Dev Log #5: All Nations' Unit Trees, 150 Units | MoC: Seven Years' War

  Рет қаралды 24,596

Armchair History Interactive

Armchair History Interactive

Күн бұрын

Пікірлер: 223
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
WISHLIST NOW on Steam: store.steampowered.com/app/2878450/Master_of_Command_Seven_Years_War/ JOIN COMMUNITY on Discord: discord.gg/SDxBahCGG8 SIGN UP FOR PLAYTESTING: forms.gle/1ADxaoupQJvFXKvn9
@RealHumanPerson-zz7ix
@RealHumanPerson-zz7ix 2 ай бұрын
This shit boutta be so fire
@TheManofthecross
@TheManofthecross 2 ай бұрын
will you have other eras beyond the 7 years war set up with this engine? and don't forget the americas and india to boot cause they were involved in the 7 years war to.
@turtley4444
@turtley4444 2 ай бұрын
Does colonial america have a unique unit tree?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
The American Front isn't in the game. If it is succesful it will be a DLC/update​@@turtley4444
@jiyuhong5853
@jiyuhong5853 2 ай бұрын
can you also make it compatible to mac please? and fire and manuver as well. I signed up for early access but lost it all due to an incompatible platform
@KolibriMert
@KolibriMert 2 ай бұрын
Yes the "Minden Rose" idea was me, thank you for the mention. I'm really looking forward to building an Anglo-Hessian Army.
@CaptainChip501
@CaptainChip501 2 ай бұрын
If I get the game you better watch out for my Irish Brigade. Or be happy to see a Brigade of Irish Regiments of Foot coming up to reinforce you.
@tomsa116
@tomsa116 2 ай бұрын
You know it's a good day when a MOC dev log drops
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
This one took me a while, glad you like it!
@SafavidAfsharid3197
@SafavidAfsharid3197 2 ай бұрын
​@@armchairhistoryinteractive2046when you are going to add Nawabate of Bengal?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
​@@SafavidAfsharid3197they said they're gonna add other fronts in the future if the game does well
@Willing_Herold
@Willing_Herold 2 ай бұрын
I’ve a suggestion. Detaching divisions! You could detach a division to scout or split up the army and converge on the enemies from multiple angles, maybe even bait the enemies!
@tuanleanh6479
@tuanleanh6479 2 ай бұрын
In my opinion: Prussia: high spirit and well-trained soldier Russia: bayonet is my best friend France: artillery, artillery , artillery England: I wear my red coat, so the enemies can't see blood on my coat.
@danielomar9712
@danielomar9712 2 ай бұрын
"I wear my coat ! Because thats all i could afford ! So i only wear my coat !"
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
Austria: so fast you can't see me
@Leaferiksonday
@Leaferiksonday 2 ай бұрын
Can’t wait to see the video on the elites. The Prussian grenadier guards are legit my favorite thing!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Yeah there's a lot of great options for the renowned regiments!
@12zxgglol
@12zxgglol 2 ай бұрын
Bro is cooking some good stuff for us
@That_damn_possessed_guy
@That_damn_possessed_guy 2 ай бұрын
I am most certainly getting this game when it comes out, this looks like such a good strategy game!
@user-ue6mm9nw5b
@user-ue6mm9nw5b 2 ай бұрын
If it's free tho
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
@@user-ue6mm9nw5b it wont be
@user-ue6mm9nw5b
@user-ue6mm9nw5b 2 ай бұрын
@@MarcoCaprini-do3dq Thank you, guess no point at all
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks dude!
@thegamingdragon645
@thegamingdragon645 2 ай бұрын
​@@armchairhistoryinteractive2046 is game like this can be imported to mobile?
@dlkuyekk9025
@dlkuyekk9025 2 ай бұрын
Regiments of Croatian and Slavonian military frontier (grentzers) had artillery. As I recall, one battery per regiment. But usually regiments send only one battalion for "European" wars while others stayed home to "observe" the Turks. Most probably artillery stayed "home". If war in your game comes to Croatia, maybe they should get this bonus? Just a suggestion. BTW Game looks awesome.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks Dlkyuekk, and great info, I didn't know that!
@Leo-hz2to
@Leo-hz2to 2 ай бұрын
Im glad someone mentiones the croatian and slavonian grenzers! One of austrias most capable troops thanks to the constant clashes on the southern boarder. And yes they had their own Artillery, (usually 2 companies)
@dmman33
@dmman33 2 ай бұрын
Every video you put out makes me more excited! Eager to play test!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks Dmman!
