I get the reason why they want to show off demanding games but if they started porting more stuff from the last two gens then they might have found a nice beginning for proper mobile gaming
@Booksds5 ай бұрын
I’m honestly surprised the 15 Pro didn’t launch with a port of Skyrim. PS360 games in general should be a good fit
@Deliveredmean425 ай бұрын
Or even just xbox one and ps4 games.
@cbgg15855 ай бұрын
I’m an Apple nerd because iPhone cameras are genuinely one of the best cameras built into phones, but even I won’t be gaming on my 15 Pro Max 1tb model in spite of all this space. I’m an avid photographer, so I’ll just stick to that. Steam Deck and the Switch is for portable gaming. No issues chucking either one in the backpack and go on about my day.
@tyrcipher88115 ай бұрын
@@BooksdsProbably because Xbox/Microsoft is waiting to launch their own mobile game store before porting Skyrim. They ain’t will to spilt profit with Apple.
@paralytaatylarap97155 ай бұрын
@@cbgg1585Nice story, bro, but nobody cares. There are millions of people who just buy a smartphone, but will never get a dedicated gaming device.
@pedrovieira86025 ай бұрын
I don't have an iPhone and in general I don't really engage in mobile gaming, but I always loved seeing videos about handheld AAA efforts. Sure, this wasn't the strongest showing but it's assassin's Creed on a phone, it's still kinda awesome.
@phattjohnson5 ай бұрын
A series that was already done to death a decade ago on a screen you need to squint your eyes to see? Maybe I'm just jaded..
@pedrovieira86025 ай бұрын
@@phattjohnson I like the technical side of it. As for the game itself, specially in the context of it's franchise, is not that important to me considering I won't even play it
@denissmith76715 ай бұрын
and back in the day i was blown away by AC bloodlines on psp with all its lagginess xD Mirage gonna run fine a couple of generations of phones down the line
@pedrovieira86025 ай бұрын
@@denissmith7671 I remember when liberation released for ps vita and I thought it looked incredible seeing it online. Then when I finally saw it in person I thought it looked kinda bad, blurry as hell and weirdly overbrightened 🤷♂️
@roahnosh5 ай бұрын
Sure but they're selling horribly atm.
@CodyHimselfXI5 ай бұрын
If you want to get rid of the bar at the bottom while gaming on iPhone, activate the, "Guided Access," mode in Accessibility settings. Once activated launch the game and hit the power button 3 times. It will remove the bar and prevent you from accidentally shutting the game off. Hit the power button 3 times again to deactivate. I use it when I play Warzone mobile regularly and it's a game changer.
@EmmtechPlay5 ай бұрын
Doesn’t work on my 15 pm
@Afonso.Soares5 ай бұрын
Alternatively for disabling Guided Access, if you press the power button twice, it will unlock it with FaceID
@slushie46495 ай бұрын
new iOS 18 update will have gaming mode for less controller latency ect
@CodyHimselfXI5 ай бұрын
I use it on my iPhone 12 mini and it works with the newest iOS. Until they release 18 it's the only workaround I know.
@sirbirbton5 ай бұрын
@@EmmtechPlayWhy do you have one
@00-JT5 ай бұрын
I want older games like doom 3, half life 1 and 2 maybe portal, to be ported. Those i feel would work and run well.
@hollyc54175 ай бұрын
I’ve been playing Alien Isolation on iPhone and it looks and runs amazing. I agree we need ports of older games like that. Id love to see Doom 3 and the original Prey.
@bulletpunch93175 ай бұрын
Those would run very well even at 4k60.
@willwunsche69405 ай бұрын
Could not agree more. Old games on phones are where it is at. Nintendo Wii/Wii U style "Virtual Console," would be incredible and sell like crazy. Just picking from the most successful games on Wii/Wii U's Virtual Console store would be enough
@Reddison5 ай бұрын
Tomkidd on Github has ported a few ID software games onto IOS, including Doom 3. Half-Life was also force bruited onto a Iphone, however it isn't a stable port. No valve games with ever be ported to IOS unless valve release the source code or actually do a port themselves. Both of which are very unlikely.
@SpeedsterBlur5 ай бұрын
Oh they definitely would. In fact they had source ports on Android years ago.
@oom-bakkies5 ай бұрын
I hope these releases become more frequent on both Android and iOS, the stores are currently just filled with predatory "free" games.
@biroomi5 ай бұрын
even if they do release AAA more frequently. I would be hesitant to purchase any of them, as there is a high chance that they stop working when a new OS update is released. And the dev won't bother updating the game to support the new OS version. It happened to me when I bought the iOS version of Bioshock. It worked for 2 months and then it longer works, while 2K never bothered to update the game. Wasted $15 on that version of Bioshock and that was the last time I ever purchased a game from iOS store.
@ThiagoLc065 ай бұрын
@@biroomiit’s not that way anymore, that happened because it was from a 32bit app development to a 64, there’s nowhere to go from here, no app will “stop being compatible” with the updates…
@ChannelTheAttic5 ай бұрын
@@biroomi I remember that shit happening. That was fucked up
@ArthropodSpidey5 ай бұрын
it'll be harder on Android since optimization and the large number of GPUs makes it hard to control the experience. Apple's chips are also far more advanced than Qualcomm's Adreno.
@mehshutup30415 ай бұрын
Too bad nobody buys them tho, the sales are abyssmal on Mirage, RE series & death stranding
@ToadyEN5 ай бұрын
What triggers me most is ubisoft didn't bother using the API to turn off the swipe bar at the bottom of the screen. What that says about their effort porting this is don't know
@EmperorOfMan5 ай бұрын
Pretty sure Apple paid for this to flex their mobile chip. They don;t actually think people will play AAA on phones. They just want it for the commercials
@nooneinpart5 ай бұрын
I see the swipe bar persist in quite a few games on iOS. According to some guy on Reddit, it's because of Apple making Apple-like design decisions. You can either have it translucent like in the video where it takes one swipe to activate the bar and another swipe to go home, or have it completely hidden but it will immediately send you home if you swipe up. In a game where you swipe to pan around, the former is probably better than the latter. The latter only makes sense for apps playing videos where you aren't constantly touching the screen.
