Timestamps with sources because I have nothing but free time on my hands 0:00 - PoPoLoCrois Monogatari (PS1 Game); KA: Unknown 0:13 - X²: Double X (MV); KA: Yoshinori Kanada (金田伊功) 0:24 - Naruto (OP5); KA: Unknown 0:27 - Little Nemo (Yoshifumi Kondo Pilot Film); KA: Unknown 0:34 - Green Legend Ran #01; KA: Tatsuyuki Tanaka (田中達之) 0:37 - Memories (Stink Bomb); KA: Yasushi Muraki (村木靖) [Presumed] 0:45 - Memories (Magnetic Rose); KA: Unknown 0:47 - Porco Rosso; KA: Makiko Futaki (二木真希子), Yoshinori Kanada (金田伊功) 0:57 - Digital Juice (Tsukiyo no Ban ni); KA: Unknown 1:01 - You're Under Arrest #39; KA: Norio Matsumoto (松本憲生) [NC] 1:07 - Doraemon Movie 25: Nobita in the Wan-Nyan Spacetime Odyssey; KA: Masaya Fujimori (藤森雅也) 1:12 - Cowboy Bebop: Knockin' on Heaven's Door; KA: Ichiro Itano (板野一郎) 1:15 - Memories (Stink Bomb); KA: Unknown 1:20 - Naruto #30; KA: Norio Matsumoto (松本憲生) 1:23 - The End of Evangelion; KA: Kazuchika Kise (黄瀬和哉) [Presumed] 1:27 - Mobile Police Patlabor 2: The Movie; KA: Hiroyuki Okiura (沖浦啓之) 1:32 - PoPoLoCrois Monogatari (TV/1998) #03; KA: Norio Matsumoto (松本憲生) 1:35 - Download: Namu Amida Butsu wa Ai no Uta; KA: Yoshinori Kanada (金田伊功) 1:41 - Kaiketsu Zorori (OP); KA: Masaya Fujimori (藤森雅也) 1:44 - Keroro Gunsou #102; KA: Hirofumi Masuda (桝田浩史), Susumu Yamaguchi (山口晋) 1:55 - Shounan Bakusouzoku #12; KA: Takaaki Yamashita (山下高明) 2:23 - Crayon Shinchan Movie 9: The Adult Empire Strikes Back; KA: Yuichiro Sueyoshi (末吉裕一郎) 2:31 - Princess Mononoke; KA: Masaaki Endo (遠藤正明) 2:36 - Memories (Magnetic Rose); KA: Hiroyuki Okiura (沖浦啓之) 2:39 - You're Under Arrest #02; KA: Unknown 2:43 - Doraemon Movie 22: Nobita and the Winged Braves; KA: Yoshiji Kigami (木上益治) [Presumed] 2:48 - Urusei Yatsura 2: Beautiful Dreamer; KA: Masahito Yamashita (山下将仁) 2:51 - Nekketsu Saikyō Go-Saurer (OP1); KA: Unknown 2:54 - Nadia: The Secret of Blue Water #26; KA: Unknown 2:56 - Dead Leaves; KA: Masahito Yamashita (山下将仁) 3:00 - Crayon Shinchan Movie 9: The Adult Empire Strikes Back; KA: Unknown 3:03 - Arc the Lad (OP); KA: Toshiyuki Inoue (井上俊之) [NC] 3:06 - Kikou Senki Dragonar (OP2); KA: Keiichi Sato (さとうけいいち) 3:13 - Pa-Pa-Pa the ★ Movie: Perman (2003); KA: Unknown 3:19 - Kiki's Delivery Service; KA: Toshiyuki Inoue (井上俊之) 3:25 - Cat Soup; KA: Masahiko Kubo (久保まさひこ) 3:33 - Doraemon Movie 26: Nobita's Dinosaur; KA: Shinji Hashimoto (橋本晋治) 3:37 - Naruto Movie 3: Guardians of the Crescent Moon; KA: Unknown 3:40 - Jin-Roh; KA: Masahiro Ando (安藤真裕) 3:41 - Kimagure Orange Road (OP3); KA: Takayuki Goto (後藤隆幸) [Presumed] 3:46 - Crayon Shinchan Movie 3: Unkokusai's Ambition; KA: Masaaki Yuasa (湯浅政明) 3:50 - Red Photon Zillion (OP); KA: Hiroyuki Okiura (沖浦啓之) 3:56 - Doraemon Movie 26: Nobita's Dinosaur; KA: Norio Matsumoto (松本憲生) 4:01 - Super Dimension Fortress Macross (OP); KA: Ichiro Itano (板野一郎) 4:07 - Peter Pan no Bouken #37; KA: Unknown 4:12 - My Neighbor Totoro; KA: Yoshinori Kanada (金田伊功) 4:16 - Giant Robo #04; KA: Unknown 4:20 - Eureka Seven #49; KA: Kou Yoshinari (吉成鋼) 4:23 - Outlaw Star (OP); KA: Susumu Yamaguchi (山口晋) 4:27 - Detective Conan Movie 2: The Fourteenth Target; KA: Unknown 4:35 - Ninku; KA: Unknown
@Ccs198911 жыл бұрын
When I try to think about how some of these scenes were done my brain breaks. Animating a dynamic run while moving the camera so dramatically?! Madness.
