Are JUMP ATTACKS more powerful? LET'S FIND OUT!

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Shadiversity

Shadiversity

Жыл бұрын

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Is the classic VIDEO GAME jump attack more powerful then a regular standing strike? Is it effective in combat? LET'S FIND OUT!
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Пікірлер: 2 900
@RilaAudio
@RilaAudio Жыл бұрын
Shad rolling a mini trampoline on set while cackling maniacally. It warms the heart.
@xtremetuberVII
@xtremetuberVII Жыл бұрын
This is the best kind of spoiler.
@rioz886
@rioz886 Жыл бұрын
Like a medieval engineer excited to test his new device lol
@Dinoslay
@Dinoslay Жыл бұрын
”Let me show you it’s features. Muhahahaha!”
@HerraTohtori
@HerraTohtori Жыл бұрын
I honestly burst out in laughter when you brought out the meat tenderizer. Bravo for using it for its original, intended purpose.
@joebuckley2180
@joebuckley2180 Жыл бұрын
I mean, it does "tenderize meat" in its historical context. Just a different kind
@firewolf2930
@firewolf2930 Жыл бұрын
@@joebuckley2180 hahahahahah
@emissarial6598
@emissarial6598 Жыл бұрын
That was great but my "burst out laughing" moment was the bag flying into orbit. It was a simple joke but I didn't see it coming.
@TerryProthero
@TerryProthero Жыл бұрын
Marketing Director: You know how I raised some concerns about sponsoring Shadiversity? CEO: Yeah, what's he going to do? Cut vegetables with a medieval dagger? Marketing Director: You might want to see this, sir.
@benjamingreve9981
@benjamingreve9981 Жыл бұрын
Me too! It was totally something Shad would do! I loved it
@purgeutopia8696
@purgeutopia8696 Жыл бұрын
I think the biggest issue is not being able to engage your lower body beyond the jump into a strike when you do a jumping strike. Lot of energy comes from your hips which really helps with force gener-and he's already talking about this as I am writing it. God damn it XD
@XdivineExp
@XdivineExp Жыл бұрын
Isn't there also Neutons third law? Every action will have an equal and opposite reaction. So if Shad is in the air with the whammy stick behind him and then pulls it in front of him, he's actually counteracting his own momentum. When you're on the ground all of that counteracting is going through your anchor point into the ground and your body is resisting it. When you're in the air though, that force is just pushing your body backwards. Think of it like if you're holding 100 lbs above your head and then try to soccer throw it. If you're grounded then you can easily resist it by holding a stance. If you try to jump and throw it, the force will push your body backwards and you'll end up on your ass.
@purgeutopia8696
@purgeutopia8696 Жыл бұрын
@@XdivineExp Hmm, perhaps you're onto something but there's something to consider with your example. In your example, you're throwing an object. And the force of that throw is responding to Neuton's third law, by pushing back on you as you throw it. Hence why you end up on your ass. But with Shad's experiment, nothing is being thrown, shad is instead swinging an object forward with momentum while he's in the air. I think it should logically follow that he won't experience the Third Law until the object he's swinging makes contact with another object and at that stage, I think most of the equal and opposite reaction will be effecting the Whammy Stick instead of Shad himself.
@archaeologistify
@archaeologistify Жыл бұрын
Big issue is also not being able to utilise the jump. I'm not judging Shad, but I'd like to see him do a proper volleyball spike - proper bend back and utilising your entire back + shoulders. As @XdivineExp says, you're swinging against your own momentum - perhaps piercing is a type of attack that would benefit more from jumping?
@AirNeat
@AirNeat Жыл бұрын
I think it really matters how accurate the strikes are too, you get more leverage depending on the place on the weapon and on the target you strike, where the fulcrum is, etc. (considering it's an unsecured lever)
@princekamoro3869
@princekamoro3869 Жыл бұрын
You actually can draw power from lower body mid-air. Any good volleyball player will tell you that spiking is all in the hips and core. As far as the physics, the lower body mass acts as a counterweight for the upper body. The most visible example is when the legs often kick forward as the arm comes forward. But the lower body counterweights trunk rotation as well.
@Da1337Man
@Da1337Man Жыл бұрын
The fight between Cloud and Sephiroth in Advent Children shows a beautiful example of why a jumping attack can end up screwing you over. Near the end of the fight as Cloud is hulking up and attempts a running jump attack, Sephiroth just stands there and extends his sword (which is easily spear length) forward, letting Cloud do all the work of impaling himself on Sephiroths blade.
@nooneisplaying
@nooneisplaying Жыл бұрын
scam bot alert ↑
@DarthLenaPlant
@DarthLenaPlant Жыл бұрын
@@nooneisplaying report them for spam then
@jamesputterlik225
@jamesputterlik225 Жыл бұрын
Poke!!!
@shadowdragon7347
@shadowdragon7347 Жыл бұрын
I remember that... sephiroth got himself an extra long selfie stick!
@ECiriachi
@ECiriachi Жыл бұрын
Not like Final Fantasy is a good benchmark for this sort of stuff...
@sabata2
@sabata2 Жыл бұрын
Okay. I love Tyrant's deadpan delivery. And I think this has basically shown that a *FALLING attack* is only beneficial on an unawares target, and jumping attacks are wholly detrimental with an aware target, and not beneficial against an unawares target.
@baldr12
@baldr12 Жыл бұрын
I guess if you fighting a giant enemy (that is slower than you) that has a very tough skin it could have some benefits
@ElkaPME
@ElkaPME Жыл бұрын
If anything, it can be a legit move, it's just the application into a practical move is very limited It can be more useful in an uneven terrain tho
@whitewolf3051
@whitewolf3051 Жыл бұрын
I guess the fighting with swords while flying, as in Sword Art Online Fairy Dance (anime or game) arc, *isn't* viable either.
@simonklein4687
@simonklein4687 Жыл бұрын
We sometimes use jumping attacks in stickfighting. Not to generate more power, but to strike from higher up. It actually generates LESS power, because you strike while moving up, but it enables you to reach over the opponents parry a little bit. However, pulling it off without massive telegraphing requires enormous leg muscles.
@Mr.AimToMisbehave
@Mr.AimToMisbehave Жыл бұрын
@@simonklein4687 also sure core body strength on par with an Olympic gymnast for that aerial manueverability.
@AngeloArcana
@AngeloArcana Жыл бұрын
I'd love to see this with "heavy" or oversized weapons, such as an axe or a hammer.
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
it's going to be overcommit multiplied by 100, stopping a heavy weapon after adding more momentum like that it's going to be bad
@-taz-
@-taz- Жыл бұрын
So what you're saying is that it's... hammer time!
@texasbeast239
@texasbeast239 Жыл бұрын
@@marcogenovesi8570 So DON'T stop. Commit and follow through. Wishywashiness is for cowards. Today is a good day to die!
