0:15 "Hello, i think i got the attention of that ship over there! I can lower this platform and get us down there, hold tight until i can bring this platform back up."
@BombaRusaАй бұрын
Huh?
@b2studАй бұрын
I agree with Bomba, huh?
@AmelpsXettАй бұрын
What
@marmedwyaneb.carillo2984Ай бұрын
Explanation: It's a reference about a game in roblox "Guts & Blackpowder"
@dfprod.Ай бұрын
BARRYYYY
@the62782 ай бұрын
this video is 60% educational, 30% comedy and 10% fever dream
@FauzanARB2 ай бұрын
10%? Ha 😂
@ChesterManfred2 ай бұрын
For a 10% fever dream this looks quite tame. Instead of eldritch horrors chasing you, you've got funny fish
@imrune4089Ай бұрын
10%? For me looks like 100000%
@RedDeadDegenerateАй бұрын
I just had a fever dream yesterday and I can confirm
@ymhyhybaybay19589 күн бұрын
60% educational, 30% comedy, 9% fever dream, 00.2% booba, 0.38% circle fanfic, 0.39% confusion and 00.1% burp.
@umbralbushido86362 ай бұрын
Interesting thumbnail you got there
@1337EpicSauce2 ай бұрын
it never fails...
@VanillaSpooks2 ай бұрын
“This is hard” *well it could make things- I hate myself
@SmallBrainPerson2 ай бұрын
very nice
@IntegerOfDoom2 ай бұрын
How did I miss that?
@BookWyrmOnAString2 ай бұрын
Well it did work
@ottlight2 ай бұрын
nice stress balls
@thegoat198282 ай бұрын
uh.. yeah! stress balls! don't we have them too? like uhhhhhh
@Schmubby2 ай бұрын
nice balls
@Ben_the_epicАй бұрын
9:24
@si-ko141423 күн бұрын
Nice balls
@elijahrichey112017 күн бұрын
2:11
@klutch0339Ай бұрын
6:28 i don’t know Rick, sounds really complicated…
@Mop2007714 күн бұрын
😂
@MakriaMicronation9 күн бұрын
I read this is mortys voice😂
@meltedyakkystick38912 ай бұрын
Anyone else notice bro getting more and more unhinged with each video. This trajectory is concerning.
@giligamesh2 ай бұрын
Why's it matter, we get content
@Well-Rounded_Wildcard2 ай бұрын
this is the natural progression of any game dev or mod developer
@jorge696962 ай бұрын
It's called character growth.
@Rtificer2 ай бұрын
@@Well-Rounded_Wildcardfrfr
@Sirpwnsalot2 ай бұрын
@@Well-Rounded_Wildcard He is indeed very slowly losing his marbles
@tyleredenburn89192 ай бұрын
Hands down the absolute best patreon plug to be witnessed by man.
@kylemorris53382 ай бұрын
8:29 ... who was that speaking? A collaborator? A family member? A fancy AI-generated voice? B2, after intensive vocal training?
@NobOdy-dl8jv2 ай бұрын
No he was just talking normally there?
@tino_-td7ok2 ай бұрын
I love how you left the possibility of a girlfriend off the list
@JovenDecarne2 ай бұрын
It's zyger
@juanmacias59222 ай бұрын
@@tino_-td7ok come on man, we all know getting a gf is harder than solving NP complete...
@supercyclone83422 ай бұрын
_why didn't I even question this?_
@Ftq_AdusuzmxАй бұрын
9:24 sure... stress balls.
@Destroyer.2000Ай бұрын
I mean... to the right person they can be... I hate myself.
@SamDevAnimator7 күн бұрын
Well, squeeze that "stress balls" is really anti-strees
@Kero-zc5tc2 ай бұрын
My life needs more squishy things
@couththememer2 ай бұрын
No boobies for you.
@noobartz08902 ай бұрын
mrrw :3
@Very_Grumpy_Cat2 ай бұрын
Same man. Same
@RoxanneClimber2 ай бұрын
don't we all?
@V-87TheAnimator2 ай бұрын
@@Agvazela_Vega same… I need some femboy thighs in my life
@landofbol10982 ай бұрын
6:29 "Morty, you gotta take each **belch** entry in the dataset and add it to the goddamn tree, Morty!"
@UniversesUnited2 ай бұрын
“Morty! I turned myself into a soft body model Morty! I’m soft body riiiick!!!”
