Speed Level Design - Maintenance Room UE4

  Рет қаралды 36,273

Tomble

Tomble

Күн бұрын

Пікірлер: 100
@chiboreache
@chiboreache 8 жыл бұрын
dat stairs, starting from nowhere
@Tomble
@Tomble 8 жыл бұрын
psshht :D
@kasperrubin5754
@kasperrubin5754 5 жыл бұрын
Keep comming back to this one
@LoxagosSnake
@LoxagosSnake 5 жыл бұрын
200 years ago, on an icy planet... Awesome dude!
@RH3D
@RH3D 8 жыл бұрын
subscribed. currently learning this stuff and you've inspired me massively. I can make assets but having a good eye for level design I am slowly learning is a complete other thing! well done man... gunna have a video watching binge on this channel tomorrow
@Tomble
@Tomble 8 жыл бұрын
Thanks man that's good to hear :) Yeah an eye for composition is really important. I tried to explain this level here a little bit over here: www.therookies.co/tools-techniques/how-to-make-a-game-more-immersive/ Also some things on light,color, composition & edge direction :) It's really important how to present your work.
@RH3D
@RH3D 8 жыл бұрын
Yeah it is! and thanks I'll have a read later for sure. mind if I shoot you a question every now and then as I'm learning?
@Tomble
@Tomble 8 жыл бұрын
no not at all. feel free to :) You can also find me on our warhalla discord and add me on discord there ( discord.gg/9NwDkjW )
@Sydberg
@Sydberg 7 жыл бұрын
I'm trying to learn level design for game development. I am fine making my own meshes and textures, but the problem is that I don't know how to plan everything. Do you draw a sketch or do you just build level off the top of your head ?
@Tomble
@Tomble 7 жыл бұрын
usually just off the top of my head for these videos. For environments that you do the models for yourself I'd recommend looking at some concept artists work and see if anything appeals to you that you'd like to recreate. Block it out and then populate it with your assets. layer by layer add more detail :)
@JOSH-by9mq
@JOSH-by9mq 7 жыл бұрын
where did you get the assets from ?
@Tomble
@Tomble 7 жыл бұрын
Unreal Engine Marketplace
@Mustis1524
@Mustis1524 7 жыл бұрын
Probably worth noting that there's usually a difference between creating a layout like you see in most of these "speed level design"-type videos, where the sole purpose is making it look pretty for the final render and creating a layout that works well from a gameplay perspective, if you are actually planning to use it in a game. A really good starting point is to recreate parts of levels from games you like, whether it be through detailed replication or just the general layout. It's also important to remember the perspective from which the level will be viewed. Not everything needs to look good from all sides.
@animationsongs682
@animationsongs682 6 жыл бұрын
Tomble how much total?
@darkununuro
@darkununuro 8 жыл бұрын
Wow, this is a nice looking one!
@ov3d246
@ov3d246 4 жыл бұрын
great work ,why not use opacity mask for the stairs
@mollymcintosh2090
@mollymcintosh2090 6 жыл бұрын
beautiful and atmospheric!
@Tomble
@Tomble 6 жыл бұрын
Thanks :)
@HashtagPULSE
@HashtagPULSE 7 жыл бұрын
Awesome work! I have a question, I'm currently working on a game and making my own models for it. Things are looking good, but the walls are looking a bit... plain, I guess. Like, there's not much atmosphere to it, the rooms don't really seem... Full. Any ideas? I'm currently adding dirt and grunge decals to walls to give them a bit of variability, and that seems to be working quite well!
@Tomble
@Tomble 7 жыл бұрын
+Pulse/Krilium Hey man sorry I don't know why KZbin didn't notify me for the past 2 months about any comments so I am kind of catching up. It really depends on what the focus should be. Maybe it's not a bad thing to have rather plain walls if your focus is elsewhere. If you want to go as detailed as possible add pipes, cables, rims, whatever can be on a wall to break it up
@HashtagPULSE
@HashtagPULSE 7 жыл бұрын
Pipes! That's a good idea! I've made a splineBP for cables, they can be trailing around where needed, I'll go and add some pipes without over-doing it. Thanks dude!
@Inception1338
@Inception1338 7 жыл бұрын
son of a gun... that was skilled!
@Tomble
@Tomble 8 жыл бұрын
I just did a production Quality Lightbake and realized I should have done it before doing all the videostuff. It actually improved the Quality a little bit! tinyurl.com/j97xfsf I will have to consider it next week
