Avoiding Deformation On Curved Surfaces in Cinema4D

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mario @ elementza

mario @ elementza

Күн бұрын

Пікірлер: 33
@mfrancisco_850
@mfrancisco_850 2 ай бұрын
Taking your course has made me a god Master amongst models
@ianmcglasham
@ianmcglasham 2 жыл бұрын
You can also use a laplacian operation to have maya push cotangent vertices to better positions without such a dense geometry. Tricky to work with and you might have to write a bit of code but can work if you feel like getting really advanced! I only vaguely know how to do it but I have seen it done with success! Come over to blender! The community really needs proper modellers like you!!!
@Elementza
@Elementza 6 жыл бұрын
Hello everyone! This was a community question and just wanted to share my approach to​ this problem. Hope you find it useful. Cheers!
@yougortaouarab5485
@yougortaouarab5485 6 жыл бұрын
thank you sir, Your work is awesome !!!
@studioag835
@studioag835 5 жыл бұрын
thanks for showing the light, people can really get stuck for life on these type of things. really grateful you are sharing your brilliant problem solving brain to help civilization go forward.
@Elementza
@Elementza 6 жыл бұрын
To answer questions about deformers like bend etc. Yes, you could. If deformers don't cause stretching (cause most do), and if the GO is not part of linear workflow, but standalone object. Otherwise, you're stuck with this problem.
@MarkFancherFX
@MarkFancherFX 6 жыл бұрын
Thanks so much for your tutorials - they are really helping a lot!
@muhannadgokhashaw9580
@muhannadgokhashaw9580 6 жыл бұрын
I don't know if it's applicable to cinema 4D but in maya or 3ds max you could model your details on a flat plane > add the support loops to hold the hard edges > subdivide (smooth) > use the bend tool/modifier, this will give you a nice curved mesh without pinching.
@aleksandrbodenchuk6405
@aleksandrbodenchuk6405 4 жыл бұрын
Thank you!
@pierre.colourist
@pierre.colourist 6 жыл бұрын
Thanks for this man,had problems before.
@MXRVE1
@MXRVE1 5 жыл бұрын
Very good lesson, thanks man...
@NitishShiggaon
@NitishShiggaon 2 жыл бұрын
Do you have a course which explains Sub D modeling like this in more detail? Where can I purchase it?
@Elementza
@Elementza 2 жыл бұрын
Yes, please check the description:)
@sevenseven31
@sevenseven31 4 жыл бұрын
you have a nice technique about edges flow but you can fix this situation by using conforme
@ELECTR0HERMIT
@ELECTR0HERMIT 4 жыл бұрын
So, it looks like in the end, it's not possible to get 100 percent of the pinch out?
@worthapost
@worthapost 6 жыл бұрын
Great tutorial thanks. You promised us a month back to show us a zbrush and c4d workflow that you found. Still waiting for that....
@Elementza
@Elementza 6 жыл бұрын
Currently delayed. But workflow is no different than any other. Blocking in ZBrush till panel transitions and without adding to much detail, zremesh/decimate the sculpt, and using GoZ script to transfer it into C4D for retopology. That´s it.
@milindachandrarathne8076
@milindachandrarathne8076 4 жыл бұрын
this is very helpful, Thanks!!
@PowerOfMilk
@PowerOfMilk 6 жыл бұрын
Thanks for the help!
@MrElectroPunker
@MrElectroPunker 6 жыл бұрын
Awesome.Thanks for the tip.We can learn everyday something :)
@CGSTACKS
@CGSTACKS 4 жыл бұрын
Thanks man,I'm looking solution for this problem for very long time.you saved my ass.😊👌
@soyv4113
@soyv4113 6 жыл бұрын
Спасибо за ваш видео урок ,очень познавательно
@ameerziadi4253
@ameerziadi4253 6 жыл бұрын
thank you
@alenlenia
@alenlenia 6 жыл бұрын
something is weird about my Beveling ! at the @time10:30 of this video , when you Bevel, it simply makes straight corners, But when i do, it gives me different rounded corners with no straight contact like yours :/
@Elementza
@Elementza 6 жыл бұрын
You need to be sure that under Topology - Mitering is set to Uniform
@fuchigirl6810
@fuchigirl6810 6 жыл бұрын
thank you sir
@AndresBMX03
@AndresBMX03 6 жыл бұрын
Hi, how u change the subdivition whit the keyboard instantly? Very gd tut. Thks
@Elementza
@Elementza 6 жыл бұрын
Andres P Hotkey for that is Q
@AndresBMX03
@AndresBMX03 6 жыл бұрын
Elementza guess i wasn't sure at all what i heard thks
@drewnix7201
@drewnix7201 6 жыл бұрын
Nice tutorial
@farisofthemall
@farisofthemall 6 жыл бұрын
so fkn helpful damn
@aleksandr1277
@aleksandr1277 5 жыл бұрын
You have to remove Cinema 4D and go to school to learn geometry, Dodik! ;)
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