Unwrap ANY Surface | Mapping along the splines

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Arch Viz Artist

Arch Viz Artist

Күн бұрын

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Take your mapping skills to the next level using the Unwrap modifier for 3ds max.
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Пікірлер: 95
@niconutsch
@niconutsch 2 жыл бұрын
Thanks!
@ArchVizArtist
@ArchVizArtist 2 жыл бұрын
Wow :D Thank you!
@vincent074
@vincent074 4 жыл бұрын
You can also generate mapping coordinates inside of the line or the sweep to skip the UVW unwrap step :)
@mohitbhatt5868
@mohitbhatt5868 4 жыл бұрын
Yeah 😂that's what I usually do for curved surfaces
@petibrzo9061
@petibrzo9061 10 ай бұрын
That sounds good, how to do that exactly?
@MrArtrynk
@MrArtrynk Ай бұрын
Hmm, actually all spline\loft objects have imbedded UV system(and its veeery good, almost procedural), but I had try this case and find it very interesting
@nithishkumar_14
@nithishkumar_14 4 жыл бұрын
wooowwww. That's a new modifier learnt after 5 yrs of 3d max....Thank you very much....
@alxleiva
@alxleiva 4 жыл бұрын
I've been a 3D visualiser for over a decade and you're the first female visualiser I encounter! About time! thanks for the tips and keep it up!
@Carolina-mw4po
@Carolina-mw4po 10 ай бұрын
Oh! We're over here and there... but I guess we should press "render hidden" 😊
@chokysenge
@chokysenge Жыл бұрын
I didn't know about uvw xform... what a great modifier! thanx!!
@zafarbokhari2695
@zafarbokhari2695 6 күн бұрын
Weldon's good style of lecture. Video quality is more fantastic ❤❤❤
@anwarcouoh7875
@anwarcouoh7875 3 жыл бұрын
hi, i'm anwar. from Yucatan in Mexico. I love your videos. Thanks a lot
@jurgenhaubenreich387
@jurgenhaubenreich387 4 жыл бұрын
Danke, das ist großartig - Thanks, that's great
@ss54dk
@ss54dk 2 жыл бұрын
you totally renew my max skill
@keithflint8697
@keithflint8697 Жыл бұрын
I'm in love! =)
@hotlineoperator
@hotlineoperator 4 жыл бұрын
You give all the best tips. I have done different materials and not use xForm transformes. I'll try this, and it will help a lot.
@musiczen7359
@musiczen7359 2 жыл бұрын
Thank you, this is what I was looking for!
@imranmidas
@imranmidas 2 жыл бұрын
Nice, simply good.
@waqaranayat8083
@waqaranayat8083 2 жыл бұрын
Great video. It saved my time a lot. Thank you.
@kashifabdulqayyum5846
@kashifabdulqayyum5846 4 жыл бұрын
Wow Great way to explain, I really appreciate your talent. Thanks for sharing...
@RACHEDArchitect
@RACHEDArchitect Жыл бұрын
i encourage you, continue
@thisGuy481
@thisGuy481 5 ай бұрын
It's so interesting coming from game design and having worked in arch vis how there's hardly any interaction with the UV editor for Arch Vis.
@freedom80ful
@freedom80ful 2 жыл бұрын
SIIP...jOSSS...very Great Tutorial
@ZAKarchitects
@ZAKarchitects 4 жыл бұрын
Thank you.. May i ask you what's the second row in the top menu bar? Looks useful plug-in.. Just curious 😅🌹
@indianwonders6964
@indianwonders6964 2 жыл бұрын
If you find that bar, let me know
@kristiandimitrov3694
@kristiandimitrov3694 4 жыл бұрын
that was suuuper useful!!!!!
@DimaKarpoveagleeyestudio
@DimaKarpoveagleeyestudio 2 жыл бұрын
Thank you so much, very usefull tutorial!
@ibarrya2707
@ibarrya2707 4 жыл бұрын
Always the best.... Thank you
@SuranjaMax
@SuranjaMax 4 жыл бұрын
Great tutorials!
@shinonyx
@shinonyx 4 жыл бұрын
huge help, thanks!
