Ghost girl spawning in experimentation is very rare💀 im actually surprised
@TheAnimeHijabi2 ай бұрын
How's there so few comments Camden is like the best VA ever
@yuki_naeggi78082 ай бұрын
Let's be honest: he is
@IdioticBees2 ай бұрын
I K R 😂
@depressedbender5022 ай бұрын
Camden is very new on the VA scene But with his performance with Aventurine, I feel like he will get more popular if he gets more roles
@satyre_12 ай бұрын
bro this is a new channel and you're commenting on a new video, you need to be logical 😭
@raynmaker2 ай бұрын
he literally posted it an hour before your comment homie 😅
@StarlitSiren2 ай бұрын
The way we all become a singular hivemind and jam to the ice cream truck/delivery music.. 😂
@haroldtheylez2 ай бұрын
that ghost girl moment was actually scary and i wasn't even there
@Zorb_Mushgooms20 күн бұрын
Someone in chat: “posture check!” Literally me: 🦐
@joanmcardle71372 ай бұрын
Thanks for uploading the video from last night ghost girl scared the heck out of me 😂
@O2FACEout2 ай бұрын
Camden we love you ❤!
@Total_Reset2 ай бұрын
Thanks for the content, Camden! All the best!! (*´︶`*)ฅ♡
@calyxsalad2 ай бұрын
ahhhh i was so bummed when i got this stream notif but i couldn't join so i've been looking forward to the vod!! thank you camden
@iamemamae2 ай бұрын
Why is Camden always such a mood? Like constantly?
@raynmaker2 ай бұрын
omg i missed this stream, thanks for uploading it camden!!! ❤
@chssrb52122 ай бұрын
Omg 😭tnx fir the new video Camden ❤️
@hanikamidays2 ай бұрын
Ghost girl was the scariest thing to ever see
@phannguyetminhnguyen4982 ай бұрын
I hope camden it's gonna be okay!
@vixxsuna2 ай бұрын
I could never play this game alone 😭
@BibidoorBadour2 ай бұрын
No nasty mannequins this time! 😂
@orlandocampbell61052 ай бұрын
❤❤❤❤
@AnnieVetesnik18942 ай бұрын
Ghost Girl: *chilling on the other side of the jump* Aventurine (Camden): *walks in through the fire escape, hears breathing, slowly turns around and sees her* Ghost Girl: hi *heavily breathing* Aventurine (Camden): *looks away for a split second & looks back* Ghost Girl: *vanishes* Aventurine (Camden): *GASPS & leaves* I DIDN’T LIKE THAT! NOPE
@xSeplayHuntressx2 ай бұрын
Just watched the whole vod, and dear lord it was chaotic xd As a Pro Player, the most horrifying Monster there is is in my opinion the Maneater, the Butler, The Jester and the Coilhead. I HATE THOSE FOUR SO MUCH... PURE STRESS ._. ESPECIALLY THE DAMN MANEATER / BABY, DONT LIKE EM' . BURN IT WITH FIRE! ( Ingame LMAO- ) The Butler also makes me uneasy as i have Apiphobia, meaning i'm absolutely scared of any kind of Bee, Wasp and Hornet LUL Anyways, i wanna (and i often do these kinds of explanation comments under people's videos to warn ahead and explain how some things work) add this as i kinda am bored and because i wanna explain how each monster works, so this will be a long thread as i'm mostly trying to explain each monster in different sections in my own words, rather than copy-pasting the wiki's stuff aswell as explaining every Monster there is to Lethal :,D *(just warning ahead incase you dont want to read all of it! If this is backseating and or 'spoilering' in any way, even though it's not really spoilering as there's no specific lore besides you working for a company and going to dangerous moons to find scrap. I still sincerely apologize incase it is Backseating and will immediately delete / edit my comment! Just adding this as i dont know if it counts as backseating or it being just me warning ahead for next time so it's less confusing or stressful-)* --------------------------------------------------------------- ( Starting off with the Passive outside Monsters ) Manticoil: They do nothing, they just goober over the whole place and in the air. They look like birds but with like 4 wings and weirdly. --------------------------------------------------------------- Tulip Snakes: Like the Manticoils, but they have a mechanic! those are the weird dino like birds that will dash jump at you and sit down on your head! one wont do anything, and in my personal opinion just acts like a mental support entity haha. but if you have 2 or more on your head, you will be able to fly with them! Just...be careful when you have 2 or more on your head and jump, as you can still fly into a wall and die, just like using a jetpack. They also will drop off your head at some point, and if you're in the air, you will take fall damage, worst case scenario die even. --------------------------------------------------------------- Roaming