@RomanHistoryFan476AD
@RomanHistoryFan476AD 2 ай бұрын
Reminds me of Cossack game series this does. But modernised and with a new unique art style for the game. Hope this game goes far and gets the fan love it deserves.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks man!
@RandomAussie-dx9fj
@RandomAussie-dx9fj 2 ай бұрын
I’ve been missing some dev streams lately since I recently moved countries, I’m glad you make videos like this for people like me 😎
@MangleTime
@MangleTime 2 ай бұрын
The hype is real I love everything about this!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks Mangle!
@rawpotatofella9654
@rawpotatofella9654 2 ай бұрын
Suggestions to break down Don Cossacks and Slobodian Cossacks (thanks GPT 4o): 1. Morale Don Cossacks: Higher morale. As a warrior class with a deep-seated culture of military service, the Don Cossacks were known for their resilience and loyalty. This can translate into higher morale, especially when fighting in open plains or familiar environments. Slobodian Cossacks: Slightly lower morale. The Slobodian Cossacks were more regionally-based and often engaged in irregular warfare. They would have high morale in skirmishes or defensive positions but might suffer in prolonged direct engagements. 2. Marching Speed Don Cossacks: Moderate speed. Known for their heavy reliance on horseback, Don Cossacks would maintain a steady pace that allows for endurance over long distances. Slobodian Cossacks: Higher speed. These Cossacks would excel in rapid maneuvers, especially in shorter bursts, as they were more accustomed to quick, guerrilla-style tactics and often acted as scouts or raiders. 3. Accuracy of Shooting Don Cossacks: Moderate accuracy. Don Cossacks were skilled with a variety of weapons but weren’t known primarily for sharpshooting. They would rely on a balance of ranged and close combat. Slobodian Cossacks: Higher accuracy. Since the Slobodian Cossacks would likely engage in ambushes and skirmishes, they’d prioritize accurate shots from cover, making them more reliable in ranged combat. 4. Charge Don Cossacks: High charge capability. Renowned for fierce cavalry charges, the Don Cossacks would have a powerful, intimidating charge with a significant morale impact on enemies. Slobodian Cossacks: Moderate charge. While effective in smaller skirmishes, the Slobodian Cossacks would not deliver the same impactful charge as their Don counterparts, preferring to harass rather than engage in heavy assaults. 5. Melee Combat Don Cossacks: Excellent melee fighters. With a culture steeped in close-quarters combat, they’d perform well in melee, using sabers and spears with high effectiveness. Slobodian Cossacks: Moderate melee skills. While they could hold their own, Slobodian Cossacks might rely more on tactical positioning than brute strength, preferring hit-and-run tactics rather than direct melee combat. This differentiation emphasizes the Don Cossacks as powerful frontline cavalry and melee specialists, while the Slobodian Cossacks excel in mobility, skirmishing, and ranged precision. Balancing these differences would create diverse tactical opportunities for the Russian Empire faction in the game.
@SteelWalrus
@SteelWalrus 2 ай бұрын
I think having Hannoverians and Highlanders in the same division could get a little awkward in camp! Stoked for it, though.
@ivvan497
@ivvan497 2 ай бұрын
This is giving me cossacks 2 vibes! Cant Wait to play it.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks Ivvan!
@Skeffles
@Skeffles 2 ай бұрын
I love the range of troops and the commitment to the detail!
@a-10warthog78
@a-10warthog78 2 ай бұрын
So not only is every playable state distinct from one another, but distinct from themselves; it feels like with the distinct trees function, we can have one nation with 2-5 totally different play styles, which is really cool.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
That's exactly right! Glad you like it!
@Panic-p2c
@Panic-p2c Ай бұрын
This game looks... awesome!
@jeros2911
@jeros2911 2 ай бұрын
Amazing work!
@jannesklein2539
@jannesklein2539 2 ай бұрын
Looks promising 😍
@schalkansgaming2781
@schalkansgaming2781 2 ай бұрын
just looking at this as a bit of background noise and i find the game interessting so i like to keep up to date and then at ~7:30 the mention of my home town kinde got me by suprise ngl if i can defande Minden in the campange that would be dope xD
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hey Schalk! Really cool you're from Minden. Our campaign system takes you through procedurally generated terrain and pulls from a list of names of towns found in the regions you're in. So it is possible to campaign within Hanover, and spot the town of Minden as well as other villages/towns nearby.