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
@@texasbeast239 if you can't destroy the target, destroy the ground they stand on. The fall damage will kill them
@robertwildschwein7207
@robertwildschwein7207 Жыл бұрын
Real hammers and axes weren't that heavy and more like polearms. Even the dane axe has a light, thin blade compared to wood axes
@konohahurricane07
@konohahurricane07 Жыл бұрын
It would be interesting to see you test downward thrusts instead of slashes. Like stab soft earth standing up vs jumping off ladder and see which sword goes deeper into the ground.
@101jir
@101jir Жыл бұрын
Would be a good test, but the main issue I see is no stability. Every action has an equal and opposite reaction, and contact with the ground allows good footing to make stability a non-issue. A lack of said contact means the energy traveling up through your body is going to result in one of a number of problems depending on how you position yourself. Sword straight down, elbows locked could cause severe injury. Sword aimed down, elbows not locked would require a lot of strength for the pommel to not smack you in the face, applied incredibly quickly. An angle would throw you off-balance. And this is presuming an assassination of an unwitting opponent. The issue with getting impaled if your opponent is equipped with a pole arm remains. Actually, I have come up with one possible exception: Falling assassination attack with daggers, release daggers as they penetrate (ie no consistent pressure, get the penetration started and then rely increasingly more on momentum as you go). I could maybe see that. Better yet, other way around: rely on momentum until you have footing, merely holding your hand over the daggers, then grip it once your feet have contact.
@JWQweqOPDH
@JWQweqOPDH Жыл бұрын
I'm sure that spear-style attacks would be more powerful if you're actually landing on your opponent via your weapon, but it would be extremely easy to dodge. It would be useful in a hypothetical situation jumping down onto a gigantic opponent though. Also remember that against an unarmored opponent a spear hit will already be likely disabling, making more power unnecessary. Meanwhile against armored opponents a glancing blow will deflect off regardless of the weight behind the thrust.
@TheModularian
@TheModularian Жыл бұрын
I have a handful of criticisms/ tips for if you re-examine this in the future. 1) If you're testing for the production of force, you need to engineer your test accordingly. Hitting a fulcrum that isn't attached absolutely HEMORRHAGES energy. I thought you were going to be utilizing pulleys off the thumbnail, but no, you went with using a lever just resting on a table. If you attached it to the table (like a see-saw) then much more force would be sent to the intended target, in the intended fashion. 2) You could make a distinction between aerial attacks, fall attacks, and jump attacks, whereas this video treated all 3 as the same thing. Aerial attacks being moves that are initiated and completed while you are still in the air, fall attacks rely on environmental context to determine the chain of criteria for it to be a falling attack, whereas jump attacks are initiated on the ground, carry through the air, and are executed back on the ground. This video experiment really didn't grind out the results of all 3 of these properly, but I'll stipulate that I don't think ANYONE thinks pure aerial attacks are strong, for reasons you already mentioned. Without any kinetic links, the force any aerial attack can impart is drastically reduced. The advantage and use scenario pretty much boils down to 1) desperation 2) surprise advantage or 3) Movement efficiency. FALLING attacks are of course more powerful, and that's where you let gravity do all the work, all you have to worry about is surviving the fall, and making sure the weapon hits where you want it to. These are almost exclusively used as an initiation attack, where the opponent does not even know they are being attacked. Refrain from doing any kind of anime screams and it is unlikely they will magically know it's coming. If the enemy knows they're engaged in combat, or worse, knows or accurately suspects where you are, these attacks should not be used. However, jumping attacks didn't get fair representation in this video, in my opinion. - You were making contact with the lever with different timings. Pick a timing and stick with it until you decide to test a different timing. And by timing, I am referring to the moment you make impact with the lever, in accordance with the kinetic chain of attack. For example, there were attempts where you hit the lever while your body was still in the air vs as your body makes contact with the ground. - As you could probably glean in hindsight, the crash mats taint your results! They add in height to the ground, reducing the amount of space you have to fall. They're wobbly! This weakens your balance, delay your movements, and also hemorrhage energy spent pushing into them! Try just a standing hit while on top of your crash mats and you'll see some changes. - That trampoline was really tiny, would have liked to have measured how much height that trampoline added to your jump because I'm guessing not very much. Plus, trampolines, the more height they give your jump, the more your jump attack becomes a fall attack. Fall attacks will always have the strongest power because humans aren't capable of hitting anything with terminal velocity (by themselves). And yes, a savvy martial artist will be able to strike using their body weight to aid their strike. But, jump attacks are kind of a natural crutch for reaching that level of power without having to learn that much technique. HOWEVER, I think if you apply that same level of martial discernment into your execution of the jump attack, you will consistently see greater power. If you jump (or better yet, take a running jump), and then time your strike to land on your target when your feet land at the new position AND SIMULTANEOUSLY USE THAT CONTACT TO FINISH YOUR KINETIC LINK PROPERLY, the only difference is you have more momentum and stronger forces going through the attack. Just think about the differences between hitting a golfball off the tee normally, where you have to keep both feet on the ground, vs how far you could hit the ball if you were allowed to get a running start into your hit. It's the same thing, with more energy to work with. As long as you keep the striking essentials in line, two otherwise identical attacks, the one with more energy will always be stronger. I know complete scientific experimentation accuracy isn't the whole point of these types of videos, but if you at least make sure you don't have confounding variables, I think your experiment videos as a whole will benefit.
@henriquesousa6089
@henriquesousa6089 Жыл бұрын
Very thourough. I agree the scientific method was kind of lacking on this one
@latemanparodius5133
@latemanparodius5133 Жыл бұрын
Small counterpoint: a human body is not a fixed target either, and will also move when hit. Is this not also to be taken into account?
@dra6o0n
@dra6o0n Жыл бұрын
Rather than swinging the arm midair as well, one would have to rotate their body to increase the speed of the weapon motion, this is where martial mastery comes into play with weapons.
@hinleung7502
@hinleung7502 Жыл бұрын
Two extra potential improvement: 1. Set up the measurement camera further away from the setup such that the resulting height will be less distorted by the camera looking up when the weight is near its highest point 2. Measure the centre of the weight as the height reached rather than its tip, as that is closer to its centre of gravity, and is unaffected by the orientation of the weight
@swampcooler8332
@swampcooler8332 Жыл бұрын
Additional note, The lever and the bonk will transfer energy differently based on where they impact, and not enough emphasis was placed on this in the video or in your analysis of the video. "Give me a lever long enough and a fulcrum on which to place it on, and I shall move the world" -Archimedes (yes I looked it up to be extra accurate) The location upon which the lever is his, effectively determines the length of the lever, and same goes for the bonk stick. In some hits, particularly the standing ones, there was more accuracy hitting farther along the lever with the very end of the bonk, however it became increasingly difficult to hit accurately the more movement put into your person, and by extension the swing, adding extra variables to the test. Some lower scoring hits were made halfway or more down the bonk stick. Hard to tell exactly where the lever was hit based on the camera angle, but it's safe to say they were similarly inaccurate. Thus concludes my ted talk. And yes, I did alter my speech pattern in order to sound more intelligent, but that alone shouldn't invalidate my point.
