of fighting each other for jobs, Animators and Mocap artists can come together and do awesome stuff! :D Mocap could make shooting reference so much more worth while!!! Thanks for the upload!
@anshgupta77262 жыл бұрын
Sir Wade.... Use the texture coordinate node and mapping, the texture will then not look stretched at all. Mapping helps to control how the texture is scaled or rotated etc. And Use the node wrangler addon; And you can do this with Ctrl + T. Also, with this, you can view things easily by using Ctrl + Shift + Left Click.
@With-faze2 жыл бұрын
Bro jumped in to the Matrix and got out after learning Kung-Fu. I love your vids, man. Entertaining and informative, as always.
@hotsauce71242 жыл бұрын
Would love to see how you set up the settings for MOCAP, and use it for Cartoony Animation.
@INtelshow2 жыл бұрын
I did something quite similar to your 3rd result a few years ago using the kinect as my mocap device, I wanted to make a series of shorts under a minute each. The problem I ran into was one, the kinect obviously needed a ton more cleanup than a real mocap suit would. But the big problem was I couldn't figure out a good re-targeting system to use slightly different rigs for characters. If you could do some learning on how to mix mocap with proper control rig stuff that would be awesome.
@FancyFun34332 жыл бұрын
YUUSSSSS PLEASE IF YOU LOVE US PLEASE DO A VIDEO ON MOTION CAPTURE CLEAN UP I need it so badly ;-;
@aialexander3d8492 жыл бұрын
There used to be a tool I would use to clean up raw mocap data called IKinema Webanimate. I recently learned that the company was bought by Apple, so I don't know that their tools are accessible anymore. Would be curious to know about current workflows for cleaning up mocap data that might be similar or at least as efficient as IKinema's filtering algorithm was. I know there are a couple options in Blender, but not sure about Maya.
@tylerwinter512 Жыл бұрын
Awesome!! The next time you do this it’ll prob look 20 times better than it already does! The second time is always exponentially better.
@LetsAnimatewithIrfan2 жыл бұрын
you are giving us the most wanted One!!! thank you !
@smithsquared18482 жыл бұрын
The bit you're trying to do with your arm is the same aim as what I was hoping to achieve. I don't have the suit so I've been trying to work with cameras but its so buggy I've all but given up. I hope the prices come down on them soon. Or maybe someone will come up with a service to rent them? that'd be awesome In addition to the green glove, a couple sticky dots to track for the purpose of parenting some masks would help with the order of layers problem
@unicornhuntercg2 жыл бұрын
I really wanna see the Terminator hand video.....you could also talk about the compositing as well
@activemotionpictures2 жыл бұрын
ow. No one is going address 2:56? Because I do know what happened. Also, it's been mind blowing to see how your expertise has grown since you enter into the Blender space. It's awesome!
@bleedthesecolours2 жыл бұрын
Wow, the green mask OVER the glove?! Never seen that done yet.
@ROYSMoGraphDesign9900k2 жыл бұрын
*Motion capture* is the Master & Only technique which Gives *Real Animation and saves valuable time* i like this stuff ..
@mr.antzstudios2 жыл бұрын
awesome video!! Always iterate the project files so you wont lose progress:)
@Leukick2 жыл бұрын
You could make a Sir Wade mocap animation pack and sell it lol. Would be a pack of random actions you do, maybe polish them with your touch, and make em available as a package
@unfolding_pblo2 жыл бұрын
I actually wanted to know if I can experiment with cheerleading & mo-cap, so I'm glad to have seen your process at the gym🤸🏾
@Akka32 жыл бұрын
you really needed that man... great workout suit :D :D :D
@ParibesGaming2 жыл бұрын
You should try facial mocap with rokoko next.
@WW_Studios2 жыл бұрын
Really cool!!! Wish I had one of these lol.
@seencapone Жыл бұрын
Thanks for this. I came to this video hoping you'd show us more of your Maya workflow & experience with the Human IK system. I was interested in more details on the little Maya tricks you were doing, like custom Shelf buttons.
@downtimewithdemille31162 жыл бұрын
Great video! I just started playing around with mo cap in motionbuilder. For me coming from Maya; editing the baked keys is challenging. I guess because I have been using Maya so long it’s super easy to that in the graph editor, but in MB, in FCurves it’s different. I guess I just have to get used to it.
@downtimewithdemille31162 жыл бұрын
Updating to this post I made a few days ago…I have recently learned that in MotionBuilder the idea is to not edit the original animation curve but rather bake to control rig and create a new animation layer, leaving the original animation intact. Already learning more than I did a few days ago! 😃💪🏾🔥💯
@SunilKumar-hs6xn2 жыл бұрын
kzbin.info/www/bejne/aWjadmakit-JosU
@avtpro2 жыл бұрын
Great Job.