@anotherboat
@anotherboat 2 ай бұрын
Really looking forward to this. Pity it comes out next year, but it should definitely be worth the wait
@boi8214
@boi8214 2 ай бұрын
21 minutes!? This will be great!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Took forever to edit haha.
@Pietro-mr4wz
@Pietro-mr4wz 18 күн бұрын
bro is cooking the strategy game of the decade
@TheManofthecross
@TheManofthecross 2 ай бұрын
if you saw the miss adventures of berry loydon maybe you could put his regiment in there for movie refernces and all. or some mention
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
The art shown at 6:06 is directly inspired by the battle scene in Barry Lindon, and if you want you'll be able to create historic or even made up regiments with the customization system.
@Norwegian_guy89
@Norwegian_guy89 2 ай бұрын
I cannot wait for this to come out, will buy immediatly
@WFASPigeonGang
@WFASPigeonGang 2 ай бұрын
Already goin' for the austrian drip
@princeofpanzers1359
@princeofpanzers1359 2 ай бұрын
So excited to see the playtest! As for the Russian Cavalry, the Curassiers (Csr) should have higher morale and melee but mediocre charge, the Grenadiers (Gdr) higher charge bonus but lower morale. Ie the Csr hit average but stay in the fight longer, Gdr hit hard but cannot sustain for long in melee. Hopefully leads to Csr able to operate independently while the Gdr need to hit a flank or shaken enemy. Also a final note, I HIGHLY reccomend really putting time and effort into HIGH QUAILTY SOUND EFFECTS for the Battles. Obviously the artistic graphics are great but an amazing soundscape can really seal the immersion. The thunderous cannon, crackling rifles, tin of drums. "The Crescendo of Battle"
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hey Prince! Thanks for the information. We definitely want to make the sound design good, it was one of my favorite parts of Empire/Napoleon Total War.
@Imnotyourfriendbuddy1
@Imnotyourfriendbuddy1 2 ай бұрын
Picking up where total war failed us
@ElkaPME
@ElkaPME 2 ай бұрын
In terms of how each country plays: British: Powerhouse (strong units (especially infantry)) Prussians: Balanced (versatile infantry and cavalry) Russia: Subversive (pragmatic gameplay) Austrians: Cannon (strong cavalry and artillery) French: Horde (numerical advantage)
@GMELISLAM
@GMELISLAM 2 ай бұрын
Also each nation has its unit cost
@Estel-UG
@Estel-UG 2 ай бұрын
Please update steam regional prices for Fire&Maneuver. I want to try the game but my region LATAM copy US prices. Excited for the new game, great work guys!
@Ruben-fw7xw
@Ruben-fw7xw 2 ай бұрын
This is really nice to see! Excited for this game. At first glance it seems France getting only 1 tree should be changed. The Volontaires could be their own tree as Volontaires Recruits, with the Irish/German/Swiss as Foreign Recruits. Or maybe both Volontaires and Irish/German/Swiss troops as Foreign Recruits. France having 1 big tree and 1-2 smaller trees seems better, more variety and more interesting. The Russian Artillery Recruits seem obsolete and kind of detrimental (if I understand correctly that this makes the recruiting more random). I don't see a problem adding the artillery into the main Russian tree. For Austria, perhaps Croat or Pandur irregulars could be added. I've many more unit ideas and will consider reaching out to you directly in the future. Best of luck and consider me an instant buyer!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hey Ruben, thanks so much for the feedback! I gave France one large tree solely for gamification reasons. I thought it'd be interesting if each nation had their own style of unit tree distinct from the others. And France was known at this time for having the largest military, so giving them the flexibility to churn out a lot of different troops was something I wanted to represent. I had originally considered Volontaires + the Swiss/German/Irish as their own tree, but I made it all one tree just for the fun of it honestly. It's the same with the Russians, I wanted to make them distinct by having a ton of small trees since they had a harder time with their supply lines and managing their forces. I did consider Pandurs, but looked into it and apparently Austria disbanded their Pandurs right before the war. For that reason, I ended up replacing the Pandurs with Jaegers, and I figured Austria also has Grenzers which should give them some pretty great light infantry options.
@perun_54
@perun_54 2 ай бұрын
I think the unit progression from recruits (peasants) to guards is wrong. I think you would add more realism and gameplay variety by adding a separate branch with guard units starting with foot guards. Historically, the guard was recruited from the upper classes and had better equipment, which did not always reflect on its effectiveness in battle. However, creating a separate branch for provincial regiments and guards would be a great addition to the game.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hi Perun! Definitely would be more historical if we went that route, but I think for gameplay purposes it's more fun to be able to see your unit progress into a much better unit. I looked into splitting the trees up even more, but I found it wasn't as fun if you could only upgrade a unit 1-2 times between several mini-trees.