@trenthobson2756
@trenthobson2756 Жыл бұрын
Shad, you should do a functional fantasy video revisiting cloaks, specifically testing to see the most effective and fashionable way to wear cloaks in tandem with a backpack. Adventurers are always combining the two, but when I try it irl it never looks good or works out. It might be interesting to do a video on.
@datuputi777
@datuputi777 Жыл бұрын
A back pack wtf a sling bag is the only thing
@couchcommandoiv5528
@couchcommandoiv5528 Жыл бұрын
I believe skallagrim has made a video on this exact topic
@LadyDoomsinger
@LadyDoomsinger Жыл бұрын
There is no way to wear both a backpack and cloak in a fashionable way. They both equip on the "back" slot.
@Bagginsess
@Bagginsess Жыл бұрын
Just look into how modern soldiers deal with ponchos and backpacks.
@trenthobson2756
@trenthobson2756 Жыл бұрын
@@couchcommandoiv5528 very cool, I'll be sure to check it out.
@arisenpai
@arisenpai Жыл бұрын
Don't believe him guys. He's holding back on those jump attacks so he can surprise you in actual combat!
@Sp33LzZz
@Sp33LzZz Жыл бұрын
wheres the shad facts guy when you need him most
@Leifler
@Leifler Жыл бұрын
The trampoline and the fear of injury does actually have that effect more than many might realize in many cases.
@johnelbert6291
@johnelbert6291 Жыл бұрын
im willing to bet his not holding back,, your just not looking close enough to see the truth or smart enough
@biglc034
@biglc034 Жыл бұрын
Isn't a strategy for killing a bear or lion with a spear to use their own weight and momentum against them with them falling onto it? Same could be done with a jumping opponent, right?
@donventura2116
@donventura2116 Жыл бұрын
If the animal charges you, you could definitely kill it that way. Although this is a high risk hunting method. I believe it was more common for spear hunters to simply throw their spear. It would often fall out when the animal ran and then they'd be able to reuse the spear if the animal doesn't bleed out.
@KirbyZhang
@KirbyZhang Жыл бұрын
@@donventura2116 why is it higher risk than missing the throw?
@giosierra3528
@giosierra3528 Жыл бұрын
@@KirbyZhang because your letting the bear get closer to as opposed to throwing it from a considerably further distance from being mauled
@speedy01247
@speedy01247 Жыл бұрын
@@donventura2116 its not nearly as effective though, if you can properly brace a spear it will likely kill/grievously wound whatever boar or bear that charges you.
@barbatos9441
@barbatos9441 Жыл бұрын
It is also the strategy that pikemen in a formation used against cavalries. Plant the butt-end of the pike firmly to the ground, brace and let the horse and it's rider charge through your pointy-stick.
@apasiatucker8841
@apasiatucker8841 Жыл бұрын
I always thought a jumping attack was more of a "I'm higher, and you don't see me yet" you get one shot. You can swing or stab as you recover, or tumble out, but the first hit is just about everything.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
Maybe in anime. In real life its for covering distance and is a harder strike, but takes more energy to throw and can be countered more devastatingly.
@arthena2130
@arthena2130 Жыл бұрын
@@omarisawesome1996 Well if an enemy was 4 m below you, and you could jump down to him fine. Why should you jump down somewhere else alert the enemy and fight him and not try to ambush him when he is unaware and blocking from significant height while unaware with a sheathed weapon, I don't see it being better to alert him. But yes jumping attacks on aware opponents without significant height above is just bad. Meaning it is useless in real life and could only work in fantasy/sci-fi worlds.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
@@arthena2130 bro im not speculating. Jumping attacks are used in martial arts and yes they do more damage. A flying knee does more damage than a knee. A superman jab does more damage thsn a jab. My comment is saying thay this whole question and test is invalid; becauze you guys conclude that jumpinh attacks arent effective when we see them being effective in real life. The reason shad couldnt generate more force with his jumping attack is bc hes an unathletic dork who cant time the strike and jump correctly.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
@@arthena2130 you guys are a bunch of nerds speculating on if a type of attack can work when theres video of it working.
@janneslange8306
@janneslange8306 Жыл бұрын
@@omarisawesome1996 Well you cant really compare combat with heavy armor and weapons to martial arts. Also, the power from the punch in martial arts does not increase from the jumping itself, but from the technique used, which you can't just apply to a sword strike in the same way
@mysite1012
@mysite1012 Жыл бұрын
Hearing Shad yell "Bastard" was probably the funniest part of the video. We gotta applaud Shad for going all out on this one.
@GritimoTheOdd
@GritimoTheOdd Жыл бұрын
15:26 For the folks looking for it.
@mysite1012
@mysite1012 Жыл бұрын
@@GritimoTheOdd Good looking out 👍
@Adrak-Hiano
@Adrak-Hiano Жыл бұрын
20:55 was the funniest for me x)
@mysite1012
@mysite1012 Жыл бұрын
@@Adrak-Hiano His dead pan expression gets me every time.
@AdarBlu
@AdarBlu Жыл бұрын
8:00 'A centimeter apart' So not only are the spiders larger in Australia, the metric system has gigantified itself as well.
@kommodore6691
@kommodore6691 Жыл бұрын
There is a cut there, and it sounds like he was saying something before, maybe 10 cm apart got excited with the cut.
@Riley_Mundt
@Riley_Mundt 3 ай бұрын
I think he meant to say Decimeter.
@eliaslaban
@eliaslaban Жыл бұрын
Speaking of jump attacks. A fun fact: There is alot of mentions and stories of vikings using their shields to jump over a line of enemy defense during a clash. No idea how effective it was, but i bet it confused the enemys shield wall and people would fall over, allowing to push through easier.
@jacqueslin8178
@jacqueslin8178 Жыл бұрын
Honestly, this is exactly how I imagined the effectiveness of jump attacks. It reminds me of those anime/cartoon comedic fight scenes where the fighter attempts to attack their enemy but they just simply step back. Said fighter ends up failing or face first into the ground
@JelloFluoride
@JelloFluoride Жыл бұрын
Shad is going to become a legendary swordsman by the end of the life of this channel. They're going to hang paintings in art galleries portraying his epic battles. Specifically his back scabbard greatsword jump attacks that have cleaved horses in two.
@matt_r.2510
@matt_r.2510 Жыл бұрын
He already is legendary. You will notice there are no dragons in Australia. Who do you think is responsible for that?
@diode_wow
@diode_wow Жыл бұрын
He's just training, why do you think he makes this videos. He's showing off secret techniques we're taking in for entertainment while he gets more powerful. He's getting ready for something.
@JelloFluoride
@JelloFluoride Жыл бұрын
@@matt_r.2510 Saint. Shad
@Notmyname1593
@Notmyname1593 Жыл бұрын
@@matt_r.2510 He cleaved the dragons apart with those back scabbard greatsword jump attacks.