@AndyPhu5 ай бұрын
@@nooneinpart that is actually a really good explanation for why this is happening
@MrVoland445 ай бұрын
@THEJapan it have more than enough accuracy for gaming tourism. its not documentary
@TangWuSnake5 ай бұрын
Lol it's Ubisoft. The goal is minimum effort, maximum profit.
@TheYamyam975 ай бұрын
Nothing better than having the giant "feature" called a dynamic island, blocking off the screen
@stansmith74455 ай бұрын
Yes king
@KimoKimochii5 ай бұрын
it’s worse than the notch tbh
@erisium69885 ай бұрын
U want phone without selfie camera and faceid?
@sirbirbton5 ай бұрын
@@erisium6988 No, when did they say that?
@stare45395 ай бұрын
@@erisium6988 Under display camera
@BurritoKingdom5 ай бұрын
Texture quality is low because of the low amount of RAM and bandwidth. iPhone 15 Pro only has 8GB at 51.2GBs and iOS is probably heavier than the custom OS for Xbox One, so it uses more RAM in the background.
@justdude4045 ай бұрын
15 Pro’s bandwidth is 102GB/s, but it is 8gb with no swappable memory (which is present on iPads)
@BurritoKingdom5 ай бұрын
@@justdude404 really didn't expect apple to use dual-channel for the iPhone. I thought Apple only scaled up the channels for iPad and M series. When did they make this switch?
@oo--77145 ай бұрын
@@BurritoKingdomno the ram speed is just 51.2gb, it isn't 102gbs
@BurritoKingdom5 ай бұрын
@@oo--7714 yeah every source I looked at said 51.2. so when @justdude404 said it was 102, the only way this would be possible is if apple used dual channels.
@erisium69885 ай бұрын
@@justdude404 thank god its not swappable
@davidbondy22505 ай бұрын
Still don’t entirely understand Apple’s push of AAA games into this space considering the mobile market is based almost entirely on low cost to enter games that can be played in short bursts. That being said, the technology is still super cool, and it’s incredible that an iPhone can play modern AAA games.
@GameplayTubeYT5 ай бұрын
They have the most powerful mobile chips so they wanna flex
@NikoKyunKyun5 ай бұрын
it's not about mobile market, but PORTABLE market, they want to compete with any portable console because the iphone is too expensive for a phone, but it's on par with portable pc/deck
@oo--77145 ай бұрын
@@NikoKyunKyunno they don't man. 😂
@lasarousi5 ай бұрын
I feel this is actually the correct push to bring actual games to mobile in general, not just the tyip of the top. The yuzu emulator for Android made me realize how many incredible games could be on mobile and play perfectly but devs just shrug the platform off.
@hussainsajid49295 ай бұрын
I feel like they're trying to get players from switch and steam decks
@burretploof5 ай бұрын
Early in the video, the game looks like it's kind of on the level of a late PS3/X360 or super early PS4/XB1 game in terms of visual fidelity. That's not a dig, I find it rather impressive that a small device like that is able to run games with that visual fidelity.
@HCG5 ай бұрын
You seriously think the X360 looked that good? Go back and play a X360 game, it doesn’t look anything near that quality
@VariantAEC5 ай бұрын
That's because the raw compute is still in that territory. iPhone 15 Pro is still barely able to run games like Crysis 3 at the same level as a PS3. The Samsung Z Fold 6 is more powerful than the iPhone 15 Pro, and it still would only be marginally more powerful than a PS3 at this point. The most enlightening thing is that the Nintendo Switch is nowhere near as powerful as a PS3 despite how many ports run better or at a higher resolution than on real PS3 HW, most of the benefits of Switch and phones comes down to much more efficient software is today rather than compute resources, which are still less significant on the most powerful phones.
@VariantAEC5 ай бұрын
Putting things into an even clearer perspective, my old 2017 laptop runs this generation's Ratchet and Clank: Rift Apart at 1080p max settings with a wobbly 25-30 FPS performance level. So, my last-gen PC is running a current gen game at half resolution and less than half the performance with better visuals than PS5 can in the games' non-RT performance mode. iPhone 15 Pro is running a simpler cross-gen game at less than half the resolution of the worst last-gen console with worse performance and worse visuals regardless of settings.
@imo0987655 ай бұрын
Early PS4 XB1 games oh you mean Order 1866, Ryse Son of Rome, AC Unity and killone Shadowfall? Those games
@VariantAEC5 ай бұрын
@@HCG The iPhone 15 Pro version of AC:M is worse looking than most games late in the Xbox 360 generation. Do you really think this would compare favorably to ACIV: Black Flag? Be real.
@SogonD.Zunatsu5 ай бұрын
Texture is the last setting I would ever compromise on. Tons of game look good with everything turned to low while leaving the textures to medium or high.
@no1DdC5 ай бұрын
I sometimes have to do this with my 8GB card. I only do it very reluctantly. That said, I only have a 1440p display and in those cases, it's usually textures that are so high-res, you can really only appreciate on a 4K display.
@byKvazar5 ай бұрын
How about newest IPad with M4. Interesting how they perform on mobile OS with this powerful chip
@martijnvanderwal39765 ай бұрын
If we look at Death stranding, all iPad version are the same quality. You can see that with an M2/M3/M4 the frame gets rendered quicker compared to the M1, but the quality is the same. Kind of a shame they don't provide any options to improve this. Hopefully Assassin's Creed Mirage is different.