@perun_54
@perun_54 2 ай бұрын
​@@armchairhistoryinteractive2046 I see your point. Maybe you should add last level of regiment progression as "renown regiment". And maybe progression for officers in regiments if you haven't yet done it.
@danielknowles3051
@danielknowles3051 Ай бұрын
Can’t wait for the game!
@saladbruh2625
@saladbruh2625 2 ай бұрын
looks pretty cool god damn
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks Salad!
@Brett-uq4tz
@Brett-uq4tz 2 ай бұрын
will there be an artillery guide for the game?​@@armchairhistoryinteractive2046
@victorvergote3932
@victorvergote3932 2 ай бұрын
A question I have is if it's possible that there will an option to have some Belgian (Called Austrian Netherlands at the time) infantry or cav units. It has historically been a quite densely populated region after all. Just only Artillery feels of to me. It may be possible however that some of the German and Border region infantry for the French however was recruited in the Austrian Netherlands since it's on the way to Prussia. I do not know much about the 7 years war and am just speculating of course.
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
There were 5 Dutch infantry regiments in the Austrian army during the war (one raised by France and then transferred to Austrian command), but since they weren't that many and also for quantity balancing reasons I don't think they're gonna add them. But if they don't you'll still be able to customize the regiments' uniform, flag and name to match historic units or make up your own.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
They use the same uniform as the regular German fusiliers, so all you need to do is rename your German fusiliers to "Netherlandish Fusiliers" and adjust their flags if needed as well.
@pedrobarbosaduarte3704
@pedrobarbosaduarte3704 11 күн бұрын
this is really cool
@Elias-f2w6e
@Elias-f2w6e 2 ай бұрын
Don Cossack here. The key to the Don Cossacks and why we are commonly one of the most represented in Russian military history is because of our complete loyalty to the tsar. The Don are incredibly fearless horsemen and have been accredited to being some of the most brave Russian troops of all. What annoyed me with Fire and maneuver when it came to Cossacks was how easily they broke. The Don are THE most loyal Cossacks to the empire and the tsar/emperor or empress and have fought entirely to the death on many occasions. I believe that the Don should have an incredibly high morale, easily one of the highest in the game. The Germans also feared the Cossacks as they were seen as these barbarians with no rules who kill for fun which played heavily on their morale, I believe that like in total war, any units facing the senior Cossack cavalry should have decreased morale. EDIT: To put it simply Don Cossacks have higher morale due to historic loyalty to the empire. they should cause a morale debuff when near enemy infantry.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Noted! :)
@Elias-f2w6e
@Elias-f2w6e 2 ай бұрын
@ this may be difficult but I would love to see the Cossacks with randomized clothing. Since the Cossack regiments of the period wore their own clothing which was often multi colored. Also, if you could add the Don Cossack Crest which is a white stag on a blue field with a golden arrow and antlers as a Russian emblem that would be fantastic.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
@@Elias-f2w6e Hey Elias, we actually do have it so the cossacks have randomized clothing between regiments. We don't have a system right now though that makes it so each individual soldier within a regiment has their own clothes. As for flags, we're still adding more and I'd be open to adding a cossack symbol in! :)
@TheManofthecross
@TheManofthecross 2 ай бұрын
Also austria uses the cossacks as well. there is the dedicated 7 years war game on steam for austria they do use the cossack corps as well maybe austria should have that as well but not as good as russia's?
@negawan
@negawan 2 ай бұрын
never thought i'd see french and british units in this game. I havent seen those before
@newstodaytommorrow
@newstodaytommorrow 19 күн бұрын
im pumped
@freshfresh5205
@freshfresh5205 2 ай бұрын
It’s going to be really interesting to see how well terrain elevation works to effect fire and movement. I see mainly flat areas depicted so far. Also units are firing through other friendly units and even their own ranks, which made me wonder about the terrain problem as objects drawn (spites) rather than rendered in 3d (polygons) often have the disadvantage of having no physical presensce for the program to identify as a blocker. No physics engine so to speak.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hey Fresh! Valid concerns. The bulk of the maps are going to appear flat, but I will have peaceable hills I can place down which will increase unit range and block LOS from shooting through hills. We are also going to prevent the rear ranks of regiments from firing so it's only the front two, and will look more realistic. There's definitely some limitations in doing the terrain in 2d, but it's allowed us to make progress on this project a lot quicker and we can consider moving everything to 3d if we're able to work on another game after this.
