I remember when almost every survivor had saboteur in the game and it was so broken. And now it's almost never picked
@BenyusKenyus11 ай бұрын
Surprisingly not picked even though the perk is still good imo
@iCeddybear9411 ай бұрын
Except for tome challenges. That’s the only time I ever used it
@RAYVIN.711 ай бұрын
For some reason I actually cant stop using saboteur it's just so fun to save team mates. Theres like 3 clutch saves almost every game I feel naked when i don't run it 😂
@niklasvz222211 ай бұрын
Better not picked than picked every time. Theres no worse feeling than not getting a hook for downing someone. Imagine you finish a gen and theres a chance that it resets to 0. Thats how it feels, and sometimes you cant even do anything about it
@muysli.y185511 ай бұрын
Because 30s is nothing. Im not sure but back then hooks was also further away Sabo should at least not have 60s CD
@Real_RUBB3R11 ай бұрын
As someone who's consistently been using Iron Will after it's nerf, I think it's definitely still strong. Weaker than before for sure, but being 75% quieter is nothing to laugh at, especially if you're crouching or in a locker. Pair it with Lightweight and it becomes very difficult to track you, especially on indoor maps
@Warriorsoul10111 ай бұрын
Played a game against a spirit where I was using this combo, plus made for this. I was the only one to go the whole game unhooked 😅
@thespectresociety11 ай бұрын
@@Warriorsoul101were you that claudette I can never find? Or Nancy?
@wigglemaster520211 ай бұрын
@@thespectresocietyI’m that Claud
@yaboiurk11 ай бұрын
If you prestige jake park, meg thomas and yui kimura, to get all their perks, then you can use a loadout with: “Quick and Quiet” “Iron Will” and “Lucky Break” and whatever fourth perk you can pair well with this to get away from the killer easier. At least it works for me ;-;
@muysli.y185511 ай бұрын
The 75% is not the problem Iron will is still strong but the "you can not use it if you exhausted"
@lapisinfernalis905211 ай бұрын
I remember back in late 2018 before Legion was out and BT had still the old visual effects, you could not mend like you can now. You had to heal or get healed during the bleed out timer or you would go down. This meant that the killer just had to chase you for that duration and you would drop dead. That was the reason why I started to use Self Care until it got changed.
@dadamek811 ай бұрын
Borrowed Time is a really weird one, because on release it literally only borrowed you some time, because the timer would always go down no matter what, unless you were healing. So after a 45 second chase, you would simply go down. And you also needed a med-kit or self-care to heal yourself from that state. So technically thanks to deep wounds that were added with the Legion, BT provides a much stronger efffect for the unhooked survivor (although the release version is probably still stronger, because it also protected the unhooker)
@maxwithaddedimus878011 ай бұрын
Don’t you remember when no mither just gave you a gun and you got to kill the trapper? Yeah that shit was broken
@d.m.darkmatter828611 ай бұрын
Yeah fr. I remember everyone running No Mither and just gunning me down
@Jonrocks72 ай бұрын
I use no mither self care
@DCption11 ай бұрын
Sad that you didn't talk about old Object of obsession, it was really busted by the past! Otherwise, good video as usual!
@Awesometrax11 ай бұрын
I believe he talked about it in his first video on the subject.
@muysli.y185511 ай бұрын
Ruin, Noed
@DCption11 ай бұрын
@@muysli.y1855 ruin was never overpowered, and if we had the old ruin instead of all new regression perks we have nowadays the game would be more health! Fact is, ruin, no matter how strong remains a totem, easy to cleanse and to put out of game mate.
@originalmemes222411 ай бұрын
Kinda surprised Eruption wasn't mentioned, with it being one of the mist influential parts of starting the gen kick meta IMO
@TekaMountinui-ih2zv11 ай бұрын
Id like to say that even though overcharge used to be terrible, recent builds with doctor and the right perks made overcharge the strongest regression perk. Pair that with doctors tier III you scream, revealing your location, you see fake pallets and doctors which in my opinion, puts pressure on survivors and makes them have to think about which doctor could be you. All in all I think overcharge has improved and in the right hands it's op
@IADin11 ай бұрын
Old mettle of man was insanely op lol 😂 😭 old small game made trapper literally unplayable 💀
@jeannesgm7564Ай бұрын
That sprint burst one is kinda like looking at your work from highschool. You could tell they wanted to really embrace the survivor aspect but the devs couldn't have predicted how big this game would be, fascinating to remember
@u1t1matr1x811 ай бұрын
I honestly miss the old double endurance borrowed time effect. i would love to see it come back but if the unhooker takes the endurance hit they are broken for 60 seconds as well. so they cant just heal after mending. seems like a fair price to pay for double endurance. but with the new anti camp mechanic coming soon it prolly will never happen.