@Dollibet2 ай бұрын
"this'll generate the same tree structure we saw with the numbers, morty"
@SaltpeterTaffy2 ай бұрын
"That's the difference between you and me, Morty! I spam dot products when I need to! You're all too happy to be rigid and never achieve any interesting physics!"
@Everyfrickingmeatburrito2 ай бұрын
Bruh, idk why but it started selling after that
@spamtonneo3513Ай бұрын
I was hoping that someone would make a joke out of it and I'm happy now
@lynxathome677Ай бұрын
8:29 did you have a cold for this part?
@zabianreubens4989Ай бұрын
10:18 Why its a whacky wavy inflatable arms flailing tube man
@shark_girlАй бұрын
More people should be aware of its true name, its so beautiful.
@zabianreubens4989Ай бұрын
@@shark_girl ikr
@Inputname43315 күн бұрын
Reference?
@andreas11322 ай бұрын
I would've liked a computational comparison between the "hard" and soft bodies. Something along the lines of "hard bodies only need to make 1 colission check while the soft body has to do(for squre example, 64 colission checks and 174 spring force calculations" And then showcase the limit before it start lagging with hard bodies and compare it with softbodies. Anyway great video. I like this new type of video.
@b2stud2 ай бұрын
That's a good observation. You can actually see the frame-rate dip below 60 in a few sections if you really look for it. In sections that featured multiple soft-bodies (mainly the ending shots) I actually remove them completely once the camera leaves to save performance. The stress balls (yes I know...) contain ~600 particles and ~7000 spring connections alone. I've used GPUs to get a set of 10,000 springs working above >150 fps in real-time, but didn't want to redo it for this project.
@b2stud2 ай бұрын
I'm glad you liked the video, AI is always interesting but there's so much other stuff to explore
@phreeesubz2 ай бұрын
*The correct, official name for the dancing air dudes is:* *"Wacky waving inflatable arm flailing tube man"*
@TheMysteriousQuiАй бұрын
Came down here to say this. A man of culture I see.
@MadocComadrinАй бұрын
You can get some at Al Harrington's Wacky Waving Inflatable Arm Flailing Tube Man Emporium and Warehouse on Route 2 in Weekapaug!
@CornbreadFish22 күн бұрын
Yes it is I even got the search button for it
@4kleidisc2 ай бұрын
i love you b2 studios i fear youre too iconic for this world
@b2stud2 ай бұрын
I love you
@jmvr2 ай бұрын
@@b2stud man I love parasocial relationships ❤❤❤
@TimeTravelingFetus2 ай бұрын
Is that a threat?
@4kleidisc2 ай бұрын
@@TimeTravelingFetus i believe the only threat involved is b2 changing the definition of the word diva to their name
@ron133.2 ай бұрын
@@4kleidisc b2diva
@strangeanimations25182 ай бұрын
"this is hard" well yeah then it obviously isn't squishy...
@Wizzkidwas2 ай бұрын
There was something incredibly unhinged about this video, especially by the end when we had stressballs and hard-to-soft appendages and i loved it
@atruepanda17822 ай бұрын
10:07 This is a Wacky Wavy Inflatable Tube Man. That is the only name you are permitted to call it. Nothing more, nothing less. It is a Wacky Wavy Inflatable Tube Man.
@acherrysodacan2 ай бұрын
wacky waving inflatable *arm-flailing* tube man. you can't forget the arms.
@HotCrossB1S2 ай бұрын
@@acherrysodacan Was just about to make the crucial correction. Good thing there are appropriately-cultured random internet strangers 'round here. 😤😤😤
Now I get why youtube didn’t like some stuff in your video
@payprice54872 ай бұрын
surely it's not that crazy
@b005t3r2 ай бұрын
@@payprice5487crazy enough for 2024 tho.
@theultimateamazingsleepyko66872 ай бұрын
I like 9:54
@Judbutnotspud2 ай бұрын
what stuff?
@theultimateamazingsleepyko66872 ай бұрын
I like 9:55 :)
@benwaffleiron2 ай бұрын
maybe im just sleep deprived but this video feels so much more unhinged than all the ones youve made before
@jakint0sh2 ай бұрын
I love that he not only left a burp in the video, but also put it in the captions too. Dude could not be bothered to re-record XD
@ClaraCl20052 ай бұрын
How would you handle keeping a consistent volume? When you have a body of multiple springs they can keep a general structure, but the volume of the area can vary wildly which can lead to some pretty wacky looking objects.