@thestormageddn5 ай бұрын
It definitely runs much much better on my M2 IPad Pro! None of those loading error and the texture don't look half as bad. (At least to my eyes)
@RyneLanders5 ай бұрын
@@martijnvanderwal3976 I cannot imagine that they *run* the same. Even if settings are the same, the more powerful chips should be able to maintain higher FPS consistently, and larger devices are probably less prone to overheating.
@alejmc5 ай бұрын
Exactly, I bet all iPad Pro’s M1 to M4 and iPad Airs M1/M2 might be able to run this game a whole lot smoother in those tablets.
@YukyDoodle5 ай бұрын
I just played it for like 2 hrs the other day- it runs like 25-30 fps and resolution isn’t amazing but seems higher than iPhone’s in the vid. Not sure if the app is utilizing all of iPad’s specs but wasn’t bad enough to stop me from playing for awhile it was nice.
@TheAyane95 ай бұрын
I'd love to see this comparison on the M series Ipad's too
@astronotics5315 ай бұрын
The game is much smoother on iPadOS.
@theJesai5 ай бұрын
The M4 iPad Pro has more powerful GPU than series S. M4: 4.3 teraflops, series s: 4 teraflops. it also has a MUCH more powerful CPU than xbox with an NPU to handle metal fx, which is akin to DLSS. i’d be very interested in a digital foundry analysis of its gaming prowess!
@Butcher-m7y5 ай бұрын
@@theJesai the rog ally with the z1 extreme also has 8.2 tflops, does that make it faster than the Series S or close to the PS5 like they were advertising in actual gaming usecases ? the answer is no. as for how mirage runs on it you can look it up and realize the only thing it achieves is actually being able to hold 30 fps
@hasan1980hb5 ай бұрын
@@Butcher-m7ynot enough shaders
@barkyyy5 ай бұрын
@@theJesai Tflops is a horrible way to measure GPU performance. An M4 iPad will never outperform an xbox series console in actual gaming.
@codecthelios5 ай бұрын
also, DF, can you get this fella more Mac game reviews. He is good at his job.
@Shieftain5 ай бұрын
His name is Oliver MACkenzie after all. It's the right thing to do!
@GaminylGames5 ай бұрын
Just curious, what games would you want to see? To my knowledge the selection is very limited - to a point where there is practically nothing. Can't imagine them getting many views as a result of the lack of games, too. Am I completely off?
@deckverse5 ай бұрын
@@GaminylGamesYou are off.
@lucasgomes60965 ай бұрын
@@GaminylGames All these games that were ported to iOS are also available on Mac, so those would be interesting.
@GaminylGames5 ай бұрын
@@deckverse Not arguing - just curious how so? Death Stranding, RE, Balders Gate, and... well thats about it beyond very old ports and some indies. If physical mac games existed, i could hold all the ones that matter in one hand. Is there Proton or something equivalent that im not aware of that lets you play non-mac native games on mac? I don't even see the Mac section on Steam anymore and a quick google shows PSVR2 levels of neglect
@telsan42915 ай бұрын
Was really looking forward to gaming on iPhone until I realised that these AAA games look and plays better on my Steamdeck OLED. I don’t mind carrying a dedicated handheld for a vastly improved gaming experience while keeping my iPhone battery for everything else more important (without having constant battery anxiety ha)
@daysgone39505 ай бұрын
The company that wants AAA markets while doesn't want users to have a bit more RAM.
@martijnvanderwal39765 ай бұрын
With the 15 Pro we went from 6GB to 8GB. 8GB for a phone is really enough I think.
@papiertoilette-pb9lf5 ай бұрын
@@martijnvanderwal3976 yeah enough just like on their MacBook uh, i suppose apple 8gb = android 16gb ram :/
@Shaved_Ape5 ай бұрын
@martijnvanderwal3976 This is a joke right? Phones selling for £200 have 8gb ram, there's zero reason for a £1,000+ phone to not have at least 12gb. Stop defending poor choices that negatively impact consumers.
@MLWJ19935 ай бұрын
@martijnvanderwal3976 It's definitely enough for phone things, however for AAA games that're recent it's severely lacking memory to even stand a chance at image quality on par with the weakest console it runs on. Not to mention the competition offers at least 12gb in the same budget range.
@imo0987655 ай бұрын
@@martijnvanderwal3976 The Galaxy S10 had 8GB nearly half a decade ago, lets not praise Apple ripping people off
@retrosean1995 ай бұрын
I get the feeling these heavier games might work better on a future model iPhone...
@naqibfarhan43565 ай бұрын
Or yk ipad M4
@nileredsexperiment8345 ай бұрын
Or they shouldve not done this at all. It should stay on the Apple M series devices instead.
@JamieRobert_5 ай бұрын
RIP battery
@sentience30335 ай бұрын
Wrong
@raskolnikov64435 ай бұрын
@@sentience3033he’s right
@Mr.Chimpazee5 ай бұрын
@@sentience3033 Right
@sentience30335 ай бұрын
@@Mr.Chimpazee No
@Mr.Chimpazee5 ай бұрын
@@sentience3033 Yes
@ehrensto5 ай бұрын
I appreciate the work of implementing an actually usable set of touch controls, as compared to Capcom's attempts.
@tatsumaru123455 ай бұрын
Wouldve liked to see a m4 ipad section
@Hybrid2255 ай бұрын
They ain’t gonna want to buy an m4 iPad Pro
@Hybrid2254 ай бұрын
@@tatsumaru12345 Nevermind they actually did…
@ThomasVvV5 ай бұрын
Yeah it maybe works... for 20 minutes until the phone overheats and dies lol
@aquapendulum5 ай бұрын
It overheats playing mobile-only games like COD Mobile, let alone these scuffed ports of premium games. 😅
@Demmrir5 ай бұрын
@@aquapendulumThat's cuz COD mobile is garbage. You can play properly optimized simple mobile games for hours.