@infernoblast85311 ай бұрын
Balanced landing was pretty overpowered up till they removed the fall stutter effect. Because on maps like haddonfield you could make infinites with it. Even though it was seen as one of the weaker end exhaustions. It had its time up till then and that one change dropped it.
@rhanetreece230111 ай бұрын
True I used love Haddonfield because of it. Though I definitely could understand from a Killers perspective how annoying that would be.
@Trident_Gaming0311 ай бұрын
"We should be grateful for how quick they are with adjustments" How many weeks, WITH the killswitch mechanic present, was Merciless Storm bugged?
@Kirabetas11 ай бұрын
Hex: Ruin. This used to be a nightmare to deal with. The effect used to turn skill checks into red ruin skill checks. A good would result in 5% generator regression, and a great would simply be no regression. As such, this used to be crucial to most killer builds simply due to the game slowdown, even worse when paired with certain killers like Doctor. It became worse for people who can't hit great skill checks regularly. One of my friends actually had to run Technician just because she couldn't hit good skill checks reliably just to prevent even more serious generator reduction. Amusingly, it became the reason I always ran Small Game, a perk I still run in my totem build alongside Inner Healing/Strength and Overzealous.
@Jonrocks72 ай бұрын
Doesnt technician make missed skillchecks worse?
@Kirabetas2 ай бұрын
@@Jonrocks7 Technician prevented the generators from blowing up when missing a skill check, and back then, it used to only be a chance.
@Jonrocks72 ай бұрын
@@Kirabetas yes but you lose an extra 8 or 9% dont you?
@Kirabetas2 ай бұрын
@@Jonrocks7 Nope, you lose extra for every missed skill check, not for general repairs. Unless it's been changed since I last played with her.
@Jonrocks72 ай бұрын
@@Kirabetas i mean with old ruin, wouldn’t that technically count as missed skillchecks since it regressed on normal ones?
@tentenhyuga4832Ай бұрын
Don’t forget my beloved balanced landing, being able to turn certain loops into infinites a long long time ago💔
@sinnondakotariley157911 ай бұрын
12th video asking ➡️ 1) Who from the killers is the most sensible/in touch with reality/in full control of themselves. 2) Ranking survivors' commentary, grunts, screams, etc., on how believable and realistic they sound? Like which are overdone, which are strange, which are so realistic you feel for the survivor, etc. Love ya.❤
@tiago997725 күн бұрын
5:08 I agree that Saboteur shouldn't be able to permanently disable hooks, but I wish it was more viable than it is now. An example of how I think it could be balanced is if hooks stayed broken for longer, but breaking multiple hooks in one area would cause some to respawn.
@zeporion609111 ай бұрын
"we can appreciate how fast they are with changes nowadays" Unless it's Made For That or Buckle Yup
@patrikresz270611 ай бұрын
Maybe the midchapter update will change them. Fun fact Buckle Up isn't even a good perk if the killer never slugs, only For The People made it overpowered.
@d.m.darkmatter828611 ай бұрын
@@patrikresz2706Fair. Although how would they nerf FTP?
@patrikresz270611 ай бұрын
@@d.m.darkmatter8286 They don't. Buckle Up is only a strong combo with For The people because it gives endurance for BOTH players which is an absolute bs like old Borrowed Time used to work.
@muysli.y185511 ай бұрын
I think it will change when the new anti Tunneling/Camping is release
@David_Hypnos9 ай бұрын
There’s nothing wrong with For the People + Buckle Up. It leaves two survivors injured and one of them broken. Endurance doesn’t last forever; it really only benefits you if the killer slugged and is camping the body.
@pmal6611 ай бұрын
5:42 how did u know the survivor was in that locker?