@user-iw1bd1ld3i
@user-iw1bd1ld3i 4 жыл бұрын
Thank's! Good job
@jamescoletta1912
@jamescoletta1912 4 жыл бұрын
Thank you very good info
@jean-francoisjacques635
@jean-francoisjacques635 3 жыл бұрын
How do you spline map an object with messy polygons, unwrapping spline planar always seems to cause create a mess.
@Aun_king
@Aun_king 3 жыл бұрын
good tutorials!
@IntArtistPKdesign3D
@IntArtistPKdesign3D 2 жыл бұрын
more more unwrap !!!! Masz kursy unwrapa od początkującego do zaawansowanego ??
@utzvisuals
@utzvisuals 4 жыл бұрын
great tutorial, very useful for those ones that use 3ds max for urban planning visualizations and not only.
@jotacoxabagaray
@jotacoxabagaray 4 жыл бұрын
Very very good.
@hussainamin5145
@hussainamin5145 4 жыл бұрын
you are the best
@atifattish
@atifattish 2 жыл бұрын
please make a tutorial about (world-scale) mapping
@fancart
@fancart 2 жыл бұрын
very helpful, thanks
@thanhochi7388
@thanhochi7388 4 жыл бұрын
Perfect!
@terrablader
@terrablader 26 күн бұрын
can you explain how to unwrap after you put uvw xform on it
@3VIZ
@3VIZ 4 жыл бұрын
IT WAS GREAT THANKS
@ahmedgbr4178
@ahmedgbr4178 2 жыл бұрын
Thanks a lot
@mohammedmaudah
@mohammedmaudah 3 жыл бұрын
Great 👍
@bolbolegypttuber
@bolbolegypttuber 2 жыл бұрын
Thank you so much
@ArchVizArtist
@ArchVizArtist 2 жыл бұрын
You're most welcome
@TheMurthyvn
@TheMurthyvn 3 жыл бұрын
good technique
@tetyana8104
@tetyana8104 Жыл бұрын
Aga, thank you for such simple and clear tutorials! Can you tell me how to add logo (black letters) to the main texture of metal on the knife? What kind of information should I learn?
@margodphd
@margodphd Жыл бұрын
If its just letters on flat texture adding them to the texture in Photoshop will be sufficient.
@deepmusic2456
@deepmusic2456 4 жыл бұрын
Yes..... Gud video..
@rachelnimmies1807
@rachelnimmies1807 3 жыл бұрын
Great 👌
@terrablader
@terrablader 3 жыл бұрын
Great tutorial, my road gets wider i the middle, this distorts the splin mapping what to do? thanks
@salman4667
@salman4667 4 жыл бұрын
how do I make the lines visible when in the unwrap uvw? because, I made is not visible.
@3DAnimationen
@3DAnimationen 4 жыл бұрын
try the F4-key and/or the F3-key! It changes the viewport-display. You can do that also by clicking in the upper left corner of your viewport to change the display.
@ytrebiLeurT
@ytrebiLeurT Жыл бұрын
Maybe roads should be a bit irregular and bumpy to make them look more realistic
@MrGoldMan2
@MrGoldMan2 3 жыл бұрын
cool
@slofanty1
@slofanty1 4 жыл бұрын
Thanks
@ArchVizArtist
@ArchVizArtist 4 жыл бұрын
Welcome
@wewyllenium
@wewyllenium 2 жыл бұрын
Yey!
@ArchVizArtist
@ArchVizArtist 2 жыл бұрын
:D
@barbarossalivegaming
@barbarossalivegaming 4 жыл бұрын
AWESOME BUT WHAT IF WE HAVE INTERSECTION ??? PLZ ANSWER
@MrSharp-yg1wb
@MrSharp-yg1wb 4 жыл бұрын
Cool
@kristianklasson1712
@kristianklasson1712 3 жыл бұрын
How to unwrap then it is crossroads with 3 or more road which meet?
@LORENZOCOLALONGO
@LORENZOCOLALONGO 4 жыл бұрын
Thanks !! ;)
@stanislavzavhorodnii8744
@stanislavzavhorodnii8744 4 жыл бұрын
Hi, how to make unwrap the crossroads??
