Auto Retopology Properly Implemented into Maya

  Рет қаралды 42,881

Josh Antonio

Josh Antonio

Күн бұрын

Пікірлер: 58
@iso0k
@iso0k 4 жыл бұрын
Very clear tutorial. Seriously underrated youtuber :)
@TheBoysOrg
@TheBoysOrg 4 жыл бұрын
Big facts
@JoshAntonio
@JoshAntonio 4 жыл бұрын
Thank you! 😊
@crism2766
@crism2766 Жыл бұрын
this was super useful, i am doing my first collab and my hard surface models needed retopologyzing but i didn't know how to do it properly, thx a lot!!it was a very clear explanation :)
@grahamhiggins1816
@grahamhiggins1816 4 жыл бұрын
Wow, to be fair thats pretty good. well done Autodesk!
@JoshAntonio
@JoshAntonio 4 жыл бұрын
These tools definetely are not perfect, but they do a pretty good job yeah!
@aonay7688
@aonay7688 4 жыл бұрын
Amazing as always !
@JoshAntonio
@JoshAntonio 4 жыл бұрын
I’m glad you enjoyed!
@scienceWithShoeb
@scienceWithShoeb 2 жыл бұрын
such great tutes, helped me immensely, please keep it up!
@JoshAntonio
@JoshAntonio 2 жыл бұрын
Great to hear! Thanks :D
@Camtron954
@Camtron954 2 жыл бұрын
Genius, man
@tw_ghost5672
@tw_ghost5672 2 жыл бұрын
You are doing a wonderful job by giving Knowledge many thanks
@weelir4899
@weelir4899 2 жыл бұрын
OMG, it really worked. Thank you so much!!
@JoshAntonio
@JoshAntonio 2 жыл бұрын
Glad it helped!
@Bax365
@Bax365 Жыл бұрын
This'll come in handy pretty soon. Thanks!
@lawrdtv
@lawrdtv 2 жыл бұрын
thank god i finally know how to rena stuff
@kakajugal8358
@kakajugal8358 Жыл бұрын
This helped so much thank you!
@JoshAntonio
@JoshAntonio Жыл бұрын
Glad it helped!
@oguzhanbostan2521
@oguzhanbostan2521 4 жыл бұрын
Thank you🤗
@JoshAntonio
@JoshAntonio 4 жыл бұрын
No problem, glad I could help 🙂
@ph4minhat
@ph4minhat 3 жыл бұрын
So helpfull for modeling skill bro, i become fan of your chanel, keep it up 😍
@惊叹号-m6v
@惊叹号-m6v Жыл бұрын
thanks for the tutorial
@hanumaanek
@hanumaanek 3 жыл бұрын
nice tip with hard edge!!
@JoshAntonio
@JoshAntonio 3 жыл бұрын
Glad you liked it!
@christiantobar5855
@christiantobar5855 2 жыл бұрын
Thanks for being part of sotNice tutorialng bigger than you.
@SantaAgain77
@SantaAgain77 3 жыл бұрын
Woooow ! Cool !
@JoshAntonio
@JoshAntonio 3 жыл бұрын
Yeah can be handy!
@subhajitdas7595
@subhajitdas7595 4 жыл бұрын
Very nice sir, it's time saver🤗
@JoshAntonio
@JoshAntonio 4 жыл бұрын
Happy to help
@oqlebarron
@oqlebarron 3 жыл бұрын
Tks dude!
@niravgajjarphotography7051
@niravgajjarphotography7051 2 жыл бұрын
thank u
@SAQIBSAHI08
@SAQIBSAHI08 2 жыл бұрын
wow, very cool video, youre fire
@CWSOF
@CWSOF 4 жыл бұрын
I have a very specific situation. I modeled a car in Inventor where I finished 90% (its size is 122MB in Inventor, and 54MB in Maya), so I decided to finish it in Maya 2020 student version. I've imported it as STP, OBJ, FBX and IGS, but the auto-retopology didn't work in none file versions. Always when I try Auto-retopo in all the car's parts at once, I got an error message ''//error: line 0: PolyRetopo does not work on polygonal with nonmanifold geometry. Clean up the object using mesh-> cleanup before running'' Then when I try to apply in one part, and keep doing one by one, it works, but most of the the curves seem deformed. I asked for help in Maya groups (in Facebook) and people told me that it's impossible (for any software) to get a perfect auto-retopology due to the facts that, firstly it's such a complex object like a car, and also my car was made of Solids , not surfaces, and they are not compatible. Currently I gave up on Maya and I'm seaching for another software
@JoshAntonio
@JoshAntonio 4 жыл бұрын