@jobanated2 жыл бұрын
love it! 😁
@Miscensure2 жыл бұрын
Gosh.. I had a similar issue a couple of times where all my animation data got deleted upon re-opening a scene. If a scene crashes now, I immediately open another instance of maya and open that scene before force closing the other. I have found this keeps it from randomly deleting the data. Whenever I was researching why this happens, I recall coming across a blog from a Tech Artist that talked about animation curve nodes (?) getting disconnected and that might be the reason why the animation went poof. Not 100% on that though.
@moga38952 жыл бұрын
Epic video
@mszczesnik2 жыл бұрын
Hey Wade! Awesome video, as always. Try Noitom's Perception Studio at some point. It's waaaay better than Rokoko's suit (I own both). You can actually record translation, rolls, climbing, etc. It's practically on par with XSENS, but 2-3 times cheaper.
@Displant2 жыл бұрын
Nice suit
@HAWXLEADER2 жыл бұрын
Love the best of both world approach with Maya+Blender! BTW Blender finally added the drag to add node in the shader editor, so you just drag a connection to an empty space to create an input/output node from a connector. (Now it's on par with Unity Godot and Unreal ux wise)
@morbid1.2 жыл бұрын
I work with mocap... despite what people believe it's not perfect solution and requires a lot of hand animating but you can do so much in very short time.
@kendarr2 жыл бұрын
I'm a generalist and sometimes I need to make animations, you said that you had to put all the hats, it's so wierd seeing how thats how I do stuff all the time, I need a good topologly because i'm the only doing the UV later one you know?, sometimes I guess I just forget how much I do when I'm creating stuff, kudos to all and all animators out there, 100% one of the most difficult jobs on the industry.
@ukmonk Жыл бұрын
If you go again to Tempest, my bro Spider trains there! Top stuntman! He is amazing!!
@kendarr2 жыл бұрын
Oh man you're so different with the beard, lol, Okay i'll pay attention to the video now xD
@1cemann2 жыл бұрын
My heart breaks for you at 3:20. Maya seriously does this to me all the time. Really awesome, informative video! Awesome and appreciated work!
@Kram10322 жыл бұрын
Your audio De-Esser went a bit crazy on this one Very very cool stuff though
@metachanneleducation Жыл бұрын
Great, but the motion caption is not as easy as you think, even though we are using the VMD camera...
@brockjohnson64082 жыл бұрын
Man, nice beard 🧔♂️
@KismetBP2 жыл бұрын
I totally feel ya on loosing your work. My Maya did nothing but crash for YEARS. I would save V1, V2... V128 to make sure I didn't loose what I was doing, still corrupted my some of my files. Heartbreaking.
@Gmodderable2 жыл бұрын
Do you have any tips on how to reduce the magnetic interferences? Because your raw data looks pretty good compared to what I’ve managed to accomplish. 🙂 Nice video!
@JonahHache2 жыл бұрын
cool! thanks for sharing!
@ShopDogProductions13 Жыл бұрын
Thanks! I’m considering trying something to do an effect like leia in rogue one. Could you recommend a tutorial for facial capture? Thanks!
@Janovich2 жыл бұрын
The maya file could be corrupted by solar radiation, not joking.
@bimodesign18152 жыл бұрын
Empty files seems to be in every software Maya, blender and 3ds max. It's frustrating.
@marcus_ohreallyus2 жыл бұрын
My Smartsuit 2 is coming in April. Do you think getting a laptop to capture data will be better than using my PC workstation (which will be in another room)? Or can I use my Ipad? I also have a Surface Pro tablet I could dust off.
@SuperShneaks2 жыл бұрын
Was there any reason for not using Mobu? I assume you're just comfortable with maya and used HIK? Would love to see you dive into mobu, similar to your blender episodes!
@Uhclys2 жыл бұрын
Awesome video! I was working with mocap some days ago and had a little problem and wanted to know if you or anyone could have an awnser for me: I edited the mocap animation with a rig but now i dont know how to export it into Unity and conserve the edits i made. The exports i did were done in fbx, and only showed the original mocap animation. I need to export the animated joints and the mesh. Im using Cinema 4D and Blender. I would be eternally grateful if someone could lend me a hand. Thank you!!
@TheDripGodz Жыл бұрын
4:20 is important . He created a tempo for himself to work. Same as I do 😄
@loserdubbed80362 жыл бұрын
People aren't understanding this is the future of KZbin
@CaveChameleon2 жыл бұрын
Can you make a video on the new unity human maker and new graphics features
@morbid1.2 жыл бұрын
I work in motionbuilder which is probably the most specialised software for mocap but I wonder how Bleder deals with it.
@patrickosborne68562 жыл бұрын
super cool! where'd you find the setting to have the gloves drive the arms in rokoko software? Can't seem to find the "turn on IK arms" button
@SirWade2 жыл бұрын
It was the default behavior for me once I updated everything
@SunilKumar-hs6xn2 жыл бұрын
kzbin.info/www/bejne/aWjadmakit-JosU
@ruelmadiba76932 жыл бұрын
I'd be really pleased when you can give a try to iclone 8 curve editor
@neuvatn2 жыл бұрын
Do you not save incrementally? v01 -> v99 for example.. if one of the files, everything is gone, I'd just go back to an earlier version.
