Autodesk Fusion | New Feature - Spun Profile

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Fusion 360 School

Fusion 360 School

Күн бұрын

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@Fusion360School
@Fusion360School Ай бұрын
Something curious that I have noticed only after making the video........If you look at the side profiles of the spokes at 4:13, they are arcs instead of a vertical lines. I went to double check the end faces of the spokes and they are flat. I am not sure why the spun profile command produces arcs here.
@KristianLaholm
@KristianLaholm Ай бұрын
I have totally missed this new feature, thank you for sharing. And the arc is the correct geometry for "spinning" a cylinder, think of how the leading and trailing edge of the cylinder are further out from the center of rotation then the flat outer face of the cylinder.
@LollipopWoodworksNWA
@LollipopWoodworksNWA Ай бұрын
@@KristianLaholm exactly! And it's crazy cool that this compensates for that. I'm playing with the feature now and the tolerance settings. fun!
@Fusion360School
@Fusion360School Ай бұрын
@KristianLaholm You're right! I just could not visualise it at first. I went to confirm this by using the sweep body command to sweep a cylinder. So this would mean that we cannot simply just use project/include ->intersect to create the profile for revolve in this case. This makes the spun profile command even more valuable!
@NeverSnows
@NeverSnows Ай бұрын
@@Fusion360School i now can see why this feature is far far supperior to intersect + revolve. That arc would not have been generated that way. Ty for the showcase.
@mattinkel7342
@mattinkel7342 Ай бұрын
Hands down the best fusion tutorials around
@lunaumbra5179
@lunaumbra5179 Ай бұрын
This is what easier than using solid sweep. I also noticed solid sweep does not like curved things. Nice video
@David_Best
@David_Best Ай бұрын
As always, a great tutorial thank you for posting this. You aren’t kidding that the sweep command has its own quirks. I have been fighting those quirks for the last three months trying to use sweep to generate complex multi wire cable assemblies. I have been largely successful but run into brick walls several times where I needed to come up with some pretty screwy workarounds because of the failure of the sweep command or artifacts that it created. my biggest frustration was sweep is that the specification dialogue box takes immediate input and goes off to the sweep before the entire dialogue box is filled in. So get a complete sweep it must recalculate the entire body structure every time you enter a new element in the dialogue box including things like twist, switching from cut to new body or join, etc. some of my Cable models take 30 minutes to compute the sweep and when that has to be repeated four times during the entry of the dialog box, it becomes a two hour ordeal.
@TeunSegers
@TeunSegers Ай бұрын
I didn't get the point of this command until 4:20. Ok, it saves some time. I wish they'd make the solid sweep work properly, that'd be awesome.
@jedzciejapka
@jedzciejapka Ай бұрын
Create slightly bigger pipe than the pipe you want to fit in, and use the bigger pipe to cut the model? It's available for at least few years, and very very easy to do.
@dittilio
@dittilio Ай бұрын
Solid sweep suuuucks at the moment. I've yet to find a functional use for it where I don't have to worry about it breaking my chain if I change a parameter. You're amazing though
@ShopTherapy623
@ShopTherapy623 Ай бұрын
What a cool feature! Why do you need to turn that line into a "center line" ?
@Fusion360School
@Fusion360School Ай бұрын
By doing that, the revolve command automatically picks up on it as an axis.
@MarcelHuguenin
@MarcelHuguenin Ай бұрын
Thank you for your very valuable videos!🙏
@GAMINOES
@GAMINOES Ай бұрын
The pipe profile doesn't intersect with the sweep path you have chosen. The pipe is perpendicular to the sweep path. And it might intersect to itself . All you can do is project pipe profile on to the path's plane and try the sweep
@Fusion360modeling-fb4gt
@Fusion360modeling-fb4gt Ай бұрын
Great channel!
@eneselver1864
@eneselver1864 Ай бұрын
Teşekkürler.
@magicshon
@magicshon Ай бұрын
The solid sweep seems rather buggy to me. I tried making a pin follow a spiral slot path, It didnt work if the pin was round. It worked if the pin was hex BUT if i went and edited it, then it wouldnt let me press ok and would act as it wouldnt work again. And sometimes it would let me press ok but it wouldnt actually do anything visible. It seems it really doesnt like anything round and with any complex shapes meeting each other it crashes in many spectacular ways. Honestly im rather disappointed in how unfinished it feels as so far every workflow where i thought it could be useful it turned out to be a waste of time. I had to resort to a surface loft, thicken and combine in this case. I stumbled upon an interesting question in the same project though. Since my cylinder shaped object had spiral cuts in it and i wanted two equal complicated extrusions in it, one at the start and one at the end of the twist movement i wanted to make one and then use the patterns to replicate it a little lower and 90° turned, however i couldnt do it, because one requires a rectangular and one a circular pattern and i would have to copy it to four spots to reach my destination but those spots were busy with different geometry and thus it wouldnt work. I ended up doing the same work twice with a new sketch and all. Would there have been a better solution i wonder? (the spiral stuff was created by using sweep with twist and circular pattern and was only part way in the cylinder)
@Innov8cnc
@Innov8cnc Ай бұрын
How would it possible to get the path of a connecting rod in an engine assembly to work out the clearance for a dry sump design?
@cinemoriahFPV
@cinemoriahFPV Ай бұрын
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