@squiddler77312 ай бұрын
I don't think I've seen any soft-body simulations that have figured this out yet. I imagine it would be significantly more complicated, since you'd have to actually calculate volume and apply an outward force equal to any inward force acting on the object.
@drdca82632 ай бұрын
@@squiddler7731Seems to me like computing a change in volume would be sufficient, and like, *maybe* that could be easier? But idk
@SIJTTY_blueski2 ай бұрын
Im pretty sure you have to play with general spring formula and force percents to get each individual effect Man, coding is suffering 😢 Edit: did a typo
@crackwitz2 ай бұрын
If it's a sack of fluid, simulate the fluid or follow the suggestion above and calculate volume and use that as "back-pressure" on any/all the springs. If it's something rubbery, the volume can only "escape" locally, not far away, so you'd need to distribute the pressure locally in the mesh (squeeze one spring, other springs attached to its nodes want to elongate)
@SIJTTY_blueski2 ай бұрын
@@ClaraCl2005 though i might have a suggestion. If u want to make rubber objects u need to have a center joint that will always push on other ones, and probably connect center joint to outside joints with weaker springs. Also if u want to make an object with different stiffness parts, like a broom, you could use center joints to keep the thing in place. Like, for the broom, make a center joint inside of the fiber mesh and attack those to solid joints in the handle or something, it will correlate deformation of the mesh with other ones so it wont completely flop on the side. This can also be applied to tails or even chains and anchors to some extent
@OnePoundBird2 ай бұрын
perfect combination of jokes and actual talk that makes the video entertaining the whole way through
@DaMedicWhoSezNi2 ай бұрын
I love you left the huge belch in it was hilarious
@bymovingimages2 ай бұрын
Wacky inflatable tube man is the name >:(
@chargle2 ай бұрын
wacky inflatable flailing arm tube man*
@Dizzula2 ай бұрын
Wacky waving inflatable arm-flailing tube man!
@danielsmokesmids2 ай бұрын
@@chargle*wacky waving inflatable arm-flailing tube men
@punishedgwynie2 ай бұрын
@@chargle *wacking waving inflatable arm flailing tube man
@KodiakDunne2 ай бұрын
wacky wavey arm inflatable tube man
@bigolbearthejammydodger65272 ай бұрын
I've been faking water and cloth recently in unreal materials - because doing the real maths is too much complexity for a giant water world and a lot of sailing ships. rather than 'springs' between verts I've been using dampened and shifted sign waves. Works quite well, gives the illusion of cloth and water waves with a fraction of the maths. This soft body demo was very cool man, might have to use something similar for various flora and fauna.
@12gurkensalat2 ай бұрын
The burp at 6:29 😂
@angeloid_2 ай бұрын
then, morty, like before *burp* we can take each entry...
@andreww47512 ай бұрын
it's cringe
@Bullsquid5922 ай бұрын
^ so are you 😊
@thederpydude20882 ай бұрын
Me reading this comment right as I'm about to release one myself 💀
@oscaranderson5719Ай бұрын
what an absolute legend
@CommodoreDuckАй бұрын
00:53 I had a heart attack when you said that name.
@Brandon1174629 күн бұрын
why? cuz your name is Shane? lol
@CommodoreDuck29 күн бұрын
@@Brandon11746 🫢ummmmm, no?
@AuStistic_Lemurr19 күн бұрын
Hi shane
@fluffsquirrel2 ай бұрын
2:53 what is that redeem card?
@Jademalo2 ай бұрын
There's another one too 👀
@coolkatboy69912 ай бұрын
what is it? i see discord, but i don't know what to do with it
@fluffsquirrel2 ай бұрын
@@coolkatboy6991 No idea! I assume it has something to do with his Patreon group? Maybe they have a "spot the card" challenge where they get Nitro or something.
@fluffsquirrel2 ай бұрын
@@Jademalo Ah good eye!
@Tylorean2 ай бұрын
@@coolkatboy6991theres a bot you can use to create your own fish, and these redeem codes give you points for the shop
@fedethegreat88Ай бұрын
1:11 Don't let the Heavy know your location...
@-Dygex2 ай бұрын
10:20 wacky wavey inflatable arm flailing tube man!
@2bitnerd2 ай бұрын
Yeah Family Guy named these way back in the day.
@kadealicious2 ай бұрын
Incorrect it is a blowdaddy
@CYXNIGHT2 ай бұрын
FUCK YOU BEAT ME
@alonk10602 ай бұрын
Did you just say wacky waving inflatable arm flailing tube man?
