Thanks for chatting Kyle! That was super fun ► Wishlist Farewell North: store.steampowered.com/app/1432850/Farewell_North/ ► Learn how to become a full time game dev, free: www.fulltimegamedev.com/opt-in-how-to-make-six-figures ► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game ► Make your game instantly beautiful with my free workbook: www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook ► Get my 2D game kit, free: www.fulltimegamedev.com/opt-in-2D-game-kit ► Join my 2D character workshop, free: www.fulltimegamedev.com/opt-in-2d-character-art-workshop ► Wishlist Twisted Tower: store.steampowered.com/app/1575990/Twisted_Tower/ ► Learn how to make money as a KZbinr: www.fulltimegamedev.com/opt-in-indie-game-income-workshop
@mesolagic9 ай бұрын
Kyle is such a chill and talented dude. You can just tell by the way he speaks and his insight on going full time indie. Loved this talk!
@WyrmyrGames9 ай бұрын
These interviews with GameDevs have been some of your most helpful videos. Thank you! Keep ‘em coming. 😊
@DemarcusJamal_the3rd9 ай бұрын
Congratulations to anyone making their solo games successful, takes hard work and dedication, seems good to see indie games slowly take over AAA.
@Th34lChemist9 ай бұрын
Thanks for the props dude, and likewise to everyone who is a fellow solo dev.
@MandenTV5 ай бұрын
Thanks, bro! We’re all successful indie devs and everyone loves our games no matter what!
@Emppi9 ай бұрын
Thanks for the full podcast! loving these
@felixmuraguri83799 ай бұрын
At 23, I'm almost done with my undergrad and I cannot wait to dive into this. It's going to be hard given where I'm from but it's nice to see successful indies I can learn from and look up to and who knows? You might be seeing a great indie game from a third-world dev in a couple years
@EatMyData9 ай бұрын
Love the conversations you've been having, thank you for everything you do for indies!
@hamzahgamedev9 ай бұрын
Have been following Kyle from a few months now and absolutely love the aesthetic of Farewell North.!🤩 Very nice to see both of these legends together. All the best to both of you, for both of your games haha.
@AwkwardSpecimens9 ай бұрын
Love the game concept of adding color to a colorless world - very cool, very original!
@BabySp00n9 ай бұрын
i have just visited to the steam page and i definetly dont mean anything bad but about the whole marketing part i personally think you need to make the trailer more fast phased to get more interactions, anyway i loved the podcast ur both very smart guys! keep it coming love to see more! greetings from the netherlands!
@mahkhardy85889 ай бұрын
Great talk, good interview. Thanks Tom!
@ariamohebi9 ай бұрын
These podcast interviews are the BESTTT!
@motioncache9 ай бұрын
Hey Thomas, you have been a huge help with my game's development. I'm taking your FTGD course and it has helped me go from knowing ZERO about code and engines to have a working character controller and enemies. I have a background in design and animation so it's nice to see these skill sets all working together well.
@IndyStry9 ай бұрын
The cut at 37:07 was so weird, Kyle's mustache changed drastically and Thomas' tshirt haha. Great video, with good info!
@goodlookinouthomie17577 ай бұрын
Somewhere during the cut, his lighting changed, which is why his beard looks different. Look at the shadow behind him.
@Skeffles9 ай бұрын
Great chat chaps! Really interesting listen.
@WestinsWorldStudio9 ай бұрын
Fantastic & inspiring session. Thanks guys.
@SlyHopkins9 ай бұрын
happy for him, hope I have a similar path in the future
@Cyberjjc9 ай бұрын
I always enjoy your interviews.
@Studio46Games9 ай бұрын
Wonderful interview!
@smallbag1239 ай бұрын
I recently started watching your videos and now I'm a ThomasBrush videos addict
@studioprimitive9 ай бұрын
Great thoughts from Kyle. I've seen the development of his game throughout my time in the GDU server, and I hope it does well. I also strive for no 0% days! That's been the key to finishing and launching my game.
@furrypurplehaze68379 ай бұрын
Why does my dude sound like he is speaking at 150% 😂
@k1ng_chicken9 ай бұрын
Kinda looks like it too. Thought I accidentally had the video speed up! He’d be a great teacher, not wasting time and getting out information in record pace
@danielzareil20798 ай бұрын
😂😂😂What the heck dude I didn't notice until I saw your comment🤣
@plyrni36 ай бұрын
Smart brains runs fast :)
@themexicanwerewolf9 ай бұрын
I like how Thomas asks questions like he doesn’t know anything and gets explanations from the other devs.
@calebkrauter40279 ай бұрын
Finally! A game developer that has background in programming and from college. I'm a CS major and I've been making games as college projects and loving it! Planning to learn unity for one of my next projects.