Locusts: Just moths i guess. They dont do much, dont have any mechanics. --------------------------------------------------------------- ( Now the hostile outside Monsters, as there's not many passive one's. ) Circuit Bee: They wont be hostile when they are at their hive. Once a Player gets too close, they will go hostile and proceed to defend their hive from players taking them. Once a Player picks them up, they will genuinely get upset and really hostile, and start chasing the Player until said player drops it. In rare cases, some hives are glitched out, making the bee's already super hostile aswell as making them roam the map because of it, so stay cautious when playing! [ As a Lethal Company Pro, i'm not sure if Zeekers, the Creator of the Game, has fixed that already or not. Just warning ahead if it wasn't! ] *( You can tell that one or multiple spawned when you see weird fuzzy looking spots in the distance, or when they are close enough by their buzzing. )* --------------------------------------------------------------- Kidnapper Fox *( Momentarily removed as it's being reworked currently )* : It's your typical Fox, but hostile. It will kidnap any player (presumably random target, but i have no idea as i never player during the time it was in the game :,D ) by shooting out it's long tounge, before proceeding to pull it towards the Vain Shroud Area, where it will then kill the Player. Kidnapper Fox's will spawn in that Shroud Area, and you can kill those said Area's with the Wheat Killer spray item. It has no use currently though as, stated before, the Kidnapper Fox was removed due to bugs and it being overpowered, having to get reworked. --------------------------------------------------------------- Eyeless Dog: The Eyeless Dog's are blind, meaning they will react to sounds around them. They just casually roam the map, while also not having any specifc path patterns they walk, so be cautious at all times. They react to sounds like the Ship's horn, the clown and air horns, players dropping scrap, and also react to the players using the ingame voice chat, so stay quiet when they spawn and crouch when walking back to the ship! [ The only time's you're allowed to run is when you have Forest Giant's, Mimic's / Masked People, Old Bird's and Worm's! And when you're 100% sure they are far enough away from you to not react to you running! ] *( You can tell that one or multiple spawned by they're growls and light footsteps / stomps. )* --------------------------------------------------------------- Forest Giant: Just like the Eyeless Dog's, but they are deaf instead of blind. They might be deaf, but they have really good eyesight considering they have a lot of eyes on their body! if there are any around you, i suggest hiding behind tree stumps when on March, Vow and Adamance while being on your way back to the ship! If you have any Flashlights active while being outside with them being active OR have the Aparatice in your hands, be careful while on your way back to the ship as they can see those from far away. *( You can tell that one or multiple spawned by they're heavy footsteps / stomps. )* --------------------------------------------------------------- Earth Leviathan / Worm: They dont react to sound, and rather jump out of the ground when they can sense that a player is above them. To avoid them, wait until the ground makes effects and start running somewhere to the side. If you're lucky enough, you might survive it. If not and you're unlucky, you'll get eaten by it. *( You can tell that one or multiple spawned by the rumbles on the ground below you. )* --------------------------------------------------------------- Old Bird: They are Heavy Mech's that will be deactivated / turned off during the morning. They only activate around 1 or 2 pm ingame time. In rare cases, they can activate earlier than that, but they usually only activate around 1 - 2 pm ingame time. They won't chase anything as far as i know unless they're head lights are turned on. Other than that, they will attack and shoot anything they see with rockets. *( You can tell that one or multiple spawned when you see weird ''structures'' around the map. If you didnt see any, then you can tell that there are one or two when you see lights in the distance or rocket explosions. )* --------------------------------------------------------------- Baboon Hawk: They won't be necessarily hostile, unless in groups of two or more. If you