What plugin do you use for organizing your models and materials in 3ds max? 😀
@John182blink4ever3 жыл бұрын
Connecter from designconnected - also great tool
@ArchVizArtist3 жыл бұрын
@@John182blink4ever Awesome, thanks for sharing!
@prasanthg98033 жыл бұрын
None. Now I'll use project manager 😁
@ArchVizArtist3 жыл бұрын
@prasanth G Awesome!!! ;)
@Moldawian3 жыл бұрын
@@John182blink4ever you forgott to say Ava that Connecter is also FREE ...unlike Projekt Manager that is around 60 euros or som' like that
@Dima-bo7wz3 жыл бұрын
Hi, could you please share with us your beautiful folder and subfolder structure in screenshots. Thank you in advance !
@eliascgi3 жыл бұрын
Thank you! For me, Project manager it's easier and better than Connector software.
@jayceeclements60653 жыл бұрын
Awesome!! I was looking for a plugin or tool to manage all of my assets!
@ArchVizArtist3 жыл бұрын
Great, I'm glad the video helped you :)
@m2007cpu11 ай бұрын
Thanks for the effort :) could you please explain how you added the HDRI tap to the left-side toolbar in Project manager? thanks in advance
@mthomaz4442 Жыл бұрын
Kindly share the structural organization of each folder, thanks!
@quick3ds2073 жыл бұрын
really very useful video , thanku very much for sharing
@ArchVizArtist3 жыл бұрын
Most welcome 😊
@prasanthg98033 жыл бұрын
Can you please make a video about floor genarator and materials texture loader plugins. It'll be very useful
@ArchVizArtist3 жыл бұрын
I'll think about video like this ;)
@poison4u3 жыл бұрын
Always helpful. Thanks
@ArchVizArtist3 жыл бұрын
Happy to help! 😉
@wandeer10002 жыл бұрын
How was this HDRI category added? It doesn't show up on mine, thanks.
@JoseCastillo-bc4cy3 жыл бұрын
Good!! ... but can you explain how to see just Textures or PBR Materials... without model... how to show Textures in Shader Ball with the Project Manager. Thanks.
@3d-kstudio3 жыл бұрын
You can create PBR materials from bitmaps or Substance files by simply dragging bitmaps or SBSAR files directly into 3ds Max. Onto objects or material editor kzbin.info/www/bejne/lanSc5eGbNKBh8U kzbin.info/www/bejne/bIvFfHuEr8eNrpI
@legrosbiscuit3 жыл бұрын
Is that possible to share our entire tree organization?
@gcdevicegc6103 Жыл бұрын
Hi , if you place the maps folder in each categories and some models uses same texture, you'll have to keep 2, 3 or 4 copies of it?
@metstudioco10 ай бұрын
how did you solve this issue
@M7mdSabri3 жыл бұрын
I like your Folder structure so Much, could you please give me a screenshot of all Folder and subFolder structures so I can do it on my hard drive?
3 жыл бұрын
great plugin, thanks
@ArchVizArtist3 жыл бұрын
You're welcome!
@birdaid52423 жыл бұрын
Hi BB can you please show us how to work over a network like sharing files and projects so that you can be able to access them over the Network!
@TannerJohnso13 жыл бұрын
A free alternative that works well too though it doesn't have a full texture library capability but is fantastic for models, HDRI, and PBR materials is Connecter by Design Connected.
@ArchVizArtist3 жыл бұрын
Sure, there are other alternatives as well 😉Thanks for sharing your thoughts!
@Moldawian3 жыл бұрын
yes it does textures / materials management very well. Idk if u really tryed it or u just red some old google posts from 2018 where ppl complained about the materials future in the version back then. The present version of Connector now just blows ur mind
@javi42es3 жыл бұрын
Great video
@ArchVizArtist3 жыл бұрын
Thanks for the visit
@thehahahaha885 ай бұрын
is it the same for trees assets?