@chriszuko9 ай бұрын
I resonate with this story heavily! "It's now or never"
@facelessanon9 ай бұрын
I hate listening to podcasts, but Thomas' is a big exception. I really wanna be interviewed by him one day.
@jwlewis7779 ай бұрын
Very awesome video! One of the most important points is the 0% Day, gotta keep those to a minimum!! (I'm not playing video games, I'm doing research!!!!) Love it!! Thank you!
@LokinLeeGaming9 ай бұрын
I Quit My Job To Make My Indie Game, too
@JenMaxon9 ай бұрын
Interesting interview - I also find working in 3D easier, graphically speaking, than 2D. I think it's something to do with spatial imagination brains.
@lordkakabel769 ай бұрын
I enjoy animation in 3D much more than sprite animation.
@JenMaxon9 ай бұрын
@@lordkakabel76 How interesting - can't say I've tried but maybe I should
@goodlookinouthomie17577 ай бұрын
I'm wrestling with this. My heart is in 2D, hand painted art, pixel art and that's the game that I always want to make. But I've always been better at 3D stuff. I went to art school and I pretty much stuck to sculpture. I drove my tutor mad because I did everything I could to avoid concept sketches, I just wanted to dive straight into the final piece 😂
@ekekw9309 ай бұрын
I use his scene-ref-attribute package in every single project I have.
@Haapavuo3 ай бұрын
Seems like Mooneye Studios didn't bring much extra exposure for Farewell North since it has only sold about 5000 copies in two weeks. I self-published my game (Finnish Army Simulator) with 20 000 wishlists at the time of release (which probably is a lot less than Farewell North) and sold over 6000 copies during the first week, 10000 copies during the first year. Hopefully Kyle didn't lose much money or got lots of development help from the publisher.
@KyleGameTesting5 ай бұрын
I like the subtle V-pull like a pro.🤫
@DirectionGaming9 ай бұрын
I also quit so many job opportunities. my mean rejected for Indie my Indie game.
@rithikkumarc9 ай бұрын
loved the podcast!
@gamedevai9 ай бұрын
Hey Tomas just wondering in making games is it what you thought it will be, example time, effort, satisfaction etc. If so what would you have done differently? In regards to AI it's just a tool, this will create more competition but can help to speed up and ssist in marketing or game development . Cheers Perry
@LaughingRam9 ай бұрын
Nintendo is gonna sue him for those tattoos
@EnderElohim9 ай бұрын
Same here i used to work as software developer because after university i wasnt able to find any game dev job so i become software developer until i realise i can just be indie game dev an quit my job. Best decision of my life so far :D It been 6 years now. So far done few mobile game worked on hypercasual mobile gaming and now move to pc with my first pc game Hell Runner on Steam that currently on early access. So far feedbacks are lovely but i'm sux at marketing XD
@NutTapper9 ай бұрын
49:19 you owe your friend $1000
@MrChambers9 ай бұрын
Another great interview Thidious Brush, thank you
@SlimeShisho9 ай бұрын
The algorithm does the same thing to me. Had 3 videos do amazing and the few videos that followed were complete flops😭
@l.a.w.64949 ай бұрын
Lol yall are a few months older than me and I'm learning game dev from yall.
@AndrzejGieraltCreative9 ай бұрын
Wait wdym funded by Tencent... guess I'm never gonna look for a publisher...
@thomasbrush9 ай бұрын
Everything is funded by something bigger. Sad but true :/
@donmuerte78289 ай бұрын
I don't love writing code and I definitely don't love debugging. Would you guys hate me if I used AI to generate basic code for me? :) Thomas asking a bunch of dark questions here. You're scaring the guy! LOL Regarding the "tickets" and "tasks" he mentioned, do you guys have a system to keep you working on those things? Some kind of software? I've always thought I could benefit from having some kind of Daily Achievement thing like a video game that I needed to accomplish for my project to come along.
@kotsoskotsoskotsos-o6q4 ай бұрын
reminds me the fox from the tree?
@jaulloa219 ай бұрын
. - You should have asked him how much can you lift? sweetie.
@AnikenSkiwalker3 ай бұрын
The moment he said that he started out making games with sdl, was when i realized that he knows his stuff from a coding point of view. 😂i hate that framework.
@ericcrevling94349 ай бұрын
Holy cow I was first in comments!! Hell yea!!!
@AnarchistPanda17 ай бұрын
who cares your game lol
@shujin66009 ай бұрын
It is true that with AI there would a lot of bad games BUTT there would a lot more better game bcz Dev's would have more time to work on the other things other than art. It's so pessimistic that we are only looking at the worst side of AI but it has helped a lot of people, try to understand that.