amazing tutorial, short and very useful, thank you
@George_S_Fouad2 жыл бұрын
how to see that in render
@thevfxlord6 жыл бұрын
Brother can you please tell us how to rig those robotic eyes? it will be great help!
@buda3d20073 жыл бұрын
use blendshapes to drive the shapes, however id just reshape them and use a control to let them move freely, instead of having the points move on the blendshape object from their original world positioning, he has a more controlled setup probably for all he needs on the project.
@vit_mcetsa7 жыл бұрын
Hi, very cool. I am in Maya 2018, in falloff reference curve only appear the contour :(. Do you know what is the problem?Thank you
@goheenbiswas19012 жыл бұрын
Is there anyway it can be done in 3ds Max?
@ran6941 Жыл бұрын
how to make those eyes using blendshapes
@alzajel16 жыл бұрын
great video, thanks a lot
@douka39937 жыл бұрын
very helpful,thank you
@MAYAIN57 жыл бұрын
Glad it's been useful. I will be posting a new video on how to take this further.