@MachteldvanKetwichVerschuur2 жыл бұрын
Hi there, thanks for this video. Do you know if K-Studio Project Manager will work for a team of 3? All three working from different locations? Preferably something cloud-based? I read about the MySQL thing on the K-Studion site, but that is still on a local server I believe. We are looking for something remote that we can all access. Would appreciate any and all input, also from the community thanks in advance, Mac
@freddee23453 ай бұрын
How we can link textures? it doens't work with the folder Maps
@lewisgarrison8602 жыл бұрын
When I start a new project I like to have all the textures for that project in that projects materials folder. Dos this plugin always link to your library or can it copy assets to the project folder?
@michaelvilla6962 жыл бұрын
I do the same! The problem is the size of the folder.. do you have the same problem?
@gonanavasdosaches Жыл бұрын
Una pregunta como elimino na carpeta sin que se elimine de mi disco duro?
@AbdurRahim-br9bb2 жыл бұрын
If 2 different model have the same texture name and same map folder then how to solve this. Because if I replace then any model has to lose its real texture!
@husseinazher3 жыл бұрын
Thanks 😊 I have a question please I wonder if the "maps" file in the "table" folder makes the models automatically link there maps to it .. so there is no need to relink them .. is that so? Like how the picture links to the model automatically by naming them the same name. Thanks again
@ArchVizArtist3 жыл бұрын
As you link it once, later it will link everything automatically ;)
@Slavke892 жыл бұрын
Hi. Lovely video, thank you very much! I have just one question if you can, please, answer: Do you also copy (and link) textures into the project folder or do they remain in the "maps" folder?
@michaelvilla6962 жыл бұрын
Same question! How do you manage it?
@inspiredbylife1774 Жыл бұрын
Leaving the textures in the maps folder helps avoid redundancy. Some of my friends work this way.
@3d-kstudio3 жыл бұрын
Thanks for your great review. This review for the 2nd version. 3rd version is more powerful and has a lot of new features
@ArchVizArtist3 жыл бұрын
Thank you for watching :) The plugin is great!
@htetmyat21803 жыл бұрын
Where can i download this plugin?
@yuriybobak3 жыл бұрын
I prefer to use Connecter !
@ArchVizArtist3 жыл бұрын
Thanks for sharing :)
@sayedhusainalmousawi36323 жыл бұрын
I wonder how does it work with cloud folders like Google Drive stream? Anybody knows? I have to access my scenes and continue to work on them on multiple computers and I use Google Drive and manually manage my assets.
@valentinvyazemskii3 жыл бұрын
THNKS
@ArchVizArtist3 жыл бұрын
You're welcome! :)
@sturm3d3 жыл бұрын
What about the Autodesk Asset Library Tool? Is it that bad?
@dConceptdk3 жыл бұрын
yes it is bad. You can use it in certain cases if you have few models or a lot of time on your hands :)
@HimanshuSharma-pe6vb3 жыл бұрын
amazing content and video are very helpful for us thankyou so much for making these video
@ArchVizArtist3 жыл бұрын
Thank you, I'm really happy when I receive such a feedback!
@rezamaleki74903 жыл бұрын
Great
3 жыл бұрын
Nice video!! You have a great youtube channel !! Greetings 🖖🖖🖖🖖🖖🖖🖖🖖🖖
@engpasev Жыл бұрын
That's a lot of work to organize folders, names, structure, thumbnails, textures with all the problems with plugins and directory loses. Its not worth it if you have thousands and thousands of 3d models and textures. Make sense only for big companies with centralized server systems when work is done by teams of cg artists. Someone always have to organize and manage the library. If you work alone, just use Windows explorer with thumbnails and drag and drop models into open max file. Or open several max files and use between them.
@mohammedalghabra98523 жыл бұрын
I have sent message to you .. please i want answer to that . it is important for me .. thank you . you are great
@mahrcheen3 жыл бұрын
0:51 xD WAT
@eneshappy3 жыл бұрын
now I am looking after all my wasting time and tearss coming....
@ArchVizArtist3 жыл бұрын
Don't worry, better late than never :D
@pranavandraskar92752 жыл бұрын
Mam You look so beautiful...
@alitajik68733 жыл бұрын
Actually project manager slow down the whole 3ds max even if don’t use it often
@ArchVizArtist3 жыл бұрын
I haven't really noticed anything like this, always worked great. Crashed 3ds max a couple of times when I imported too complex models but that's it for me ;)