@HopelessCT2 ай бұрын
hahaha
@enda0man2 ай бұрын
BeamNG: "Am I a joke to you?"
@Somerandofurry2 ай бұрын
Slime Rancher watching from the corner:
@evaluator89062 ай бұрын
Mesh deformation and softbodies are two completely different things
@ollie45012 ай бұрын
Human fall flat: YOU DIDNT INVITE MEEE
@combycat2 ай бұрын
@@Somerandofurryomg a slime rancher fan
@Damian-cilr2Ай бұрын
@@evaluator8906 it still uses soft body physics underneath the visible part,its not like flatout 2 where everything is a rigidbody with mesh deformation It uses soft body physics,using a special physics mesh (.jbeam format) and the beams connecting the nodes act as springs So,the game uses the soft body physics to (very simply put) deform the meshes,so they are completely different things,yes but in beamng they are connected to each other
@SirKiller502 ай бұрын
I'm gonna be so sad if we don't get an 'AI Learns Trampolining' video in the future after watching this.
@sethharpenger6072 ай бұрын
You can solve most of jiggle physics on a character by rigging the giggly part to a ball constrained to a spring. The ball collides with the hard portions of the parent mesh or the skeleton. Another way is to have a physics active set of bones that are spring tied to the intended animation and the collisions/sudden jolts effect the child mesh
@Lumiesfinetoo2 ай бұрын
so thats what the community post was about…
@di-riso2 ай бұрын
What
@BinaryHedgehog12 ай бұрын
Ragdolls + Softbodies = An amazing time. Could make for a fun filler video
@gamerhoot2 ай бұрын
9:23 actually made my jaw drop
@b____oobies2 ай бұрын
did it go boioioioing
@hrishikeshaggrawal2 ай бұрын
Ooga booga neuron activation
@idkdude66652 ай бұрын
Vtubers when they move 1 centimeter
@Twodoor12 ай бұрын
@@b____oobies jiggle physics 💀
@dranreb91762 ай бұрын
Time to become a programmer
@BassRemedy2 ай бұрын
the thing at the end, i always heard people call it the "wacky arm-flailing inflatable tube man" and despite how comically long of a name that is, its accurate enough so thats what ive been calling it too 🤣
@Tvngsten2 ай бұрын
Now I know you're a real game dev. You're getting crazier by the minute
@insanospaz14 күн бұрын
8:30 Idk why or for what about, but that voice hit something in my brain. I was genuinely afraid of what was happening for a split second there.
@jujda7Ай бұрын
i may not understand all of this math stuff but as a 3d artist i gotta say these videos are awesome. from the editing to the jokes and the actual information. keep it up :3
@froodlenoodle2 ай бұрын
this is my favourite video of yours so far, i love game dev nerdy stuff and would LOVE to see more
@b2stud2 ай бұрын
you're in for a treat
@froodlenoodle2 ай бұрын
@@b2studFIRE EMOJI🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
@SotraEngine42 ай бұрын
If you have your cube with a Shane in each corner and add one in the center of the cube, you have the bcc crystal structure, which room temperature iron uses
@dynogamergurlАй бұрын
Seeing this reminded me of just how complex the misaligned and open vertices were in Mario 64 and all its invisible walls, floors, and death planes. I can only imagine the chaos that would’ve ensued if there were soft body physics in that game
@xiles100Ай бұрын
+3 props points lmao, 1 for keeping the burp in, 2 for each stressball
@MSCDonkeyKong2 ай бұрын
1:12 As a fighting game player, I believe that they are trying to go in and out of their opponent's attack range, baiting the other to do an attack, only for them to swing and miss, to hit them with an attack of their own. This is known as "whiff punish baiting" and is an important element of the neutral game.
@selectionn2 ай бұрын
this guy sounds like he's going to break down and scream in pain at any moment
@Thorniepanda20 күн бұрын
I came to KZbin for safety. Too high and very scared. Why was this fever dream recommended to me?
@horrorsofthenight875128 күн бұрын
Time to make a game with PLENTY of squishy things.........
@benjidaniel55952 ай бұрын
Came for the thumbnail, stayed for the amazing storytelling and animation 👌💯
@CodedBitRateАй бұрын
9:38 This feels like a callout post especially considering I already did
@moodl3d856Ай бұрын
"why aren't games full of squishy things?" every anime game ever:
@jacksonstein8092 ай бұрын
Part of why I love World of Goo and WOG 2, super underrated!