@paralytaatylarap97155 ай бұрын
This is another bad and useless port. Apple should stop paying for new games, that just run poorly on their devices. They should instead pay publishers & developers to port good versions of most of the 1000 biggest hits from the last 5-6 gens. There are many gamers, who are willing to pay money for older games (even retro) on a mobile device. But most people don’t want to play a very stripped down version of a new triple A title on their phone/tablet.
@TamasKiss-yk4st5 ай бұрын
@paralytaatylarap9715 why the hell do you think anybody want to buy a $1000 device to play a 5-6 years old game (what you already have, if it's your favorite game, but now you need to buy again..) The 30fps limit not garbage, if it can provide consistently.. just check the PS4 Pro games fps.. so when you can get a PS4 pro/PS5 games, attach a controller, mirror the screen on a TV, and there is your easy to carry console.. even if it's not exactly on the same experience, in 1-2 gens it will be about the same..
@martinbunye52025 ай бұрын
@@Demmrirwhat high fidelity mobile game that doesn’t throttle? Its a phone thing since all phones only have passive cooling which sucks
@Wh1teMorpheus5 ай бұрын
I’m curious to see them test iPad and Mac too.
@keef_khan3 ай бұрын
I started playing the game on iOS and it is an extremely poor port to the system. Not only does it look garbage and run at a noticeably low framerate, but the game actually just runs slower in general. There is sometimes two minutes between when I complete a task and when Nehal notices. She will tell me that we need to go somewhere and then stand awkwardly for several minutes. The actual game logic is broken, which is insane to me that this occurs on an iPhone 15 Pro max, supposedly a gaming handheld.
@orijimi5 ай бұрын
iPhone's eyes at 2:59 have to be the funniest thing I've seen today.
@patrickb.6245 ай бұрын
That this game runs on an iPhone is cool… but sadly it looks like shit 🫣
@dividedstatesofamerica25205 ай бұрын
Not like the main game looks much better.
@lumirairazbyte96975 ай бұрын
1:37 By the way, Mihoyo’s new gatcha, weights 25GB…. Almost half of any iPhone 64GB device.
@Dnom-o6i5 ай бұрын
no iPhone that can run this game will have 64GB
@Pasi1235 ай бұрын
@@Dnom-o6i He was talking about Zenless Zone Zero, not Assassin's Creed
@brettmacahilos86095 ай бұрын
hmm still reasonable though unlike in pc or console, for example genshit exceeds at more than 60 gb meanwhile in mobile its more like 30-ish game, i guess its more about assets seems they used compressed assets on mobile so why it is smaller, btw it's more practical to play this kind on game on mobile since there are no big difference on them only the sweet indirect lighting and better lods and resolution the rest isn't worth tho
@Pasi1235 ай бұрын
@@brettmacahilos8609 The mobile versions have way worse graphics. Zenless Zone Zero is 57GB on PC and Genshin is 75GB
@alexandrebelair43605 ай бұрын
@@brettmacahilos8609 64gb in a recent phone is not reasonable at all.
@daniebello5 ай бұрын
did you try on iOS 18 with game mode on?
@robertlemonseed70755 ай бұрын
I tried it on my 15 Pro Max. It took me back to the bad old days, when I was playing HL2 and Portal on my 2005. Benq laptop with Radeon X600 - low resolutions, stutters, blurry assets… But you gotta start somewhere, and I’m very happy that Apple is pushing this. I’m sure this game will run great on 17 Pro Max.
@CallMeP1ink5 ай бұрын
It’s actually super impressive. Right now iPads and iPhone can’t really play at a level to consoles but in a few more years we just might get that iPhone 21 with 12gb ram and something comparable to an old i7 4470k in your pocket with the efficiency benefits. And to top that off you can literally shoot a movie on the device you’re gaming on. That to me is the wow part of this whole process.
@KingVulpes5 ай бұрын
Fun Fact: Apple removed Interlacing from Resident Evil 7 on Mac to force people to use MetalFX. I guess they didn't like how interlacing could look as good or better than their upscaling
@JoshuaLundberg5 ай бұрын
Great to have you keeping a close eye on the developments in phone and handhelds, Oliver.
@itsuadman5 ай бұрын
It is quite amazing that a phone can run games like re7 and 8 and now mirage. I mean it's 300p but I would have been amazed with this as a kid
@thomasrigamonti15665 ай бұрын
I have to admit, after the recent patch it’s not too bad. I just finished playing the prologue (for free, haven’t reached the point where I’m prepared to fork over $50 for a significantly hampered version of a game I already own). I played on my iPhone 15 Pro Max at high settings and the performance has been greatly improved, I was plugged in to power and at 80% the phone stopped charging as it was too hot, but other than the occasional stutter and very sluggish / unsatisfying controls it was playable and a definite peek into a very interesting future, one where you may start a play through at home on PC during the weekend, then continue playing on your commute to work during the week (without the need to lug around a big/heavy gaming handheld). I believe cross platform compatibility is key for Apple to find success, because I don’t think I’ll ever play any game start to finish on my phone.
@NothingHereForYou5 ай бұрын
They really needed a better line of games. Monster Hunter Rise or something like that would make more sense for a smart phone
@InnerFire62135 ай бұрын
or something like.. fortnite. lol
@xtr.76625 ай бұрын
That would be a good choice would be interesting to see if it can match at least the switch version
@crestofhonor23495 ай бұрын
@@xtr.7662 It would blow past the switch version. These phones are significantly more powerful than the switch
@thegreatTBA5 ай бұрын
AC Rogue would be great
@theninjamaster675 ай бұрын
@@InnerFire6213 You mean like the port of Fortnite already on phones?