@oygemprime3864
@oygemprime3864 Жыл бұрын
horses?
@xtremetuberVII
@xtremetuberVII Жыл бұрын
This is the most amazing duel I've seen on this channel in a long dang time. "Okay, do it." Shad challenged. "Auright." He replied. Two duelists appear instead of Shad M. Brooks, and Ty in that instant. Two battle participancees took their place. Then, whenst, the time came to deal the killing strike, through the plate and cloth... "BONK." Go to historical jail. (With the wooden one, not the metal one.)
@jackrose6996
@jackrose6996 Жыл бұрын
advice from actually having been in a fight or two... don't leave the ground without a really good reason. It's almost always a bad idea. Equally important, if you find yourself on the ground but not on your feet, you either need to be significantly better at "ground game" than the person trying to hurt you, or you need to get back on your feet 30 seconds ago.
@-Keith-
@-Keith- Жыл бұрын
The one counter I wanted to see: stepping directly towards the jump, ducking, and letting the attacker tumble over the hip check.
@LittleIAO
@LittleIAO Жыл бұрын
Shad, I am LEGITIMATELY so happy you are healthy enough nowadays that this video showed up in my feed. I remember a couple of years back and it feels great to see you like this now. I'm sure it feels good for you. Cheers.
@Grim_Warlock
@Grim_Warlock Жыл бұрын
The funniest part of the whole video, Shad- I moved Squire- I'm heart broken Me- dying of laughter from high quality comedy and that perfect delivery.
@moffxanatos6376
@moffxanatos6376 Жыл бұрын
Air control is a seriously underrated "break from reality" that video games often employ for the sake of fun and dynamic visuals. Also because of the way video game controls and interfaces work, there is an upper limit to how much realism can be translated outside of VR while still being fun. As such video games require a different framework in order to add depth and strategy to combat and Jumping attacks are a mainstay of these formulas. I don't expect jumping attacks to go away any time soon in video games that rely on conventional controls, nor would I say that they should. Besides, most if not all unrealistic tropes can be explained away by magic and I'd love to see a series where ALL of the hollywood magic stuff is represented in universe as ACTUAL magic, such as enchanted swords making a distinctive "shing!" when drawn while non-magic swords make a realistic "fwwp"
@Amokra
@Amokra Жыл бұрын
cueing the Space Jam music ... I want to fly like an eagle ...
@treyfrew6940
@treyfrew6940 Жыл бұрын
have you seen a game called examine? its prop not for everyone, but it has a interesting semi realistic physics that I think is an example of a good non VR game trying for realism.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
Jumping attacks exist in real life nerd. You dont need to change direction mid air for them to work. They do generate more force, and cover more distance than normal strikes. Look up Demetrius johnson vs adriano moraes. You nerds cant just be like "well i couldnt generate more force with this technique so its not realistic." A martial artist, heck even a high school vollyball player could show ya'll that you can generate alot of force with a jumping strike if you time it right.
@moffxanatos6376
@moffxanatos6376 Жыл бұрын
​@@omarisawesome1996 you have zero clue what you are talking about. I watched the whole fight, the only jump was at the end in victory celebration. Wasn't a single jump kick (which isn't remotely the same as a jumping slash) much less a jump punch (which is only slightly more comparable).
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
@@moffxanatos6376 johnson vs moraes 2 obviously not 1 dumbass
@krum3033
@krum3033 Жыл бұрын
I think you can compare the jumping attack to a sucker punch, that would really only work if it was a surprise attack to generate the most power
@reaganduggins5279
@reaganduggins5279 Жыл бұрын
On behalf of all way-too-overly-massive swords everywhere, thank you for this video. These sword-science videos are just wonderful.
@summer7603
@summer7603 Жыл бұрын
The thumbnail should be used in the next Shadow of the conqueror comic I wanna see Daylen jump through the air in the same knees and feet and sword held horizontal back as he flies forward please
@tripple-a6031
@tripple-a6031 Жыл бұрын
I was kinda expecting that. Without superhuman jumps and airborne body control like in video games the benefits are pretty much nonexistent and the disadvantages will get you killed. In regards to ttrpg, depending on how realistic the world is, I still think it's a cool and borderline reasonable thing to do if you have a high value in acrobatics.
@Amokra
@Amokra Жыл бұрын
also would help with larger creatures to hit shoulder/neck or even head areas
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
Hey nerds. Fighting exists in real life. And so do jumping strikes. Just look it up next time. "Demetrius johnson gets revenge on adriano moraes" is an example from a recent fight.
@Amokra
@Amokra Жыл бұрын
@@omarisawesome1996 Hello
@brandonbarton138
@brandonbarton138 Жыл бұрын
I feel as though if the target you leapt at had a shield and sword, they’d block the sword, then ready the shield, charge and send you to the ground. So not only would you waste stamina against said target, but you’d be bowled onto the ground, their sword would go through you like a fence post into dirt.
@soundrogue4472
@soundrogue4472 Жыл бұрын
I just realized; if you had a squirrel tail, NOW HEAR ME OUT! Squirrels are good at rotating their bodies mid air, if you had a tail to help you rebalance or readjust your body, you could have an easier time moving the rest of your body mid air for striking!
@russiancheems2275
@russiancheems2275 Жыл бұрын
ah yes, furries are the best swordsmen
@tylerphuoc2653
@tylerphuoc2653 Жыл бұрын
@@russiancheems2275 Redwall had something goin', didn't they?
@ananonymouseuser2571
@ananonymouseuser2571 Жыл бұрын
Why is this so well thought out
@tylerphuoc2653
@tylerphuoc2653 Жыл бұрын
@@ananonymouseuser2571 You are seeing a furry in the wild (at least, in all but name if they aren't actually a furry)
@TheAyanamiRei
@TheAyanamiRei Жыл бұрын
REMEMBER: In video games, when you're doing a Jumping Strike, it's typically MUCH higher up, like closer to the height of the Ladder. Either that OR you are Magically Empowered and create a Shockwave. So I think that's the key difference. Though at least you saw that Falling Attacks are EXTRA Lethal as Surprise Attacks AND Extra Power
@Amokra
@Amokra Жыл бұрын
also it's usually against larger or slightly larger creatures (from what I've seen) so you would also be hitting a different target angle than from the ground.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
Remember! Fighting exists in real life. You nerds know nothing about it. And jumpinh strikes are more forceful and rangey, but just leave you more open to counters.
@Not_Ciel
@Not_Ciel Жыл бұрын
1:23 - 1:27 is one of my favorite Shad moments to date.
@self_harem2125
@self_harem2125 Жыл бұрын
I love the new Squire. I think he adds a great deal with your dynamic.
@matthewdaniels2839
@matthewdaniels2839 Жыл бұрын
I always appreciate that Shad incorporates the advertisement in a clever way that relates to the channel theme. Thank you for putting in all the extra effort in the fine details Shad!