@rowforlsu11 ай бұрын
Your missing old ruin, old mettle of man, and old decisive strike and possibly old bird as well. Imo those were so strong
@aceywacy515611 ай бұрын
Ah that one week when boil over made you unkillable
@thespectresociety11 ай бұрын
Hot take: I miss old dead hard. Both as a killer, and as a survivor. I main both on a 50/50 basis. I miss it as survivor because it made the game fun, your own super power of sorts that allows you to negate a hit easily, but you can be punished for playing badly by a killer who saw it coming. As a killer, someone with dead hard was irritating but fun, the times I see it coming, bait them and catch them just 5 seconds later than I usually would is entertaining. A game of cat and mouse, I don't want the mouse dead immediately. I prefer to play with my food
@heisenberg131711 ай бұрын
I was able to eat a 12in pizza while watching this, great viseo
@AZHYMOVS11 ай бұрын
What kind of pizza?
@Graf_Pain11 ай бұрын
circle of healing is out for years?...geez😰
@D1V1sionn11 ай бұрын
Don’t forget to mention mettle of man, back then you just had to be hit you didn’t have to take protection hits no you just get hit 3 times and gain the endurance status effect
@tiago997725 күн бұрын
I hate how DBD usually fluctuates between perks being overpowered/ meta to them being barely used/ not viable. I was they were better at balancing perks to encourage ppl to use a larger variety of perks/ builds.
@Memedude_L111 ай бұрын
Its a good day when ahzymovs uploads who agrees
@diegogonzalez850611 ай бұрын
Ultimate Weapon is a bit overpowered if you ask me. Like killers get so much just by opening a locker, you scream and reveal your location AND your blinded long enough for them to find you. Maybe it's just me but most of my matches have spiraled into disaster because of that perk.
@georgialopez771711 ай бұрын
1. I think Dead Hard managing to go so long without nerfs is because they were trying to be considerate of the "Adept David" achievement and it was the only Exhaustion perk for a long time that required you to be injured. So seen as enough of a gamble. 2. I feel bad for Jake. All of his perks have been through the wringer. Jakes used to be infamous for sabo squads and Lauries were overpowered with old DS and Object. However, maybe it was for the best. Laurie and Jake don't seem to have the toxic stereotype circulating around them anymore and I'm glad for that. The same can't be said for Nea or Nancy imo. 😅
@sojuiceeexists11 ай бұрын
Lol never forget object and bloodpact awhile back
@RoyaLotad11 ай бұрын
Mettle of Man used to require you to take hits to get the Endurance. Not protection hits. Just normal, basic hits. Meaning it was virtually unavoidable, it was guaranteed to extend chases and punish the killer for spreading damage, and it required absolutely no player input or special condition. It was just take hits, free Endurance. How was that perk ever allowed to be released?
@HerEvilTwin11 ай бұрын
Old Balanced Landing definitely deserves a spot on this list
@Drabit64211 ай бұрын
Trapper is clearly the strongest killer, he needed 2 perks to directly counter him and his great power (small game, saboteur)! Plus old dead hard could let you avoid his traps.
@HuskyLeFox11 ай бұрын
Very nice video, i love dbd history ❤️💜💙
@cryst4l_clear45611 ай бұрын
I don't particularly like current Saboteur's cooldown. Not that it isn't needed, but the fact that if you let go early, it's cancelled... Like, I didnt even actually sabotage!
@muysli.y185511 ай бұрын
Agree 60s is to much hook stay only 30s destroyed. At least buff to 45s CD
@koresaliva11 ай бұрын
I definitely disagree with iron will being weak. Even after the nerf I use it and it's incredibly strong. Killers have a much harder time tracking you around loops so mindgaming and running away is a lot easier, flashlight saves or just hiding in general while crouching the killer can only hear you barely if you are VERY close. Definitely still strong
@guseyngasanov825111 ай бұрын
don't forget that you could stack exhaustion perks before exhaustion was a thing
@Leonardo.ohime.i7 ай бұрын
there is no way you forgot about mettle of men and decisive strike
@Majster4K11 ай бұрын
In my opinion Circle of Healing got kinda gutted down. Ok, it was strong, but no self-heal basically repels anyone from using it since it isn't sure if it will be usefull by any means. Moreover, now it doesn't make sense to take CoH for healing purposes when We'll Make It or even a good old medkit will do the job quicker and thus will be way more efficient than CoH which requires you to bless totem and later get to it even may require to go further away from any objective
@Makabolap11 ай бұрын
No decisive strike?
@D0qy11 ай бұрын
Could you add buckle up for the people..