only have one near you, it wont attack you. It will attack you if you attack it with a shovel / sign, and will attack back. Other than that they're not necessarily hostile unless in groups or when you attack them. If they get too close though, i suggest defending yourself with a weapon then. *( You can tell that one or multiple spawned when you see weird creatures hopping about or minecraft grass block footstep like sounds near you. )* --------------------------------------------------------------- ( Miscellaneous / Hostile Entities that can go both outside and Inside or are at either ) Mimic / Masked People: *(Spawn Inside but are able to follow you outside)* The Mimic's look like players but with Theatre Masks on their faces. If you see a player with a mask (with or without mods), then i suggest grabbing a weapon to defend yourself if you dont make it outside or dont find the way to the entrance and start slapping them until they fall to the floor (meaning they're dead then). if you DO make it out, then do NOT trust anyone and keep the door's closed as they can act like players. [ WITH THE MIMIC VOICES MOD, THEY WILL SOUND LIKE YOUR FRIENDS, SO DONT TRUST ANYONE ESPECIALLY WHEN PLAYING! ] Other than that, they can spawn naturally, or when you put on either of the Mask items [ Comedy Mask, Tragedy Mask ]. In that case, if you find any of both versions of the mask, be careful to not have a trigger finger moment (which happen to me before and i couldnt take off the Tragedy mask :,D ), and always hold another item until you're back at the ship to drop them. *( ! If you have any masks inside the ship, just lying in a corner to be more specific, or in the red cabinet, then dont get scared when you hear weird clown horn like sounds or low pitched laughs. The Mask's can laugh, and will do so just to scare the player. Other than that, the naturally spawned or infected player Masked People won't laugh unless turned into one. So, if you hear any footsteps without your mates / friends talking [ if you dont have the Mimic Voices mod installed that is ] inside the facility or outside, then i suggest holding your weapon to prepare yourself to kill them if it turns out to be one and or make sure to be ready to run ! )* --------------------------------------------------------------- CONTINUANCE IN COMMENT UNDER HERE CUZ YT COMMENT TEXT LIMIT EXISTS-
@xSeplayHuntressx2 ай бұрын
Ghost Girl *( Also known as The Little Girl, as called by the Community at times )* : She's not rare to get, she's more based off of the ''Insanity'' Level system. There's multiple factors as on how she targets a random player (unless solo, then she always will target you.). *( Spawns anywhere, but always behind you by the way )* . The Different type's of ways how your Insanity level can increase to cause her to spawn are - Employee is alone in the facility *[ (+0.5 / s | Solo Rate) - (+0.8 / s | Multiplayer Rate) ]* - Employee is alone in the ship *[ (+0.125 / s | Solo Rate) - (+0.2 / s | Multiplayer Rate) ]* - Employee is alone outdoors (before 5:20 p.m.) *[ (-2.0 / s | Solo Rate) - (+0.3 / s | Multiplayer Rate) ]* - Employee is alone outdoors (after 5:20 p.m.) *[ (-2.0 / s | Solo Rate) - +0.5 / s | Multiplayer Rate) ]* - Employee is within 7 units of another employee or a player body *[ ( No points | Solo Rate) - (-3.0 / s | Multiplayer Rate) ]* - Employee is actively listening to other employees on the walkie talkie *[ ( No points | Solo Rate) - (-3.0 / s | Multiplayer Rate) ]* I guess the minus rates are reducing the Insanity level points? I'm not necessarily sure, but she still works based off of that system. The System's pretty confusing even to myself, someone who has over 100 Hours or Playtime on Lethal :,D *( You can tell that you have the Ghost Girl on you when you hear breathing and every other game sound is muffled besides the breathing, or when you see her on the right monitor where you can change the camera pov from player's [ NOT THE TERMINAL! ]. Whatever you do, DO NOT TURN AROUND TO CHECK FOR HER! It is suggested to block the Ships's entrance view by making a maze like pattern with the stuff from inside the ship [ Red Cabinet, Terminal ], so you dont have to worry about looking at her on accident when doing so! )* --------------------------------------------------------------- Maneater: *(Spawns inside the facility, but can be taken outside.) - (BETTER KEPT INSIDE THE FACILITY AS IT'S DANGER LEVEL IS 1000, AND IS MORE DANGEROUS OUTSIDE THAN INSIDE. WHEN PLAYING WITH OTHER PEOPLE, IT CAN AND WILL WIPE YOUR WHOLE GROUP WHEN TAKEN OUTSIDE! IT ALSO WONT STOP CRYING UNTIL IT TRANSFORMED!)