@freshfresh5205
@freshfresh5205 2 ай бұрын
Thank you for the reply. Can you confirm different units like canon will not fire through say an infantry unit in front of it?
@EhreManav
@EhreManav 2 ай бұрын
I'd like to see the Ottomans in the future
@Gallic_Gabagool
@Gallic_Gabagool 2 ай бұрын
They weren't involved in the 7 Years War
@EhreManav
@EhreManav 2 ай бұрын
@ oh I thought its in general becausr the game kinda reminds me of total war
@chudolf2
@chudolf2 2 ай бұрын
I can see that friendly units can shoot over each other like in cossacks3. I don’t think that is a good idea. Game looks fantastic but that aspect could be more polished and being more realistic by that
@theomsb
@theomsb 2 ай бұрын
Is there going to be a North American theater for the French and British? I think that and maybe an Indian campaign too would be really cool
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
If the game is succesful they might add it in the future
@YOUPIMatin123
@YOUPIMatin123 2 ай бұрын
Those colors remind me of those lead painted 40mm toy soldiers. I think I like the aesthetic but at the end I really hope the AI is good
@LochNessy
@LochNessy 2 ай бұрын
Is there gonna be a sandbox at some point? I feel like it would be good to testing army comps and trying different trees
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
That's on our list of features but I'm unsure if it'll make it into the launch of the game. We'll see depending on how much time we've got, we just want to be very careful of how much work we can take on before launch.
@Galaxy-o2e
@Galaxy-o2e 2 ай бұрын
I feel like veterancy should be a perk instead of a unit in the tech tree, this veterancy can unlock cosmetics like Minden Roses
@jiyuhong5853
@jiyuhong5853 2 ай бұрын
can you also make it compatible to mac please? and fire and manuver as well. I signed up for early access but lost it all due to an incompatible platform
@nicolascarvacho4998
@nicolascarvacho4998 2 ай бұрын
Thanks for this!!!!!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks for watching Nicolas!
@jmgaming-w5t
@jmgaming-w5t 2 ай бұрын
Hello armchair historian i was wondering if you can make a swedish part or plan it for the future cause the swedish fought agaist russia and i think Britain also.
@Countryball893
@Countryball893 2 ай бұрын
We need Portugal and Spain too
@Gallic_Gabagool
@Gallic_Gabagool 2 ай бұрын
You can basically make a lot of other countries by taking existing units and recoloring and renaming them. Idt there's plans to add more nations
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
​@@Gallic_GabagoolGriffin said that if the game is succesful they plan to add other theatres (like the French and Indian War and the Carnatic Front) and countries, so maybe Sweden is likely
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Definitely on our list to include if the game does well and we can continue supporting it with additional content.
@VulkenEndovelico
@VulkenEndovelico 2 ай бұрын
Will the game feature a codex sort of feature the let's us read some of the historical context of these units and other aspects of the Seven Years War? I love it when games do that!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
I'm really hoping we've got the time to do that. At the very least, we can include some brief descriptions on all the units.
@vorynrosethorn903
@vorynrosethorn903 2 ай бұрын
Don Cossacks were lancers with very long lances (like double the size of other nations, this was so they would hit first against the very talented cavalry of the polish and ottomans), they were noted by the Caucasians as being formation or regular type cavalry (the lance was their first and last style of war, they were lost in a context in which it was hard to utilise, it should be noted that in fact cossacks did have firearms and to their Napoleonic foes were noted for pinning down retreating or isolated formations with irregular dismounted skirmishing, often for hours (or overnight), until regular troops arrived to clear up the pinned down force (who usually just surrendered, having already been exhausted by the harassment and not looking for a last stand), these light tactics were probably learned from the Caucasians, but doesn't seem to have impressed them much, probably because they knew exactly how to slip away despite specialisation on stopping that), though of course to europeans they were very light cavalry particularly feared for harassment. I don't know about the other units, but cossacks were know for firearm use, and those in the Kubanian region preferred swords and irregular warfare. Settled Hussars sound very interesting, I'll have to look them up. The morale choice for the Russians is correct, they had a very specific military culture and national attitude at this time, their soldiers were brave and pious, but they had more will than expertise or ridged discipline, their troops were semi-professional (one thing of interest would be how many supplies they use as Russian regiments were largely self-sufficient, on campaign this meant less but they could resupply themselves with raw materials and then make what they needed themselves) and viewed themselves as fighting for a divinely mandated monarch in a far more literal and prominent way than other Europeans (though in most this was still the accepted Christian attitude towards kingly authority, and among the Austrians was prominent as well due to the history, or not, as this was a period of dynastic contention over the holy Roman empire).
