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Basim's Destiny To Explore Ancient Babylon Summons New Content For This Game. Ancient Babylon will be the DLC or a DLC within a DLC that will invigorate the fanbase. And it will also extend to the story of Mirage itself. So there's a lot of content that we can go through. Hopefully, my video explores more of this.
Honestly, I was on Twitter browsing and I came across the main VA for this game, and even he says that he doesn't want it to end. I get that some people like a game that's perfect and must never expand, but honestly the way Basim's story is written it feels like we need more content. I'm proposing two areas: A mythical tale quest to explore the ruins of Ancient Babylon. This would be a great DLC to do. Heck, why don't we have our 1001 Arabian Story Tales DLC or even the Tales of Sinbad?
I really WANT an Assassin's Creed game set in Ancient Babylon. It is one of my dreams that one day we will get it. But at the same time, we shall have to wait and see. What can be done, however, is exploring what Assassin's Creed has always done in the past; exploring ruins of lost civilizations. In my quest, Basim would be tasked by the Assassins after saving Alamut, to go and find an Isu Artifact that has long been forgotten.
And we have Ancient Mesopotamians who (were rewarded by the Isu for their obeisance, sometimes given the chance to live a long life) which maybe influenced the society. The Assassins have to find out who is causing them and the Templar Order will once again be trying to regain their roots. I'm just writing a very rough outline. But Basim has to go and find the city, rediscover lore of Mesopotamia that is essential to the Assassin Brotherhood, and find out what the Babylonian Order did to hunt down their ancient enemies.
So there's a lot of content that we can go through. Hopefully, my video will explore more of this.