* The Maneater is always a small little critter that is pretty passive most of the time. It will follow around the player it likes the most, meaning the player it likes the most should be mostly the one taking care of it. When it starts crying, you gotta pick it up as quick as you can and start rocking it until it stops. The Reason you should and have to do so is because if you dont calm it down, it will eventually transform into a bigger version of itself and become REALLY HOSTILE AND DANGEROUS. The main tactic to do it is to have someone take care of it and calm it down while the rest of the group takes care of finding scrap. When playing Solo, you gotta make sure it's calm while looking for scrap, which is a bit trickier than playing in a group :,D . Besides that, the Maneater is the main entity you should be scared of than anything else in my personal opinion. (unless you have a Coilhead, Jester or a Butler in the same round / day, then it's pointless eitherway in Solo :,L ) it also will eat any scrap that you have in your inventory when holding it, or generally eats scrap. *( You can tell that one spawned / came out of the vent when you hear soft yet wet pitter patter steps. Other than that, it makes no specifc sound. )* --------------------------------------------------------------- More of an Miscellaneous Monster yet still an Indoor one, but it still is an Miscellaneous one in my opinion, and rather rare! Barber: The Barber is like the Ghost Girl kind of, but can be seen by any player! It spawns with another one, meanwhile one of the Barber's get's chosen as the Master Barber, which will basically lead the other one's. If you hear clown horn like sounds, that mean's it's close and following you. You cannot see the Barber, unless you are right infront of it, as it's always invisible unless in range of it. It's pretty horrifying in solo AND in a group, as it can target a random player, presumably the one the closest to it. --------------------------------------------------------------- ( Indoor's Monsters ) -- ( Hostile / Neutral ) Bracken: This one should be obvious, but i'm still gonna explain it in more details if anyone need's it and that's new to Lethal! The Bracken hide's pretty will in the darkness, and the only visible thing you can see *(when you dont have a flashlight on you)* are two white glowing eyes in the dark. You CAN look at the Bracken, but it is recommended to do so for a split second or a full second, not longer than 1 and a half seconds. If you look at the Bracken for more than 2 seconds, it will get hostile and start chasing / hunting you down. You CAN outrun it, but it is recommended to NOT look at it afterwards. On the other hand it can also crawl, as seen around the start of the VOD (forgot the specific timestamp), which causes them to make no sound at all. Once spotted by the player during that time, it will let out a growl before proceeding to stomp away, as it usually does when shortly looked at it. *( You can tell that there is a bracken by the weird / ominous Backrooms room that you can find around the facility. If there is no Backrooms room, then there is no bracken. It wont jump / spawn out of a vent as far as i am aware, so it can genuinely only spawn when there's a backrooms room [ aka bracken room, as we lethal community call it in short ] )* --------------------------------------------------------------- Bunker Spider: The Bunker Spider is an neutral to hostile monster, as it will only get hostile when it targets a player, or when a player has accidently or not accidently walked into one of it's webs that it places around the facility. Once run into the web, get ready to run as it will chase you down until you are out of the facility. It can and will sometimes hunt the player when it layed enough webs and just starts hunting said player on sight, so it really depends. Still, be careful around it. *( You can tell that there is a Bunker Spider if you hear multiple footsteps at once, especially at a fast rate or when you see webs around on the floor. I suggest checking everywhere, especially behind walls, corners and even the ceilings as they often tend to chill there! )* --------------------------------------------------------------- Hygrodere *( Also known as The Slime)* : The most chillest yet still hostile Monster in the whole game. It can