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thank you for the info about the cossacks!!
@ColonelBeans
@ColonelBeans 2 ай бұрын
Griffin Johannesen gaming live stream when??? 🗣️🗣️🗣️🔥🔥🔥
@burakyildirim3576
@burakyildirim3576 2 ай бұрын
horses tails looks weird almost like they are riding raptors to battlefield
@JJGlass-l3x
@JJGlass-l3x 2 ай бұрын
I was curious after this game is complete and if it has success and you’re done with the fixes, would you add more nations, such as the Ottoman Empire or Sweden
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
They said that Sweden is likely to be added in the future, but the Ottomans didn't participate in the war, so it's unlikely
@JJGlass-l3x
@JJGlass-l3x 2 ай бұрын
@ thank you for telling me
@endycore4920
@endycore4920 2 ай бұрын
I wish this upgrade mechanic was in the TW Empire
@GabeTJK
@GabeTJK 2 ай бұрын
Is the British theme Lillibullero?
@coltonwilliams7502
@coltonwilliams7502 2 ай бұрын
Could I suggest some American Provencial troops, since they were also a big help for England, and also some Canadians for the French too. Also, will this game be on console?
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hi Colton! For now, this game is just based around the fighting in Europe. If we have the opportunity to do DLC, we can definitely add an American expansion. It will not be on console, unfortunately.
@treedude2556
@treedude2556 2 ай бұрын
Would it also make sense for the austrian branch maybe crown lander tree to have bohemian section, it was bohemian troops after all that turned the tide a the battle of kolin and drove fredrerick out
@TheIrishvolunteer
@TheIrishvolunteer 2 ай бұрын
Irish fusiliers and Grenadiers! YES!!!!!!!
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Aye!
@dominicdemuro462
@dominicdemuro462 2 ай бұрын
You have the two units Austria excels in Grenzer infantry and Hungarians, they’re not soldiers, they’re just Hungarians
@rbfishcs123
@rbfishcs123 2 ай бұрын
Next devlog: Artillery?
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Definitely seems like that would be good to cover next, along with improvements made to battles in general. I think I'll do a big battle dev log at the end of November or start of December.
@rbfishcs123
@rbfishcs123 2 ай бұрын
@@armchairhistoryinteractive2046 Awesome - looking forward to it.
@belesariuscawl7403
@belesariuscawl7403 2 ай бұрын
Do you plan to bring Poland and Sweden in because ofe Caroleans,Drabants and Winged Husars ? Do you also plan to expand the Game into the Napoleonic Area
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
The developers say Sweden is likely if the game does well (but the Caroleans, as the tactics of Charles XII, were gone by some decades by the time of the 7 years war), but not Poland, since it wasn't involved in the war (also the Winged Hussars were obsolete by the time of the war and purely cerimonial. The game is focused on the 7 Years War, maybe in the future they'll do another game on the Napoleonic Wars.
@eclipse_war5009
@eclipse_war5009 2 ай бұрын
I give this game the emperor's new groove meme
@issifraser8212
@issifraser8212 2 ай бұрын
I wonder if this game will ever grace the mobile scene or stay pc/console dominant, hopefully I won’t have to purchase a laptop to play this amazing game
@Bungerbrown
@Bungerbrown 2 ай бұрын
Why do the horses have kangaroo tails? 11:00
@_Kingorder
@_Kingorder 2 ай бұрын
So are drummers (etc.) and officers comming to game? I dont know why games are without them. Is it not historical ccurate? But its look great and i m hopping for it :)
@joshuafurmage8795
@joshuafurmage8795 2 ай бұрын
bro you better make a DLC for this game that will be portugal and spain as they joined the 7 years war later also i can not wait to buy and play this, this game looks amazing
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hey Josh! Would love to get in some DLC eventually that brings in the American theater, the Swedish, and Iberia. Lots of cool ways we could expand things!
@hanzdanielramos8925
@hanzdanielramos8925 17 күн бұрын
Will therr be navy?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 9 күн бұрын
No
@taroble
@taroble 2 ай бұрын
the austrian artillery only game!