@productions-lx3qh
@productions-lx3qh 8 жыл бұрын
ooParanoia love the dead space 3 music in the background
@Tomble
@Tomble 8 жыл бұрын
hehe :)
@cc.creationz
@cc.creationz 4 жыл бұрын
Where do you get the assets?
@productions-lx3qh
@productions-lx3qh 7 жыл бұрын
Dead space 3 music in the background?
@Tomble
@Tomble 7 жыл бұрын
Adriel Hunter yes
@nodriciwansyaugamer1018
@nodriciwansyaugamer1018 4 жыл бұрын
@@Tomble launch to
@SteviesCornerYouTubeChannel
@SteviesCornerYouTubeChannel 7 жыл бұрын
Mind blowing scene!!!
@Tomble
@Tomble 7 жыл бұрын
Thanks Steve
@LuizFernandoSC
@LuizFernandoSC 6 жыл бұрын
What did he do between 7:25 - 8:00 What's up to that colorfull bar and photoshop?
@Tomble
@Tomble 6 жыл бұрын
That's a color look up table. It is part of the post processing in unreal and allows you to manipulate the look of your final image :)
@Tomble
@Tomble 6 жыл бұрын
docs.unrealengine.com/en-us/Engine/Rendering/PostProcessEffects/UsingLUTs Here's more info how to use them. It's a very strong tool
@primetecgames5269
@primetecgames5269 8 жыл бұрын
+ooParanoia great speed build do u make maps for people to use? cause i need a airship map for my game and could u do a speed build on a patrol of airships? thx
@Tomble
@Tomble 8 жыл бұрын
+Endercreeper643 I dont share them these are purely to Look at and for these videos :)
@primetecgames5269
@primetecgames5269 8 жыл бұрын
ooParanoia oh ok thx
@AdventureTimeWithAsh
@AdventureTimeWithAsh 4 жыл бұрын
have you changed the defult light setting ?
@pioni8635
@pioni8635 8 жыл бұрын
This looks great! Have you thinking make some tutorials or do you have some what you can recommend?
@Tomble
@Tomble 8 жыл бұрын
Ihave this article ( www.therookies.co/tools-techniques/how-to-make-a-game-more-immersive/ ) and might make some tutorial in the future
@pioni8635
@pioni8635 8 жыл бұрын
Nice. Thank you.
@jayantbhatt007
@jayantbhatt007 7 жыл бұрын
Amazing work....hi I'm new to unreal...how did you get that viewport in the left corner... :)
@Tomble
@Tomble 7 жыл бұрын
You place a camera in your scene and then press the little pin button in the viewport that appears when you select that camera to keep it pinned on top. It's also going to impact performance while building your scene since it requires the scene to be rendered twice
@jayantbhatt007
@jayantbhatt007 7 жыл бұрын
ooParanoia hi it worked thanks man...and thanks for your reply... :)
@xitapedrao1377
@xitapedrao1377 8 жыл бұрын
Hi, i am new in this area i want to know how did u make the animation rotation in the Ventylation....!
@Tomble
@Tomble 8 жыл бұрын
I didn't, but you could simply animate it in your 3D software like amaya and export it as a skeletal mesh or have the fan as a single asset and use a rotator on it.
@xitapedrao1377
@xitapedrao1377 8 жыл бұрын
Tanks Ooparanoia...!God blass you.
@kasperrubin5754
@kasperrubin5754 8 жыл бұрын
+ooParanoia How do you start out before creating a level? What goes into the research and where do you get inspiration from? Do you create some of the elements from scratch yourself? I think it would be interesting to see the whole process - you could do a video.
@Tomble
@Tomble 8 жыл бұрын
+Kasper Rubin Hey I usually Stream on Twitch as I do these Videos so if you are interested try to catch me there :) I usually have some Idea in my mind before I start, but for 2 episodes I worked with references (The Bridge one and the desert Fortress) Just some random Pics and concepts I found in the interwebs.
@Tomble
@Tomble 8 жыл бұрын
+Kasper Rubin Oh and I usually only use what I already have. Consisting of assetpacks and my own Assets made from scratch depending on the scene, but I don't create Assets just for these Videos, since I try to keep the workload crisp :) After all I am mainly working on warhalla right now.
@monco21
@monco21 6 жыл бұрын
Did you create your own assets or are they from an asset pack? If so, which asset pack did you use?
@Tomble
@Tomble 6 жыл бұрын
www.unrealengine.com/marketplace/mothership-service-rooms
@monco21
@monco21 6 жыл бұрын
@@Tomble Thanks! It looks awesome
@Tomble
@Tomble 6 жыл бұрын
@@monco21 Yeah it's a really flexible good quality pack
@philippgrote3174
@philippgrote3174 8 жыл бұрын
Nice one, brooo! Where did you get those assets from?