@ya7ia3aiash
@ya7ia3aiash 3 жыл бұрын
I have a contoured roads, side walks, and curbstone liked with Revit model that I need to map follow. I don't have a premade spline and making one will cost time. is there an other way around?
@Oba-Adenuga_Adeoluwa
@Oba-Adenuga_Adeoluwa 2 жыл бұрын
If you loop the selection of your road edge, you'd be able to quickly create spline from your geometry. something similar in this video kzbin.info/www/bejne/rKe0YmOwrc1si8U
@onetwoev1317
@onetwoev1317 3 жыл бұрын
Wow
@theshaan3356
@theshaan3356 4 жыл бұрын
In every situation
@designjunki
@designjunki Жыл бұрын
ok ok but how about mapping a y junction on a road ? if you can solve that one ill tip my hat to you
@ClaudioFrusteri
@ClaudioFrusteri 2 жыл бұрын
🏆🏆🏆
@arslan_at
@arslan_at 4 жыл бұрын
ILY
@kenyong7595
@kenyong7595 4 жыл бұрын
Can you show how to texture a terrain mountain? I have a large scene and when i assign a 2m x 2m texture map, the map become enlarged and looks blurry. I keep adjusting the texture map tilling but no working
@Khrizsrage
@Khrizsrage 4 жыл бұрын
try to apply a UVWMAP modifier. and then adjust your tiling
@kenyong7595
@kenyong7595 4 жыл бұрын
@@Khrizsrage you are amazing. It works. Many thanks
@Khrizsrage
@Khrizsrage 4 жыл бұрын
@@kenyong7595 no prob, but tell me, how you did before? why didnt work?
@kenyong7595
@kenyong7595 4 жыл бұрын
@@Khrizsrage i used the free form tool to create a mountain scene. Used megascans material to vray material. Assigned vray material to my mountain geometry without the uvw modifier. The texture sort of stretched and very blur. I am new to 3d program.
@Khrizsrage
@Khrizsrage 4 жыл бұрын
@@kenyong7595 aaah OK, its ok, you will learn with time. have a good day bro! cheers
@vishnuvardhanguggilam
@vishnuvardhanguggilam 4 жыл бұрын
How to reach you for Complaints & Queries?????? Where do I have to post those Complaints & Queries??????
@ArchVizArtist
@ArchVizArtist 4 жыл бұрын
support@archvizartist.com
@sabirmkh6121
@sabirmkh6121 3 жыл бұрын
thanks but u can do the same thing just by using UVWxform with out unwrap modifier.
@ArchVizArtist
@ArchVizArtist 3 жыл бұрын
No, you cannot: "Use the UVW XForm modifier to adjust tiling and offset in existing UVW coordinates. If you have an object with complex UVW coordinates already applied (such as a Loft object, or a parametric object with generated coordinates), you can apply this modifier to adjust those coordinates further." Maybe you've got object already mapped correctly and you just need to adjust it.
@sabirmkh6121
@sabirmkh6121 3 жыл бұрын
@@ArchVizArtist when i watched your video a tried to do the same thing just by using UVW XForm modifier, and i did it, just u must create your shape ( in this example the path) with sweep or loft or anything else that have ( generating mapping coordinate), all u need just check it and u can play with adjusting the scale,.. so on
@Fomincev
@Fomincev 4 жыл бұрын
У меня уже глаз дергается когда я ее слушаю.
@carlomariobotero9076
@carlomariobotero9076 4 жыл бұрын
tan yu
@suhailaroma6646
@suhailaroma6646 4 жыл бұрын
✨♥️👍
@allenwang7207
@allenwang7207 2 күн бұрын
sometimes dos't work
@GaryLee-j2v
@GaryLee-j2v 2 ай бұрын
Wilson Betty Lewis Kevin Moore Jose
@oguzhans
@oguzhans 4 жыл бұрын
But, if model has been a snake or irregular, amorphous...
@MrGawn
@MrGawn 2 жыл бұрын
Would actually marry this girl. Is she single?
@zloy_gorod5469
@zloy_gorod5469 2 жыл бұрын
Just find another speaker. She has .... disgusting pronunciation.
@PauloHenrique-kx4of
@PauloHenrique-kx4of 4 жыл бұрын
thanks
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