@hoi-polloi1863
@hoi-polloi1863 Жыл бұрын
This is the glory of Shad. As soon as I saw the title of the video, I found myself saying, "Yes. Yes! I *must* know the answer to this question."
@Moss_Dude
@Moss_Dude Жыл бұрын
Part of the problem might have been you kept touching the ground before your swing even connected, making it just a normal swing but with worse form than if you started grounded.
@boomerlizard3184
@boomerlizard3184 Жыл бұрын
I’d think it would be for pure strength, like if you know you opponent is going to be stationary and defensive, and try to go through their block with pure force, but then again we found out you don’t get much if any strength from jumping
@larpwright
@larpwright Жыл бұрын
This is the kind of content I love this channel for! I wonder what someone who is exceptionally athletic, like a gymnast, someone who could jump flip over you, could do with such a move set in combat.
@jurtheorc8117
@jurtheorc8117 Жыл бұрын
*the Prince of Persia enters the room*
@bare_bear_hands
@bare_bear_hands Жыл бұрын
Let's get the parkour crew in this game 😂
@Reginaldesq
@Reginaldesq Жыл бұрын
As a general rule jumping in combat is a really bad idea, even for very athletic people. However, there is always that one person who can do things youre not supposed to be able to do.
@carolineprenoveau7655
@carolineprenoveau7655 Жыл бұрын
Watching Shad jump around for science was definitely worth it! ^ ^
@darkdruidsvale
@darkdruidsvale Жыл бұрын
feel like a part 2 for this would be interesting, especially if you look at other weapon types such as spears, axes, daggers and other such weapon types (including other sword types) mainly referring to the latter half of the video but would be interesting to see the initial part as well
@williammorgan6586
@williammorgan6586 Жыл бұрын
This is the kind of content I love to see from Shadiversity!
@zachmercer1065
@zachmercer1065 Жыл бұрын
“For Australia! For Vegemite!” *something something a lion, a witch and a war sword*
@GeekNewz
@GeekNewz Жыл бұрын
My main takeaway is: a body in a dynamic state or a static state is a very different thing. Also, in mechanical physics those two really are seperate.
@Altair1243WAR
@Altair1243WAR Жыл бұрын
Well for one, it was generally more likely to succeed when Shad tried it (logical, the more skilled combatant has more options) and two, it's probably not very effective in one-on-one's like was tested here. In Dragon's Dogma, for example, it's usually either used as an opening attack to try amd get an advantage or because you're fighting flying monsters which are difficult or impossible to hit standing on the ground IRL, I'd say a more practical use would be as a type of ambush, ideally from elevation and behind the target so as to catch them off guard. After all, you really only need a decisive blow to effectively shutdown that enemy
@GeekNewz
@GeekNewz Жыл бұрын
@@Altair1243WAR the reason why it's more affective from higher elivation is the A (acceleration) in F=MA so as long as long as you get enough acceleration it's good. and honestly, I think if it were someone less skilled it would have been more affective because when someone who is not skilled uses a sword, they usually put less force and don't use their weight affectively so if they jump it would probably be a better use of the weight than if they do it from the ground
@ItIsYouAreNotYour
@ItIsYouAreNotYour Жыл бұрын
The truth is the highest point on the standing was false. That camera is 100% misleading. It's not even parallel. It also depends on how the thing flips. Furthermore, it's flawed.
@GeekNewz
@GeekNewz Жыл бұрын
@@ItIsYouAreNotYour well, true, and the side he faces won't create the maximal force but this entire thing is a small test for fun and doesn't really go into great detail so it's fine
@stewartsherwood7769
@stewartsherwood7769 Жыл бұрын
@@GeekNewz I was thinking something similar. Fun test but the results would never hold up to any statistical analysis. The first thing I'd change in the test would be to just hit a force gauge rather than a leaver/catapult. That would at least remove the most obvious point of error.
@edwardpaulsen1074
@edwardpaulsen1074 Жыл бұрын
From a kinetics standpoint, a sword strike is acting using torque from the swing of the blade... the swing is initiated by countering the torque with the connection with the ground using your legs, after the strike hits the object being struck will resist that change of direction by applying a counter torque... when you are standing on the ground it runs up against the legs and meets that higher resistance, whereas in the air it is mostly the force of gravity producing the "torque (not really) for the strike.... so when that counter-torque is travelling back through the weapon, there will be additional losses as some of that counter-torque is now being applied to the legs to swing them the opposite direction, or at least slow them down. That can be demonstrated by the "bounce" of a hammer on an anvil, and has further been proven by astronauts in free fall...the attempt to swing generates a partial movement of the striking object and a counter directional movement by the unanchored legs.... In conclusion, I would say that the only truly useful application of a "jump strike" would be doing a truly free fall attack from a position of surprise (and hopefully your arms could take that additional strain!) or for the sheer "shock and awe" intimidation factor momentarily confusing the target into delaying their defense if not just being a bit "scared away"... a hope that might only work against lesser trained or unprepared opponents. Essentially, all impressive "bark" and no real bite... I would say that any "extra" damage would come from not being ready (or able) to properly defect a blow... a well trained or prepared opponent would basically use your own momentum (and stupidity) against you.
@CobetcknnKolowski
@CobetcknnKolowski Жыл бұрын
I really love how much Shad commits to the war cry's.
@watcher99999
@watcher99999 Жыл бұрын
Shad losing his glasses on the first jump strike is so incredibly relatable
@texasbeast239
@texasbeast239 Жыл бұрын
Nerd strap!
@manoz6194
@manoz6194 Жыл бұрын
You lose your glasses regularly doing jumping attacks?
@ThriceAsLong
@ThriceAsLong Жыл бұрын
I feel seen! But I can't see...
@unshackledjester
@unshackledjester Жыл бұрын
Anyone else half expect to see Shad "Jump Attack" the Hello Fresh meat? I know it would be a waste, but I half expected to see "This is how we tenderize meat here"-*jump cut to a jump attack that just destroys the food*-"Perfection!".
@blacksnapper7684
@blacksnapper7684 Жыл бұрын
I find it interesting that the jump attack is actually used in martial arts most notably (for my knowledge) in tantōjitstu
@pepperpants
@pepperpants Жыл бұрын
Gratings Shad! Love your content
@simonflyer3677
@simonflyer3677 Жыл бұрын
Bit of a yin and yang going with the new guys. One ready to explode while the other is more calm and collected. Looking forward to what the future holds.
@sirrantcelot
@sirrantcelot Жыл бұрын
I know right Tyranth is a ticking time bomb, I'm always so calm and reserved. In all seriousness glad you've taken a liking to us.
@TrueChaoSclx
@TrueChaoSclx Жыл бұрын
I think Tyranth needs to work a little on projecting his voice, but it's only his first video so I look forward to how he grows as things go on
@theskullboy8700
@theskullboy8700 Жыл бұрын
One of my favorite jabs at the jumping attack is in the dragon prince. It’s a fight scene where after Rayla attempts a jump attack soreen stands on her blades and says. “Jumping attacks are not a viable means in combat.”
