ARCore Depth Lab in Unity | Is ARCore Depth API Ready for Production?

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ColorfulCoding

ColorfulCoding

Күн бұрын

ARCore just launched an API for their Occlusion algorithms. Ain't that awesome?
Source Code: github.com/googlesamples/arco...
Documentation: developers.google.com/ar/deve...

Пікірлер: 5
@jason6763
@jason6763 3 жыл бұрын
Wow! What’s a professional video. Thank you so much, it really helpful!!! 😍
@aronpolner1781
@aronpolner1781 3 жыл бұрын
Like your content. You should think about changing your mic or having it at the same place at all times while recording. That would greatly imporve your videos. Keep up the good work!
@ColorfulCodingARVR
@ColorfulCodingARVR 3 жыл бұрын
Thanks. I totally agree :D
@GeospatialTechnologies
@GeospatialTechnologies 3 жыл бұрын
Please, I am trying to build an AR app using Unity. I have ten images and ten URL links to websites; I need to link the ten images with those ten URL links. Simply, when I scan the image with the phone's camera, I want the URL to open directly. Could you help me by explaining how can I do that?
@ColorfulCodingARVR
@ColorfulCodingARVR 3 жыл бұрын
I am not sure AR is needed. Maybe there is some Image Processing library that does the recognition faster. However with ARFoundation/ARCore/ARKit, you would do a setup for image target recognition, and then just listen for the event where the image is recognized. Based on what image it is, you Application.OpenURL(). Here's a basic example on how to gather that data: github.com/Unity-Technologies/arfoundation-samples/blob/7eb7cda240dd87aa6ee773769ebd7e9e4e2fdef0/Assets/Scenes/ImageTracking/BasicImageTracking/TrackedImageInfoManager.cs
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