Applying Mannequin Animations to Custom Characters in Unreal Engine 4.26 (Tutorial)

  Рет қаралды 6,497

RetroPixel Digital

RetroPixel Digital

Күн бұрын

Пікірлер: 7
@Cuban
@Cuban 2 жыл бұрын
You are an angel in disguise, my man. Thank you!
@RetroPixelDigital
@RetroPixelDigital 2 жыл бұрын
Thanks! We will be posting more content for UE5 soon... We are just so busy working on 'Green Hawk Platoon' right now, getting it ready for the October release!
@jasonjensen011
@jasonjensen011 2 жыл бұрын
Thank you Sir. This was exactly what I was looking for.
@stego04
@stego04 3 жыл бұрын
thanks man :)
@MixieMew
@MixieMew 2 жыл бұрын
I got the targeting correct and its switched to the correct Anim class, but my character isn't animating.
@MixieMew
@MixieMew 2 жыл бұрын
Fixed my issue, instead of using the rig for my character I switched to UE4 Mannequin when importing into engine. for anyone looking to use a custom mesh from blender there is a fantastic tool (Auto Rig Pro, on Blender Market) for rigging the character to the UE4 RIG.
@barryostash2296
@barryostash2296 3 жыл бұрын
🤘
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