@danielhomant2832
@danielhomant2832 Жыл бұрын
I don't remember that, but I do remember him saying that about sweeping the leg. Just finished catching up on the series too.
@theskullboy8700
@theskullboy8700 Жыл бұрын
@@danielhomant2832 Actually I think that was it
@insiainutorrt259
@insiainutorrt259 Жыл бұрын
A tool works when used corectly... jumping in ready and waiting duels is dumb generaly... combat with one person is... i got my 200 buddies here we gon jump attack you at the same time for fun because a weaker person(most randos) would panic to bad to even move... just one example...
@bodhisattva9190
@bodhisattva9190 Жыл бұрын
I think the jumping attack would only work as a surprise attack.
@edgarbm6407
@edgarbm6407 Жыл бұрын
Even still.. if you have your enemy surprised, why bother jumping at him? Why not just stab him?
@OneOneThree-wl7ml
@OneOneThree-wl7ml Жыл бұрын
This is so cool! I also really appreciate that you take precautions for safety!
@Hybris51129
@Hybris51129 Жыл бұрын
I would say the test rig needs to be rethought because just measuring the highest point on the bag only works if the bag remains in the same orientation for every test. Then there is the consistency of striking which admittedly would be harder to control. Maybe instead of a weighted bag you can use a spring scale (or something of that nature.) that is attached to the target pole so when its hit it will give you a hard number to compare everything to.
@LadyDoomsinger
@LadyDoomsinger Жыл бұрын
How about one of those Carnival Strength Tester games? You know, with the mallet and the bell?
@williamr.s.5693
@williamr.s.5693 Жыл бұрын
I think their measures were sufficient enough to determine that jumping doesn’t have the biggest impact in terms of force.
@adrigl3371
@adrigl3371 Жыл бұрын
@@LadyDoomsinger those might be above their budget
@eeurr1306
@eeurr1306 Жыл бұрын
@@williamr.s.5693 He wasnt bringing his full weight to the front.
@eeurr1306
@eeurr1306 Жыл бұрын
@@williamr.s.5693 Also when he hit the bar he was already on the ground
@TheShieldery
@TheShieldery Жыл бұрын
With propper research this experiment would have been over fast. Caus Obiwan had the highground. But seriously, nice work!
@DjDolHaus86
@DjDolHaus86 Жыл бұрын
I think a good parallel would be kicking in MMA. Standing kicks are superior in power and strategy (ie. they leave you less exposed to a counter) than jumping kicks but that's not to say that a jumping kick doesn't have enough power to get the job done and doesn't catch someone out every now and then. Something useful to have in your toolbox for when the opportunity presents itself but not something to rely on every day
@claytontalesfore7564
@claytontalesfore7564 Жыл бұрын
On a side note... a jumping lunge works in sport fencing
@anthonysaylor8120
@anthonysaylor8120 Жыл бұрын
Ooh, Shad upgraded his look by adding greaves and pauldrons. They work really well with the red brigandine. Slice and dice, Swordman!
@Crisilac
@Crisilac Жыл бұрын
Loved the edit of the flying sleeping bad. One other disadvantage you may have overlooked with the falling attack: The power increase from your momentum would probably only work on a straight down strike. Trying to go to the side and around the guard as you did in the practical tests would likely lose all of the (small) advantage from extra power, especially because that high downward force would also mess up your edge alignment. Love the videos! I just wish KZbin would keep recommending them...
@kpsiex
@kpsiex Жыл бұрын
you can jump to the side to do a sideways cut. your legs are really strong, it will create a lot of force. don't use gravity, it can only get you so far, your legs are stronger than gravity, you slash at the start of the arc of your jump, like throwing a basketball, when you jump, as you are going up, you throw the basketball, not at the apex of the jump, you need to use your momentum to increase power.
@deathofallthingspotato9919
@deathofallthingspotato9919 Жыл бұрын
I can imagine game-style jumping attacks working far better with a hammer type weapon - something really really heavy, where your aim isn't really to get around their guard, instead aiming to simply crush through it, armour, shield and all. This would be particularly important as such a hammer might be harder to use from a standing position. Another factor is the body-slam element of it, as not only is your big heavy hammer falling on them, but so are you and all your armour too - potentially using a shield to attempt to deflect a spear or similar..
@gabio3079
@gabio3079 Жыл бұрын
Hi! Try stabbing them midair.
@abelbraulioritenour2300
@abelbraulioritenour2300 Жыл бұрын
Ive never had that much fun watching a hello fresh sponsorship and you didn't even try that hard. Great video
@maychorian
@maychorian Жыл бұрын
Watching this, I was just imagining young squires in a courtyard somewhere playing with their traning swords and saying, "Hey, you know what would make this better? If we jumped at each other." And meanwhile the swordmaster is over the side of the courtyard smiling and shaking his head, because he tried it when he was a kid too.
@Glabe87
@Glabe87 Жыл бұрын
Your jumping yell sounds like a gym whistle in super slow mo. Love your videos
@OrsunVZ
@OrsunVZ Жыл бұрын
That thumbnail is truly epic... well done, sir!
@Numskll
@Numskll Жыл бұрын
Thanks Shad, Loved this video... Brilliant...
@loganfritz3829
@loganfritz3829 Жыл бұрын
When he was talking about his hello fresh sponsor and forgot to edit out the bit of him using a nife or just leaving it in there had me rolling
@ThePageTurnerPT
@ThePageTurnerPT Жыл бұрын
Theres also the potential energy difference between starting positions. As in if you start from a higher position, you have more potential energy, so jumping off that would add kinetic energy to you and your weapon, making the strike more powerful. But jumping from the same starting position (aka level ground) means that the potential energy you add by jumping is canceled out when you land, and maybe even lessened slightly by the added height difference Edit: the only benefit then is in ambushes and surprise attacks, adding force and intimidation to the first strike
@lunathemoon
@lunathemoon Жыл бұрын
I don't know why but Shad jumping and screaming in slow mo is hilarious
@TheChodex
@TheChodex Жыл бұрын
I am honestly surprised how this metal thing didn't hit you in head :O Very bold move to do this without head protection xD
@antiwolfer8691
@antiwolfer8691 Жыл бұрын
appreciation to the people who skipped the ad before me so i could see the most replayed, thank you for making it easier to skip ads
@SwiftlyTony360
@SwiftlyTony360 Жыл бұрын
I love seeing classic Shad coming back, being informative and getting medieval again!!
@theinsomniac-9359
@theinsomniac-9359 Жыл бұрын
The practicality was always questionable with certain jump attacks, so I’m glad to see you really put it to the test. Though seeing the slight increase in force from a falling attack kinda got me thinking about its practicality outside of a standard duel, like for a surprise attack or in an enclosed space with little room to maneuver. It definitely is not the most versatile form of attack but there could be rare situations where it’s worth the risk of attempting it.