@壺義春5 жыл бұрын
1:22 エヴァの廊下の壁の色は美術で、着色していない線だけのセルを動かしているんだろうか。
@yen_bm5 жыл бұрын
i love this. good that i finally found a gem like this
@supersentaipepsi37365 жыл бұрын
Looking at this makes me want to start watching anime again.
@bahijd15 жыл бұрын
4:20 is Eureka Seven. Kou Yoshinari.
@racecar62786 жыл бұрын
Bahi JD wow, it's so awesome seeing your comment.
@るーべん-b9l3 ай бұрын
背景動画ってすげぇなあ。
@rokubota15 жыл бұрын
no, the only problem with this is that you will hate the CGI even more, the magnetic rose bit is so amazing. Okiura is much better than a computer XD.
@gorillazclinteastwood19315 жыл бұрын
This is the Hobbes Sakuga first channel! x3
@jmalmsten6 жыл бұрын
Using computers to aid in complicated camera moves. And lots of those techniques go back even to the 80s. Yes, even in japan. On a definition level we could argue that computers probably controlled the actual film cameras to control exposure times. Very rudimentary but still computers. Moving up a notch you have scenes using crude 3D models to help the animators scale things properly. A missile can be a simple cylinder and cars can be represented by boxes and it's moved around as the camera swirls around. The animators can use these either as a guide or print the wireframe out and animate around what they see on the printout. And the models don't even have to be shaded or anything so combined with a low polygon count it could simply be done with high end home PCs at the time. And if the shapes are simple enough you could get away with flat rectangles. Look at stuff like the behind the scenes of Daicon V . The flying swords are blocked in with cg wireframes and the animators put in the final lines and smoketrails. Then we have the now modern use of CG compositing. Where you scan the drawings in individual layers to a computer and can add filters and effects and most shows also do pretty much all of their color work there too. Not often used though until massive storage became widely available. I'd also be remissed to not mention (is that how you use the word "remissed"?) the pencil test machines where you would take your rough drawings, photograph them with something akin to a low grade webcam nowadays and store it temporarily in a computers RAM to be played back to ckeck if there are issues in movement before cleaning up and sending them off to inbetweening. Used extensively in movies like Akira for example. All of these things are by definition "computer aided" without going full on Berserk 2016. The real masters however use these tools to their advantage, even back then when available. And could always choose to artistically bend lines to fit the composition and action during their drawing. They could see what was technically correct and utilize their skill to make it better than correct. This, is almost never done effectively as far as I've seen with the modern world of DeadEyedGelflings that Polygon Pictures and the likes has made so many accept. And I understand why. Because it's expensive to have it rerendered by a 2D artist instead of a plugin.
@ILPICCOLO5515 жыл бұрын
オレンジロードの鏡の中のアクトレスの作画は子供ながらにすごいなと思って観てました。
@Reanimator99916 жыл бұрын
This is amazing because Japanese animators animated the background WITHOUT the aid of computer. You gotta know serious perspective drawing in order to do this.
@L3RK14 жыл бұрын
You should provide a list of every anime you used in this video if you ever get the time
@yataro32 жыл бұрын
全て作画はアニオタの夢なのだ、最高
@BruceLeedar14 жыл бұрын
@silvias13ftw One of the pilot films for the animated film of 'Little Nemo', a comic strip by one of the most well-known early animators, Winsor McCay. It was planned as a grand Japanese-American co-production, with many big names involved (Miyazaki, Spielberg, etc.), but it didn't work out well. It was directed by Yoshifumi Kondo, a senior animator at Studio Ghibli until his death in 1998. He also directed 'Mimi wo Sumaseba' AKA 'Whisper of the Heart'.
@Reanimator99916 жыл бұрын
I'm talking about this video. Geez... Above clips were animated from 80's to 90's. That's long before computers are used for simulation and effects. Back then computer was used for expensive feature level productions. Even recently, anime titles like Soul Eater just employed old-fashioned BG animation for its opening.
@ccsx17 жыл бұрын
1) BGM is StarTrek, cool~~ 2) 畫面已經很棒了,沒想到BGM竟然使用星艦迷航記主題曲,這更讚了!! 3) 映像はすげー﹑「スタートレック」テーマも素晴らしい!
@nooorthO6 жыл бұрын
Makoto Chang はじめまして、今も元気してる?
@JohnnyInk15 жыл бұрын
Hahaha, I love the music, funk version of the Star Trek theme song was perfect for this.
@KumarHiremath14 жыл бұрын
it is beautiful work .thank you ............
@OwnnOfficial6 жыл бұрын
This is mind blowing!
@TshiamoKadiege10 жыл бұрын
This mad is so fantastic!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@ReidoDesign14 жыл бұрын
thanks for posting
@Hitorio15 жыл бұрын
Depends on how you use that medium. I don;t have any hand-drawing animation materials, so I try to emulate the results by using little-to-no effects of Flash and relying only on my drawing skills.