@evildead220010 ай бұрын
The old Metal of men was strong
@remakefreddy917011 ай бұрын
Ngl I never had a problem with old dead hard
@elibro_11 ай бұрын
I used to use Iron Will soley because I got tired of hearing the sexual ah moans from whoever i was playing as lol I didn't even consider the benefits it had in game
@th3_sat3n5210 ай бұрын
Dead hards downfall has to be studied
@Awesometrax11 ай бұрын
Bit surprised Eruption isn't on here. There's a very good reason most of the community was begging for it to be nerfed for months.
@d.m.darkmatter828611 ай бұрын
I think that was in part 1
@Awesometrax11 ай бұрын
@d.m.darkmatter8286 it wasn't, the first one he did was made in Jan. 2022, well before Eruption became problematic.
@randyd34dhead1111 ай бұрын
Azhy heres an idea for a vid that you think the worst and best maps for each killer Or just do a 5 second video just saying rpd is the worst map 😂😂😂😂😂
@freddyfazbear133411 ай бұрын
I’m glad I never had to face Dead Hard in its prime lol
@eliasar505111 ай бұрын
Ikr, Im glad I didn´t have to face it before exhaustion changes because I started to play with portrait of murder chapter. The mere thought of the "press E for skill" being recoverable while running would probably make me uninstall instantly. That shit was riddiculously overpowered as it was after changes and used by every single survivor in every single game. The fact it stayed that way for so many years is still something I don´t understand at all.
@picturesqueness11 ай бұрын
What is a phantasm trap?
@gamemf597911 ай бұрын
It's Hag's power
@picturesqueness11 ай бұрын
@gamemf5979 oh I though it had a different name, thanks!
@gamemf597911 ай бұрын
@@picturesqueness well, I'm not entirely sure it's the exact name of her power, but it's the name of the traps she puts, soooo ...
@velvetdraws345211 ай бұрын
@@gamemf5979 it is indeed phantasm traps, but most people call them mud traps so i can see the confusion
@Notwedsquid11 ай бұрын
How was mettle of man not picked the perk was absolutely busted the fact it was just take a hit and get bt which never even put you in mend was the dumbest perk the game has ever seen.
@bloodysquito420810 ай бұрын
NOED before it was a Hex
@muysli.y185511 ай бұрын
Old Ruin, old Noed
@porygon188911 ай бұрын
what about ruin
@giorgoswoolf028511 ай бұрын
Hey everyone
@SAR50011 ай бұрын
So no Dstrike or Object ? 🤣 they was fucking busted
@coldwooparty11 ай бұрын
I hate CoH I destroy totems so I don’t have to deal with them
@TheFelix0711 ай бұрын
Where is Eruption 💀💀💀
@EndMeNao11 ай бұрын
note how 7/10 are all surv perks....
@muysli.y185511 ай бұрын
Ruin, Noed was not Mention
@Milan9449211 ай бұрын
6:12 Deathslinger's harpoon shots during i-frames are absolute garbage. It's a broken mechanic that ruins the game's fairness. 😑
@John629811 ай бұрын
I'm so happy they nerfed Dead Hard. Games already survivor friendly and that made it worse
@muysli.y185511 ай бұрын
So its Balance now and when you lose your games its your Fault right?
@dankdaze4206911 ай бұрын
No it's definitely got to be no-ed not requiring any skill or a effort to get a instant down is b******* just for losing😂
@adamhogan544211 ай бұрын
Oh because things like adrenaline require skill?
@YNGR3MIX11 ай бұрын
I think all the survivor perks are overpowered because they help the survivors win the game
@dankdaze4206911 ай бұрын
Dead by daylight's entire history is just proof they will slowly but surely cater to the killer side🤔
@muysli.y185511 ай бұрын
Nope he forget many Killer perks like Ruin, Noed
@stepgrandma978511 ай бұрын
Could've sworn I asked you to rate Killers stench... Don't make me ask again
@RAYVIN.711 ай бұрын
Hot take - they didn't nerf deadhard they buffed it just making it harder to use
@muysli.y185511 ай бұрын
Dumbest comment i ever read
@currentdeadbydaylightplayer11 ай бұрын
Im a rare skull merchant main
@wilfre868411 ай бұрын
good for you :)
@Enigma-c9v11 ай бұрын
W
@HiHi-yk1mv11 ай бұрын
Easy wins. I 4k every game.
@Mario-SunshineGalaxy6411 ай бұрын
Skull Merchant?! More like *Dull* Merchant lmao gottem 😂😂😂