@cg.man_aka_kevin2 жыл бұрын
Next, how to mocap without mocap suit. ( Not just for IOS iPhone!!! But for Android too. :) )
@christoffertornquist97052 жыл бұрын
looks cool but do you feel its accurate? Seems like there is a bit of sliding and such. I have no experience. Maybe it is like that with all mocap?
@stevedublin65922 жыл бұрын
Cool - is it v1 or v2 suit?
@SirWade2 жыл бұрын
V2 I think!
@shark3D2 жыл бұрын
did you go into the .ma file? try opening the file with echo all commands turned on in the script editor and looking for maya getting caught on ... something... sometimes you can just delete parts of the MA file or a NaN got stuck in there... honestly reply to this if you need tech help with maya :)
@MBJspace012 жыл бұрын
That beard of yours reminds me of this Twitch streamer. But besides that, this is awesome!
@luckyenam48192 жыл бұрын
Check out Xanadu it will give you an idea on what you can do with the suit 😁
@WestonHawk2 жыл бұрын
We need face tracking for those epic fighting expressions of yours LOL
@paulcobb3522 жыл бұрын
how to target mocap data to cartoony rig (like Sonic)
@d.g135 Жыл бұрын
How long would It take to film in motion capture 100 "animation files" with a professional actor and a professional room? And then how long ti animate a 3D character model with those animations? (Character and animations for a videogame)
@prankfever88772 жыл бұрын
hallo i have a question , is it possible to use a motion capture suite outside and interact with peoples ? like for example i would like to give the motion capture suite to a basketball player during a game and replace that player with a 3d avatar is this possible ?
@ubbproductions22422 жыл бұрын
Some times maya does that sadly:( For my case maya deletes the scene when I set project. My solution is make 2 saves one in the scene folder on outside of the scene folder.
@brianroanhorse52742 жыл бұрын
Can you integrate your motion capture with Unreal Metahuman? I would like to see that . Thank you.
@samunderkhan1078 Жыл бұрын
Please make video with vive tracker on the suit and give us the detailed results. And I know now that you live in LA so I’ll be coming for that 3080ti laptop while you sleep. 😂
@TheTopStarz2 жыл бұрын
How expensive would a set up like this be, minus the pc and monitors, would it be really expensive or reasonably affordable ?
@Aniceghost2 жыл бұрын
Mocap is really awesome but expensiive.
@overdev19932 жыл бұрын
you can buy one or two kinect version 2 kameras and do mocap with those, they work pretty good, there is even free software to record mocap with them. if you really want a mobile studio the rokoko suit in the video is pretty great, it does cost 2000$ I think but that's not so expensive compared to other mocap solutions
@Aniceghost2 жыл бұрын
@@overdev1993 Yeah the kinect thing is pretty good but, the final results are kind of missed up compared to animating with keyframes.
@Jeotique2 жыл бұрын
@@Aniceghost can i have a link to see that please ?
@hunterasmcode25062 жыл бұрын
Where did you get the suit from, please give the linke where i can buy the suit from
@dryerflyer2 жыл бұрын
Why do the metallic characters appear to be 'vibrating' when zoomed in on them?
@chillsoft2 жыл бұрын
Could you run? Could you make walk cycles without manual cleanup that was more timeconsuming that just doing it manually in the first place? I can't believe that Rokoko is selling this rig for over 4000€....the tracking is really bad from what I've seen.
@akustimist2322 жыл бұрын
Was your t-Shirt too green for keying?😂👍🏼
@dmitryvolkov71782 жыл бұрын
No backups?? No auto save? No incremental saves??? You so brave….))
@SirWade2 жыл бұрын
I had all of those active unfortunately
@dmitryvolkov71782 жыл бұрын
Maya can surprise….
@Ruan3D2 жыл бұрын
Nice video Sir! Glad to see you're spending more time in Blender :)
@kopikocartoon2 жыл бұрын
Please sir 🙏 tell me how to create progressive walk animation perfectly😔 please please
@tb93682 жыл бұрын
Save incrementally instead of over the same file over and over again
@8d8962 жыл бұрын
u are master at blender shading !
@FabianKaeser1985 Жыл бұрын
I think if you want to tell stories as a freelancer, mocap is the right choice.
@davidmouser596 Жыл бұрын
As I am using online motion capture service using my phone video footage, I am finding it to be not as smooth as what you are producing. Have you had to clean up any motion capture and how would you go about it?
@emerson78372 жыл бұрын
i would love if you made that environment for the battle scene a fbx file to download. PLS!
@emilemerten65352 жыл бұрын
What do you think about Presto? Busy with after effects, motion graphics
@Jhon_WiliamАй бұрын
Bro use Rokoko animation is any Problem on youtube like rused and also other?