be annoying to avoid / juke at times, but it's still the easiest Monster to survive in my opinion! Yet, you still should be carefull around it, as it's one of the monster's that cannot be killed at all. Still, it's really easy to survive when you lead it into a dead end like room and lock it in there with a door ( it can't open door's btw ), or when you find a room where you can juke it by running around it. --------------------------------------------------------------- Coilhead: *( Doctor who and SCP fans....ASSEMBLE! )* The Coilheads work like the Weeping Angels from Doctor who or the Statue *( aka SCP 173, or community wise also known as ''Peanut'' )* From SCP: Containment Breach . They only are able to move if you DONT LOOK AT THEM, so it's advised to look at them *( or have someone look at them while the others lead look for the exit meanwhile switching person to look at it / them )* at all cost while trying to find a way out! After the recent update *( v60 )* they will now 'retract' their heads, making their coil necks 'stiff' as to recharge after having chased the player a certain amount of time / mile. They have a certain period of time to recharge, so that is the time you have free time to look away from them and proceed to run without having to worry about them, though it is still recommended to close doors behind you that DONT lead into the same hallway / room you're in and look behind you to check if they finshed recharging! If they are paired with the Jester, Mimic, The Butler OR the Nutcracker, then that is a rather dangerous combo in Solo or in Group. --------------------------------------------------------------- The Jester *( Also known as the Jack in a Box, as called by the community. )* : The Jester is a rather Neutral Monster, yet it is advised to NOT PANIC but yet still get out as soon as possible! Once it starts winding itself up, the player/s have a timer of 30 seconds - 1 minute until it jumps out of it's box and starts chasing after a targeted player. The Jester's speed constantly yet RAPIDLY increases the more it runs, which is the reason it's advised to get out as soon as possible. The Player/s can survive it even when it just got out of it's box, but it's advised to NOT troll it while it's speed is constantly stacking while running, so it's recommended to just get tf out and not piss it off more :,) It wont follow the player/s around while it's winding up, so there's no need to worry about that! *( You won't know if you have a Jester in your round as it makes no footsteps sound besides winding up and when it finished winding up and starts hunting down each player one by one. In it's following state, it has NO sounds at all, not even footsteps. So always look around you to make sure there is no Jester! Other than that, the only audible sound it has is it's heavy yet slowly yet rapidly getting faster footsteps after it finished winding up! )* ---------------------------------------------------------------
@xSeplayHuntressx2 ай бұрын
The Thumper: The Thumper is one of the few Hostile Indoor Monster's that can speed up the more it runs, but is the only one besides the Jester that can be slowed down by making it charge / run into a wall or door. It can still open doors, yet it's mostly advised to get out as soon as possible once it's heard if the players dont have any weapons othem. If the players want or wish to kill it to not have to worry about it while looking for scrap, then i suggest getting a Zap Gun and a shovel / sign to kill it, as it takes 5 hit's to kill, and it doing pretty good damage to players when the Thumper bites one. Other than that, it's suggested getting out if the player/s cant afford to buy a zap gun or a stun grenade. The Player/s can kill a Thumper without any stun item, yet it's slightly difficult to do so and is rather suggested to only try to do so when in a group, not solo. --------------------------------------------------------------- Hoarding Bug *( Aka Yippie Bug, as called by the community. )* : The Hoarding Bug is a pretty neutral monster, and will only get hostile if you decide to take away any scrap it horded and brought to it's ''lair'' / loot spot. It will also attack attack the player if they decide to attack it or even sometimes will attack the player if they get way too close to it. It only happens sometimes, yet it's still suggested to carry a weapon incase that happens to be able to defend themselves. Other than that, it's pretty easy to survive aswell as