@taylorp36854 ай бұрын
Honestly, coming from someone who really enjoys gaming on my pc and series x and loves pushing fidelity, I bought this game only for the iPhone 15 pro to really try the experience. Keeping an open mind about the device it is on, I really do think it’s incredible and worth it. Edit: I do use a Peltier cooler and I believe that is why my game has not suffered from any hitching or freezing. I do have the occasional crash but other than that I would say the game is 99% stable so I’m assuming it’s the processor thermal throttling that is causing the hitching and consistently lower frame rates for those of you feeling it. I would usually play at +100fps at 1600p on my pc with maxed setting if possible but the lower frame rate of this game on such a small screen really doesn’t bother me. I’m really enjoying the game and keeping an open mind that it is on such a mobile devices, that already has a place in my pocket wherever I go.. 30fps on a current console game on a mobile phone is so exciting to me. I will be buying shadows for this phone as well. I’m sure with a little more optimization, the games could actually run smoother with locked 30 fps and better frame times. I’m enjoying the mobile experience of these AAA titles. It be so cool if Apple started selling its own Peltier coolers for their iPhones. If they’re going to advertise these are gaming devices, they could benefit from a portable cooling system.
@gabd.52995 ай бұрын
Beta iOS 18 has game mode! It helps big time.
@forbid3n5 ай бұрын
Ran it on beta 3 and there’s a huge improvement.
@nattila77135 ай бұрын
makes the phone bigger, better, totally different ? I doubt it.
@Jwatchdizzledrip30035 ай бұрын
Written July 13, 2024 Why do people expect console level visuals for a phone? The primary reason people buy the AAA games on iOS is because they likely never got to experience the game on consoles/PC so ofcourse the mobile players aren’t going to notice a huge visual dip beyond a general one as it is to be expected for any game converted from Consoles/PC. More then that though, mobile players of the games simply don’t care how the game looks visually compared to consoles/PC because they want the “Experience” of the same game world with the same or nearly the same content and that’s exactly what they’re getting Edit: The people saying negative stuff about the game on phones are likely those who played it already on Consoles/PC or just people who like to nitpick about very specific technical differences like it’s a bad thing a game on a phone has a lower resolution/FPS or visuals compared to Consoles/PC that were designed and have much more external power to play those games with the better improvements
@DarkChazz5 ай бұрын
There is still no Steam release for this game, yet they made an iphone port. The decision makers at ubisoft are some of the dumbest in the industry.
@revanmj5 ай бұрын
I wouldn't be surprised if Apple paid them to make the port as honestly this doesn't seem to be a rational decision - besides technical limitations, clunky controlling (either get annoyed with touch controls or buy a gamepad), full priced games in general don't sell well in the App Store.
@TheDarkguide5 ай бұрын
Just a proof of concept for now.
@VariantAEC5 ай бұрын
@@revanmj Totally agree. It is very likely that Apple funded this port.
@FluffyAnvil5 ай бұрын
So you think it's reasonable they ignore the largest gaming platform because you refuse to buy the game else where but steam?
@TheDarkguide5 ай бұрын
@@FluffyAnvil Even if mobile is largest gaming platform console type of gaming audience is not there. At least not yet.
@dorjedriftwood27315 ай бұрын
I don’t know how much people honestly want to play on mobile I suppose if I had those controller attachments and cover. Maybe… but I feel like it’s just not going to feel like the same thing then console or pc which feel so much more adaptable to what you want. I welcome as someone who is constantly sick to play games lying down but also if I am laying down I am probably not going to be up to the stress of playing an action game. I am really shocked it can play at all on a phone but the phone should be able to easily get a alternate screen, I doubt they ever would do this because it would cut in to there IPad market.
@arturoarturo25705 ай бұрын
Now we start to understand that what Nintendo Switch did with its 2015 processor on this generation was mind blowing.
@zorromagico45345 ай бұрын
well yes and no, Ubisoft was lazy making this port
@arturoarturo25705 ай бұрын
Not only that, having a closed system like the switch allows you to optimize to the next level, that’s the key
@MoguMasso5 ай бұрын
iOS is close as you can get... They use their own custom API for everything.
@alexandrebelair43605 ай бұрын
@@zorromagico4534 Proof?
@alexandrebelair43605 ай бұрын
@@arturoarturo2570 The iphone is a closed ecosystem too.
@peterwilkinson19755 ай бұрын
In unreal engine you can export a mobile version of your game where it automatically “scales” down all the models/meshes ect. I’m guessing it’s probably something like that so they don’t have to make a lot of changes. Still the fact the mobile cpu/gpu can handle everything “native” is pretty cool.
@0x8badbeef5 ай бұрын
1:19 I would prefer the quantity of assets over texture quality. I'm moving all the time. If an asset is missing I will notice it. But I won't notice textures because they are such small detail is not something it is noticed unless you are not moving and staring at it. That is also reality. A sparse landscape is a boring landscape.
@M3e36-995 ай бұрын
That depends on whether you are into gaming for the graphics or for gaming. Search for UE5 Is Ruining Gaming.
@M3e36-995 ай бұрын
That depends on whether you are into gaming for the graphics or for gaming.
@0x8badbeef5 ай бұрын
@@Error-0x0194 many Ubisoft games support cross-saves. I would notice the difference between platforms.
@sikliztailbunch5 ай бұрын
True. Also, the process of creating lower LODs is mostly automated. While choosing which asset to go and which to stay sounds much more tedious.
@alexleal26345 ай бұрын
Great video 😊
@phattjohnson5 ай бұрын
I can't believe this is the caliber of gaming content we're getting in 2024 :(
@alexandrebelair43605 ай бұрын
LOL, talk about cherry picking.
@marlongasparotto58675 ай бұрын
We're saying the same thing now as we did back in 2011 when GTA 3 was ported to iPhone. Will this go anywhere? Probably not. But it's cool to see Devs having a go at porting these games to mobile.
@ran_witit8954 ай бұрын
Im enjoying, bought when it came out for half off and i play it at work with my controller, i love ac so it was worth it for me.
@TheBlackbirdii5 ай бұрын
and still you see people claims iphone 15 pro is as powerful as ps5
@user-qy2wf2lt6v5 ай бұрын
Peoole still think that the base M1 Air is at the level ot RTX2070 or something.