@cryptofishbowl8140
@cryptofishbowl8140 Жыл бұрын
you jumping and assisted jumping is your energy going up, left, hit, left, down. while your energy on the ladder is down, down, Hit, down. The direction is where the energy is lost in the jumping and assisted.
@valorin5762
@valorin5762 Жыл бұрын
This was an essential video. I'm a fantasy roleplayer and mainly watch channels like yours to get a realistical take on combat scenes. I gotta admit I'm not regularly watching your channel despite being subscribed, but I did catch your health troubles some time back, struggling with fatigue. It's good to see you that active and energised. I mean, we don't get to see the uncut footage here, but you're literally jumping around in armour so I guess you're better. :)
@mikbdee2186
@mikbdee2186 Жыл бұрын
some youtubers have such scientific means. Shad just puts a sleeping back on a catapult because thats all you really need and sensors cost money . I love that.
@Sinhsseax
@Sinhsseax Жыл бұрын
Yes, Malenia has taught me that an opponent skilled enough to sidestep usually means getting cut to pieces after landing. Everytime I jumped at her, she probably also thought: "You see it a mile away. Just do a normal strike, I guess."
@gabenvandenbrink9114
@gabenvandenbrink9114 Жыл бұрын
Shad honestly this was freaking hilarious. What a great vid, love the banter
@sweetiewolfgirl
@sweetiewolfgirl Жыл бұрын
This is not something you're really going to be able to test, but jumping off something into a roll while striking? You swing while coming down, meet the opponent who's got some very thick hide, tuck to roll while planting your feet, and pushing off into them, bringing that edge down with you while backed by your torso and shoulder into a slice, almost certainly going through them or knocking them off their feet, to which when you come up to your feet again after passing over them. They're prone, probably dazed, you're on your feet sword at the ready so while your back is turned you're at the advantage. I can think of a number of issues, like trying to block it if they noticed but then with that wide and moving angle of a cut your going to far less injured than them. If they try to bind to get the most force into the parry they risk cutting themselves as they almost inevitably lose that edge alignment. They can step aside, or try to thrust into you prior, but you're attack isn't on you until after a large force is already directed at them. It is 100% not viable, but for someone with these inhumane levels of skill, strength, and endurance, there's probably something there with that.
@txdino6063
@txdino6063 Жыл бұрын
I love the physical (physics?) comedy you demonstrate as you destroy movie/video game tropes. Still fondly remember the floating in empty barrels skit.
@daniel-zh9nj6yn6y
@daniel-zh9nj6yn6y Жыл бұрын
I remember watching Mythbusters and thinking how fun it would be to work there. Now I see Shad's videos and I think the same.
@InfernalLuminary
@InfernalLuminary 7 ай бұрын
That animation of the bag flying through space was brilliant.
@sbaird42
@sbaird42 Жыл бұрын
Loved this one, fun content! Keep it coming, more like this.
@captain_context9991
@captain_context9991 Жыл бұрын
You GIVE jump attacks in games more power, because it looks cool. you are rewarded for landing a difficult, risky move, and its a distance closer. And also it looks cool.
@robo5013
@robo5013 Жыл бұрын
If you have done any actual sword fighting you don't think it looks cool and roll your eyes at them in the least
@SuperExodian
@SuperExodian Жыл бұрын
they're also often used as sneak attacks
@captain_context9991
@captain_context9991 Жыл бұрын
@@robo5013 Yeah. Thats why people like that arent asked to come along when we design games. "Ooh they would never have held the sword like that" - Stuff like that does not necessarily improve a game.
@robo5013
@robo5013 Жыл бұрын
@@captain_context9991 For the ignorant I guess. I don't play those kind of games because they look stupid to me. To each his own I guess. Keep making games like that and I'll keep defeating kids who try that crap IRL.
@captain_context9991
@captain_context9991 Жыл бұрын
@@robo5013 Yeah, well... When we design games. Which is what I do... We like to design games that people play.
@franksnyder9262
@franksnyder9262 Жыл бұрын
I’m totally for watching the mini series: “what medieval weapons can cook hello fresh?”
@jus4000kicks
@jus4000kicks Жыл бұрын
It is a very risky move much like spinning attacks or high kicks but if you time it right it could be very effective. There are situations where for example you've blind your opponent momentarily or when you can do it when they least expect it - it can work. But yes. It is very situational in real life. It would need to be a killing/finishing blow mostly.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
Im seething at the fact that these nerds dont know flying knees exist and think jumping strikes do less damage because shad is a nerd who cant demonstrate a jumping attack.
@jus4000kicks
@jus4000kicks Жыл бұрын
@@omarisawesome1996 are you saying he is doing it wrong? What is missing?
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
@@jus4000kicks timing is what he is missing
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
@@jus4000kicks if masvidal did this demonstration the results would be different lol.
@omarisawesome1996
@omarisawesome1996 Жыл бұрын
@@jus4000kicks or even a a girl on the volleyball team.
@ScorpioDRush621
@ScorpioDRush621 Жыл бұрын
AdditionalConsiderations! -Jump striking may require training! It is perceivable that the maximum moment of inertia is different and requires one to learn when and where to strike during a jump to get the most force. -The height of the target you are attacking above the ground may also have a change on the amount of force exerted (relative to your normal strike height). - Also, what about Rotational Jump strikes? (summersaults). Feasibly, these strikes would add rotational velocity to the strike power. Great Episode. Very Fun!
@Deltan1967
@Deltan1967 Жыл бұрын
Just a couple of things. Jumping attacks have a few more considerations. Mounted targets are less manoeuvrable than an opponent on foot. Jumping laterally (with little height gain) - either to close/gain distance more rapidly, or to create an unusual angle. If jumping away, distancing and timing can be used to strike an incoming opponent. A strike can be more effective not only though power but also effective placement... edit: All that said, I've found that jumping is best used sparingly - if at all. If you're going to be fighting all day on a battlefield, wearing armour and swinging heavy weapons, conservation of energy is paramount, right? One-on-one is a completely different story so context is everything.
@Artem_3BEPbKO
@Artem_3BEPbKO Жыл бұрын
Jump on Mounted targets? A very ingenious way to die))
@giovannigarciadesouzapasto2249
@giovannigarciadesouzapasto2249 Жыл бұрын
In capoeira, from Brazil, the enslaved Africans and black brazilians would use sticks, disguised as a chorded instrument (berimbau), to strike their slavers with the stick, but also as leverage to jumping kicks that could reach them on their horses.
@JarieSuicune
@JarieSuicune Жыл бұрын
I feel like jumping towards a mounted combatant just means you're either more likely to just miss as they zoom by or just hit the horse/other animal they are riding which is also much more powerful than you can handle?
@giovannigarciadesouzapasto2249
@giovannigarciadesouzapasto2249 Жыл бұрын
@@JarieSuicune, they'd do it not in an army vs. army scenario, but more like a skirmish, a brawl, on a plantation. So it kinda worked, along with the other crazy capoeira movements. It was a tough fight, the landowners employees were all armed, so they tried to do the best they could. The primary objective was to run while avoiding being hit and the stick and the jumps realy help with that.