@Tomble
@Tomble 8 жыл бұрын
+Philipp Grote It's an awesome marketplace package
@iusmann
@iusmann 8 жыл бұрын
name ?
@iBot.
@iBot. 7 жыл бұрын
Holy shit you're good
@cotrushoi1080
@cotrushoi1080 6 жыл бұрын
how you did that you can see in the corner view from the camera?
@Tomble
@Tomble 6 жыл бұрын
When you click on a camera actor, that preview appears. Then there's a little pin button in that window that you click to keep the preview "pinned"
@cotrushoi1080
@cotrushoi1080 6 жыл бұрын
thanks man
@rezo856
@rezo856 7 жыл бұрын
Amazing Bro. I Like It So Much Really. Great Job!
@FRR363
@FRR363 8 жыл бұрын
Where do you get all the "stuff"? (Materials, meshes and more).
@Tomble
@Tomble 8 жыл бұрын
Marketplace :)
@mhsakib6051
@mhsakib6051 8 жыл бұрын
which types of material u used give me the link is it free or bought from somewhere?
@Tomble
@Tomble 8 жыл бұрын
It's all stuff from the marketplace. I think service rooms was the name of the package
@agentdark64
@agentdark64 6 жыл бұрын
What's the name of the content ue4 marketplace package you use for this?
@Tomble
@Tomble 6 жыл бұрын
agentdark64 Service rooms
@neo7108
@neo7108 8 жыл бұрын
How to make such good textures? Btw, great work!
@MFXScript
@MFXScript 6 жыл бұрын
9:32 Half-Life 3 confirmed.
@PICANHAGAMERS
@PICANHAGAMERS 7 жыл бұрын
You have to recreate the last phase of DOOM 3 in unreal engine 4
@DJK1RA
@DJK1RA 7 жыл бұрын
pretty good!! :D
@Tomble
@Tomble 7 жыл бұрын
thanks :)
@theshadinglord8166
@theshadinglord8166 8 жыл бұрын
could u pls put an link to me,cause i tried weeks on downloading unreal engine...but they said something about my PC having an probs with it graphics card,what does mean?,how can i fix it? anyone help me,pls...i'm planing on making an game that was one of my dreams since childhood........
@TristosLife
@TristosLife 8 жыл бұрын
Moon Storm animations do you know if your graphics card can handle it? What is your graphics card?
@theshadinglord8166
@theshadinglord8166 8 жыл бұрын
Twisty Stan PC driver:standartDVGA graphics adapter
@weshwesh1005
@weshwesh1005 7 жыл бұрын
Great job ! What are the assets used ? Do you remember ?
@Tomble
@Tomble 7 жыл бұрын
www.unrealengine.com/marketplace/mothership-service-rooms
@weshwesh1005
@weshwesh1005 7 жыл бұрын
thanks !
@Tomble
@Tomble 7 жыл бұрын
welcome :) they are really good I have another scene created with them on the channel
@russellwelch5145
@russellwelch5145 8 жыл бұрын
almost at 100 likes I expect to be there soon
@haimamaksa9823
@haimamaksa9823 6 жыл бұрын
What asset pack are you using
@Tomble
@Tomble 6 жыл бұрын
I think it was called mothership or something like that
@haimamaksa9823
@haimamaksa9823 6 жыл бұрын
Tomble thank you
@julianhereduia2986
@julianhereduia2986 8 жыл бұрын
OMG Man you job it's AMAZING! You have a new sub in your YT Channel... You can make a Speed Level Desing With a Horror Map? Please ❤. Grettings from Argentina
@Tomble
@Tomble 8 жыл бұрын
+Julian Heredia Thank you :) I will put it on my list ;)
@julianhereduia2986
@julianhereduia2986 8 жыл бұрын
Great!!!
@Tomble
@Tomble 8 жыл бұрын
Your Horror Map is done. Video dropping tomorrow as it's getting late :)
@julianhereduia2986
@julianhereduia2986 8 жыл бұрын
Oh Yeah!!! Thank you so much bro!
@KaczkaKwa
@KaczkaKwa 7 жыл бұрын
How you made all this models? Please tell us.
@Tomble
@Tomble 7 жыл бұрын
+Maciej Marketplace and personal Library
@fabounch7284
@fabounch7284 7 жыл бұрын
Hi, guy you need more subscribers... you already have a work I suppose ?
@Tomble
@Tomble 7 жыл бұрын
haha :D Yeah I should've kept going with the series, I will eventually pick it back up one day. I still enjoy building these little scenes a lot. And yes I work as the Lead Level Designer at Define Human Studios on the game "Islands of Nyne: Battle Royale"
@slstudio1917
@slstudio1917 8 жыл бұрын
+ooParanoia I have to ask you something that might interest you. You can email me to the Gmail from this account, or you could give me your Gmail. I'll be waiting for your answer. Thank you.
@Tomble
@Tomble 8 жыл бұрын
I got my Mail in the description. Just hit me up :)
@elvissamardzic2784
@elvissamardzic2784 8 жыл бұрын
Not enough color,all textures/materials look pretty much same,i don't like lighting as well.
@antfratto
@antfratto 8 жыл бұрын
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