@TheBlackbirdii5 ай бұрын
@@user-qy2wf2lt6v because of the false narrative that was spread by so called tech experts
@emman67935 ай бұрын
lmao fr, remembered that nonsense argument when apple fans who clearly love to passionately argue about stuff they don't know about kept trying convince themselves they had proper gaming machines
@ARXInfinite5 ай бұрын
Never seen anyone say this.
@jerrysmart50105 ай бұрын
I'm still glad these AAA games exist on Apple devices. They might have been better waiting until this year to do it cuz the upcoming chips might be far off better, but I mean I own an M2 iPad and it's pretty amazing how well they look and run. Eventually we're hopefully going to see these running on the base iPhone and iPad and that will be neat. Hopefully that will mean aswell that they will eventually look into the Apple TV having hardware enough to become more a more serious gaming device aswell.
@rodrigofoggiato5 ай бұрын
My takeaway is that Switch 2 will have some titles ‘downported‘ to it when it launches. 🙃
@no1DdC5 ай бұрын
Definitely. And it'll come with DLSS, which will be immensely helpful, since it's still by far the best upscaling method.
@alexandrebelair43605 ай бұрын
Yeah? We all knew that. What's the problem exactly? It's a mobile chip, it won't be close to current desktop power.
@ItsAkile5 ай бұрын
Still love to see it on the platform, it'll get better out the box one day and probably already much better on ipad as most tiles tend to
@TheCreator9195 ай бұрын
why didnt you test on ipad pro m4?
@jordanwhite3525 ай бұрын
I wonder if this is around the ballpark, maybe slightly lower where the switch successor is going to be, which now makes extra sense for the dsll upscaling because all of the paired down assets would then be re-rendered to look like their Xbox series s quality assets post-process.
@clint54065 ай бұрын
Switch 2 handheld mode would be miles ahead in performance compared to this little fella. For 40% the price, you get active cooling, actual dedicated gaming hardware, 12GB RAM, low-level API for more efficient resource use in games, and the latest DLSS version they can cram in a handheld factor.
@xtr.76625 ай бұрын
@@clint540612gb ram😂
@ThePutosaure5 ай бұрын
Phew, sub 30 fps at 300p?
@MoguMasso5 ай бұрын
To be fair, the screen is small. It's half the steam deck in size and that is 800p.
@alexandrebelair43605 ай бұрын
@@MoguMasso Still shit. Also, 800p is for the base model. You proved him right too. The deck is twice in size and the res is more than twice.
@oo--77145 ай бұрын
@@alexandrebelair4360 800p is for all steam deck models
@carimpest5 ай бұрын
i can only imagine how how that thing would be after just half an hour of playtime
@radry1005 ай бұрын
We're back to PS Vita graphics
@SweBeach20235 ай бұрын
Vita games look very dated these days. Still a very good *pocketable* console though.
@zorromagico45345 ай бұрын
@@SweBeach2023honestly yes, NFSMw, Killzone or many others blurry games can be enhanced with Vitagrafx and look awesome on real hardware
@atom_octum60984 ай бұрын
If we restart the phone and launch the game, it is much more fluid and stable and there is no loading break when passing through the city center of Baghdad, I think the test should be repeated taking into consideration a reboot, certainly it clears the ram and make it more efficient
@caliorbustarika33105 ай бұрын
More oliver please!
@Mrvorace20102 ай бұрын
Now that the iphone 16 pro is out, I’m curious to see if the high preset is playable
@IxegodАй бұрын
True!!
@KevZapata5 ай бұрын
It's impressive, but I'd rather play this on a Steam Deck for a fraction of the price.
@deathtrooper20485 ай бұрын
The iphone is actually portable and fits in your pocket
@dhgmrz175 ай бұрын
@@deathtrooper2048 Not if you have a controller attach to it, I can't see playing Assassins Creed with a touch screen a good experience.
@alexandrebelair43605 ай бұрын
@@deathtrooper2048 Yes but the game controls like shit.
@rappr885 ай бұрын
Would love to see an analysis of the game running on the M4 iPad Pro.
@HotDog-yf2je5 ай бұрын
This make no sense to me. If you want to play demanding games on your phone, why not get a geforce now subscription and then you could see more than 5 pixels?
@HeavyMetalCowboy905 ай бұрын
For me, I see this new power as a great way for higher quality mobile games. Existing games I already play can receive updates to run at higher res, better textures, and higher frame rates. New games can provide that higher quality on day 1. Much better use than trying to play a AAA game imo.
@--waffle-5 ай бұрын
iphone version looks like you're playing it underwater with lard rubbed in your eyes
@johnknoop422 ай бұрын
Im really interested in seeing the differences between these games on iPhone vs something like the Steam Deck. Also on iPad, Mac and perhaps one day a new Apple TV! Aside from the ability to play on a mobile device, I think the compatibility across such a wide range of devices could really play well for Apple and for many gamers.
@alexsudati5 ай бұрын
300p with below 30 fps is WILD
@itsd0nk5 ай бұрын
It’s on a phone. It was practically yesterday that I was playing Snake on my friends’ cell phone with a whopping resolution of 32x20 at 10fps. It’s kind of cool that we can turn our phone into a 3rd party Nintendo Switch with a cheap Amazon controller accessory thingie. I wish they would push more serious game ports to build a decent selection to make this more viable.
@alexsudati5 ай бұрын
@@itsd0nk oh I know, I'm almost 40. I've been through Snake, Space Impact and others. The thing is that MANY Android phones have had that "pseudo-switch" capability for years. I'd expect that Apple would at least try to do something more polished for their first big releases. Not even getting 720p on their best phone yet with that performance feels sloppy to me. And I understand that it's an AAA game yadda yadda but I wouldn't release it at this stage I bet that it's possible to optimize it a bit more. RE8 is far superior in performance.