@barcotics1880
@barcotics1880 2 ай бұрын
i dont know if i like the black outline around the in game troops particularly the cavalry
@GianlucaFusco-fn6zt
@GianlucaFusco-fn6zt 2 ай бұрын
Maybe you could give horse granadier granades but make them worse at meelee
@eduardorocha1585
@eduardorocha1585 2 ай бұрын
Question: will portugal be a faction in the game?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
For the base game no, but if it's succesful they plan to add more countries and fronts, so maybe in the future
@eduardorocha1585
@eduardorocha1585 2 ай бұрын
@MarcoCaprini-do3dq thank you
@Stooltoad5017
@Stooltoad5017 2 ай бұрын
I’m curious, why was the foreign recruit tree split?
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
A lot of the decisions to split up trees was based on wanting each country to have their own unique tree setup. So Austria gets 3 trees, Britain gets 2 medium trees, Russia gets 5, France gets 1, and Prussia gets 1 large and 1 small tree. I think splitting up the Austrian trees into 3 also better reflects how multi-national their empire was.
@Theunnamedperson4772
@Theunnamedperson4772 2 ай бұрын
Will the Spanish and the Portuguese be added later?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
They said yes if the game is succesful
@Hello.Madness
@Hello.Madness 2 ай бұрын
This is peak dude
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Thanks man!
@LobsterChad
@LobsterChad 2 ай бұрын
Have there already been thoughts about how much it will cost?
@dogukan127
@dogukan127 2 ай бұрын
bruh - I CANT WAIT
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
👍
@kevinmcg4528
@kevinmcg4528 2 ай бұрын
Maybe horse grenadiers be more of a shock cavalry and curasiarsbe more like a cavalry the has the higher moral and stats in the fight longer
@ottoaberger2006
@ottoaberger2006 2 ай бұрын
hope you add sweden
@BobJim-f4c
@BobJim-f4c 2 ай бұрын
will there be a multiplayer?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
No, at least for the main game
@XunqiZhang
@XunqiZhang 2 ай бұрын
Shouldn't Austrians get their Pandurs since historically they were more famous in using pandurs as skirmishers? Also Prussian artillery shouldn't be that bad, in Austrian Succession War Prussian field artillery was actually surperior than Austrians, and Prince Wenzel Lichtenstein's reform was a response for surperior Prussian Artillery at the time. So even at the point of Seven Year's War Austrians did have better artillery, the Prussian one shouldn't be so bad. In fact, after the war Gribeauval developed his system combining the advantage of both Prussian and Austrain's artillery system while remaining old system's positive aspects. So that means Prussian Artillery did excel in some ascpects at the time, shouldn't be so weak here.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Hi Xunqi, I could be wrong on this, but the last time I researched the Pandurs I read that they became inactive right before the war began, or at least were relocated and didn't see much combat. So I decided to just give the Austrians Jaegers instead. Prussian artillery isn't necessarily weak in MoC, and the men who served in Prussia's artillery corps were competent, but the lower stats simply reflect the attitude of the commanders who did not consider artillery to be as important as the other branches. It'll definitely still be possible to play into artillery as Prussia, it just won't be as efficient as Austrian and Russian artillery.
@meghpatel8225
@meghpatel8225 2 ай бұрын
On which engine you are developing this game
@aaronpaul9188
@aaronpaul9188 2 ай бұрын
The french irish flags were the french cross of St Michael with the irish cross of St Patrick. The british would use the cross of st patrick later in the early 19th century. Also ths irisu fled english controled ireland. Not england.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
Yeah I was just saying it looked like a British Union jack and thought it looked cool, thanks for the clarifications. Must've mispoke if I said the Irish fled England haha.
@caledoniusmonti5617
@caledoniusmonti5617 2 ай бұрын
Keep cooking
@michaelkynegentiles2654
@michaelkynegentiles2654 2 ай бұрын
Bro, I just saw this, How much would the game be in release?
@Darkseidsolosfiction
@Darkseidsolosfiction 2 ай бұрын
Will it be able on Android devices?
@freshfresh5205
@freshfresh5205 2 ай бұрын
I saw no windbusches for the austrians.
@danielomar9712
@danielomar9712 2 ай бұрын
The Airguns were pretty rare , and even if it was effective , was too little to change a war
@freshfresh5205
@freshfresh5205 2 ай бұрын
@ you are of course correct. They were rare, expensive and brittle bits of kit. But they were fairly unique to austria’s army iirc. They don’t have to be a major part of the army. They could be a rare curiosity. It’s a flavor thing.
