the making of BAFTA-winning game Monument Valley | The Creators

  Рет қаралды 5,608

BAFTA Guru

BAFTA Guru

Күн бұрын

“actually giving people something that they love, as creators that’s what we all try and do isn’t it”
Dan Gray of Ustwo Games talks us through the creation of Monument Valley's impossible architecture and how it felt to win a BAFTA.
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Пікірлер: 8
@johnthedork723
@johnthedork723 5 жыл бұрын
This game is gorgeous. Both in visuals and storytelling. One of the best mobile games, and games in general, I’ve ever played.
@astraldreamz1556
@astraldreamz1556 4 жыл бұрын
Everything about this game is amazing. From visuals, to mind puzzles, to the story the game, and each individual chapter tells. The soundtrack, the overall relaxing atmosphere of the game, the sense of wonder and amazement that came with each chapter. The emotions you felt as you played each chapter, and the overall style. Every box was ticked. Making this one of, if not the best, game I have played. Big congratulations to Ustwo Games.
@greenpuffle
@greenpuffle 6 жыл бұрын
Great talk from Dan. Easily still one of the best mobile games I've played.
@ahsa1468
@ahsa1468 5 жыл бұрын
This game is way beyond unique and spectacular and i remember how shocked i was when i played the game and mv 2.
@Kolinu2
@Kolinu2 7 жыл бұрын
Superb!
@whatkindofblue17
@whatkindofblue17 7 жыл бұрын
amazing.
@user-pw6wl9vy8v
@user-pw6wl9vy8v 18 күн бұрын
I hate how they “forgot” Ken Wong, the one person behind that illustration and the style. Most of the time when he says “we”, he means him, especially in the beginning. Now Dan, a wonderful person btw but not the brain behind the game but the implementator of Ken’s ideas, is on that throne and getting fame. It is so infuriating
@dreadsturbation
@dreadsturbation Жыл бұрын
This is an incredible interview!
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