@thatrandomrecorder9142 ай бұрын
Succulent!
@swordofkings1282 ай бұрын
9:57 this implies 4/5 men are either constantly hard or soft forever
@frog_king65172 ай бұрын
I thought he was talking about ED
@GreenJalapenjo2 ай бұрын
@@frog_king6517 more than 1/5 of men have had times in their life where they didn't experience ED I'm pretty sure
@frog_king65172 ай бұрын
@@GreenJalapenjo True, I don't know the percentage. That's just how I saw the joke.
@ExplodingSteveАй бұрын
no i think this is a joke about someone seeing a trap…
@swordofkings128Ай бұрын
@@ExplodingSteve wait would that imply 4/5 men are into it then?
@LineOfThy2 ай бұрын
4:11 goddamit it's always the little details
@tiziogrigio02 ай бұрын
The loading screen?
@aande12 ай бұрын
"stress balls" - uh huh😉
@theIargedude2 ай бұрын
2:13 i did not consent to being touched like this... my lawyers will be in contact...
@Lothyde2 ай бұрын
This video is really fun and engaging, I would normally get bored with these topics, but the animations and humor helped me keep hooked and interested!
@b2stud2 ай бұрын
I'm glad you enjoyed it!
@micros50042 ай бұрын
@@b2studyo ma
@CoffeeHype73562 ай бұрын
Luncheon kingdom vibes
@b2stud2 ай бұрын
Any relation to existing environments is purely coincidental
@FlumpyTripod2 ай бұрын
Very well explained. Easy to understand and fun visuals. I'm impressed
@nicholas-dv1mg2 ай бұрын
how could you forget the wacky wavy inflatable arm flailing tube man?
@milandavid72236 күн бұрын
An elegant way of testing whether a point is inside an enclosed N dimensional surface is to cast a ray in a random direction starting at the point, and seeing how many times the ray intersects the surface. Each time the ray intersects the surface it has to cross over from inside to outside or vica versa, meaning that if there are an odd number of intersections then the point must have been on the inside. Though the binary tree method scales better with complex meshes
@MeinCouch1232 ай бұрын
6:29 didn't wanna re-record there?
@bleuebloom2 ай бұрын
bro did not wanna re-record there
@dhillaz2 ай бұрын
Listen Morty...we gotta collide the s-UUUUUUGRKHH -oft bodies Morty...we gotta calculate the dot products or we'll never make it back to Earth.
@Onehandguy2 ай бұрын
It’s funny
@VAbel032 ай бұрын
my only thought while dying of laughter was "why would he do that?" but once the woman voice came on I knew it was an artistic choice
@useless46922 ай бұрын
Great video. Only complaint is that this video about softbodies gave me ptsd about trying to develop one before giving up.
@coltynstone-lamontagne2 ай бұрын
Quality plus unhinged and educational is a beautiful trifecta!
@creatorglitch27 күн бұрын
this man didnt think the thumbnail mixed with the title through
@CoreOfBella2 ай бұрын
The editing and jokes here and there make this incredibly enjoyable to watch. So much so that i subscribed and commented!
@Just_a_Dragon69Ай бұрын
9:20 "or the letter T" The letter T: 👁️_👁️
@MiniTigra2 ай бұрын
I wish all my physics lectures were like this
@domtoretto64934 сағат бұрын
8:29 I was violently dragged back to a memory of a sphere turning inside out
@fabyr_2 ай бұрын
the jokes in this video go hard, literally
@nevemnincsen83962 ай бұрын
First time ever seeing this channel, this is amazing and deserves to be seen by billions
@sonicwaveinfinitymiddwelle855515 күн бұрын
3:11 Those middle springs and that ball make my brain have a complete meltdown ☠☠
@chargytheproducer2 ай бұрын
It’s a Wacky Wacky Inflatable Tube Man.
@Otherversian2 ай бұрын
"Air Dancer" sure is a weird way to say "Wibbly Wobbly Inflatable Arm Tube Man"
@ChesterManfred2 ай бұрын
2:39 love this part
@Rotten_rainbow69Ай бұрын
The laughing is devious 😂
@keneola21 күн бұрын
NGL, that particle total looks like what you would expect a dude named Shane to look like. That jerk keeps borrowing money from me and takes his sweet time paying me back and is like "I totally got you man..."
@austencope2 ай бұрын
1:34 SECRET THRID OPTION: friendzone
@mollystewart-gallus537Ай бұрын
I wonder what the best way to tile the structure is. Maybe you can randomly sample points inside the mesh?