Hey! I agree with what the people were saying on the Facebook groups. Using auto-retopology tools is never going to give you a 100% final mesh, especially for something like a car where you really need that manual control over edge flow to get all those curvey surfaces looking sleek. The tools I'm demonstrating in this video are really good for getting you started, but there will always be manual cleanup that's needed. These tools might get you 70-75% of the way to what you want. But always doing manually will be best. A computer doesn't know that it's retopologising a car (not yet a least), so won't always do the optimal job. I hope this helps a little. Probably not what you want to hear. I too wish that there was a magic button, but often manual is the only way.
@CWSOF
@CWSOF 4 жыл бұрын
@@JoshAntonio Ok, there's no way for me to scape from the mannual retopology, so Could you suggest me the best software for this specific situation? unfortunalety I didn't feel myself secure with Maya, not from the ''Quad draw'' command. The car was made with such a large precision in Inventor, and I kind of didn't feel that Maya was keeping it
@vfxidol6225
@vfxidol6225 4 жыл бұрын
Cwsof251194 You might find a combination of automatic retopology and manual cleanup would work best. ZBrush has a bunch of cool tools maybe. Idk tho
@CWSOF
@CWSOF 4 жыл бұрын
@@vfxidol6225 I've been googling "the best soft for autoRetopo" and then Zbrush , 3Dcoat and TopoGun came out. I was in a serious doubt between these 3 until I read your comment. Thank you , I choose Zbrush then
@zoltanimations5948
@zoltanimations5948 3 жыл бұрын
thx, subscribed
@SirEpifire
@SirEpifire 3 жыл бұрын
They thought only Max could get cool retopo tools... they thought wrong.
@Vnzkb
@Vnzkb 3 жыл бұрын
Hey Hi. I have a question : How much it is important when you do modeling your corner edge must be in loop ? Because I'm trying basic models like sofa, table etc but I am not able to achieve that hard edge loop, whenever I use insert edge loop that hard edge loop connection gets cut I don't know how :/ (& I mostly do modeling using 'insert edge loop' tool not like making 2 different parts & then merge/attach them.)* Does this video's method will solve that ? & If I want to make showreel then should I use this method ? Is it ok or is it like 'not industry standard' ? please guide me. 🙏
@RDD87z
@RDD87z Жыл бұрын
lol this is so cool.
@nguyenuckien2981
@nguyenuckien2981 2 жыл бұрын
Damn! You have a very cool voice.
@Les_chroniques_de_madara
@Les_chroniques_de_madara 2 жыл бұрын
but there is a benefit in it))
@etharza
@etharza Жыл бұрын
Discord link doesn’t work
@mrabintom
@mrabintom 3 жыл бұрын
why it got green after retopo?
@JayTraversJT
@JayTraversJT 3 жыл бұрын
I really want to use this but so many plugins I use don’t work in 2020 :(
@bearbones7913
@bearbones7913 3 жыл бұрын
Do you use a mac? If so you cant use this:(
@JayTraversJT
@JayTraversJT 3 жыл бұрын
@@bearbones7913 no I’m on pc
@retoraxe76
@retoraxe76 3 жыл бұрын
1:04 not included in the 2019 edition ? when i use the command Shift + RMB, Remesh and Retopologize are not available in the list
@JoshAntonio
@JoshAntonio 3 жыл бұрын
Checkout my older video on the topic for the previous method to use these tools. Hope it helps! 🙂
@CosmosReality_
@CosmosReality_ 3 жыл бұрын
@@JoshAntonio link
@JoshAntonio
@JoshAntonio 3 жыл бұрын
@@CosmosReality_ kzbin.info/www/bejne/raCthKVsnM-Bi8k
@JoshAntonio
@JoshAntonio 3 жыл бұрын
I spoke super fast back then, so apologies in advance!
@bearbones7913
@bearbones7913 3 жыл бұрын
It doesn't work on mac for some reason
@chidede
@chidede 3 жыл бұрын
Just get the Quad Remesher plugin. It does all that with the click of a button flawlessly
@DetectiveBlackCat
@DetectiveBlackCat 2 жыл бұрын
3d coat still does this better
@abdallahmah1867
@abdallahmah1867 2 жыл бұрын
Nice cheeks bro
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