@danielomar9712
@danielomar9712 2 ай бұрын
@@freshfresh5205 ahh , true Maybe it could be a special thing a regiment has , af the cost of reduced numbers
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
If I rember correctly the Airguns appeared at the end of the 18th century, this game has an earlier time frame
@freshfresh5205
@freshfresh5205 2 ай бұрын
@@MarcoCaprini-do3dq you’re probably right on that point. I remember them from empire total war which was pre-napoleonic. That’s probably where I got 18c from.
@anthonylandin6788
@anthonylandin6788 2 ай бұрын
Will we see Sweden in the future?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
If the game is succesful it's likely
@kyledownes109
@kyledownes109 2 ай бұрын
i'm assuming no multiplayer campaign?
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
Maybe they'll add it in the future
@marcharbo
@marcharbo 2 ай бұрын
Can we have smoke effects stay longer on the battlefield?
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
We definitely want to up the smoke effects, expect an update on that closer to release when we start polishing visuals!
@eduardodealbacejudo2010
@eduardodealbacejudo2010 2 ай бұрын
Se me hace un poco complicado seguir tu tutorial me confundí con el árbol tecnologia.
@davehas12
@davehas12 2 ай бұрын
Disappointed there’s no Royal-Ecossais 😢
@MarcoCaprini-do3dq
@MarcoCaprini-do3dq 2 ай бұрын
It will be an élite unit
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
They're in the game as a "renowned" unit for France!
@davehas12
@davehas12 2 ай бұрын
@ brilliant .. apologies !
@VonGuildehaus
@VonGuildehaus 2 ай бұрын
And girandoni air rifles for Austria?
@kabinettskriegeblog738
@kabinettskriegeblog738 2 ай бұрын
The rifle was not invented until ~15 years after the Seven Years War.
@VonGuildehaus
@VonGuildehaus 2 ай бұрын
@kabinettskriegeblog738 thank you!
@bcompany650
@bcompany650 2 ай бұрын
Not gonna lie I was hope that the russian tree to include the step nomad horse archer and native troops.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
I would've loved to include those, but creating an entire archery system solely for the horse archers (who participated very little in the war) was just outside of the scope/budget.
@meghpatel8225
@meghpatel8225 2 ай бұрын
On which game engine you are developing this game sir??
@meghpatel8225
@meghpatel8225 2 ай бұрын
??
@epiccanadianman5851
@epiccanadianman5851 2 ай бұрын
Should add colonial infantry for the French, that would have like… Quebecois and Acadians militia and Troupes de la Marine.
@armchairhistoryinteractive2046
@armchairhistoryinteractive2046 2 ай бұрын
For now, the game is just set in Europe. When/if we add an American campaign we can definitely add in native and colonial troops!
@agaggaabagGgagagagagGagagga
@agaggaabagGgagagagagGagagga 2 ай бұрын
You should release this on mobile
What Happened to Fire & Maneuver?
24:59
Armchair History Interactive
Рет қаралды 86 М.
Can I Survive as Victoria 3's HARDEST Country?
25:01
Quarbit
Рет қаралды 59 М.
REAL or FAKE? #beatbox #tiktok
01:03
BeatboxJCOP
Рет қаралды 18 МЛН
1% vs 100% #beatbox #tiktok
01:10
BeatboxJCOP
Рет қаралды 67 МЛН
Sigma Kid Mistake #funny #sigma
00:17
CRAZY GREAPA
Рет қаралды 30 МЛН
Battle of Ligny 1815 | The Hundred Days Part 3/4
24:44
Field Marshal
Рет қаралды 17 М.
Where was the ENTERPRISE During the Dominion War?
11:05
Certifiably Ingame
Рет қаралды 289 М.
The Comedy RPG Masterpiece You've Never Played
1:54:01
MitchManix
Рет қаралды 556 М.
Battle of Moscow
22:04
The Armchair Historian
Рет қаралды 499 М.
War Front: Turning Point Review
44:41
MandaloreGaming
Рет қаралды 1 МЛН
Turn 235
25:38
LegendofTotalWar
Рет қаралды 89 М.
5D Chess With Multiverse Time Travel: The Terminator Gambit
35:44
Oliver Lugg
Рет қаралды 1,6 МЛН
English Civil War - War of the Three Kingdoms DOCUMENTARY
3:23:33
Kings and Generals
Рет қаралды 3,3 МЛН
Dev Log #3: Real-Time Campaign | MoC: Seven Years' War
13:19
Armchair History Interactive
Рет қаралды 19 М.
REAL or FAKE? #beatbox #tiktok
01:03
BeatboxJCOP
Рет қаралды 18 МЛН