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This is a brief introduction to how ray marching works and how it is used to generate amazing real-time 3D fractals. I uploaded the source code so you can give it a try yourself!
Source code:
github.com/HackerPoet/PySpace
Ray marching tutorial:
blog.hvidtfeldts.net/index.php...
Another really good resource (Inigo Quilez):
www.iquilezles.org/www/index.htm
He has an amazing KZbin channel too:
/ @inigoquilez
If you like the things I do and want to support the channel:
/ codeparade
ko-fi.com/codeparade
Music:
/ j_c_m
JCM - Meat
JCM - Harrison