@maestrodossonhos45776 жыл бұрын
What is the music ?
@GamingPenis5 жыл бұрын
best video ever ?
@kingjamie216 жыл бұрын
But just for the sake of arguement, I'd say that clip from Eureka 7 might well have used some computer-generated, "wire-frame" style of technique to create that ship in the background which the Nirvash (is that what's called?) flew past. I'm aware Bones used that kind of technique a bit when animating the surfing mechs in Eureka 7.
@MistahPyro16 жыл бұрын
What's the anime that's featured at 0:38. It's the bicycle chase with the missiles being fired at the road?
@kingjamie216 жыл бұрын
from the 80s and 90s... you mean like kerero gunsou, naruto, cowboy bebop, The Shin Chan movie, Dead leaves, the Doraemon movie and maybe half a dozen other clips shown here? And FYI, computers have been used by anime studios for colouring since the late 90s.
@efirizaki56565 жыл бұрын
Jisus Crist what an art
@KefkaJr12 жыл бұрын
Holy cow, I know I've seen that second to last shot from Conan before, but I forget which movie it is!
@bahijd15 жыл бұрын
2:31 mindblowing. Animators list?
@rynlikesfood6 жыл бұрын
holy shit, u were here. 8 years later i consider u among the greats
@cooper228875 жыл бұрын
absolutely
@JemZard3 жыл бұрын
omg i didn't know there was Bahi JD's comment here and it's 11 years
@kingjamie216 жыл бұрын
You're wrong. All anime made this decade has been digitally enhanced in at least some way.
@Sorriz14 жыл бұрын
-old skool poplocks-
@skitfu16 жыл бұрын
Check out toonboom great program for traditional animators.
@33MelloLover3315 жыл бұрын
Anybody can tell what anime was used in this video???
@kingjamie216 жыл бұрын
You were incorrect. You said that japanese animators animated the background without the aid of computer. Many of these productions didn't because they used digital effects and colouring. And yes, before you get started, colouring emphatically IS a part of the animation process. Don't get upset when someone calls you out for using terms incorrectly.
@MiguelHernandez-cz2eh5 жыл бұрын
2:56 to 3:01 name please?
@yellowmoped14 жыл бұрын
*cries*
@JohnEvansChaoseed13 жыл бұрын
Wait, why the heck is this set to a disco version of the Star Trek original series theme?!?
@wizard89815 жыл бұрын
Is anyone badass enough to be able to list every anime seen here?
@Reanimator99916 жыл бұрын
Okay. I think we have a communication breakdown. I am talking about ANIMATING camera angle change, not coloring process and subsequent use of CG. For example, when camera angle changes, a flat square shape turns into a cube shape. If this clip has computer graphics, why are we seeing lines and cel shading shading on background objects when they can use CG to emulate beautiful background painting? You know what? Show me some proof that they used CG for above clips.
@Reanimator99916 жыл бұрын
Ok, I made a blanket statement. You know what? You're keep on twisting my words to imply the present, not the past. We're talking about this video featuring scenes from mostly 80's and 90's shows. In those days computer use was rare. I watched ANN's visit to Toei studio video. Toei doesn't represent how every Japanese studio operates. Just because Toei uses 100% digital production, it doesn't mean all other studio are full digital. You need more proofs than one blanket proof.
@yellowmoped14 жыл бұрын
@ElJojoMango Neil Norman's cover of the Star Trek theme. You can find it at v=UBuI_5Nda9A
@slashslice14 жыл бұрын
At Awe....you need major skill...and it's time consuming...there's nothing quite like it though....but cgi is still a big help, go watch tekkonkinkreet...and plus technology is still advancing....stilll...........OH,does anyone know what sound is being played? familiar......
@cooper228875 жыл бұрын
1:01 ?
@kingjamie216 жыл бұрын
I think we have one as well. "Without the aid of a computer" as you specifically said in your first post, is not ,in any way, limited to just using them to for computer graphics. Nowadays lots of even basic 2D animation is done entirely on computers. you can check ANN's tv section for proof of this when they visit Toei. If you meant to say something akin to "this clip is impressive because none of them use CG" then you expressed it in a poor way.
@Reanimator99916 жыл бұрын
Ok, these video clips are from 80's to 00's shows. And for that I made mistake. Dude, you really want to be a knit-picky ass, aren't you? My point is how 2D animation is used on animating continuous camera angle change. It's not solely about whether computer is used or not. What is computer coloring got to do with animation other than fill in colors for line drawings? It seems like you're lumping animating and coloring together. Do some research before labeling someone's statement as incorrect.
@Reanimator99915 жыл бұрын
I felt the same way, but you should be aware of the history and technical limitation before CG instead being ignorant. Japanese hasn't fully implemented CG into their background art & animation until late 90's. So creating background animation using traditional method is not easy thing to do. Artists have to draw each frame in different camera angle. There is no way in the hell you could maintain the same painterly texture for each frame using brush and paint with TV budget.