@nicane-99665 ай бұрын
@@itsd0nk that was 20 years ago
@itsd0nk5 ай бұрын
@@alexsudati True. I don’t expect much from Ubisoft games. I tend to avoid almost everything they publish due to their lack of polish on 98% of their software. I can’t think of any other game publisher where seeing their logo makes me reconsider spending my money on something that looks cool.
@TheRealGigaCat5 ай бұрын
@@nicane-9966 20 years is a lot for a 20 year old, not for a 50.
@matthewgumabon74985 ай бұрын
In my opinion, mobile gaming on iPhone peaked during the iPhone 4/4S era. Remember the classics BEFORE the age of micro-transactions and data mining gambling games? Infinity Blade, Fruit Ninja, Tap Tap Revenge, the original Cut the Rope, Tiny Wings, Paper Toss, and so much more. These were games that felt like they were *meant* to be played on a smartphone… because they were! You didn’t have to tinker with graphics settings to get them to work, shut down other phone functionality, or use Bluetooth controllers and accessories. They actually made use of the touchscreen, accelerometer/gyroscope, and small mobile form factor. The new Assassins Creed and Resident Evil Village iPhone 15 ports are technological marvels… but I just don’t feel that downgraded ports of PC/console games are what I want to play on my phone. I’d rather have simpler, bespoke games built for mobile that are easy to just play when I want to kill time.
@tom_1235 ай бұрын
Wonder what the market’s like for AAA games on phones? I have zero interest in AAA gaming on phones. Looks like such a frustrating and non-immersive experience.
@RyneLanders5 ай бұрын
I just want another PSP 😞
@medicalwei5 ай бұрын
I think it's not for phones but for the whole Apple ecosystem
@adyben37584 ай бұрын
@@RyneLandersThe Steam Deck exists
@RyneLanders4 ай бұрын
@@adyben3758 no shit. That's not nearly as sleek, doesn't have the same battery life, and the performance is meh. The PSP and Vita were powerhouses.
@adyben37583 ай бұрын
@@RyneLanders What are you talking about? The battery is great (3-6 hours depending on what you play), performance is also great: you can play demanding games like Marvel’s Spider-man on Medium settings and get 40 fps, Doom Eternal on Ultra on 60 fps, Assassin’s Creed Mirage on High Presset with 30 fps, Halo Infinite 60 fps. How is this not good?
@BooksNelson-bx2bq5 ай бұрын
I'd love to see how this compares to the experience of playing Remote Play on the same game.
@oo--77145 ай бұрын
300p on iphone man that is worse than I thought. The one s seems to be a lot better like a generation better.
@Gravy12555 ай бұрын
It's on a tiny display my man.
@madmax20695 ай бұрын
300p on a tiny a screen is fine. Now if it was 300p on something like a 55" screen then there would be issues.
@oo--77145 ай бұрын
@@Gravy1255 the display is bigger than the normal switch, 300p looks blurry on a switch on an iPhone it is worse
@sloppynyuszi5 ай бұрын
How does it play on an M4 iPad? I would imagine that’s a lot better graphics and having the same game play between home and on the road justifies the game a little better? Though these games on iOS make little sense. My gamesir never leaves the house, thought I would play a bunch of psp games, but I still have a switch library of purchased games I need to get through.
@Cooe.5 ай бұрын
M4 iPad version will be identical, just with a smoother framerate. The actual iOS port of the game is identical regardless of the hardware you play it on. 🤷
@MLWJ19935 ай бұрын
I don't REALLY see the point in this. These are obviously not mobile centric games & it shows with the rather poor performance. It just makes me question if anyone seriously plays these games on a smartphone.
@shadowlizard78305 ай бұрын
Just the fact that these games can even run on an iPhone is amazing to me
@itsuadman5 ай бұрын
First + obligatory negative comment about apple and approval of my own system (pc, xbox or ps5)
@nooneinpart5 ай бұрын
Insert pro-Android troll comment here
@VariantAEC5 ай бұрын
@nooneinpart The Samsung Fold 6 is more powerful and should run this game at low settings with RT! Android Pro Trolly enough?
@notmedude5 ай бұрын
It would be great to see parity between the apple mac/tablet M silicon and the phones. Add in future possibility of Apple TV pro and you have a nice casual gaming ecosystem. Very apple but makes much more sense than one off release on an iPhone.
@rahmadisatriowibowo70195 ай бұрын
the Apple TV with A18 chip is my most anticipated one for recent Apple devices
@wyattparnell24125 ай бұрын
All these ports are showing to me is that phones still aren't ready for triple A console games. Its impressive they run at all but i think xbox 360 era games would fair better for phones. Or current indie titles.
@StewHeisenberg5 ай бұрын
I tried RE7 on my iPhone and it’s so surprising that it hasn’t destroyed my phone, hasn’t even made my phone hot. Best optimized resident evil game for mobile.
@MaxIronsThird5 ай бұрын
AC Mirage makes the 2015 hardware on the Switch look good in comparison to the most powerful Iphone currently.
@RobnDob5 ай бұрын
Whichever way you look at it, it’s impressive especially to me who used to sit in college back in the day playing snake on a Nokia 3210
@lawyerlawyer12155 ай бұрын
I just can’t take mobile gearing seriously. It’s just an entertainment while I shit.
@MaNameizJeff5 ай бұрын
makes me wish ubisoft would make some switch versions along side these ports. The switches active cooling would make it produce similar performance, maybe some asset reduction.
@beasthunt5 ай бұрын
Looks like a hard pass.
@butterccm5 ай бұрын
What I do think is very cool about these ports is that when apple makes new phones these will be great ways to benchmark performance gains
@driipyaj1.k5902 ай бұрын
Runs great on my 16 pro max
@borrellipatrick5 ай бұрын
Wonder if this is how switch 2 ports are going to look like
@Derelict_Doug5 ай бұрын
mobile and properly cooled NVIDIA Ampere with DLSS will look ok
@goldmemberpb5 ай бұрын
Next Gen Switch would be a fully dedicated game console. Mirage would probably be closer to the ps4 level and probably even better with DLSS.