@Cerberus17462 ай бұрын
In Brazil, those dolls are called "bonecos de posto" or "gas station dolls" or "car repair shop dolls", which is where they are seem the most. I actually never saw those outside of those contexts.
@pedronunes30632 ай бұрын
SIMPLESMENTE BONECÃO DE POSTO
@Gandhi_Physique2 ай бұрын
This is a great video. Thank you for contributing to education while also making enjoyable content. It really is a talent to be able to be informative, but also funny at the same time.
@b2stud2 ай бұрын
I appreciate that
@MoneyMiner92 ай бұрын
4:13 loading had me ROLLING 😅
@Le-coolguy2 ай бұрын
Is this background, was it based off super Mario odyssey?
@IioniosАй бұрын
Small factoid: The "Air Dancer" (US Patent US6186857B1) is officially referred to as an "inflated undulating figure". Peter Minshall came up with the idea, and Doron Gazit helped realize it, then patented the design without Minshall. They were created for the 1996 Summer Olympics and are known by several names, which include: FlyGuy, Tube Man, Sky Dancer, Tall Boy, Inflatable Man, and (my favourite) "Wacky Waving Inflatable Arm-Flailing Tube-Man".
@WUDZ_7802 күн бұрын
4:11 Not the loading screen 💀
@xzpython8 сағат бұрын
I GOT AN AD RIGHT WHEN I READ THIS COMMENT LMAO
@clover_13_2 ай бұрын
i just lost and gained braincells
@RubyPiec2 ай бұрын
this viddeo is so good wtf
@b2stud2 ай бұрын
I appreciate you
@RubyPiec2 ай бұрын
@@b2stud and i appreciate your content. keep cooking
@DepressedBarCatАй бұрын
I just discovered your channel and I love your videos! I am 13 and im learning news things without decaying from boredom,I think my school sehould do this because I would actually be interested @@b2stud
@DarkDaxАй бұрын
What a bloody brilliant video - love it as always!
@LOL_MANN2 ай бұрын
Slime rancher 🗿
@FlameFireFlower2 ай бұрын
It's been a while since I last played it, but I'm fairly certain the slimes weren't actually squishy. Like, sure, they were *animated* to appear so, but there weren't any real soft-body physics involved, were there?
@lpsp4422 ай бұрын
I found this video oddly wholesome and reassurring. Like B2 showing in detail that my view of the universe is correct.
@MiroslavFöldeš2 ай бұрын
Why does it have to be at 2:30 in the morning?
@LickerOfAnuses2 ай бұрын
Gooning time. Unzip it, jerk it, release it.
@luminance692 ай бұрын
australia timezone
@LickerOfAnuses2 ай бұрын
@@MiroslavFöldeš Gooning
@StormBurnX2 ай бұрын
because it's at 5:30 in the evening
@Mice-stro2 ай бұрын
It's 8:30pm for me
@dmanisssАй бұрын
giving a thumbs up just for having the nerve to burp right in the middle of a educational video. absolutely feral
@generalfishcake2 ай бұрын
Who remembers the game GISH??
@TheSummerChu20 күн бұрын
You have forced me to recall my computer modelling course rather than my artificial intelligence course for today, and I am equally confused and amused by the explanations I used to understand. How dare you, and good on you, dude. I wrote a paper trying to explain these concepts. Man, I sucked at it.
@zapp5er2842 ай бұрын
2:43 an absolutely unhinged laugh there
@mattymerr7012 ай бұрын
Engineers will get pissed if you call it "dampening" instead of "damping", even though they are functionally the same word used for exactly the same thing. Gate keeping moment
@melvinlemay73662 ай бұрын
I'm an engineer who never gets that right. However, because you are probably not an engineer... Ha! Look at the fool. He doesn't know the difference between damping and dampening. What a peasant.
@floww29532 ай бұрын
They're correct, because dampening is 'making something slightly wet'
@sylviejunkie2 ай бұрын
@@floww2953 2: "to reduce or weaken in strength or feeling"
@salisburybavoАй бұрын
really like this style of content! As a small hint/request: it would be interesting and funny to see programming mistakes that lead to funny outcomes. Not too much, but just some unexpected gags or cool visual things
@mariovelez5782 ай бұрын
You can make a more stable and efficient soft body simulation using xpbd and position, volume, and bending constraints with varying compliance. It's pretty straightforward to implement