to avoid. --------------------------------------------------------------- Nutcracker: The Nutcracker will roam around the Facility / Mansion / Mineshaft, sometimes 'popping it's eye out' to scan the Area. It is advised to NOT move at all once it does so *(meaning NO CAMERA MOVEMENT [looking around] NOR CHARACTER MOVEMENT [wasd] )* . It can kill the Player/s in two ways, shooting them with it's double barrel shotgun once spotted when it spots movement of a player while it was scanning the area, or run into them and kicking them. Other than that, the Player/s can kill it by either hitting it from behind with a shovel while in it's scanning state, causing it to eventually fall to the floor and making the player able to grab it's shotgun and shotgun shell's it drops to reload the shotgun, or shooting it with a shotgun while in scanning state. --------------------------------------------------------------- Snare Flea *(Also known as Face Hugger in the community at times )* : The Snare Flea is a rather Neutral and easy to avoid Monster as it will crawl out of a vent and run off somewhere to proceed to latch itself onto the ceiling. It is advised to check the ceiling wherever you go, incase there is one latched onto the ceiling. Once a Player runs under it, it will proceed to let itself drop down to the floor and chase after the Player, eventually jumping onto the Player's Head to suffocate them. If said Player has someone with them, then it is advised for said companion or Player to have any kind of weapon *( mostly suggested a sign or shovel )* on them to hit off the Snare Flea, which causes it to get off of the Player's head and scurry off somewhere else to latch itself onto the ceiling once more. The Player can hit off the Snare Flea themselve when alone, but it is mostly recommended to have someone with them to make the ''hitting it off'' easier for them. --------------------------------------------------------------- The Butler: The Butler's are....well...Butler's , but with a Head that resemble a Blob Fish, yet it's a Hornet Hive . The Butler is Passive when the Players stick together, and will only swipe the floor with it's broom that it's carrying. Once a Player is alone with the Butler around and everyone else from the group being far away or outside the Facility, the Butler will then proceed to stash away it's broom and instead pull out a Kitchen Knife, chasing the Player until it kills the Player. It will also play classic Record Player music when Passive, but the music will drastically change once it starts hunting the Player . The Player/s can kill the Butler, yet it's advised to grab it's Knife that it drops as quick as possible AND get out as soon as possible, as it's Hornet Nest Head will break and release the Hornet's that are in it, which will then chase down the Player/s until they are dead or out of the Facility . --------------------------------------------------------------- ( Friendly / Neutral / Hostile Indoor Monster ) Spore Lizard *( Also known as The Pog Puppy, mainly in my Friend Group LMFAO )* : The Spore Lizard/s are rather Neutral and mostly friendly, but WILL GET HOSTILE if they feel threatened, which will happen if the Player/s get too close to them or constantly follow them around in an really close range. Other than that, they will only spew Pink / Purple smoke or fog once they feel threatened and just to defend themselve's. They sometimes WILL ATTACK THE PLAYER/s , but it's pretty rarely. --------------------------------------------------------------- Anyhow, i hope this sorta explained every monster, and i hope i'm not making myself an complete idiot by saying how every monster works for the next time's you play the game :,) THIS DAMN COMMENT WOULDNT HAVE TAKEN ME SO LONG TO FIGURE OUT BTW IF I KNEW THAT THE MAX TEXT LIMIT FOR KZbin COMMENTS WAS 10K CHARACTERS... AGAIN, I WILL GLADLY DELETE MY COMMENT IF THIS WAS STUPID TO DO ANYWAYS AND WAS NOT WARNING AHEAD / EXPLAINING AT ALL AND INSTEAD WAS SPOILERING / BACKSEAT GAMING :,)
@floatingsIslands2 ай бұрын
It would be nice if Camden played Outlast Trials)
@satellafelix45972 ай бұрын
One way to get out of a maze (even a virtual one), is to act as if ur right hand is placed on the right hand wall the entire time while moving-it may not be the most efficient route, but it should get you out 👍
@zookie3737Ай бұрын
now it's time to get the casino mod :p
@ArcanaMythra2 ай бұрын
6:05 that laugh is one of the masks, it has a chance to laugh at you lol