You'll find more info on this tutorial here: www.ourtechart.com/augmented-...
Пікірлер: 58
@joonatanmelioranski877 жыл бұрын
nice work of art
@yewchunyen77046 жыл бұрын
Hi sir, there is a value display among two target image. May i know the value display is in centimeter (cm) or other else?
@Mr_Cha7 жыл бұрын
I draw the draw () part and the triangulator and draw a separate image with this part, and a 2D image is created in the area outside the camera. can you help me?
@RabirajKhadka7 жыл бұрын
can we augment the game field with in this shape only ??
@manojkumar-ul6ey7 жыл бұрын
I don't know why measurements are not accurate can u please help me is there a specific distance to place a camera
@vanorley203 жыл бұрын
Hello, good video, I have a problem, I am developing an AR app with Vuforia that consists of a 3D model to learn human anatomy, with the touch I can rotate, scale, move and select each part of the body and it shows me a label, I also have buttons; ** that when the 3D model is in the same direction as a Canvas button, pressing it also selects the 3D Model ** How can I make sure that the Model is not selected when I press a button?
@anithah86215 жыл бұрын
I tried implementing this and I'm getting the perimeter correctly but the area is not covered and always shows zero. Please anyone help me out with this....!!!!???
@josemanuelruizgonzalez93532 жыл бұрын
It could be adapted to the latest version of Unity and Vuforia without major changes?
@digitaleraservicescyprus33177 жыл бұрын
hi. great tutorial, my result is very shaking why?
@rhomadoni71397 жыл бұрын
cool !!!
@gramiscreations47727 жыл бұрын
Edgaras can you help me with something? how can i add a button what will switch to front camera or back camera
@EdgarasArt7 жыл бұрын
Sorry, that's top secret ;)
@gramiscreations47727 жыл бұрын
don't worry i'm a secret agent you can tell me ;)
@docssketchup60117 жыл бұрын
Can you give a solotion on this error, please: "Error CS1061 'LineRenderer' does not contain a definition for 'positionCount' and no extension method 'positionCount' accepting a first argument of type 'LineRenderer' could be found (are you missing a using directive or an assembly reference?) Polygones.CSharp"
@EdgarasArt7 жыл бұрын
Docs Sketchup you're doing everything on your own?
@EdgarasArt7 жыл бұрын
Docs Sketchup try looking into project scene and compare it
@docssketchup60117 жыл бұрын
Update to 5.6.0f3 and work! Demotions are in centimeters or inches?
@anubhavgoyal8225 жыл бұрын
Can you give a solution for this please. I tried implementing this and I'm getting the perimeter correctly but the area is not covered and always shows zero. Unity Version : 2017.3.1f1 Personal (64bit)
@ishaangupta49415 жыл бұрын
no it is working fine ... must be doing something wrong you shit :p
@jemmygunawann7 жыл бұрын
dude can i ask something. did unity AR support camera color detection?
@EdgarasArt7 жыл бұрын
Not that I know, but OpenCV plugin is available for this purpose.
@jemmygunawann7 жыл бұрын
did opencv compatible with unity?
@EdgarasArt7 жыл бұрын
Sure, check it out on UAS
@jemmygunawann7 жыл бұрын
sorry before. what is uas?
@EdgarasArt7 жыл бұрын
Unity Asset Store
@matheusnascimento56397 жыл бұрын
Cool
@heinersan7 жыл бұрын
Hi, your work is amazing thanks for the contributions and tutorials, it is possible to project shadows in unity and vuforia according to the movement of the camera, not the movement of the marker, which according to the movement of the camera is the projection of the shadow, can't find Material about this topic, you could help me, a thousand thanks
@EdgarasArt7 жыл бұрын
You mean shadow from the camera itself?
@ouzarinacime6556 жыл бұрын
May be you have to make the directional light as a child of the AR camera
@Ketan.Gaikwad7 жыл бұрын
nice
@gajengo78057 жыл бұрын
Hello , do you give Vufoira Unity online courses? am ready to pay if you do
@EdgarasArt7 жыл бұрын
Please contact me using a form from www.ourtechart.com for further discussion.
@Techniti975 жыл бұрын
Would there be any way to then measure the angles between these trackers?
@EdgarasArt5 жыл бұрын
That should be possible.
@Techniti975 жыл бұрын
@@EdgarasArt any tips on how to do this?, perhaps adding some trigonometry into the code?
@Techniti975 жыл бұрын
wait is that what the numbers in the centre of the target images are? the angles?
@thumbnasiuminc43736 жыл бұрын
Wow... I thought Vuforia could only track three 2D markers maximum simultaneously? Did they increase it?
@EdgarasArt6 жыл бұрын
It's been for a while already, I don't even remember having trouble recognizing more than 3 trackers even 3 years ago
@EdgarasArt4 жыл бұрын
Hi. Oh no, they never had some specific limitation.
@EdgarasArt4 жыл бұрын
@Dario Ortiz You can increase the amount in ARCamera Settings.
@EdgarasArt4 жыл бұрын
@Dario Ortiz Of course.
@helenexue1947 жыл бұрын
This is very cool. I am a new and really want to learn. Is that possible for you to teach me how to write the polygoneField and Triangulator script? I think that is the most important part in this project.
@EdgarasArt7 жыл бұрын
The content will be provided within 24 hours.
@alexlizogub17 жыл бұрын
Edgaras Art Hi! Can you make a video about how to capture photo and video with augmented reality on both android and iOS?
@helenexue1947 жыл бұрын
and how to save frame buffer using Unity WebcamTexture from hololens. Thanks
@helenexue1947 жыл бұрын
Edgaras Art, I am waiting for the content...
@EdgarasArt7 жыл бұрын
The link is already available
@docssketchup60117 жыл бұрын
Excellent work Edgaras. I have 2 questions: 1) Can we do it in unity 5.4.1f1? 2) Where can we find the scripts?
@EdgarasArt7 жыл бұрын
Project was done using 5.5 I doubt it will open properly on lower version and the link to the content is already provided.