[Azur Lane] Absolute Cooldown is Not What You Think It Is

  Рет қаралды 1,742

Jimmy

Jimmy

Күн бұрын

Пікірлер: 10
@yunyun3762
@yunyun3762 4 күн бұрын
I just love how there's Azur Lane for just Azur Lane and there's this madly scientific mathematical part of it just sitting on the other side xd
@yjou8203
@yjou8203 4 күн бұрын
This might be due to the game's "tick speed". Maybe a 0.06s difference isn't enough for the volleys to launch in 2 different game update cycles. Although i have no idea how the game is coded so this is just a random guess.
@deepdishdaddy3346
@deepdishdaddy3346 4 күн бұрын
It would most likely depend on if the client is ran on 30 or 60 fps, there would probably be a difference in shot speed under 60 fps, as 30 fps is just over the expected difference (.0333 for 30. And. 0167 for 60 fps)
@UthurRytan
@UthurRytan 4 күн бұрын
Azur lane is run on 30 FPS
@gagecoalbrace3
@gagecoalbrace3 3 күн бұрын
​@UthurRytan there is an option to enable 60fps but usually runs worse tha. 30fps on not latest and greatest phone
@ArandomBAGUETTE
@ArandomBAGUETTE 4 күн бұрын
Tu compte très en français, félicitation à toi !
@stevenjungbluth640
@stevenjungbluth640 2 күн бұрын
The amount of spreadsheets this game requires is nuts.
@YokubouTenshi
@YokubouTenshi 4 күн бұрын
You counted to ten but did not drop a dix neufs joke?
@XSaebaYRyoZ
@XSaebaYRyoZ 4 күн бұрын
Flexing your French, I see!
@superdexter1932
@superdexter1932 4 күн бұрын
Ah, je ne savais pas que tu parle française
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