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Applying 3D Level Design Skills to the 2D World of Hyper Light Drifter

  Рет қаралды 69,505

GDC

GDC

Күн бұрын

Пікірлер: 48
@euchale
@euchale 6 жыл бұрын
She is such a good speaker, particularly the part at the end where she repeats the questions, everybody should do that! Really loved the talk.
@tamlin420
@tamlin420 3 жыл бұрын
The material and insights are great, but she could definitely improve her speaking skills. She's obviously quite nervous and makes a lot of little mistakes. Nothing that detracts from the value of the talk though. She just needs to do this more to get more comfortable with it.
@NeverduskX
@NeverduskX 6 жыл бұрын
I love talks by the Hyper Light team. They're always so passionate and informative.
@ilovelctr
@ilovelctr 5 жыл бұрын
Hyper Light Drifter is among the best games I've played in recent years. It especially stands out as an indie production. I love the way that she talks. She really understands what she did for the game that made it work, hence speaking in a very fluent manner.
@watchfulalt
@watchfulalt 6 жыл бұрын
This was a really great talk. It's nice to have these analytical specific explanations.
@rossedwardmiller
@rossedwardmiller 4 жыл бұрын
3:20 wow the same limitation doom had back in the day. No wonder both games have unbelievably labyrinthian level structures.
@ZachariusStorkanus
@ZachariusStorkanus 6 жыл бұрын
YESS HYPERLIGHT DRIFTER god i love this game
@nobodyinparticular80
@nobodyinparticular80 2 жыл бұрын
This was great. HLD is one of the best designed games ever made, imo, so this insight is invaluable.
@legendarysideburns2213
@legendarysideburns2213 6 жыл бұрын
If I turn off my phone, how am I supposed to watch this video?!
@gamefoun
@gamefoun 6 жыл бұрын
idk, pc?
@brandoncluff6696
@brandoncluff6696 6 жыл бұрын
Lol
@TheMarrt
@TheMarrt 6 жыл бұрын
ba-dum tish
@igorthelight
@igorthelight 6 жыл бұрын
S-h-h-h! Turn it off!
@mobyokelly52
@mobyokelly52 3 жыл бұрын
Thank you, really informative and at the same time positive talk! It has valuable advice.
@orthovasky
@orthovasky 6 жыл бұрын
What a nice talk
@antares3030
@antares3030 6 жыл бұрын
Nice, real good talk.
@santiagolovera
@santiagolovera 6 жыл бұрын
Good talk. Good work on Hyper...
@masripaul
@masripaul 3 жыл бұрын
I'm late to the party but... where are those extra slides about other things that transfer from 3D to 2D? (Love the talk, BTW. Very useful for me right now.)
@caster-
@caster- 3 жыл бұрын
did you ever found it?
@papasteve566
@papasteve566 4 жыл бұрын
13:41 ITS OVER ANAKIN I HAVE THE HIGH GROUND
@msPacmanization
@msPacmanization 4 жыл бұрын
I like this woman's brain.
@msPacmanization
@msPacmanization 4 жыл бұрын
Curious though, how does one seperate these jobs durinv production? As a level designer, do you get an in-engine level editor to quickly test your findings?
@tamlin420
@tamlin420 3 жыл бұрын
@@msPacmanization Depends entirely on the engine. But usually, yes.
@justinkitton5492
@justinkitton5492 4 жыл бұрын
What a nice talk, congrats
@dude7552
@dude7552 6 жыл бұрын
Is that Sean Spalding at 27:50?
@ashimahmed2193
@ashimahmed2193 6 жыл бұрын
Really good helpful.Funny at 13:57
@valeryzimnitskiy1770
@valeryzimnitskiy1770 6 жыл бұрын
Surprisingly good talk
@ekoms108
@ekoms108 5 жыл бұрын
The only thing i didn't like (hope they address in their next game) they hid all the secret stuff on the sides of the screen so players had a tendency to just run along the side walls and stuff.
@SoulPocky
@SoulPocky 6 жыл бұрын
I always feel lost in Hyper Light Drifter...and was lost through most of my experience with it...
@Thorbert888
@Thorbert888 6 жыл бұрын
that's how it's supposed to be, there's no set path
@quinadams8088
@quinadams8088 3 жыл бұрын
This Week In News play it over a cuppa times. It feels like becoming familiar with the woods. Such good design.
@BrianDavidson1981
@BrianDavidson1981 3 жыл бұрын
isn't it amazing?
@NegraLi34
@NegraLi34 4 жыл бұрын
that thing she mentions at 3:33 is possible to do. don't know why they told her that
@ReubMann
@ReubMann 3 жыл бұрын
potenitally their game systems didnt support it.
@catac1ysm13
@catac1ysm13 6 жыл бұрын
So nervous
@nitras.design
@nitras.design 6 жыл бұрын
I get nervous from the talk :/ still some interesting points
@skub22do
@skub22do 4 жыл бұрын
still a great talk!
@jojoduke1702
@jojoduke1702 5 жыл бұрын
was she kinda nervous?
@skub22do
@skub22do 4 жыл бұрын
yeah, seems that way, I would be shitting tho if I had to talk in front of that many people though lol. Great talk though still IMO
@mister-monkeyman
@mister-monkeyman 18 күн бұрын
Lol, what a mess she turned out to be
@stephenkamenar
@stephenkamenar 3 жыл бұрын
this is the worse map and level design of any game i've ever played in my life.
@sidclauwers5945
@sidclauwers5945 2 жыл бұрын
Could you clarify this (please)? (Compared to which games qnd why is tge design so bad if I may ask?)
@stephenkamenar
@stephenkamenar 2 жыл бұрын
@@sidclauwers5945 couldn't ever figure out where to go. got lost backtracking forever. because of the weird perspective of the map and game i was never sure what paths were even walkable.
@zedfirenze
@zedfirenze 2 ай бұрын
Gotta calm down
@nausic
@nausic Ай бұрын
@@stephenkamenardefinitely a skill issue tbh
@ivanferrer107
@ivanferrer107 4 жыл бұрын
Why does she have to breath so loud...
@sidclauwers5945
@sidclauwers5945 2 жыл бұрын
Some people just do And anxious people tend to do so more apperantly (not sure if it's the case) There could be many reasons but it's not on purpose, also giving speeches doesn't look like their main job (or I missed that).
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