@xtr.76625 ай бұрын
Obviously not at least xbox one level
@infidel63475 ай бұрын
I wish they add old games that run really good like left for dead or half life and ect I been playing ark on my phone not going to lie it looks better than what I use to play with my gtx 1050 idk how maybe more ram is the reason
@oo--77145 ай бұрын
300p on iphone on mirage holy crap that is worse then I thought. Yea iphone isn't good with aaa xbox one ports.
@reza53475 ай бұрын
You realize it's a 6.1 inch display, not a TV, right?
@oo--77145 ай бұрын
@@reza5347the iphone has a 6.7 screen. 300p looks blurry on the switch woth it's 6 inch screen. On an iphone it is worse.
@oo--77145 ай бұрын
@@reza5347300p looks blurry on the switches 6 inch screen
@xxlee10195 ай бұрын
I think this bodes well for switch 2. Between it, iPhone and steam deck, we have PS4 and xbone support for years to come
@_n8thagr8_635 ай бұрын
yeah, no lol
@uros29095 ай бұрын
I think phones aren't strong enough to run AAA games in respectable settings, HOWEVER, iPad with M chip would be a really good choice. I believe devs would make a lot of money by porting a game to iPad, not only it has a big screen, you can play it with wireless gamepad anywhere you are. On top of that, they can make their game bigger in size by using higher res textures and objects, unlike in this case.
@blendernoob645 ай бұрын
Its a shame that the mobile market for the "core-audience" has been irrevicably tainted by free to play and gacha games. The days of Infinity Blade, Shadowgun, Battleheart, and Zombieville USA are over. Nobody is going to take Assassins Creed on the iphone seriously, no matter how pretty or low priced it is. Rich said this quote and I think it applies to Apple's push for AAA games on iphone, "The level of engineering that went into something that is ultimatley not needed is an astonishing technical achieviment!" Now if Apple can get GPTK to be more open for the public and basically be Apple's answer to Lutris or Proton, now we may have something interesting.
@hollyc54175 ай бұрын
Apple Arcade has a lot of bangers.
@Punisher94195 ай бұрын
I don't know if I should be impressed that it even runs or not impressed at all considering the actual performance and visuals are sort of crap. Kind of looks like PS3 era performance if not worse?
@dizzee21005 ай бұрын
well all of them sold like crap so no, I don't think AAA works on mobile lol
@_gelon4 ай бұрын
The mid-action pauses recall me Metal Slug 1 on Playstation, lol.
@rng815 ай бұрын
Who actually wants to play this on a phone?
@fujishiki5 ай бұрын
To whom that doesn’t watch this channel.
@waakyeuchiha61125 ай бұрын
I do
@sahmirlareum27185 ай бұрын
If I was a child today I think I would
@nattila77135 ай бұрын
@@sahmirlareum2718 only if you are a poor kid who only have a cheap iphone15 pro max but not a very expensive xbox one s.
@brandonsimoncini5 ай бұрын
I’m always out of the house; don’t mind lugging around a battery pack to use during my free time
@aufaryansyah8095 ай бұрын
It actually interesting to see a real triple A games on mobile. Give them 5 years to optimize it until It's perfect. I expect it runs atleast 720p 60 FPS and hope android could run triple A titles too without emulator.
@MisterKrakens5 ай бұрын
So you explain me that the "Revolutionnary" has worse performances than the cheap Xbox One S when even the Steam Deck is almost as good as a PS4 Pro and has a Zen 2 CPU ? (2019) Damn that's not the revolution they promised
@Sheepy0075 ай бұрын
You mean a device that is multiple times bigger and has active cooling? Dumb comparison
@xtr.76625 ай бұрын
The steam deck is nowhere near the ps4 pro its below the ps4 in most games just watch digital foundry video
@MisterKrakens5 ай бұрын
@@Sheepy007 Dude it's bigger because it has a bigger screen and some controllers (like 20 buttons) and a SSD, all these things having NOTHING TO DO with performances. It's also a devide without any GPU and wayyyyyy older for that matter (and cheaper).
@residentidiot59985 ай бұрын
They should be trying to port over older/less demanding games, like Persona 5/3R, MH Rise and Stories 2, Lost Crown, or the actual versions of RE4 classic and DMC4.
@Soulintent955 ай бұрын
If a game like this can run natively on a phone, why are 99% of mobile games mindless, thoughtless garbage?
@oo--77145 ай бұрын
It is running at 300p at under 30fps. Older and weaker phones can't run it.
@Soulintent955 ай бұрын
@@oo--7714 ya no shit but they had triple a games on the older iphones too. Then one day mobile gaming became cancerous trash.
@ninjatogo5 ай бұрын
Those garbage games are simple to jump into, run on every phone and can be filled with ads and microtransactions. It's waaaaay more profitable to make those type of games compared to this.
@Booksds5 ай бұрын
The mindless, thoughtless garbage is cheap to produce, and is generally designed to get a small number of people to spend a large amount of money rather than to be fun.
@plain26555 ай бұрын
I mean the fact that this can run on a phone at all is impressive. I’m happy to have it even if it’s not perfect
@Blackson1875 ай бұрын
These cellphone chips just aren't powerful enough for these games.
@TGAProMKM5 ай бұрын
i think this current iPhone gaming technology are still in it's infancy and those AAA games simply don't worth any price on iphone so better they stick with free demos under some apple subscription that's it...
@leviathan52075 ай бұрын
It could be running at 200fps in 4k ultra, I still could not game on a screen that tiny. I can barely stomach reading on a phone.
@daysgone39505 ай бұрын
It can type-c to a display, though.
@bradleydias4255 ай бұрын
I get wanting to show off the gaming potential of these phones. But countless older titles could be remade, remastered, or ported to mobile.