@Name-ru1kt
@Name-ru1kt Жыл бұрын
IkrJumping attacks work but mostly its when they already committed themselves and you need the extra speed boost or the right angle. Even In games it sucks in pvp cause you just sidestep it like shown here and get a free hit. Which in real life is just death. But if they already committed…
@GSHgunner
@GSHgunner Жыл бұрын
I am so pleased you did this, and that you had it in mind already before I mentioned it for a Functional Fandom video in the previous one, of which I saw your like on my comment, made my day dude, great video Shaddy.
@ThallanarRabidtooth
@ThallanarRabidtooth Жыл бұрын
23:52 DUDE THAT WAS SO SMOOOOTH!
@DaytonCassel
@DaytonCassel Жыл бұрын
I think tyrant is an amazing squire. I want to see more of him!
@shadowcat6lives639
@shadowcat6lives639 Жыл бұрын
This test is amazing! Jump attacks for the win and the Vegemite! Keep up the awesomeness Shad!
@cyberleaderandy1
@cyberleaderandy1 Жыл бұрын
In the UK its "by the power of Marmite !!!!!! " 😀😉
@matthiuskoenig3378
@matthiuskoenig3378 Жыл бұрын
The virgin marmite vs the Chad bovril.
@gingergreek
@gingergreek Жыл бұрын
@@matthiuskoenig3378 😂😂😂😂😂
@georgesandeehoward5015
@georgesandeehoward5015 Жыл бұрын
Down with Vegemite!!!!!!!
@SamuraiPipotchi
@SamuraiPipotchi Жыл бұрын
Before watching the video, I would imagine that jump attacks would only be better in fairly niche scenarios. So against larger targets, with your weight above the sword while using stabbing motions more than striking motions.
@SonsOfLorgar
@SonsOfLorgar Жыл бұрын
And if the defender has a spear or other pointy polearm, a jumping attacker with a sword is just asking to be skewered like so much iguana on a stick prime cuts...
@Snyperwolf91
@Snyperwolf91 Жыл бұрын
Thought so too. But i would even say that a jumping attack is much more useful if you attack someone who is already fighting with someone and didnt notice you . Otherwise its not really that useful overall .
@nightmare_1337
@nightmare_1337 Жыл бұрын
Do i-frames next. Jump attacks might even become worse if you can just roll through them like in Dark Souls.
@mikelazure7462
@mikelazure7462 Жыл бұрын
Great to see what I "imagined would happen" actually happened. One fighting response you did not investigate with the opponent jumping - stepping INTO the opponent before they can deliver their strike, or stepping to the side and in. Once an opponent's feet have left the ground you know for sure the entire trajectory of their centre mass and you know their speed. While their sword is in the air, it should be pretty easy to step forward and impale them or slice them before their strike falls and you would be INSIDE that strike anyway. (The little martial arts I did that was one of the first things they taught in defence - stepping inside a strike and blocking it close to the body.) I guess the other thing you could try is the jumping, but not with an overhead strike, with a blade forward strike/spear motion - I suspect that would simply telegraph MORE information to the defender.
@voltekthecyborg7898
@voltekthecyborg7898 Жыл бұрын
Das what I'm saying! (sort of. Did incorporate more grapples into it, simply because their center of mass is in the air and they can't lower it while on the ground. So, they do jump attack, grab them midair, and then SLAM or throw them)
@pierre-mariecaulliez6285
@pierre-mariecaulliez6285 Жыл бұрын
Shad (I think) made an episode deconstructing fights in the Troy movie... Let's just say he wasn't too kind on Achilles killshot technique...
@leedunning1825
@leedunning1825 Жыл бұрын
It's like you read my mind.
@cyberpunkfalangist2899
@cyberpunkfalangist2899 Жыл бұрын
You should approach jumping attacks in the same way a fighter utilizes the action as a feint or as a means to unexpectedly thrust forward while remaining defensively responsible. This would probably work best with a thrusting attack, essentially doing a superman punch. Granted this probably works better with small swords and daggers/bucklers rather than armored combat. Note that when fighters typically utilize jumping attacks, the action is relatively small more of a small hop within striking distance or just outside of it rather than a leap. If you want to get technical, I would advise drawing the opponent's guard high with your blade and using a lunging push kick to knock your opponent off balance and go for the finish. I'm not a swordsman by any means, but with 2 years of muay thai and some fencing under my belt, this is the most realistic attack I can think of for this context.
@neilstone927
@neilstone927 Жыл бұрын
Could jumping with a thrown weapon work better? In my opinion it could
@enddorb
@enddorb Жыл бұрын
I knew going into this that a grounded jump strike would be weaker, but I didn't expect the decrease to be so slight! So a jumping attack with a height advantage is way more viable than I thought, in terms of power. Now, obviously if they're expecting it there's also a large reaction window, but usually these kinds of attacks are depicted as initiating strikes from stealth
@OldManInternet
@OldManInternet 11 ай бұрын
5:33 He's just excited to have a chance to use the bec de corbin without risking breaking it. And I approve.
@theimpossiblethespian6974
@theimpossiblethespian6974 Жыл бұрын
I think this is the best demonstration my eyes have laid my eyes on. Quite a lovely jump assist as well. Very good and technical.
@barrybarlowe5640
@barrybarlowe5640 Жыл бұрын
Loved the food prep. I love Shadiversity. This is literal rocket science. Free fall kinetics. Mass of attacker versus mass of opponent anchored to mass of Earth. This whole episode is hysterical AND informative.
@lexidecimal9941
@lexidecimal9941 Жыл бұрын
Subbed for life because of this very video. Your squires are the best, new guy rocks too.
@guardiantree8879
@guardiantree8879 Жыл бұрын
One thing for the height jumps, typically those are done on unaware targets. Doesn’t matter if your attack is telegraphed if they don’t see it until it’s too late.
@Throne_Wars
@Throne_Wars Жыл бұрын
WOW this video is something else. Really dig the production value and the humour xD Awesome vid SHAD&the team !!!
@potatomatop9326
@potatomatop9326 Жыл бұрын
I remember playing Diablo 2 back in 2001 and used the Barbarian's Jump Attack on Diablo in hell mode. The barbarian died before he could land.
@tomaszwota1465
@tomaszwota1465 Жыл бұрын
Now that's a good game.
@JackOBlades0801
@JackOBlades0801 Жыл бұрын
I remember a movie Reign of Fire, where a man holding an axe jumped into the air to try and kill a flying dragon. The dragon ate him without taking damage. It looked cool in the trailers, sadly realistic outcome in the movie.
@hafirenggayuda
@hafirenggayuda Жыл бұрын
I usually use Barbarian's jump attack to get away or crossing platform, not effective on crowd control but kinda good for one on one/ boss battle
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